These changes are the raw update to linux-4.4.6-rt14. Kernel sources
[kvmfornfv.git] / kernel / include / uapi / drm / savage_drm.h
1 /* savage_drm.h -- Public header for the savage driver
2  *
3  * Copyright 2004  Felix Kuehling
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sub license,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20  * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
21  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
22  * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25
26 #ifndef __SAVAGE_DRM_H__
27 #define __SAVAGE_DRM_H__
28
29 #include <drm/drm.h>
30
31 #ifndef __SAVAGE_SAREA_DEFINES__
32 #define __SAVAGE_SAREA_DEFINES__
33
34 /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
35  * regions, subject to a minimum region size of (1<<16) == 64k.
36  *
37  * Clients may subdivide regions internally, but when sharing between
38  * clients, the region size is the minimum granularity.
39  */
40
41 #define SAVAGE_CARD_HEAP                0
42 #define SAVAGE_AGP_HEAP                 1
43 #define SAVAGE_NR_TEX_HEAPS             2
44 #define SAVAGE_NR_TEX_REGIONS           16
45 #define SAVAGE_LOG_MIN_TEX_REGION_SIZE  16
46
47 #endif                          /* __SAVAGE_SAREA_DEFINES__ */
48
49 typedef struct _drm_savage_sarea {
50         /* LRU lists for texture memory in agp space and on the card.
51          */
52         struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
53                                                       1];
54         unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
55
56         /* Mechanism to validate card state.
57          */
58         int ctxOwner;
59 } drm_savage_sarea_t, *drm_savage_sarea_ptr;
60
61 /* Savage-specific ioctls
62  */
63 #define DRM_SAVAGE_BCI_INIT             0x00
64 #define DRM_SAVAGE_BCI_CMDBUF           0x01
65 #define DRM_SAVAGE_BCI_EVENT_EMIT       0x02
66 #define DRM_SAVAGE_BCI_EVENT_WAIT       0x03
67
68 #define DRM_IOCTL_SAVAGE_BCI_INIT               DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
69 #define DRM_IOCTL_SAVAGE_BCI_CMDBUF             DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
70 #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
71 #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
72
73 #define SAVAGE_DMA_PCI  1
74 #define SAVAGE_DMA_AGP  3
75 typedef struct drm_savage_init {
76         enum {
77                 SAVAGE_INIT_BCI = 1,
78                 SAVAGE_CLEANUP_BCI = 2
79         } func;
80         unsigned int sarea_priv_offset;
81
82         /* some parameters */
83         unsigned int cob_size;
84         unsigned int bci_threshold_lo, bci_threshold_hi;
85         unsigned int dma_type;
86
87         /* frame buffer layout */
88         unsigned int fb_bpp;
89         unsigned int front_offset, front_pitch;
90         unsigned int back_offset, back_pitch;
91         unsigned int depth_bpp;
92         unsigned int depth_offset, depth_pitch;
93
94         /* local textures */
95         unsigned int texture_offset;
96         unsigned int texture_size;
97
98         /* physical locations of non-permanent maps */
99         unsigned long status_offset;
100         unsigned long buffers_offset;
101         unsigned long agp_textures_offset;
102         unsigned long cmd_dma_offset;
103 } drm_savage_init_t;
104
105 typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
106 typedef struct drm_savage_cmdbuf {
107         /* command buffer in client's address space */
108         drm_savage_cmd_header_t __user *cmd_addr;
109         unsigned int size;      /* size of the command buffer in 64bit units */
110
111         unsigned int dma_idx;   /* DMA buffer index to use */
112         int discard;            /* discard DMA buffer when done */
113         /* vertex buffer in client's address space */
114         unsigned int __user *vb_addr;
115         unsigned int vb_size;   /* size of client vertex buffer in bytes */
116         unsigned int vb_stride; /* stride of vertices in 32bit words */
117         /* boxes in client's address space */
118         struct drm_clip_rect __user *box_addr;
