Add qemu 2.4.0
[kvmfornfv.git] / qemu / tcg / ia64 / tcg-target.h
1 /*
2  * Tiny Code Generator for QEMU
3  *
4  * Copyright (c) 2009-2010 Aurelien Jarno <aurelien@aurel32.net>
5  * Based on i386/tcg-target.c - Copyright (c) 2008 Fabrice Bellard
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a copy
8  * of this software and associated documentation files (the "Software"), to deal
9  * in the Software without restriction, including without limitation the rights
10  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11  * copies of the Software, and to permit persons to whom the Software is
12  * furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included in
15  * all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23  * THE SOFTWARE.
24  */
25 #ifndef TCG_TARGET_IA64 
26 #define TCG_TARGET_IA64 1
27
28 #define TCG_TARGET_INSN_UNIT_SIZE 16
29 #define TCG_TARGET_TLB_DISPLACEMENT_BITS 21
30
31 typedef struct {
32     uint64_t lo __attribute__((aligned(16)));
33     uint64_t hi;
34 } tcg_insn_unit;
35
36 /* We only map the first 64 registers */
37 #define TCG_TARGET_NB_REGS 64
38 typedef enum {
39     TCG_REG_R0 = 0,
40     TCG_REG_R1,
41     TCG_REG_R2,
42     TCG_REG_R3,
43     TCG_REG_R4,
44     TCG_REG_R5,
45     TCG_REG_R6,
46     TCG_REG_R7,
47     TCG_REG_R8,
48     TCG_REG_R9,
49     TCG_REG_R10,
50     TCG_REG_R11,
51     TCG_REG_R12,
52     TCG_REG_R13,
53     TCG_REG_R14,
54     TCG_REG_R15,
55     TCG_REG_R16,
56     TCG_REG_R17,
57     TCG_REG_R18,
58     TCG_REG_R19,
59     TCG_REG_R20,
60     TCG_REG_R21,
61     TCG_REG_R22,
62     TCG_REG_R23,
63     TCG_REG_R24,
64     TCG_REG_R25,
65     TCG_REG_R26,
66     TCG_REG_R27,
67     TCG_REG_R28,
68     TCG_REG_R29,
69     TCG_REG_R30,
70     TCG_REG_R31,
71     TCG_REG_R32,
72     TCG_REG_R33,
73     TCG_REG_R34,
74     TCG_REG_R35,
75     TCG_REG_R36,
76     TCG_REG_R37,
77     TCG_REG_R38,
78     TCG_REG_R39,
79     TCG_REG_R40,
80     TCG_REG_R41,
81     TCG_REG_R42,
82     TCG_REG_R43,
83     TCG_REG_R44,
84     TCG_REG_R45,
85     TCG_REG_R46,
86     TCG_REG_R47,
87     TCG_REG_R48,
88     TCG_REG_R49,
89     TCG_REG_R50,
90     TCG_REG_R51,
91     TCG_REG_R52,
92     TCG_REG_R53,
93     TCG_REG_R54,
94     TCG_REG_R55,
95     TCG_REG_R56,
96     TCG_REG_R57,
97     TCG_REG_R58,
98     TCG_REG_R59,
99     TCG_REG_R60,
100     TCG_REG_R61,
101     TCG_REG_R62,
102     TCG_REG_R63,
103
104     TCG_AREG0 = TCG_REG_R32,
105 } TCGReg;
106
107 #define TCG_CT_CONST_ZERO 0x100
108 #define TCG_CT_CONST_S22 0x200
109
110 /* used for function call generation */
111 #define TCG_REG_CALL_STACK TCG_REG_R12
112 #define TCG_TARGET_STACK_ALIGN 16
113 #define TCG_TARGET_CALL_STACK_OFFSET 16
114
115 /* optional instructions */
116 #define TCG_TARGET_HAS_div_i32          0
117 #define TCG_TARGET_HAS_rem_i32          0
118 #define TCG_TARGET_HAS_div_i64          0
