These changes are the raw update to qemu-2.6.
[kvmfornfv.git] / qemu / ui / gtk-egl.c
1 /*
2  * GTK UI -- egl opengl code.
3  *
4  * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
5  * which is GtkDrawingArea like widget with opengl rendering support.
6  *
7  * This code handles opengl support on older gtk versions, using egl
8  * to get a opengl context for the X11 window.
9  *
10  * This work is licensed under the terms of the GNU GPL, version 2 or later.
11  * See the COPYING file in the top-level directory.
12  */
13
14 #include "qemu/osdep.h"
15 #include "qemu-common.h"
16
17 #include "trace.h"
18
19 #include "ui/console.h"
20 #include "ui/gtk.h"
21 #include "ui/egl-helpers.h"
22
23 #include "sysemu/sysemu.h"
24
25 static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
26 {
27     if (vc->gfx.scanout_mode == scanout) {
28         return;
29     }
30
31     vc->gfx.scanout_mode = scanout;
32     if (!vc->gfx.scanout_mode) {
33         if (vc->gfx.fbo_id) {
34             glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
35                                       GL_COLOR_ATTACHMENT0_EXT,
36                                       GL_TEXTURE_2D, 0, 0);
37             glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
38             glDeleteFramebuffers(1, &vc->gfx.fbo_id);
39             vc->gfx.fbo_id = 0;
40         }
41         if (vc->gfx.surface) {
42             surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
43             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
44         }
45     }
46 }
47
48 /** DisplayState Callbacks (opengl version) **/
49
50 void gd_egl_init(VirtualConsole *vc)
51 {
52     GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
53     if (!gdk_window) {
54         return;
55     }
56
57 #if GTK_CHECK_VERSION(3, 0, 0)
58     Window x11_window = gdk_x11_window_get_xid(gdk_window);
59 #else
60     Window x11_window = gdk_x11_drawable_get_xid(gdk_window);
61 #endif
62     if (!x11_window) {
63         return;
64     }
65
66     vc->gfx.ectx = qemu_egl_init_ctx();
67     vc->gfx.esurface = qemu_egl_init_surface_x11(vc->gfx.ectx, x11_window);
68
69     assert(vc->gfx.esurface);
70 }
71
72 void gd_egl_draw(VirtualConsole *vc)
73 {
74     GdkWindow *window;
75     int ww, wh;
76
77     if (!vc->gfx.gls) {
78         return;
79     }
80
81     if (vc->gfx.scanout_mode) {
82         gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
83     } else {
84         if (!vc->gfx.ds) {
85             return;
86         }
87         eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
88                        vc->gfx.esurface, vc->gfx.ectx);
89
90         window = gtk_widget_get_window(vc->gfx.drawing_area);
91         gdk_drawable_get_size(window, &ww, &wh);
92         surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
93         surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
94
95         eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
96     }
97 }
98
99 void gd_egl_update(DisplayChangeListener *dcl,
100                    int x, int y, int w, int h)
101 {
102     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
103
104     if (!vc->gfx.gls || !vc->gfx.ds) {
105         return;
106     }
107
108     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
109                    vc->gfx.esurface, vc->gfx.ectx);
110     surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
111     vc->gfx.glupdates++;
112 }
113
114 void gd_egl_refresh(DisplayChangeListener *dcl)
115 {
116     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
117
118     if (!vc->gfx.esurface) {
119         gd_egl_init(vc);
120         if (!vc->gfx.esurface) {
121             return;
122         }
123         vc->gfx.gls = console_gl_init_context();
124         if (vc->gfx.ds) {
125             surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
126         }
127     }
128
129     graphic_hw_update(dcl->con);
130
131     if (vc->gfx.glupdates) {
132         vc->gfx.glupdates = 0;
133         gtk_egl_set_scanout_mode(vc, false);
134         gd_egl_draw(vc);
135     }
136 }
137
138 void gd_egl_switch(DisplayChangeListener *dcl,
139                    DisplaySurface *surface)
140 {
141     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
142     bool resized = true;
143
144     trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
145
146     if (vc->gfx.ds &&
147         surface_width(vc->gfx.ds) == surface_width(surface) &&
148         surface_height(vc->gfx.ds) == surface_height(surface)) {
149         resized = false;
150     }
151
152     surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
153     vc->gfx.ds = surface;
154     if (vc->gfx.gls) {
155         surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
156     }
157
158     if (resized) {
159         gd_update_windowsize(vc);
160     }
161 }
162
163 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
164                                     QEMUGLParams *params)
165 {
166     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
167
168     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
169                    vc->gfx.esurface, vc->gfx.ectx);
170     return qemu_egl_create_context(dcl, params);
171 }
172
173 void gd_egl_scanout(DisplayChangeListener *dcl,
174                     uint32_t backing_id, bool backing_y_0_top,
175                     uint32_t x, uint32_t y,
176                     uint32_t w, uint32_t h)
177 {
178     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
179
180     vc->gfx.x = x;
181     vc->gfx.y = y;
182     vc->gfx.w = w;
183     vc->gfx.h = h;
184     vc->gfx.tex_id = backing_id;
185     vc->gfx.y0_top = backing_y_0_top;
186
187     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
188                    vc->gfx.esurface, vc->gfx.ectx);
189
190     if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
191         gtk_egl_set_scanout_mode(vc, false);
192         return;
193     }
194
195     gtk_egl_set_scanout_mode(vc, true);
196     if (!vc->gfx.fbo_id) {
197         glGenFramebuffers(1, &vc->gfx.fbo_id);
198     }
199
200     glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
201     glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
202                               GL_TEXTURE_2D, vc->gfx.tex_id, 0);
203 }
204
205 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
206                           uint32_t x, uint32_t y, uint32_t w, uint32_t h)
207 {
208     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
209     GdkWindow *window;
210     int ww, wh, y1, y2;
211
212     if (!vc->gfx.scanout_mode) {
213         return;
214     }
215     if (!vc->gfx.fbo_id) {
216         return;
217     }
218
219     eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
220                    vc->gfx.esurface, vc->gfx.ectx);
221
222     glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
223     glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
224
225     window = gtk_widget_get_window(vc->gfx.drawing_area);
226     gdk_drawable_get_size(window, &ww, &wh);
227     glViewport(0, 0, ww, wh);
228     y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
229     y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
230     glBlitFramebuffer(0, y1, vc->gfx.w, y2,
231                       0, 0, ww, wh,
232                       GL_COLOR_BUFFER_BIT, GL_NEAREST);
233     glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
234
235     eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
236 }
237
238 void gtk_egl_init(void)
239 {
240     GdkDisplay *gdk_display = gdk_display_get_default();
241     Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
242
243     if (qemu_egl_init_dpy(x11_display, false, false) < 0) {
244         return;
245     }
246
247     display_opengl = 1;
248 }
249
250 int gd_egl_make_current(DisplayChangeListener *dcl,
251                         QEMUGLContext ctx)
252 {
253     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
254
255     return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
256                           vc->gfx.esurface, ctx);
257 }