remove ceph code
[stor4nfv.git] / src / ceph / src / msg / async / AsyncConnection.cc
diff --git a/src/ceph/src/msg/async/AsyncConnection.cc b/src/ceph/src/msg/async/AsyncConnection.cc
deleted file mode 100644 (file)
index e7895dd..0000000
+++ /dev/null
@@ -1,2546 +0,0 @@
-// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- 
-// vim: ts=8 sw=2 smarttab
-/*
- * Ceph - scalable distributed file system
- *
- * Copyright (C) 2014 UnitedStack <haomai@unitedstack.com>
- *
- * Author: Haomai Wang <haomaiwang@gmail.com>
- *
- * This is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License version 2.1, as published by the Free Software
- * Foundation.  See file COPYING.
- *
- */
-
-#include <unistd.h>
-
-#include "include/Context.h"
-#include "common/errno.h"
-#include "AsyncMessenger.h"
-#include "AsyncConnection.h"
-
-#include "messages/MOSDOp.h"
-#include "messages/MOSDOpReply.h"
-#include "common/EventTrace.h"
-
-// Constant to limit starting sequence number to 2^31.  Nothing special about it, just a big number.  PLR
-#define SEQ_MASK  0x7fffffff 
-
-#define dout_subsys ceph_subsys_ms
-#undef dout_prefix
-#define dout_prefix _conn_prefix(_dout)
-ostream& AsyncConnection::_conn_prefix(std::ostream *_dout) {
-  return *_dout << "-- " << async_msgr->get_myinst().addr << " >> " << peer_addr << " conn(" << this
-                << " :" << port
-                << " s=" << get_state_name(state)
-                << " pgs=" << peer_global_seq
-                << " cs=" << connect_seq
-                << " l=" << policy.lossy
-                << ").";
-}
-
-// Notes:
-// 1. Don't dispatch any event when closed! It may cause AsyncConnection alive even if AsyncMessenger dead
-
-const int AsyncConnection::TCP_PREFETCH_MIN_SIZE = 512;
-const int ASYNC_COALESCE_THRESHOLD = 256;
-
-class C_time_wakeup : public EventCallback {
-  AsyncConnectionRef conn;
-
- public:
-  explicit C_time_wakeup(AsyncConnectionRef c): conn(c) {}
-  void do_request(int fd_or_id) override {
-    conn->wakeup_from(fd_or_id);
-  }
-};
-
-class C_handle_read : public EventCallback {
-  AsyncConnectionRef conn;
-
- public:
-  explicit C_handle_read(AsyncConnectionRef c): conn(c) {}
-  void do_request(int fd_or_id) override {
-    conn->process();
-  }
-};
-
-class C_handle_write : public EventCallback {
-  AsyncConnectionRef conn;
-
- public:
-  explicit C_handle_write(AsyncConnectionRef c): conn(c) {}
-  void do_request(int fd) override {
-    conn->handle_write();
-  }
-};
-
-class C_clean_handler : public EventCallback {
-  AsyncConnectionRef conn;
- public:
-  explicit C_clean_handler(AsyncConnectionRef c): conn(c) {}
-  void do_request(int id) override {
-    conn->cleanup();
-    delete this;
-  }
-};
-
-class C_tick_wakeup : public EventCallback {
-  AsyncConnectionRef conn;
-
- public:
-  explicit C_tick_wakeup(AsyncConnectionRef c): conn(c) {}
-  void do_request(int fd_or_id) override {
-    conn->tick(fd_or_id);
-  }
-};
-
-static void alloc_aligned_buffer(bufferlist& data, unsigned len, unsigned off)
-{
-  // create a buffer to read into that matches the data alignment
-  unsigned left = len;
-  if (off & ~CEPH_PAGE_MASK) {
-    // head
-    unsigned head = 0;
-    head = MIN(CEPH_PAGE_SIZE - (off & ~CEPH_PAGE_MASK), left);
-    data.push_back(buffer::create(head));
-    left -= head;
-  }
-  unsigned middle = left & CEPH_PAGE_MASK;
-  if (middle > 0) {
-    data.push_back(buffer::create_page_aligned(middle));
-    left -= middle;
-  }
-  if (left) {
-    data.push_back(buffer::create(left));
-  }
-}
-
-AsyncConnection::AsyncConnection(CephContext *cct, AsyncMessenger *m, DispatchQueue *q,
-                                 Worker *w)
-  : Connection(cct, m), delay_state(NULL), async_msgr(m), conn_id(q->get_id()),
-    logger(w->get_perf_counter()), global_seq(0), connect_seq(0), peer_global_seq(0),
-    state(STATE_NONE), state_after_send(STATE_NONE), port(-1),
-    dispatch_queue(q), can_write(WriteStatus::NOWRITE),
-    keepalive(false), recv_buf(NULL),
-    recv_max_prefetch(MAX(msgr->cct->_conf->ms_tcp_prefetch_max_size, TCP_PREFETCH_MIN_SIZE)),
-    recv_start(0), recv_end(0),
-    last_active(ceph::coarse_mono_clock::now()),
-    inactive_timeout_us(cct->_conf->ms_tcp_read_timeout*1000*1000),
-    got_bad_auth(false), authorizer(NULL), replacing(false),
-    is_reset_from_peer(false), once_ready(false), state_buffer(NULL), state_offset(0),
-    worker(w), center(&w->center)
-{
-  read_handler = new C_handle_read(this);
-  write_handler = new C_handle_write(this);
-  wakeup_handler = new C_time_wakeup(this);
-  tick_handler = new C_tick_wakeup(this);
-  memset(msgvec, 0, sizeof(msgvec));
-  // double recv_max_prefetch see "read_until"
-  recv_buf = new char[2*recv_max_prefetch];
-  state_buffer = new char[4096];
-  logger->inc(l_msgr_created_connections);
-}
-
-AsyncConnection::~AsyncConnection()
-{
-  assert(out_q.empty());
-  assert(sent.empty());
-  delete authorizer;
-  if (recv_buf)
-    delete[] recv_buf;
-  if (state_buffer)
-    delete[] state_buffer;
-  assert(!delay_state);
-}
-
-void AsyncConnection::maybe_start_delay_thread()
-{
-  if (!delay_state) {
-    auto pos = async_msgr->cct->_conf->get_val<std::string>("ms_inject_delay_type").find(ceph_entity_type_name(peer_type));
-    if (pos != string::npos) {
-      ldout(msgr->cct, 1) << __func__ << " setting up a delay queue" << dendl;
-      delay_state = new DelayedDelivery(async_msgr, center, dispatch_queue, conn_id);
-    }
-  }
-}
-
-/* return -1 means `fd` occurs error or closed, it should be closed
- * return 0 means EAGAIN or EINTR */
-ssize_t AsyncConnection::read_bulk(char *buf, unsigned len)
-{
-  ssize_t nread;
- again:
-  nread = cs.read(buf, len);
-  if (nread < 0) {
-    if (nread == -EAGAIN) {
-      nread = 0;
-    } else if (nread == -EINTR) {
-      goto again;
-    } else {
-      ldout(async_msgr->cct, 1) << __func__ << " reading from fd=" << cs.fd()
-                          << " : "<< strerror(nread) << dendl;
-      return -1;
-    }
-  } else if (nread == 0) {
-    ldout(async_msgr->cct, 1) << __func__ << " peer close file descriptor "
-                              << cs.fd() << dendl;
-    return -1;
-  }
-  return nread;
-}
-
-// return the remaining bytes, it may larger than the length of ptr
-// else return < 0 means error
-ssize_t AsyncConnection::_try_send(bool more)
-{
-  if (async_msgr->cct->_conf->ms_inject_socket_failures && cs) {
-    if (rand() % async_msgr->cct->_conf->ms_inject_socket_failures == 0) {
-      ldout(async_msgr->cct, 0) << __func__ << " injecting socket failure" << dendl;
-      cs.shutdown();
-    }
-  }
-
-  assert(center->in_thread());
-  ssize_t r = cs.send(outcoming_bl, more);
-  if (r < 0) {
-    ldout(async_msgr->cct, 1) << __func__ << " send error: " << cpp_strerror(r) << dendl;
-    return r;
-  }
-
-  ldout(async_msgr->cct, 10) << __func__ << " sent bytes " << r
-                             << " remaining bytes " << outcoming_bl.length() << dendl;
-
-  if (!open_write && is_queued()) {
-    center->create_file_event(cs.fd(), EVENT_WRITABLE, write_handler);
-    open_write = true;
-  }
-
-  if (open_write && !is_queued()) {
-    center->delete_file_event(cs.fd(), EVENT_WRITABLE);
-    open_write = false;
-    if (state_after_send != STATE_NONE)
-      center->dispatch_event_external(read_handler);
-  }
-
-  return outcoming_bl.length();
-}
-
-// Because this func will be called multi times to populate
-// the needed buffer, so the passed in bufferptr must be the same.