119 #define TCG_TARGET_HAS_rem_i64          0
120 #define TCG_TARGET_HAS_andc_i32         1
121 #define TCG_TARGET_HAS_andc_i64         1
122 #define TCG_TARGET_HAS_bswap16_i32      1
123 #define TCG_TARGET_HAS_bswap16_i64      1
124 #define TCG_TARGET_HAS_bswap32_i32      1
125 #define TCG_TARGET_HAS_bswap32_i64      1
126 #define TCG_TARGET_HAS_bswap64_i64      1
127 #define TCG_TARGET_HAS_eqv_i32          1
128 #define TCG_TARGET_HAS_eqv_i64          1
129 #define TCG_TARGET_HAS_ext8s_i32        1
130 #define TCG_TARGET_HAS_ext16s_i32       1
131 #define TCG_TARGET_HAS_ext8s_i64        1
132 #define TCG_TARGET_HAS_ext16s_i64       1
133 #define TCG_TARGET_HAS_ext32s_i64       1
134 #define TCG_TARGET_HAS_ext8u_i32        1
135 #define TCG_TARGET_HAS_ext16u_i32       1
136 #define TCG_TARGET_HAS_ext8u_i64        1
137 #define TCG_TARGET_HAS_ext16u_i64       1
138 #define TCG_TARGET_HAS_ext32u_i64       1
139 #define TCG_TARGET_HAS_nand_i32         1
140 #define TCG_TARGET_HAS_nand_i64         1
141 #define TCG_TARGET_HAS_nor_i32          1
142 #define TCG_TARGET_HAS_nor_i64          1
143 #define TCG_TARGET_HAS_orc_i32          1
144 #define TCG_TARGET_HAS_orc_i64          1
145 #define TCG_TARGET_HAS_rot_i32          1
146 #define TCG_TARGET_HAS_rot_i64          1
147 #define TCG_TARGET_HAS_movcond_i32      1
148 #define TCG_TARGET_HAS_movcond_i64      1
149 #define TCG_TARGET_HAS_deposit_i32      1
150 #define TCG_TARGET_HAS_deposit_i64      1
151 #define TCG_TARGET_HAS_add2_i32         0
152 #define TCG_TARGET_HAS_add2_i64         0
153 #define TCG_TARGET_HAS_sub2_i32         0
154 #define TCG_TARGET_HAS_sub2_i64         0
155 #define TCG_TARGET_HAS_mulu2_i32        0
156 #define TCG_TARGET_HAS_mulu2_i64        0
157 #define TCG_TARGET_HAS_muls2_i32        0
158 #define TCG_TARGET_HAS_muls2_i64        0
159 #define TCG_TARGET_HAS_muluh_i32        0
160 #define TCG_TARGET_HAS_muluh_i64        0
161 #define TCG_TARGET_HAS_mulsh_i32        0
162 #define TCG_TARGET_HAS_mulsh_i64        0
163 #define TCG_TARGET_HAS_trunc_shr_i32    0
164
165 #define TCG_TARGET_deposit_i32_valid(ofs, len) ((len) <= 16)
166 #define TCG_TARGET_deposit_i64_valid(ofs, len) ((len) <= 16)
167
168 /* optional instructions automatically implemented */
169 #define TCG_TARGET_HAS_neg_i32          0 /* sub r1, r0, r3 */
170 #define TCG_TARGET_HAS_neg_i64          0 /* sub r1, r0, r3 */
171 #define TCG_TARGET_HAS_not_i32          0 /* xor r1, -1, r3 */
172 #define TCG_TARGET_HAS_not_i64          0 /* xor r1, -1, r3 */
173
174 static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
175 {
176     start = start & ~(32UL - 1UL);
177     stop = (stop + (32UL - 1UL)) & ~(32UL - 1UL);
178
179     for (; start < stop; start += 32UL) {
180         asm volatile ("fc.i %0" :: "r" (start));
181     }
182     asm volatile (";;sync.i;;srlz.i;;");
183 }
184
185 #endif