initial code repo
[stor4nfv.git] / src / ceph / src / pybind / mgr / dashboard / static / AdminLTE-2.3.7 / plugins / flot / jquery.flot.canvas.js
diff --git a/src/ceph/src/pybind/mgr/dashboard/static/AdminLTE-2.3.7/plugins/flot/jquery.flot.canvas.js b/src/ceph/src/pybind/mgr/dashboard/static/AdminLTE-2.3.7/plugins/flot/jquery.flot.canvas.js
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+/* Flot plugin for drawing all elements of a plot on the canvas.
+
+Copyright (c) 2007-2013 IOLA and Ole Laursen.
+Licensed under the MIT license.
+
+Flot normally produces certain elements, like axis labels and the legend, using
+HTML elements. This permits greater interactivity and customization, and often
+looks better, due to cross-browser canvas text inconsistencies and limitations.
+
+It can also be desirable to render the plot entirely in canvas, particularly
+if the goal is to save it as an image, or if Flot is being used in a context
+where the HTML DOM does not exist, as is the case within Node.js. This plugin
+switches out Flot's standard drawing operations for canvas-only replacements.
+
+Currently the plugin supports only axis labels, but it will eventually allow
+every element of the plot to be rendered directly to canvas.
+
+The plugin supports these options:
+
+{
+    canvas: boolean
+}
+
+The "canvas" option controls whether full canvas drawing is enabled, making it
+possible to toggle on and off. This is useful when a plot uses HTML text in the
+browser, but needs to redraw with canvas text when exporting as an image.
+
+*/
+
+(function($) {
+
+       var options = {
+               canvas: true
+       };
+
+       var render, getTextInfo, addText;
+
+       // Cache the prototype hasOwnProperty for faster access
+
+       var hasOwnProperty = Object.prototype.hasOwnProperty;
+
+       function init(plot, classes) {
+
+               var Canvas = classes.Canvas;
+
+               // We only want to replace the functions once; the second time around
+               // we would just get our new function back.  This whole replacing of
+               // prototype functions is a disaster, and needs to be changed ASAP.
+
+               if (render == null) {
+                       getTextInfo = Canvas.prototype.getTextInfo,
+                       addText = Canvas.prototype.addText,
+                       render = Canvas.prototype.render;
+               }
+
+               // Finishes rendering the canvas, including overlaid text
+
+               Canvas.prototype.render = function() {
+
+                       if (!plot.getOptions().canvas) {
+                               return render.call(this);
+                       }
+
+                       var context = this.context,
+                               cache = this._textCache;
+
+                       // For each text layer, render elements marked as active
+
+                       context.save();
+                       context.textBaseline = "middle";
+
+                       for (var layerKey in cache) {
+                               if (hasOwnProperty.call(cache, layerKey)) {
+                                       var layerCache = cache[layerKey];
+                                       for (var styleKey in layerCache) {
+                                               if (hasOwnProperty.call(layerCache, styleKey)) {
+                                                       var styleCache = layerCache[styleKey],
+                                                               updateStyles = true;
+                                                       for (var key in styleCache) {
+                                                               if (hasOwnProperty.call(styleCache, key)) {
+
+                                                                       var info = styleCache[key],
+                                                                               positions = info.positions,
+                                                                               lines = info.lines;
+
+                                                                       // Since every element at this level of the cache have the
+                                                                       // same font and fill styles, we can just change them once
+                                                                       // using the values from the first element.
+
+                                                                       if (updateStyles) {
+                                                                               context.fillStyle = info.font.color;
+                                                                               context.font = info.font.definition;
+                                                                               updateStyles = false;
+                                                                       }
+
+                                                                       for (var i = 0, position; position = positions[i]; i++) {
+                                                                               if (position.active) {
+                                                                                       for (var j = 0, line; line = position.lines[j]; j++) {
+                                                                                               context.fillText(lines[j].text, line[0], line[1]);
+                                                                                       }
+                                                                               } else {
+                                                                                       positions.splice(i--, 1);
+                                                                               }
+                                                                       }
+
+                                                                       if (positions.length == 0) {
+                                                                               delete styleCache[key];
+                                                                       }
+                                                               }
+                                                       }
+                                               }
+                                       }
+                               }
+                       }
+
+                       context.restore();
+               };
+
+               // Creates (if necessary) and returns a text info object.
+               //
+               // When the canvas option is set, the object looks like this:
+               //
+               // {
+               //     width: Width of the text's bounding box.
+               //     height: Height of the text's bounding box.
+               //     positions: Array of positions at which this text is drawn.
+               //     lines: [{
+               //         height: Height of this line.
+               //         widths: Width of this line.
+               //         text: Text on this line.
+               //     }],
+               //     font: {
+               //         definition: Canvas font property string.
+               //         color: Color of the text.
+               //     },
+               // }
+               //
+               // The positions array contains objects that look like this:
+               //
+               // {
+               //     active: Flag indicating whether the text should be visible.
+               //     lines: Array of [x, y] coordinates at which to draw the line.
+               //     x: X coordinate at which to draw the text.
+               //     y: Y coordinate at which to draw the text.