-// Normally, only "read_message" will pass existing bufferptr in
-//
-// And it will uses readahead method to reduce small read overhead,
-// "recv_buf" is used to store read buffer
-//
-// return the remaining bytes, 0 means this buffer is finished
-// else return < 0 means error
-ssize_t AsyncConnection::read_until(unsigned len, char *p)
-{
-  ldout(async_msgr->cct, 25) << __func__ << " len is " << len << " state_offset is "
-                             << state_offset << dendl;
-
-  if (async_msgr->cct->_conf->ms_inject_socket_failures && cs) {
-    if (rand() % async_msgr->cct->_conf->ms_inject_socket_failures == 0) {
-      ldout(async_msgr->cct, 0) << __func__ << " injecting socket failure" << dendl;
-      cs.shutdown();
-    }
-  }
-
-  ssize_t r = 0;
-  uint64_t left = len - state_offset;
-  if (recv_end > recv_start) {
-    uint64_t to_read = MIN(recv_end - recv_start, left);
-    memcpy(p, recv_buf+recv_start, to_read);
-    recv_start += to_read;
-    left -= to_read;
-    ldout(async_msgr->cct, 25) << __func__ << " got " << to_read << " in buffer "
-                               << " left is " << left << " buffer still has "
-                               << recv_end - recv_start << dendl;
-    if (left == 0) {
-      return 0;
-    }
-    state_offset += to_read;
-  }
-
-  recv_end = recv_start = 0;
-  /* nothing left in the prefetch buffer */
-  if (len > recv_max_prefetch) {
-    /* this was a large read, we don't prefetch for these */
-    do {
-      r = read_bulk(p+state_offset, left);
-      ldout(async_msgr->cct, 25) << __func__ << " read_bulk left is " << left << " got " << r << dendl;
-      if (r < 0) {
-        ldout(async_msgr->cct, 1) << __func__ << " read failed" << dendl;
-        return -1;
-      } else if (r == static_cast<int>(left)) {
-        state_offset = 0;
-        return 0;
-      }
-      state_offset += r;
-      left -= r;
-    } while (r > 0);
-  } else {
-    do {
-      r = read_bulk(recv_buf+recv_end, recv_max_prefetch);
-      ldout(async_msgr->cct, 25) << __func__ << " read_bulk recv_end is " << recv_end
-                                 << " left is " << left << " got " << r << dendl;
-      if (r < 0) {
-        ldout(async_msgr->cct, 1) << __func__ << " read failed" << dendl;
-        return -1;
-      }
-      recv_end += r;
-      if (r >= static_cast<int>(left)) {
-        recv_start = len - state_offset;
-        memcpy(p+state_offset, recv_buf, recv_start);
-        state_offset = 0;
-        return 0;
-      }
-      left -= r;
-    } while (r > 0);
-    memcpy(p+state_offset, recv_buf, recv_end-recv_start);
-    state_offset += (recv_end - recv_start);
-    recv_end = recv_start = 0;
-  }
-  ldout(async_msgr->cct, 25) << __func__ << " need len " << len << " remaining "
-                             << len - state_offset << " bytes" << dendl;
-  return len - state_offset;
-}
-
-void AsyncConnection::inject_delay() {
-  if (async_msgr->cct->_conf->ms_inject_internal_delays) {
-    ldout(async_msgr->cct, 10) << __func__ << " sleep for " << 
-      async_msgr->cct->_conf->ms_inject_internal_delays << dendl;
-    utime_t t;
-    t.set_from_double(async_msgr->cct->_conf->ms_inject_internal_delays);
-    t.sleep();
-  }
-}
-
-void AsyncConnection::process()
-{
-  ssize_t r = 0;
-  int prev_state = state;
-#if defined(WITH_LTTNG) && defined(WITH_EVENTTRACE)
-  utime_t ltt_recv_stamp = ceph_clock_now();
-#endif
-  bool need_dispatch_writer = false;
-  std::lock_guard<std::mutex> l(lock);
-  last_active = ceph::coarse_mono_clock::now();
-  auto recv_start_time = ceph::mono_clock::now();
-  do {
-    ldout(async_msgr->cct, 20) << __func__ << " prev state is " << get_state_name(prev_state) << dendl;
-    prev_state = state;
-    switch (state) {
-      case STATE_OPEN:
-        {
-          char tag = -1;
-          r = read_until(sizeof(tag), &tag);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read tag failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          if (tag == CEPH_MSGR_TAG_KEEPALIVE) {
-            ldout(async_msgr->cct, 20) << __func__ << " got KEEPALIVE" << dendl;
-           set_last_keepalive(ceph_clock_now());
-          } else if (tag == CEPH_MSGR_TAG_KEEPALIVE2) {
-            state = STATE_OPEN_KEEPALIVE2;
-          } else if (tag == CEPH_MSGR_TAG_KEEPALIVE2_ACK) {
-            state = STATE_OPEN_KEEPALIVE2_ACK;
-          } else if (tag == CEPH_MSGR_TAG_ACK) {
-            state = STATE_OPEN_TAG_ACK;
-          } else if (tag == CEPH_MSGR_TAG_MSG) {
-            state = STATE_OPEN_MESSAGE_HEADER;
-          } else if (tag == CEPH_MSGR_TAG_CLOSE) {
-            state = STATE_OPEN_TAG_CLOSE;
-          } else {
-            ldout(async_msgr->cct, 0) << __func__ << " bad tag " << (int)tag << dendl;
-            goto fail;
-          }
-
-          break;
-        }
-
-      case STATE_OPEN_KEEPALIVE2:
-        {
-          ceph_timespec *t;
-          r = read_until(sizeof(*t), state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read keeplive timespec failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          ldout(async_msgr->cct, 30) << __func__ << " got KEEPALIVE2 tag ..." << dendl;
-          t = (ceph_timespec*)state_buffer;
-          utime_t kp_t = utime_t(*t);
-          write_lock.lock();
-          _append_keepalive_or_ack(true, &kp_t);
-         write_lock.unlock();
-          ldout(async_msgr->cct, 20) << __func__ << " got KEEPALIVE2 " << kp_t << dendl;
-         set_last_keepalive(ceph_clock_now());
-          need_dispatch_writer = true;
-          state = STATE_OPEN;
-          break;
-        }
-
-      case STATE_OPEN_KEEPALIVE2_ACK:
-        {
-          ceph_timespec *t;
-          r = read_until(sizeof(*t), state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read keeplive timespec failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          t = (ceph_timespec*)state_buffer;
-          set_last_keepalive_ack(utime_t(*t));
-          ldout(async_msgr->cct, 20) << __func__ << " got KEEPALIVE_ACK" << dendl;
-          state = STATE_OPEN;
-          break;
-        }
-
-      case STATE_OPEN_TAG_ACK:
-        {
-          ceph_le64 *seq;
-          r = read_until(sizeof(*seq), state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read ack seq failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          seq = (ceph_le64*)state_buffer;
-          ldout(async_msgr->cct, 20) << __func__ << " got ACK" << dendl;
-          handle_ack(*seq);
-          state = STATE_OPEN;
-          break;
-        }
-
-      case STATE_OPEN_MESSAGE_HEADER:
-        {
-#if defined(WITH_LTTNG) && defined(WITH_EVENTTRACE)
-          ltt_recv_stamp = ceph_clock_now();
-#endif
-          recv_stamp = ceph_clock_now();
-          ldout(async_msgr->cct, 20) << __func__ << " begin MSG" << dendl;
-          ceph_msg_header header;
-          ceph_msg_header_old oldheader;
-          __u32 header_crc = 0;
-          unsigned len;
-          if (has_feature(CEPH_FEATURE_NOSRCADDR))
-            len = sizeof(header);
-          else
-            len = sizeof(oldheader);
-
-          r = read_until(len, state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read message header failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          ldout(async_msgr->cct, 20) << __func__ << " got MSG header" << dendl;
-
-          if (has_feature(CEPH_FEATURE_NOSRCADDR)) {
-            header = *((ceph_msg_header*)state_buffer);
-            if (msgr->crcflags & MSG_CRC_HEADER)
-              header_crc = ceph_crc32c(0, (unsigned char *)&header,
-                                       sizeof(header) - sizeof(header.crc));
-          } else {
-            oldheader = *((ceph_msg_header_old*)state_buffer);
-            // this is fugly
-            memcpy(&header, &oldheader, sizeof(header));
-            header.src = oldheader.src.name;
-            header.reserved = oldheader.reserved;
-            if (msgr->crcflags & MSG_CRC_HEADER) {
-              header.crc = oldheader.crc;
-              header_crc = ceph_crc32c(0, (unsigned char *)&oldheader, sizeof(oldheader) - sizeof(oldheader.crc));
-            }
-          }
-
-          ldout(async_msgr->cct, 20) << __func__ << " got envelope type=" << header.type
-                              << " src " << entity_name_t(header.src)
-                              << " front=" << header.front_len
-                              << " data=" << header.data_len
-                              << " off " << header.data_off << dendl;
-
-          // verify header crc
-          if (msgr->crcflags & MSG_CRC_HEADER && header_crc != header.crc) {
-            ldout(async_msgr->cct,0) << __func__ << " got bad header crc "
-                                     << header_crc << " != " << header.crc << dendl;
-            goto fail;
-          }
-
-          // Reset state
-          data_buf.clear();
-          front.clear();
-          middle.clear();
-          data.clear();
-          current_header = header;
-          state = STATE_OPEN_MESSAGE_THROTTLE_MESSAGE;
-          break;
-        }
-
-      case STATE_OPEN_MESSAGE_THROTTLE_MESSAGE:
-        {
-          if (policy.throttler_messages) {
-            ldout(async_msgr->cct, 10) << __func__ << " wants " << 1 << " message from policy throttler "
-                                       << policy.throttler_messages->get_current() << "/"
-                                       << policy.throttler_messages->get_max() << dendl;
-            if (!policy.throttler_messages->get_or_fail()) {
-              ldout(async_msgr->cct, 10) << __func__ << " wants 1 message from policy throttle "
-                                        << policy.throttler_messages->get_current() << "/"
-                                        << policy.throttler_messages->get_max() << " failed, just wait." << dendl;
-              // following thread pool deal with th full message queue isn't a
-              // short time, so we can wait a ms.
