1 # Microsoft Developer Studio Project File - Name="wintty" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
7 CFG=wintty - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "wintty.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "wintty.mak" CFG="wintty - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "wintty - Win32 Release" (based on "Win32 (x86) Console Application")
21 !MESSAGE "wintty - Win32 Debug" (based on "Win32 (x86) Console Application")
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
31 !IF "$(CFG)" == "wintty - Win32 Release"
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "Release"
36 # PROP BASE Intermediate_Dir "Release"
37 # PROP BASE Target_Dir ""
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "Release"
41 # PROP Intermediate_Dir "Release"
42 # PROP Ignore_Export_Lib 0
44 # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
45 # ADD CPP /nologo /MD /W3 /Zi /O2 /I "../srclib/apr/include" /I "../srclib/apr-util/include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Release/wintty_src" /FD /c
46 # ADD BASE RSC /l 0x409 /d "NDEBUG"
47 # ADD RSC /l 0x409 /d "NDEBUG"
49 # ADD BASE BSC32 /nologo
52 # ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console
53 # ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /debug /opt:ref
55 !ELSEIF "$(CFG)" == "wintty - Win32 Debug"
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir "Debug"
60 # PROP BASE Intermediate_Dir "Debug"
61 # PROP BASE Target_Dir ""
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir "Debug"
65 # PROP Intermediate_Dir "Debug"
66 # PROP Ignore_Export_Lib 0
68 # ADD BASE CPP /nologo /MDd /W3 /EHsc /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /FD /c
69 # ADD CPP /nologo /MDd /W3 /EHsc /Zi /Od /I "../srclib/apr/include" /I "../srclib/apr-util/include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "APR_DECLARE_STATIC" /D "APU_DECLARE_STATIC" /Fd"Debug/wintty_src" /FD /c
70 # ADD BASE RSC /l 0x409 /d "_DEBUG"
71 # ADD RSC /l 0x409 /d "_DEBUG"
73 # ADD BASE BSC32 /nologo
76 # ADD BASE LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug
77 # ADD LINK32 kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /subsystem:console /incremental:no /debug
83 # Name "wintty - Win32 Release"
84 # Name "wintty - Win32 Debug"
87 SOURCE=..\..\build\win32\win32ver.awk
89 !IF "$(CFG)" == "wintty - Win32 Release"
91 # PROP Ignore_Default_Tool 1
92 # Begin Custom Build - Creating Version Resource
93 InputPath=..\..\build\win32\win32ver.awk
95 ".\wintty.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
96 awk -f ../../build/win32/win32ver.awk wintty.exe "wintty Console Utility" ../../include/ap_release.h > .\wintty.rc
100 !ELSEIF "$(CFG)" == "wintty - Win32 Debug"
102 # PROP Ignore_Default_Tool 1
103 # Begin Custom Build - Creating Version Resource
104 InputPath=..\..\build\win32\win32ver.awk
106 ".\wintty.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
107 awk -f ../../build/win32/win32ver.awk wintty.exe "wintty Console Utility" ../../include/ap_release.h > .\wintty.rc