+               // }
+
+               Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
+
+                       if (!plot.getOptions().canvas) {
+                               return getTextInfo.call(this, layer, text, font, angle, width);
+                       }
+
+                       var textStyle, layerCache, styleCache, info;
+
+                       // Cast the value to a string, in case we were given a number
+
+                       text = "" + text;
+
+                       // If the font is a font-spec object, generate a CSS definition
+
+                       if (typeof font === "object") {
+                               textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;
+                       } else {
+                               textStyle = font;
+                       }
+
+                       // Retrieve (or create) the cache for the text's layer and styles
+
+                       layerCache = this._textCache[layer];
+
+                       if (layerCache == null) {
+                               layerCache = this._textCache[layer] = {};
+                       }
+
+                       styleCache = layerCache[textStyle];
+
+                       if (styleCache == null) {
+                               styleCache = layerCache[textStyle] = {};
+                       }
+
+                       info = styleCache[text];
+
+                       if (info == null) {
+
+                               var context = this.context;
+
+                               // If the font was provided as CSS, create a div with those
+                               // classes and examine it to generate a canvas font spec.
+
+                               if (typeof font !== "object") {
+
+                                       var element = $("<div>&nbsp;</div>")
+                                               .css("position", "absolute")
+                                               .addClass(typeof font === "string" ? font : null)
+                                               .appendTo(this.getTextLayer(layer));
+
+                                       font = {
+                                               lineHeight: element.height(),
+                                               style: element.css("font-style"),
+                                               variant: element.css("font-variant"),
+                                               weight: element.css("font-weight"),
+                                               family: element.css("font-family"),
+                                               color: element.css("color")
+                                       };
+
+                                       // Setting line-height to 1, without units, sets it equal
+                                       // to the font-size, even if the font-size is abstract,
+                                       // like 'smaller'.  This enables us to read the real size
+                                       // via the element's height, working around browsers that
+                                       // return the literal 'smaller' value.
+
+                                       font.size = element.css("line-height", 1).height();
+
+                                       element.remove();
+                               }
+
+                               textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px " + font.family;
+
+                               // Create a new info object, initializing the dimensions to
+                               // zero so we can count them up line-by-line.
+
+                               info = styleCache[text] = {
+                                       width: 0,
+                                       height: 0,
+                                       positions: [],
+                                       lines: [],
+                                       font: {
+                                               definition: textStyle,
+                                               color: font.color
+                                       }
+                               };
+
+                               context.save();
+                               context.font = textStyle;
+
+                               // Canvas can't handle multi-line strings; break on various
+                               // newlines, including HTML brs, to build a list of lines.
+                               // Note that we could split directly on regexps, but IE < 9 is
+                               // broken; revisit when we drop IE 7/8 support.
+
+                               var lines = (text + "").replace(/<br ?\/?>|\r\n|\r/g, "\n").split("\n");
+
+                               for (var i = 0; i < lines.length; ++i) {
+
+                                       var lineText = lines[i],
+                                               measured = context.measureText(lineText);
+
+                                       info.width = Math.max(measured.width, info.width);
+                                       info.height += font.lineHeight;
+
+                                       info.lines.push({
+                                               text: lineText,
+                                               width: measured.width,
+                                               height: font.lineHeight
+                                       });
+                               }
+
+                               context.restore();
+                       }
+
+                       return info;
+               };
+
+               // Adds a text string to the canvas text overlay.
+
+               Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
+
+                       if (!plot.getOptions().canvas) {
+                               return addText.call(this, layer, x, y, text, font, angle, width, halign, valign);
+                       }
+
+                       var info = this.getTextInfo(layer, text, font, angle, width),
+                               positions = info.positions,
+                               lines = info.lines;
+
+                       // Text is drawn with baseline 'middle', which we need to account
+                       // for by adding half a line's height to the y position.
+
+                       y += info.height / lines.length / 2;
+
+                       // Tweak the initial y-position to match vertical alignment
+
+                       if (valign == "middle") {
+                               y = Math.round(y - info.height / 2);
+                       } else if (valign == "bottom") {
+                               y = Math.round(y - info.height);
+                       } else {
+                               y = Math.round(y);
+                       }
+
+                       // FIXME: LEGACY BROWSER FIX
+                       // AFFECTS: Opera < 12.00
+
+                       // Offset the y coordinate, since Opera is off pretty
+                       // consistently compared to the other browsers.
+
+                       if (!!(window.opera && window.opera.version().split(".")[0] < 12)) {
+                               y -= 2;
+                       }
+
+                       // Determine whether this text already exists at this position.
+                       // If so, mark it for inclusion in the next render pass.
+
+                       for (var i = 0, position; position = positions[i]; i++) {
+                               if (position.x == x && position.y == y) {
+                                       position.active = true;
+                                       return;
+                               }
+                       }
+
+                       // If the text doesn't exist at this position, create a new entry
+
+                       position = {
+                               active: true,
+                               lines: [],
+                               x: x,
+                               y: y
+                       };
+
+                       positions.push(position);
+
+                       // Fill in the x & y positions of each line, adjusting them
+                       // individually for horizontal alignment.
+
+                       for (var i = 0, line; line = lines[i]; i++) {
+                               if (halign == "center") {
+                                       position.lines.push([Math.round(x - line.width / 2), y]);
+                               } else if (halign == "right") {
+                                       position.lines.push([Math.round(x - line.width), y]);
+                               } else {
+                                       position.lines.push([Math.round(x), y]);
+                               }
+                               y += line.height;
+                       }
+               };
+       }
+
+       $.plot.plugins.push({
+               init: init,
+               options: options,
+               name: "canvas",
+               version: "1.0"
+       });
+
+})(jQuery);