-              if (register_time_events.empty())
-                register_time_events.insert(center->create_time_event(1000, wakeup_handler));
-              break;
-            }
-          }
-
-          state = STATE_OPEN_MESSAGE_THROTTLE_BYTES;
-          break;
-        }
-
-      case STATE_OPEN_MESSAGE_THROTTLE_BYTES:
-        {
-          cur_msg_size = current_header.front_len + current_header.middle_len + current_header.data_len;
-          if (cur_msg_size) {
-            if (policy.throttler_bytes) {
-              ldout(async_msgr->cct, 10) << __func__ << " wants " << cur_msg_size << " bytes from policy throttler "
-                                         << policy.throttler_bytes->get_current() << "/"
-                                         << policy.throttler_bytes->get_max() << dendl;
-              if (!policy.throttler_bytes->get_or_fail(cur_msg_size)) {
-                ldout(async_msgr->cct, 10) << __func__ << " wants " << cur_msg_size << " bytes from policy throttler "
-                                           << policy.throttler_bytes->get_current() << "/"
-                                           << policy.throttler_bytes->get_max() << " failed, just wait." << dendl;
-                // following thread pool deal with th full message queue isn't a
-                // short time, so we can wait a ms.
-                if (register_time_events.empty())
-                  register_time_events.insert(center->create_time_event(1000, wakeup_handler));
-                break;
-              }
-            }
-          }
-
-          state = STATE_OPEN_MESSAGE_THROTTLE_DISPATCH_QUEUE;
-          break;
-        }
-
-      case STATE_OPEN_MESSAGE_THROTTLE_DISPATCH_QUEUE:
-        {
-          if (cur_msg_size) {
-            if (!dispatch_queue->dispatch_throttler.get_or_fail(cur_msg_size)) {
-              ldout(async_msgr->cct, 10) << __func__ << " wants " << cur_msg_size << " bytes from dispatch throttle "
-                                         << dispatch_queue->dispatch_throttler.get_current() << "/"
-                                         << dispatch_queue->dispatch_throttler.get_max() << " failed, just wait." << dendl;
-              // following thread pool deal with th full message queue isn't a
-              // short time, so we can wait a ms.
-              if (register_time_events.empty())
-                register_time_events.insert(center->create_time_event(1000, wakeup_handler));
-              break;
-            }
-          }
-
-          throttle_stamp = ceph_clock_now();
-          state = STATE_OPEN_MESSAGE_READ_FRONT;
-          break;
-        }
-
-      case STATE_OPEN_MESSAGE_READ_FRONT:
-        {
-          // read front
-          unsigned front_len = current_header.front_len;
-          if (front_len) {
-            if (!front.length())
-              front.push_back(buffer::create(front_len));
-
-            r = read_until(front_len, front.c_str());
-            if (r < 0) {
-              ldout(async_msgr->cct, 1) << __func__ << " read message front failed" << dendl;
-              goto fail;
-            } else if (r > 0) {
-              break;
-            }
-
-            ldout(async_msgr->cct, 20) << __func__ << " got front " << front.length() << dendl;
-          }
-          state = STATE_OPEN_MESSAGE_READ_MIDDLE;
-        }
-
-      case STATE_OPEN_MESSAGE_READ_MIDDLE:
-        {
-          // read middle
-          unsigned middle_len = current_header.middle_len;
-          if (middle_len) {
-            if (!middle.length())
-              middle.push_back(buffer::create(middle_len));
-
-            r = read_until(middle_len, middle.c_str());
-            if (r < 0) {
-              ldout(async_msgr->cct, 1) << __func__ << " read message middle failed" << dendl;
-              goto fail;
-            } else if (r > 0) {
-              break;
-            }
-            ldout(async_msgr->cct, 20) << __func__ << " got middle " << middle.length() << dendl;
-          }
-
-          state = STATE_OPEN_MESSAGE_READ_DATA_PREPARE;
-        }
-
-      case STATE_OPEN_MESSAGE_READ_DATA_PREPARE:
-        {
-          // read data
-          unsigned data_len = le32_to_cpu(current_header.data_len);
-          unsigned data_off = le32_to_cpu(current_header.data_off);
-          if (data_len) {
-            // get a buffer
-            map<ceph_tid_t,pair<bufferlist,int> >::iterator p = rx_buffers.find(current_header.tid);
-            if (p != rx_buffers.end()) {
-              ldout(async_msgr->cct,10) << __func__ << " seleting rx buffer v " << p->second.second
-                                  << " at offset " << data_off
-                                  << " len " << p->second.first.length() << dendl;
-              data_buf = p->second.first;
-              // make sure it's big enough
-              if (data_buf.length() < data_len)
-                data_buf.push_back(buffer::create(data_len - data_buf.length()));
-              data_blp = data_buf.begin();
-            } else {
-              ldout(async_msgr->cct,20) << __func__ << " allocating new rx buffer at offset " << data_off << dendl;
-              alloc_aligned_buffer(data_buf, data_len, data_off);
-              data_blp = data_buf.begin();
-            }
-          }
-
-          msg_left = data_len;
-          state = STATE_OPEN_MESSAGE_READ_DATA;
-        }
-
-      case STATE_OPEN_MESSAGE_READ_DATA:
-        {
-          while (msg_left > 0) {
-            bufferptr bp = data_blp.get_current_ptr();
-            unsigned read = MIN(bp.length(), msg_left);
-            r = read_until(read, bp.c_str());
-            if (r < 0) {
-              ldout(async_msgr->cct, 1) << __func__ << " read data error " << dendl;
-              goto fail;
-            } else if (r > 0) {
-              break;
-            }
-
-            data_blp.advance(read);
-            data.append(bp, 0, read);
-            msg_left -= read;
-          }
-
-          if (msg_left > 0)
-            break;
-
-          state = STATE_OPEN_MESSAGE_READ_FOOTER_AND_DISPATCH;
-        }
-
-      case STATE_OPEN_MESSAGE_READ_FOOTER_AND_DISPATCH:
-        {
-          ceph_msg_footer footer;
-          ceph_msg_footer_old old_footer;
-          unsigned len;
-          // footer
-          if (has_feature(CEPH_FEATURE_MSG_AUTH))
-            len = sizeof(footer);
-          else
-            len = sizeof(old_footer);
-
-          r = read_until(len, state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read footer data error " << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          if (has_feature(CEPH_FEATURE_MSG_AUTH)) {
-            footer = *((ceph_msg_footer*)state_buffer);
-          } else {
-            old_footer = *((ceph_msg_footer_old*)state_buffer);
-            footer.front_crc = old_footer.front_crc;
-            footer.middle_crc = old_footer.middle_crc;
-            footer.data_crc = old_footer.data_crc;
-            footer.sig = 0;
-            footer.flags = old_footer.flags;
-          }
-          int aborted = (footer.flags & CEPH_MSG_FOOTER_COMPLETE) == 0;
-          ldout(async_msgr->cct, 10) << __func__ << " aborted = " << aborted << dendl;
-          if (aborted) {
-            ldout(async_msgr->cct, 0) << __func__ << " got " << front.length() << " + " << middle.length() << " + " << data.length()
-                                << " byte message.. ABORTED" << dendl;
-            goto fail;
-          }
-
-          ldout(async_msgr->cct, 20) << __func__ << " got " << front.length() << " + " << middle.length()
-                              << " + " << data.length() << " byte message" << dendl;
-          Message *message = decode_message(async_msgr->cct, async_msgr->crcflags, current_header, footer,
-                                            front, middle, data, this);
-          if (!message) {
-            ldout(async_msgr->cct, 1) << __func__ << " decode message failed " << dendl;
-            goto fail;
-          }
-
-          //
-          //  Check the signature if one should be present.  A zero return indicates success. PLR
-          //
-
-          if (session_security.get() == NULL) {
-            ldout(async_msgr->cct, 10) << __func__ << " no session security set" << dendl;
-          } else {
-            if (session_security->check_message_signature(message)) {
-              ldout(async_msgr->cct, 0) << __func__ << " Signature check failed" << dendl;
-              message->put();
-              goto fail;
-            }
-          }
-          message->set_byte_throttler(policy.throttler_bytes);
-          message->set_message_throttler(policy.throttler_messages);
-
-          // store reservation size in message, so we don't get confused
-          // by messages entering the dispatch queue through other paths.
-          message->set_dispatch_throttle_size(cur_msg_size);
-
-          message->set_recv_stamp(recv_stamp);
-          message->set_throttle_stamp(throttle_stamp);
-          message->set_recv_complete_stamp(ceph_clock_now());
-
-          // check received seq#.  if it is old, drop the message.  
-          // note that incoming messages may skip ahead.  this is convenient for the client
-          // side queueing because messages can't be renumbered, but the (kernel) client will
-          // occasionally pull a message out of the sent queue to send elsewhere.  in that case
-          // it doesn't matter if we "got" it or not.
-          uint64_t cur_seq = in_seq;
-          if (message->get_seq() <= cur_seq) {
-            ldout(async_msgr->cct,0) << __func__ << " got old message "
-                    << message->get_seq() << " <= " << cur_seq << " " << message << " " << *message
-                    << ", discarding" << dendl;
-            message->put();
-            if (has_feature(CEPH_FEATURE_RECONNECT_SEQ) && async_msgr->cct->_conf->ms_die_on_old_message)
-              assert(0 == "old msgs despite reconnect_seq feature");
-            break;
-          }
-          if (message->get_seq() > cur_seq + 1) {
-            ldout(async_msgr->cct, 0) << __func__ << " missed message?  skipped from seq "
-                                      << cur_seq << " to " << message->get_seq() << dendl;
-            if (async_msgr->cct->_conf->ms_die_on_skipped_message)
-              assert(0 == "skipped incoming seq");
-          }
-
-          message->set_connection(this);
-
-#if defined(WITH_LTTNG) && defined(WITH_EVENTTRACE)
-          if (message->get_type() == CEPH_MSG_OSD_OP || message->get_type() == CEPH_MSG_OSD_OPREPLY) {
-            utime_t ltt_processed_stamp = ceph_clock_now();
-            double usecs_elapsed = (ltt_processed_stamp.to_nsec()-ltt_recv_stamp.to_nsec())/1000;
-            ostringstream buf;
-            if (message->get_type() == CEPH_MSG_OSD_OP)
-              OID_ELAPSED_WITH_MSG(message, usecs_elapsed, "TIME_TO_DECODE_OSD_OP", false);
-            else
-              OID_ELAPSED_WITH_MSG(message, usecs_elapsed, "TIME_TO_DECODE_OSD_OPREPLY", false);
-          }
-#endif
-
-          // note last received message.