119         unsigned int nbox;      /* number of clipping boxes */
120 } drm_savage_cmdbuf_t;
121
122 #define SAVAGE_WAIT_2D  0x1     /* wait for 2D idle before updating event tag */
123 #define SAVAGE_WAIT_3D  0x2     /* wait for 3D idle before updating event tag */
124 #define SAVAGE_WAIT_IRQ 0x4     /* emit or wait for IRQ, not implemented yet */
125 typedef struct drm_savage_event {
126         unsigned int count;
127         unsigned int flags;
128 } drm_savage_event_emit_t, drm_savage_event_wait_t;
129
130 /* Commands for the cmdbuf ioctl
131  */
132 #define SAVAGE_CMD_STATE        0       /* a range of state registers */
133 #define SAVAGE_CMD_DMA_PRIM     1       /* vertices from DMA buffer */
134 #define SAVAGE_CMD_VB_PRIM      2       /* vertices from client vertex buffer */
135 #define SAVAGE_CMD_DMA_IDX      3       /* indexed vertices from DMA buffer */
136 #define SAVAGE_CMD_VB_IDX       4       /* indexed vertices client vertex buffer */
137 #define SAVAGE_CMD_CLEAR        5       /* clear buffers */
138 #define SAVAGE_CMD_SWAP         6       /* swap buffers */
139
140 /* Primitive types
141 */
142 #define SAVAGE_PRIM_TRILIST     0       /* triangle list */
143 #define SAVAGE_PRIM_TRISTRIP    1       /* triangle strip */
144 #define SAVAGE_PRIM_TRIFAN      2       /* triangle fan */
145 #define SAVAGE_PRIM_TRILIST_201 3       /* reorder verts for correct flat
146                                          * shading on s3d */
147
148 /* Skip flags (vertex format)
149  */
150 #define SAVAGE_SKIP_Z           0x01
151 #define SAVAGE_SKIP_W           0x02
152 #define SAVAGE_SKIP_C0          0x04
153 #define SAVAGE_SKIP_C1          0x08
154 #define SAVAGE_SKIP_S0          0x10
155 #define SAVAGE_SKIP_T0          0x20
156 #define SAVAGE_SKIP_ST0         0x30
157 #define SAVAGE_SKIP_S1          0x40
158 #define SAVAGE_SKIP_T1          0x80
159 #define SAVAGE_SKIP_ST1         0xc0
160 #define SAVAGE_SKIP_ALL_S3D     0x3f
161 #define SAVAGE_SKIP_ALL_S4      0xff
162
163 /* Buffer names for clear command
164  */
165 #define SAVAGE_FRONT            0x1
166 #define SAVAGE_BACK             0x2
167 #define SAVAGE_DEPTH            0x4
168
169 /* 64-bit command header
170  */
171 union drm_savage_cmd_header {
172         struct {
173                 unsigned char cmd;      /* command */
174                 unsigned char pad0;
175                 unsigned short pad1;
176                 unsigned short pad2;
177                 unsigned short pad3;
178         } cmd;                  /* generic */
179         struct {
180                 unsigned char cmd;
181                 unsigned char global;   /* need idle engine? */
182                 unsigned short count;   /* number of consecutive registers */
183                 unsigned short start;   /* first register */
184                 unsigned short pad3;
185         } state;                /* SAVAGE_CMD_STATE */
186         struct {
187                 unsigned char cmd;
188                 unsigned char prim;     /* primitive type */
189                 unsigned short skip;    /* vertex format (skip flags) */
190                 unsigned short count;   /* number of vertices */
191                 unsigned short start;   /* first vertex in DMA/vertex buffer */
192         } prim;                 /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
193         struct {
194                 unsigned char cmd;
195                 unsigned char prim;
196                 unsigned short skip;
197                 unsigned short count;   /* number of indices that follow */
198                 unsigned short pad3;
199         } idx;                  /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
200         struct {
201                 unsigned char cmd;
202                 unsigned char pad0;
203                 unsigned short pad1;
204                 unsigned int flags;
205         } clear0;               /* SAVAGE_CMD_CLEAR */
206         struct {
207                 unsigned int mask;
208                 unsigned int value;
209         } clear1;               /* SAVAGE_CMD_CLEAR data */
210 };
211
212 #endif