-          in_seq = message->get_seq();
-         ldout(async_msgr->cct, 5) << " rx " << message->get_source() << " seq "
-                                    << message->get_seq() << " " << message
-                                   << " " << *message << dendl;
-
-          if (!policy.lossy) {
-            ack_left++;
-            need_dispatch_writer = true;
-          }
-          state = STATE_OPEN;
-
-          logger->inc(l_msgr_recv_messages);
-          logger->inc(l_msgr_recv_bytes, cur_msg_size + sizeof(ceph_msg_header) + sizeof(ceph_msg_footer));
-
-          async_msgr->ms_fast_preprocess(message);
-          auto fast_dispatch_time = ceph::mono_clock::now();
-          logger->tinc(l_msgr_running_recv_time, fast_dispatch_time - recv_start_time);
-          if (delay_state) {
-            utime_t release = message->get_recv_stamp();
-            double delay_period = 0;
-            if (rand() % 10000 < async_msgr->cct->_conf->ms_inject_delay_probability * 10000.0) {
-              delay_period = async_msgr->cct->_conf->ms_inject_delay_max * (double)(rand() % 10000) / 10000.0;
-              release += delay_period;
-              ldout(async_msgr->cct, 1) << "queue_received will delay until " << release << " on "
-                                        << message << " " << *message << dendl;
-            }
-            delay_state->queue(delay_period, release, message);
-          } else if (async_msgr->ms_can_fast_dispatch(message)) {
-            lock.unlock();
-            dispatch_queue->fast_dispatch(message);
-            recv_start_time = ceph::mono_clock::now();
-            logger->tinc(l_msgr_running_fast_dispatch_time,
-                         recv_start_time - fast_dispatch_time);
-            lock.lock();
-          } else {
-            dispatch_queue->enqueue(message, message->get_priority(), conn_id);
-          }
-
-          break;
-        }
-
-      case STATE_OPEN_TAG_CLOSE:
-        {
-          ldout(async_msgr->cct, 20) << __func__ << " got CLOSE" << dendl;
-          _stop();
-          return ;
-        }
-
-      case STATE_STANDBY:
-        {
-          ldout(async_msgr->cct, 20) << __func__ << " enter STANDY" << dendl;
-
-          break;
-        }
-
-      case STATE_NONE:
-        {
-          ldout(async_msgr->cct, 20) << __func__ << " enter none state" << dendl;
-          break;
-        }
-
-      case STATE_CLOSED:
-        {
-          ldout(async_msgr->cct, 20) << __func__ << " socket closed" << dendl;
-          break;
-        }
-
-      case STATE_WAIT:
-        {
-          ldout(async_msgr->cct, 1) << __func__ << " enter wait state, failing" << dendl;
-          goto fail;
-        }
-
-      default:
-        {
-          if (_process_connection() < 0)
-            goto fail;
-          break;
-        }
-    }
-  } while (prev_state != state);
-
-  if (need_dispatch_writer && is_connected())
-    center->dispatch_event_external(write_handler);
-
-  logger->tinc(l_msgr_running_recv_time, ceph::mono_clock::now() - recv_start_time);
-  return;
-
- fail:
-  fault();
-}
-
-ssize_t AsyncConnection::_process_connection()
-{
-  ssize_t r = 0;
-
-  switch(state) {
-    case STATE_WAIT_SEND:
-      {
-        std::lock_guard<std::mutex> l(write_lock);
-        if (!outcoming_bl.length()) {
-          assert(state_after_send);
-          state = state_after_send;
-          state_after_send = STATE_NONE;
-        }
-        break;
-      }
-
-    case STATE_CONNECTING:
-      {
-        assert(!policy.server);
-
-        // reset connect state variables
-        got_bad_auth = false;
-        delete authorizer;
-        authorizer = NULL;
-        authorizer_buf.clear();
-        memset(&connect_msg, 0, sizeof(connect_msg));
-        memset(&connect_reply, 0, sizeof(connect_reply));
-
-        global_seq = async_msgr->get_global_seq();
-        // close old socket.  this is safe because we stopped the reader thread above.
-        if (cs) {
-          center->delete_file_event(cs.fd(), EVENT_READABLE|EVENT_WRITABLE);
-          cs.close();
-        }
-
-        SocketOptions opts;
-        opts.priority = async_msgr->get_socket_priority();
-        opts.connect_bind_addr = msgr->get_myaddr();
-        r = worker->connect(get_peer_addr(), opts, &cs);
-        if (r < 0)
-          goto fail;
-
-        center->create_file_event(cs.fd(), EVENT_READABLE, read_handler);
-        state = STATE_CONNECTING_RE;
-        break;
-      }
-
-    case STATE_CONNECTING_RE:
-      {
-        r = cs.is_connected();
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " reconnect failed " << dendl;
-          if (r == -ECONNREFUSED) {
-            ldout(async_msgr->cct, 2) << __func__ << " connection refused!" << dendl;
-            dispatch_queue->queue_refused(this);
-          }
-          goto fail;
-        } else if (r == 0) {
-          ldout(async_msgr->cct, 10) << __func__ << " nonblock connect inprogress" << dendl;
-          if (async_msgr->get_stack()->nonblock_connect_need_writable_event())
-            center->create_file_event(cs.fd(), EVENT_WRITABLE, read_handler);
-          break;
-        }
-
-        center->delete_file_event(cs.fd(), EVENT_WRITABLE);
-        ldout(async_msgr->cct, 10) << __func__ << " connect successfully, ready to send banner" << dendl;
-
-        bufferlist bl;
-        bl.append(CEPH_BANNER, strlen(CEPH_BANNER));
-        r = try_send(bl);
-        if (r == 0) {
-          state = STATE_CONNECTING_WAIT_BANNER_AND_IDENTIFY;
-          ldout(async_msgr->cct, 10) << __func__ << " connect write banner done: "
-                                     << get_peer_addr() << dendl;
-        } else if (r > 0) {
-          state = STATE_WAIT_SEND;
-          state_after_send = STATE_CONNECTING_WAIT_BANNER_AND_IDENTIFY;
-          ldout(async_msgr->cct, 10) << __func__ << " connect wait for write banner: "
-                               << get_peer_addr() << dendl;
-        } else {
-          goto fail;
-        }
-
-        break;
-      }
-
-    case STATE_CONNECTING_WAIT_BANNER_AND_IDENTIFY:
-      {
-        entity_addr_t paddr, peer_addr_for_me;
-        bufferlist myaddrbl;
-        unsigned banner_len = strlen(CEPH_BANNER);
-        unsigned need_len = banner_len + sizeof(ceph_entity_addr)*2;
-        r = read_until(need_len, state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read banner and identify addresses failed" << dendl;
-          goto fail;
-        } else if (r > 0) {
-          break;
-        }
-
-        if (memcmp(state_buffer, CEPH_BANNER, banner_len)) {
-          ldout(async_msgr->cct, 0) << __func__ << " connect protocol error (bad banner) on peer "
-                                    << get_peer_addr() << dendl;
-          goto fail;
-        }
-
-        bufferlist bl;
-        bl.append(state_buffer+banner_len, sizeof(ceph_entity_addr)*2);
-        bufferlist::iterator p = bl.begin();
-        try {
-          ::decode(paddr, p);
-          ::decode(peer_addr_for_me, p);
-        } catch (const buffer::error& e) {
-          lderr(async_msgr->cct) << __func__ <<  " decode peer addr failed " << dendl;
-          goto fail;
-        }
-        ldout(async_msgr->cct, 20) << __func__ <<  " connect read peer addr "
-                             << paddr << " on socket " << cs.fd() << dendl;
-        if (peer_addr != paddr) {
-          if (paddr.is_blank_ip() && peer_addr.get_port() == paddr.get_port() &&
-              peer_addr.get_nonce() == paddr.get_nonce()) {
-            ldout(async_msgr->cct, 0) << __func__ <<  " connect claims to be " << paddr
-                                << " not " << peer_addr
-                                << " - presumably this is the same node!" << dendl;
-          } else {
-            ldout(async_msgr->cct, 10) << __func__ << " connect claims to be "
-                                      << paddr << " not " << peer_addr << dendl;
-           goto fail;
-          }
-        }
-
-        ldout(async_msgr->cct, 20) << __func__ << " connect peer addr for me is " << peer_addr_for_me << dendl;
-        lock.unlock();
-        async_msgr->learned_addr(peer_addr_for_me);
-        if (async_msgr->cct->_conf->ms_inject_internal_delays) {
-          if (rand() % async_msgr->cct->_conf->ms_inject_socket_failures == 0) {
-            ldout(msgr->cct, 10) << __func__ << " sleep for "
-                                 << async_msgr->cct->_conf->ms_inject_internal_delays << dendl;
-            utime_t t;
-            t.set_from_double(async_msgr->cct->_conf->ms_inject_internal_delays);
-            t.sleep();
-          }
-        }
-
-        lock.lock();
-        if (state != STATE_CONNECTING_WAIT_BANNER_AND_IDENTIFY) {
-          ldout(async_msgr->cct, 1) << __func__ << " state changed while learned_addr, mark_down or "
-                                    << " replacing must be happened just now" << dendl;
-          return 0;
-        }
-
-        ::encode(async_msgr->get_myaddr(), myaddrbl, 0); // legacy
-        r = try_send(myaddrbl);
-        if (r == 0) {
-          state = STATE_CONNECTING_SEND_CONNECT_MSG;
-          ldout(async_msgr->cct, 10) << __func__ << " connect sent my addr "
-              << async_msgr->get_myaddr() << dendl;
-        } else if (r > 0) {
-          state = STATE_WAIT_SEND;
-          state_after_send = STATE_CONNECTING_SEND_CONNECT_MSG;
-          ldout(async_msgr->cct, 10) << __func__ << " connect send my addr done: "
-              << async_msgr->get_myaddr() << dendl;
-        } else {
-          ldout(async_msgr->cct, 2) << __func__ << " connect couldn't write my addr, "
-              << cpp_strerror(r) << dendl;
-          goto fail;
-        }
-
-        break;
-      }
-
-    case STATE_CONNECTING_SEND_CONNECT_MSG:
-      {
-        if (!got_bad_auth) {
-          delete authorizer;
-          authorizer = async_msgr->get_authorizer(peer_type, false);
-        }
-        bufferlist bl;
-
-        connect_msg.features = policy.features_supported;
-        connect_msg.host_type = async_msgr->get_myinst().name.type();
-        connect_msg.global_seq = global_seq;
-        connect_msg.connect_seq = connect_seq;
-        connect_msg.protocol_version = async_msgr->get_proto_version(peer_type, true);
-        connect_msg.authorizer_protocol = authorizer ? authorizer->protocol : 0;
-        connect_msg.authorizer_len = authorizer ? authorizer->bl.length() : 0;
-        if (authorizer)
-          ldout(async_msgr->cct, 10) << __func__ <<  " connect_msg.authorizer_len="
-                                     << connect_msg.authorizer_len << " protocol="
-                                     << connect_msg.authorizer_protocol << dendl;
-        connect_msg.flags = 0;
-        if (policy.lossy)
-          connect_msg.flags |= CEPH_MSG_CONNECT_LOSSY;  // this is fyi, actually, server decides!
-        bl.append((char*)&connect_msg, sizeof(connect_msg));
-        if (authorizer) {
-          bl.append(authorizer->bl.c_str(), authorizer->bl.length());
-        }
-        ldout(async_msgr->cct, 10) << __func__ << " connect sending gseq=" << global_seq << " cseq="
-            << connect_seq << " proto=" << connect_msg.protocol_version << dendl;
-
-        r = try_send(bl);
-        if (r == 0) {
-          state = STATE_CONNECTING_WAIT_CONNECT_REPLY;
-          ldout(async_msgr->cct,20) << __func__ << " connect wrote (self +) cseq, waiting for reply" << dendl;
-        } else if (r > 0) {
-          state = STATE_WAIT_SEND;
-          state_after_send = STATE_CONNECTING_WAIT_CONNECT_REPLY;
-          ldout(async_msgr->cct, 10) << __func__ << " continue send reply " << dendl;
-        } else {
-          ldout(async_msgr->cct, 2) << __func__ << " connect couldn't send reply "
-              << cpp_strerror(r) << dendl;
-          goto fail;
-        }
-
-        break;
-      }
-
-    case STATE_CONNECTING_WAIT_CONNECT_REPLY:
-      {
-        r = read_until(sizeof(connect_reply), state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read connect reply failed" << dendl;
-          goto fail;
-        } else if (r > 0) {
-          break;
-        }
-
-        connect_reply = *((ceph_msg_connect_reply*)state_buffer);
-
-        ldout(async_msgr->cct, 20) << __func__ << " connect got reply tag " << (int)connect_reply.tag
-                             << " connect_seq " << connect_reply.connect_seq << " global_seq "
-                             << connect_reply.global_seq << " proto " << connect_reply.protocol_version
-                             << " flags " << (int)connect_reply.flags << " features "
-                             << connect_reply.features << dendl;
-        state = STATE_CONNECTING_WAIT_CONNECT_REPLY_AUTH;
-
-        break;
-      }
-
-    case STATE_CONNECTING_WAIT_CONNECT_REPLY_AUTH:
-      {
-        bufferlist authorizer_reply;
-        if (connect_reply.authorizer_len) {
-          ldout(async_msgr->cct, 10) << __func__ << " reply.authorizer_len=" << connect_reply.authorizer_len << dendl;
-          assert(connect_reply.authorizer_len < 4096);
-          r = read_until(connect_reply.authorizer_len, state_buffer);
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read connect reply authorizer failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-
-          authorizer_reply.append(state_buffer, connect_reply.authorizer_len);
-          bufferlist::iterator iter = authorizer_reply.begin();
-          if (authorizer && !authorizer->verify_reply(iter)) {
-            ldout(async_msgr->cct, 0) << __func__ << " failed verifying authorize reply" << dendl;
-            goto fail;
-          }
-        }
-        r = handle_connect_reply(connect_msg, connect_reply);
-        if (r < 0)
-          goto fail;
-
-        // state must be changed!
-        assert(state != STATE_CONNECTING_WAIT_CONNECT_REPLY_AUTH);
-        break;
-      }
-
-    case STATE_CONNECTING_WAIT_ACK_SEQ:
-      {
-        uint64_t newly_acked_seq = 0;
-
-        r = read_until(sizeof(newly_acked_seq), state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read connect ack seq failed" << dendl;
-          goto fail;
-        } else if (r > 0) {
-          break;
-        }
-
-        newly_acked_seq = *((uint64_t*)state_buffer);
-        ldout(async_msgr->cct, 2) << __func__ << " got newly_acked_seq " << newly_acked_seq
-                            << " vs out_seq " << out_seq << dendl;
-        discard_requeued_up_to(newly_acked_seq);
-        //while (newly_acked_seq > out_seq.read()) {
-        //  Message *m = _get_next_outgoing(NULL);
-        //  assert(m);
-        //  ldout(async_msgr->cct, 2) << __func__ << " discarding previously sent " << m->get_seq()
-        //                      << " " << *m << dendl;
-        //  assert(m->get_seq() <= newly_acked_seq);
-        //  m->put();
-        //  out_seq.inc();
-        //}
-
-        bufferlist bl;
-        uint64_t s = in_seq;
-        bl.append((char*)&s, sizeof(s));
-        r = try_send(bl);
-        if (r == 0) {
-          state = STATE_CONNECTING_READY;
-          ldout(async_msgr->cct, 10) << __func__ << " send in_seq done " << dendl;
-        } else if (r > 0) {
-          state_after_send = STATE_CONNECTING_READY;
-          state = STATE_WAIT_SEND;
-          ldout(async_msgr->cct, 10) << __func__ << " continue send in_seq " << dendl;
-        } else {
-          goto fail;
-        }
-        break;
-      }
-
-    case STATE_CONNECTING_READY:
-      {
-        // hooray!
-        peer_global_seq = connect_reply.global_seq;
-        policy.lossy = connect_reply.flags & CEPH_MSG_CONNECT_LOSSY;
-        state = STATE_OPEN;
-        once_ready = true;
-        connect_seq += 1;
-        assert(connect_seq == connect_reply.connect_seq);
-        backoff = utime_t();
-        set_features((uint64_t)connect_reply.features & (uint64_t)connect_msg.features);
-        ldout(async_msgr->cct, 10) << __func__ << " connect success " << connect_seq
-                                   << ", lossy = " << policy.lossy << ", features "
-                                   << get_features() << dendl;
-
-        // If we have an authorizer, get a new AuthSessionHandler to deal with ongoing security of the
-        // connection.  PLR
-        if (authorizer != NULL) {
-          session_security.reset(
-              get_auth_session_handler(async_msgr->cct,
-                                       authorizer->protocol,
-                                       authorizer->session_key,
-                                       get_features()));
-        } else {
-          // We have no authorizer, so we shouldn't be applying security to messages in this AsyncConnection.  PLR
-          session_security.reset();
-        }
-
-        if (delay_state)
-          assert(delay_state->ready());
-        dispatch_queue->queue_connect(this);
-        async_msgr->ms_deliver_handle_fast_connect(this);
-
-        // make sure no pending tick timer
-        if (last_tick_id)
-          center->delete_time_event(last_tick_id);
-        last_tick_id = center->create_time_event(inactive_timeout_us, tick_handler);
-
-        // message may in queue between last _try_send and connection ready
-        // write event may already notify and we need to force scheduler again
-        write_lock.lock();
-        can_write = WriteStatus::CANWRITE;
-        if (is_queued())
-          center->dispatch_event_external(write_handler);
-        write_lock.unlock();
-        maybe_start_delay_thread();
-        break;
-      }
-
-    case STATE_ACCEPTING:
-      {
-        bufferlist bl;
-        center->create_file_event(cs.fd(), EVENT_READABLE, read_handler);
-
-        bl.append(CEPH_BANNER, strlen(CEPH_BANNER));
-
-        ::encode(async_msgr->get_myaddr(), bl, 0); // legacy
-        port = async_msgr->get_myaddr().get_port();
-        ::encode(socket_addr, bl, 0); // legacy
-        ldout(async_msgr->cct, 1) << __func__ << " sd=" << cs.fd() << " " << socket_addr << dendl;
-
-        r = try_send(bl);
-        if (r == 0) {
-          state = STATE_ACCEPTING_WAIT_BANNER_ADDR;
-          ldout(async_msgr->cct, 10) << __func__ << " write banner and addr done: "
-            << get_peer_addr() << dendl;
-        } else if (r > 0) {
-          state = STATE_WAIT_SEND;
-          state_after_send = STATE_ACCEPTING_WAIT_BANNER_ADDR;
-          ldout(async_msgr->cct, 10) << __func__ << " wait for write banner and addr: "
-                              << get_peer_addr() << dendl;
-        } else {
-          goto fail;
-        }
-
-        break;
-      }
-    case STATE_ACCEPTING_WAIT_BANNER_ADDR:
-      {
-        bufferlist addr_bl;
-        entity_addr_t peer_addr;
-
-        r = read_until(strlen(CEPH_BANNER) + sizeof(ceph_entity_addr), state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read peer banner and addr failed" << dendl;
-          goto fail;
-        } else if (r > 0) {
-          break;
-        }
-
-        if (memcmp(state_buffer, CEPH_BANNER, strlen(CEPH_BANNER))) {
-          ldout(async_msgr->cct, 1) << __func__ << " accept peer sent bad banner '" << state_buffer
-                                    << "' (should be '" << CEPH_BANNER << "')" << dendl;
-          goto fail;
-        }
-
-        addr_bl.append(state_buffer+strlen(CEPH_BANNER), sizeof(ceph_entity_addr));
-        {
-          bufferlist::iterator ti = addr_bl.begin();
-          ::decode(peer_addr, ti);
-        }
-
-        ldout(async_msgr->cct, 10) << __func__ << " accept peer addr is " << peer_addr << dendl;
-        if (peer_addr.is_blank_ip()) {
-          // peer apparently doesn't know what ip they have; figure it out for them.
-          int port = peer_addr.get_port();
-          peer_addr.u = socket_addr.u;
-          peer_addr.set_port(port);
-          ldout(async_msgr->cct, 0) << __func__ << " accept peer addr is really " << peer_addr
-                             << " (socket is " << socket_addr << ")" << dendl;
-        }
-        set_peer_addr(peer_addr);  // so that connection_state gets set up
-        state = STATE_ACCEPTING_WAIT_CONNECT_MSG;
-        break;
-      }
-
-    case STATE_ACCEPTING_WAIT_CONNECT_MSG:
-      {
-        r = read_until(sizeof(connect_msg), state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read connect msg failed" << dendl;
-          goto fail;
-        } else if (r > 0) {
-          break;
-        }
-
-        connect_msg = *((ceph_msg_connect*)state_buffer);
-        state = STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH;
-        break;
-      }
-
-    case STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH:
-      {
-        bufferlist authorizer_reply;
-
-        if (connect_msg.authorizer_len) {
-          if (!authorizer_buf.length())
-            authorizer_buf.push_back(buffer::create(connect_msg.authorizer_len));
-
-          r = read_until(connect_msg.authorizer_len, authorizer_buf.c_str());
-          if (r < 0) {
-            ldout(async_msgr->cct, 1) << __func__ << " read connect authorizer failed" << dendl;
-            goto fail;
-          } else if (r > 0) {
-            break;
-          }
-        }
-
-        ldout(async_msgr->cct, 20) << __func__ << " accept got peer connect_seq "
-                             << connect_msg.connect_seq << " global_seq "
-                             << connect_msg.global_seq << dendl;
-        set_peer_type(connect_msg.host_type);
-        policy = async_msgr->get_policy(connect_msg.host_type);
-        ldout(async_msgr->cct, 10) << __func__ << " accept of host_type " << connect_msg.host_type
-                                   << ", policy.lossy=" << policy.lossy << " policy.server="
-                                   << policy.server << " policy.standby=" << policy.standby
-                                   << " policy.resetcheck=" << policy.resetcheck << dendl;
-
-        r = handle_connect_msg(connect_msg, authorizer_buf, authorizer_reply);
-        if (r < 0)
-          goto fail;
-
-        // state is changed by "handle_connect_msg"
-        assert(state != STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH);
-        break;
-      }
-
-    case STATE_ACCEPTING_WAIT_SEQ:
-      {
-        uint64_t newly_acked_seq;
-        r = read_until(sizeof(newly_acked_seq), state_buffer);
-        if (r < 0) {
-          ldout(async_msgr->cct, 1) << __func__ << " read ack seq failed" << dendl;
-          goto fail_registered;
-        } else if (r > 0) {
-          break;
-        }
-
-        newly_acked_seq = *((uint64_t*)state_buffer);
-        ldout(async_msgr->cct, 2) << __func__ << " accept get newly_acked_seq " << newly_acked_seq << dendl;
-        discard_requeued_up_to(newly_acked_seq);
-        state = STATE_ACCEPTING_READY;
-        break;
-      }
-
-    case STATE_ACCEPTING_READY:
-      {
-        ldout(async_msgr->cct, 20) << __func__ << " accept done" << dendl;
-        state = STATE_OPEN;
-        memset(&connect_msg, 0, sizeof(connect_msg));
-
-        if (delay_state)
-          assert(delay_state->ready());
-        // make sure no pending tick timer
-        if (last_tick_id)
-          center->delete_time_event(last_tick_id);
-        last_tick_id = center->create_time_event(inactive_timeout_us, tick_handler);
-
-        write_lock.lock();
-        can_write = WriteStatus::CANWRITE;
-        if (is_queued())
-          center->dispatch_event_external(write_handler);
-        write_lock.unlock();
-        maybe_start_delay_thread();
-        break;
-      }
-
-    default:
-      {
-        lderr(async_msgr->cct) << __func__ << " bad state: " << state << dendl;
-        ceph_abort();
-      }
-  }
-
-  return 0;
-
-fail_registered:
-  ldout(async_msgr->cct, 10) << "accept fault after register" << dendl;
-  inject_delay();
-
-fail:
-  return -1;
-}
-
-int AsyncConnection::handle_connect_reply(ceph_msg_connect &connect, ceph_msg_connect_reply &reply)
-{
-  uint64_t feat_missing;
-  if (reply.tag == CEPH_MSGR_TAG_FEATURES) {
-    ldout(async_msgr->cct, 0) << __func__ << " connect protocol feature mismatch, my "
-                        << std::hex << connect.features << " < peer "
-                        << reply.features << " missing "
-                        << (reply.features & ~policy.features_supported)
-                        << std::dec << dendl;
-    goto fail;
-  }
-
-  if (reply.tag == CEPH_MSGR_TAG_BADPROTOVER) {
-    ldout(async_msgr->cct, 0) << __func__ << " connect protocol version mismatch, my "
-                        << connect.protocol_version << " != " << reply.protocol_version
-                        << dendl;
-    goto fail;
-  }
-
-  if (reply.tag == CEPH_MSGR_TAG_BADAUTHORIZER) {
-    ldout(async_msgr->cct,0) << __func__ << " connect got BADAUTHORIZER" << dendl;
-    if (got_bad_auth)
-      goto fail;
-    got_bad_auth = true;
-    delete authorizer;
-    authorizer = async_msgr->get_authorizer(peer_type, true);  // try harder
-    state = STATE_CONNECTING_SEND_CONNECT_MSG;
-  }
-  if (reply.tag == CEPH_MSGR_TAG_RESETSESSION) {
-    ldout(async_msgr->cct, 0) << __func__ << " connect got RESETSESSION" << dendl;
-    was_session_reset();
-    // see was_session_reset
-    outcoming_bl.clear();
-    state = STATE_CONNECTING_SEND_CONNECT_MSG;
-  }
-  if (reply.tag == CEPH_MSGR_TAG_RETRY_GLOBAL) {
-    global_seq = async_msgr->get_global_seq(reply.global_seq);
-    ldout(async_msgr->cct, 5) << __func__ << " connect got RETRY_GLOBAL "
-                              << reply.global_seq << " chose new "
-                              << global_seq << dendl;
-    state = STATE_CONNECTING_SEND_CONNECT_MSG;
-  }
-  if (reply.tag == CEPH_MSGR_TAG_RETRY_SESSION) {
-    assert(reply.connect_seq > connect_seq);
-    ldout(async_msgr->cct, 5) << __func__ << " connect got RETRY_SESSION "
-                              << connect_seq << " -> "
-                              << reply.connect_seq << dendl;
-    connect_seq = reply.connect_seq;
-    state = STATE_CONNECTING_SEND_CONNECT_MSG;
-  }
-  if (reply.tag == CEPH_MSGR_TAG_WAIT) {
-    ldout(async_msgr->cct, 1) << __func__ << " connect got WAIT (connection race)" << dendl;
-    state = STATE_WAIT;
-  }
-
-  feat_missing = policy.features_required & ~(uint64_t)connect_reply.features;
-  if (feat_missing) {
-    ldout(async_msgr->cct, 1) << __func__ << " missing required features " << std::hex
-                              << feat_missing << std::dec << dendl;
-    goto fail;
-  }
-
-  if (reply.tag == CEPH_MSGR_TAG_SEQ) {
-    ldout(async_msgr->cct, 10) << __func__ << " got CEPH_MSGR_TAG_SEQ, reading acked_seq and writing in_seq" << dendl;
-    state = STATE_CONNECTING_WAIT_ACK_SEQ;
-  }
-  if (reply.tag == CEPH_MSGR_TAG_READY) {
-    ldout(async_msgr->cct, 10) << __func__ << " got CEPH_MSGR_TAG_READY " << dendl;
-    state = STATE_CONNECTING_READY;
-  }
-
-  return 0;
-
- fail:
-  return -1;
-}
-
-ssize_t AsyncConnection::handle_connect_msg(ceph_msg_connect &connect, bufferlist &authorizer_bl,
-                                            bufferlist &authorizer_reply)
-{
-  ssize_t r = 0;
-  ceph_msg_connect_reply reply;
-  bufferlist reply_bl;
-
-  memset(&reply, 0, sizeof(reply));
-  reply.protocol_version = async_msgr->get_proto_version(peer_type, false);
-
-  // mismatch?
-  ldout(async_msgr->cct, 10) << __func__ << " accept my proto " << reply.protocol_version
-                      << ", their proto " << connect.protocol_version << dendl;
-  if (connect.protocol_version != reply.protocol_version) {
-    return _reply_accept(CEPH_MSGR_TAG_BADPROTOVER, connect, reply, authorizer_reply);
-  }
-  // require signatures for cephx?
-  if (connect.authorizer_protocol == CEPH_AUTH_CEPHX) {
-    if (peer_type == CEPH_ENTITY_TYPE_OSD ||
-        peer_type == CEPH_ENTITY_TYPE_MDS) {
-      if (async_msgr->cct->_conf->cephx_require_signatures ||
-          async_msgr->cct->_conf->cephx_cluster_require_signatures) {
-        ldout(async_msgr->cct, 10) << __func__ << " using cephx, requiring MSG_AUTH feature bit for cluster" << dendl;
-        policy.features_required |= CEPH_FEATURE_MSG_AUTH;
-      }
-    } else {
-      if (async_msgr->cct->_conf->cephx_require_signatures ||
-          async_msgr->cct->_conf->cephx_service_require_signatures) {
-        ldout(async_msgr->cct, 10) << __func__ << " using cephx, requiring MSG_AUTH feature bit for service" << dendl;
-        policy.features_required |= CEPH_FEATURE_MSG_AUTH;
-      }
-    }
-  }
-  uint64_t feat_missing = policy.features_required & ~(uint64_t)connect.features;
-  if (feat_missing) {
-    ldout(async_msgr->cct, 1) << __func__ << " peer missing required features "
-                        << std::hex << feat_missing << std::dec << dendl;
-    return _reply_accept(CEPH_MSGR_TAG_FEATURES, connect, reply, authorizer_reply);
-  }
-
-  lock.unlock();
-
-  bool authorizer_valid;
-  if (!async_msgr->verify_authorizer(this, peer_type, connect.authorizer_protocol, authorizer_bl,
-                               authorizer_reply, authorizer_valid, session_key) || !authorizer_valid) {
-    lock.lock();
-    ldout(async_msgr->cct,0) << __func__ << ": got bad authorizer" << dendl;
-    session_security.reset();
-    return _reply_accept(CEPH_MSGR_TAG_BADAUTHORIZER, connect, reply, authorizer_reply);
-  }
-
-  // We've verified the authorizer for this AsyncConnection, so set up the session security structure.  PLR
-  ldout(async_msgr->cct, 10) << __func__ << " accept setting up session_security." << dendl;
-
-  // existing?
-  AsyncConnectionRef existing = async_msgr->lookup_conn(peer_addr);
-
-  inject_delay();
-
-  lock.lock();
-  if (state != STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH) {
-    ldout(async_msgr->cct, 1) << __func__ << " state changed while accept, it must be mark_down" << dendl;
-    assert(state == STATE_CLOSED);
-    goto fail;
-  }
-
-  if (existing == this)
-    existing = NULL;
-  if (existing) {
-    // There is no possible that existing connection will acquire this
-    // connection's lock
-    existing->lock.lock();  // skip lockdep check (we are locking a second AsyncConnection here)
-
-    if (existing->state == STATE_CLOSED) {
-      ldout(async_msgr->cct, 1) << __func__ << " existing already closed." << dendl;
-      existing->lock.unlock();
-      existing = NULL;
-      goto open;
-    }
-
-    if (existing->replacing) {
-      ldout(async_msgr->cct, 1) << __func__ << " existing racing replace happened while replacing."
-                                << " existing_state=" << get_state_name(existing->state) << dendl;
-      reply.global_seq = existing->peer_global_seq;
-      r = _reply_accept(CEPH_MSGR_TAG_RETRY_GLOBAL, connect, reply, authorizer_reply);
-      existing->lock.unlock();
-      if (r < 0)
-        goto fail;
-      return 0;
-    }
-
-    if (connect.global_seq < existing->peer_global_seq) {
-      ldout(async_msgr->cct, 10) << __func__ << " accept existing " << existing
-                           << ".gseq " << existing->peer_global_seq << " > "
-                           << connect.global_seq << ", RETRY_GLOBAL" << dendl;
-      reply.global_seq = existing->peer_global_seq;  // so we can send it below..
-      existing->lock.unlock();
-      return _reply_accept(CEPH_MSGR_TAG_RETRY_GLOBAL, connect, reply, authorizer_reply);
-    } else {
-      ldout(async_msgr->cct, 10) << __func__ << " accept existing " << existing
-                           << ".gseq " << existing->peer_global_seq
-                           << " <= " << connect.global_seq << ", looks ok" << dendl;
-    }
-
-    if (existing->policy.lossy) {
-      ldout(async_msgr->cct, 0) << __func__ << " accept replacing existing (lossy) channel (new one lossy="
-                          << policy.lossy << ")" << dendl;
-      existing->was_session_reset();
-      goto replace;
-    }
-
-    ldout(async_msgr->cct, 0) << __func__ << " accept connect_seq " << connect.connect_seq
-                              << " vs existing csq=" << existing->connect_seq << " existing_state="
-                              << get_state_name(existing->state) << dendl;
-
-    if (connect.connect_seq == 0 && existing->connect_seq > 0) {
-      ldout(async_msgr->cct,0) << __func__ << " accept peer reset, then tried to connect to us, replacing" << dendl;
-      // this is a hard reset from peer
-      is_reset_from_peer = true;
-      if (policy.resetcheck)
-        existing->was_session_reset(); // this resets out_queue, msg_ and connect_seq #'s
-      goto replace;
-    }
-
-    if (connect.connect_seq < existing->connect_seq) {
-      // old attempt, or we sent READY but they didn't get it.
-      ldout(async_msgr->cct, 10) << __func__ << " accept existing " << existing << ".cseq "
-                           << existing->connect_seq << " > " << connect.connect_seq
-                           << ", RETRY_SESSION" << dendl;
-      reply.connect_seq = existing->connect_seq + 1;
-      existing->lock.unlock();
-      return _reply_accept(CEPH_MSGR_TAG_RETRY_SESSION, connect, reply, authorizer_reply);
-    }
-
-    if (connect.connect_seq == existing->connect_seq) {
-      // if the existing connection successfully opened, and/or
-      // subsequently went to standby, then the peer should bump
-      // their connect_seq and retry: this is not a connection race
-      // we need to resolve here.
-      if (existing->state == STATE_OPEN ||
-          existing->state == STATE_STANDBY) {
-        ldout(async_msgr->cct, 10) << __func__ << " accept connection race, existing " << existing
-                             << ".cseq " << existing->connect_seq << " == "
-                             << connect.connect_seq << ", OPEN|STANDBY, RETRY_SESSION" << dendl;
-        reply.connect_seq = existing->connect_seq + 1;
-        existing->lock.unlock();
-        return _reply_accept(CEPH_MSGR_TAG_RETRY_SESSION, connect, reply, authorizer_reply);
-      }
-
-      // connection race?
-      if (peer_addr < async_msgr->get_myaddr() || existing->policy.server) {
-        // incoming wins
-        ldout(async_msgr->cct, 10) << __func__ << " accept connection race, existing " << existing
-                             << ".cseq " << existing->connect_seq << " == " << connect.connect_seq
-                             << ", or we are server, replacing my attempt" << dendl;
-        goto replace;
-      } else {
-        // our existing outgoing wins
-        ldout(async_msgr->cct,10) << __func__ << " accept connection race, existing "
-                            << existing << ".cseq " << existing->connect_seq
-                            << " == " << connect.connect_seq << ", sending WAIT" << dendl;
-        assert(peer_addr > async_msgr->get_myaddr());
-        existing->lock.unlock();
-        return _reply_accept(CEPH_MSGR_TAG_WAIT, connect, reply, authorizer_reply);
-      }
-    }
-
-    assert(connect.connect_seq > existing->connect_seq);
-    assert(connect.global_seq >= existing->peer_global_seq);
-    if (policy.resetcheck &&   // RESETSESSION only used by servers; peers do not reset each other
-        existing->connect_seq == 0) {
-      ldout(async_msgr->cct, 0) << __func__ << " accept we reset (peer sent cseq "
-                          << connect.connect_seq << ", " << existing << ".cseq = "
-                          << existing->connect_seq << "), sending RESETSESSION" << dendl;
-      existing->lock.unlock();
-      return _reply_accept(CEPH_MSGR_TAG_RESETSESSION, connect, reply, authorizer_reply);
-    }
-
-    // reconnect
-    ldout(async_msgr->cct, 10) << __func__ << " accept peer sent cseq " << connect.connect_seq
-                         << " > " << existing->connect_seq << dendl;
-    goto replace;
-  } // existing
-  else if (!replacing && connect.connect_seq > 0) {
-    // we reset, and they are opening a new session
-    ldout(async_msgr->cct, 0) << __func__ << " accept we reset (peer sent cseq "
-                        << connect.connect_seq << "), sending RESETSESSION" << dendl;
-    return _reply_accept(CEPH_MSGR_TAG_RESETSESSION, connect, reply, authorizer_reply);
-  } else {
-    // new session
-    ldout(async_msgr->cct, 10) << __func__ << " accept new session" << dendl;
-    existing = NULL;
-    goto open;
-  }
-  ceph_abort();
-
- replace:
-  ldout(async_msgr->cct, 10) << __func__ << " accept replacing " << existing << dendl;
-
-  inject_delay();
-  if (existing->policy.lossy) {
-    // disconnect from the Connection
-    ldout(async_msgr->cct, 1) << __func__ << " replacing on lossy channel, failing existing" << dendl;
-    existing->_stop();
-    existing->dispatch_queue->queue_reset(existing.get());
-  } else {
-    assert(can_write == WriteStatus::NOWRITE);
-    existing->write_lock.lock();
-
-    // reset the in_seq if this is a hard reset from peer,
-    // otherwise we respect our original connection's value
-    if (is_reset_from_peer) {
-      existing->is_reset_from_peer = true;
-    }
-
-    center->delete_file_event(cs.fd(), EVENT_READABLE|EVENT_WRITABLE);
-
-    if (existing->delay_state) {
-      existing->delay_state->flush();
-      assert(!delay_state);
-    }
-    existing->reset_recv_state();
-
-    auto temp_cs = std::move(cs);
-    EventCenter *new_center = center;
-    Worker *new_worker = worker;
-    // avoid _stop shutdown replacing socket
-    // queue a reset on the new connection, which we're dumping for the old
-    _stop();
-
-    dispatch_queue->queue_reset(this);
-    ldout(async_msgr->cct, 1) << __func__ << " stop myself to swap existing" << dendl;
-    existing->can_write = WriteStatus::REPLACING;
-    existing->replacing = true;
-    existing->state_offset = 0;
-    // avoid previous thread modify event
-    existing->state = STATE_NONE;
-    // Discard existing prefetch buffer in `recv_buf`
-    existing->recv_start = existing->recv_end = 0;
-    // there shouldn't exist any buffer
-    assert(recv_start == recv_end);
-
-    auto deactivate_existing = std::bind(
-        [existing, new_worker, new_center, connect, reply, authorizer_reply](ConnectedSocket &cs) mutable {
-      // we need to delete time event in original thread
-      {
-        std::lock_guard<std::mutex> l(existing->lock);
-        existing->write_lock.lock();
-        existing->requeue_sent();
-        existing->outcoming_bl.clear();
-        existing->open_write = false;
-        existing->write_lock.unlock();
-        if (existing->state == STATE_NONE) {
-          existing->shutdown_socket();
-          existing->cs = std::move(cs);
-          existing->worker->references--;
-          new_worker->references++;
-          existing->logger = new_worker->get_perf_counter();
-          existing->worker = new_worker;
-          existing->center = new_center;
-          if (existing->delay_state)
-            existing->delay_state->set_center(new_center);
-        } else if (existing->state == STATE_CLOSED) {
-          auto back_to_close = std::bind(
-            [](ConnectedSocket &cs) mutable { cs.close(); }, std::move(cs));
-          new_center->submit_to(
-              new_center->get_id(), std::move(back_to_close), true);
-          return ;
-        } else {
-          ceph_abort();
-        }
-      }
-
-      // Before changing existing->center, it may already exists some events in existing->center's queue.
-      // Then if we mark down `existing`, it will execute in another thread and clean up connection.
-      // Previous event will result in segment fault
-      auto transfer_existing = [existing, connect, reply, authorizer_reply]() mutable {
-        std::lock_guard<std::mutex> l(existing->lock);
-        if (existing->state == STATE_CLOSED)
-          return ;
-        assert(existing->state == STATE_NONE);
-  
-        existing->state = STATE_ACCEPTING_WAIT_CONNECT_MSG;
-        existing->center->create_file_event(existing->cs.fd(), EVENT_READABLE, existing->read_handler);
-        reply.global_seq = existing->peer_global_seq;
-        if (existing->_reply_accept(CEPH_MSGR_TAG_RETRY_GLOBAL, connect, reply, authorizer_reply) < 0) {
-          // handle error
-          existing->fault();
-        }
-      };
-      if (existing->center->in_thread())
-        transfer_existing();
-      else
-        existing->center->submit_to(
-            existing->center->get_id(), std::move(transfer_existing), true);
-    }, std::move(temp_cs));
-
-    existing->center->submit_to(
-        existing->center->get_id(), std::move(deactivate_existing), true);
-    existing->write_lock.unlock();
-    existing->lock.unlock();
-    return 0;
-  }
-  existing->lock.unlock();
-
- open:
-  connect_seq = connect.connect_seq + 1;
-  peer_global_seq = connect.global_seq;
-  ldout(async_msgr->cct, 10) << __func__ << " accept success, connect_seq = "
-                             << connect_seq << " in_seq=" << in_seq << ", sending READY" << dendl;
-
-  int next_state;
-
-  // if it is a hard reset from peer, we don't need a round-trip to negotiate in/out sequence
-  if ((connect.features & CEPH_FEATURE_RECONNECT_SEQ) && !is_reset_from_peer) {
-    reply.tag = CEPH_MSGR_TAG_SEQ;
-    next_state = STATE_ACCEPTING_WAIT_SEQ;
-  } else {
-    reply.tag = CEPH_MSGR_TAG_READY;
-    next_state = STATE_ACCEPTING_READY;
-    discard_requeued_up_to(0);
-    is_reset_from_peer = false;
-    in_seq = 0;
-  }
-
-  // send READY reply
-  reply.features = policy.features_supported;
-  reply.global_seq = async_msgr->get_global_seq();
-  reply.connect_seq = connect_seq;
-  reply.flags = 0;
-  reply.authorizer_len = authorizer_reply.length();
-  if (policy.lossy)
-    reply.flags = reply.flags | CEPH_MSG_CONNECT_LOSSY;
-
-  set_features((uint64_t)reply.features & (uint64_t)connect.features);
-  ldout(async_msgr->cct, 10) << __func__ << " accept features " << get_features() << dendl;
-
-  session_security.reset(
-      get_auth_session_handler(async_msgr->cct, connect.authorizer_protocol,
-                               session_key, get_features()));
-
-  reply_bl.append((char*)&reply, sizeof(reply));
-
-  if (reply.authorizer_len)
-    reply_bl.append(authorizer_reply.c_str(), authorizer_reply.length());
-
-  if (reply.tag == CEPH_MSGR_TAG_SEQ) {
-    uint64_t s = in_seq;
-    reply_bl.append((char*)&s, sizeof(s));
-  }
-
-  lock.unlock();
-  // Because "replacing" will prevent other connections preempt this addr,
-  // it's safe that here we don't acquire Connection's lock
-  r = async_msgr->accept_conn(this);
-
-  inject_delay();
-  
-  lock.lock();
-  replacing = false;
-  if (r < 0) {
-    ldout(async_msgr->cct, 1) << __func__ << " existing race replacing process for addr=" << peer_addr
-                              << " just fail later one(this)" << dendl;
-    goto fail_registered;
-  }
-  if (state != STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH) {
-    ldout(async_msgr->cct, 1) << __func__ << " state changed while accept_conn, it must be mark_down" << dendl;
-    assert(state == STATE_CLOSED);
-    goto fail_registered;
-  }
-
-  r = try_send(reply_bl);
-  if (r < 0)
-    goto fail_registered;
-
-  // notify
-  dispatch_queue->queue_accept(this);
-  async_msgr->ms_deliver_handle_fast_accept(this);
-  once_ready = true;
-
-  if (r == 0) {
-    state = next_state;
-    ldout(async_msgr->cct, 2) << __func__ << " accept write reply msg done" << dendl;
-  } else {
-    state = STATE_WAIT_SEND;
-    state_after_send = next_state;
-  }
-
-  return 0;
-
- fail_registered:
-  ldout(async_msgr->cct, 10) << __func__ << " accept fault after register" << dendl;
-  inject_delay();
-
- fail:
-  ldout(async_msgr->cct, 10) << __func__ << " failed to accept." << dendl;
-  return -1;
-}
-
-void AsyncConnection::_connect()
-{
-  ldout(async_msgr->cct, 10) << __func__ << " csq=" << connect_seq << dendl;
-
-  state = STATE_CONNECTING;
-  // rescheduler connection in order to avoid lock dep
-  // may called by external thread(send_message)
-  center->dispatch_event_external(read_handler);
-}
-
-void AsyncConnection::accept(ConnectedSocket socket, entity_addr_t &addr)
-{
-  ldout(async_msgr->cct, 10) << __func__ << " sd=" << socket.fd() << dendl;
-  assert(socket.fd() >= 0);
-
-  std::lock_guard<std::mutex> l(lock);
-  cs = std::move(socket);
-  socket_addr = addr;
-  state = STATE_ACCEPTING;
-  // rescheduler connection in order to avoid lock dep
-  center->dispatch_event_external(read_handler);
-}
-
-int AsyncConnection::send_message(Message *m)
-{
-  FUNCTRACE();
-  lgeneric_subdout(async_msgr->cct, ms,
-                  1) << "-- " << async_msgr->get_myaddr() << " --> "
-                     << get_peer_addr() << " -- "
-                     << *m << " -- " << m << " con "
-                     << m->get_connection().get()
-                     << dendl;
-
-  // optimistic think it's ok to encode(actually may broken now)
-  if (!m->get_priority())
-    m->set_priority(async_msgr->get_default_send_priority());
-
-  m->get_header().src = async_msgr->get_myname();
-  m->set_connection(this);
-
-  if (m->get_type() == CEPH_MSG_OSD_OP)
-    OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OP_BEGIN", true);
-  else if (m->get_type() == CEPH_MSG_OSD_OPREPLY)
-    OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OPREPLY_BEGIN", true);
-
-  if (async_msgr->get_myaddr() == get_peer_addr()) { //loopback connection
-    ldout(async_msgr->cct, 20) << __func__ << " " << *m << " local" << dendl;
-    std::lock_guard<std::mutex> l(write_lock);
-    if (can_write != WriteStatus::CLOSED) {
-      dispatch_queue->local_delivery(m, m->get_priority());
-    } else {
-      ldout(async_msgr->cct, 10) << __func__ << " loopback connection closed."
-                                 << " Drop message " << m << dendl;
-      m->put();
-    }
-    return 0;
-  }
-
-  last_active = ceph::coarse_mono_clock::now();
-  // we don't want to consider local message here, it's too lightweight which
-  // may disturb users
-  logger->inc(l_msgr_send_messages);
-
-  bufferlist bl;
-  uint64_t f = get_features();
-
-  // TODO: Currently not all messages supports reencode like MOSDMap, so here
-  // only let fast dispatch support messages prepare message
-  bool can_fast_prepare = async_msgr->ms_can_fast_dispatch(m);
-  if (can_fast_prepare)
-    prepare_send_message(f, m, bl);
-
-  std::lock_guard<std::mutex> l(write_lock);
-  // "features" changes will change the payload encoding
-  if (can_fast_prepare && (can_write == WriteStatus::NOWRITE || get_features() != f)) {
-    // ensure the correctness of message encoding
-    bl.clear();
-    m->get_payload().clear();
-    ldout(async_msgr->cct, 5) << __func__ << " clear encoded buffer previous "
-                              << f << " != " << get_features() << dendl;
-  }
-  if (can_write == WriteStatus::CLOSED) {
-    ldout(async_msgr->cct, 10) << __func__ << " connection closed."
-                               << " Drop message " << m << dendl;
-    m->put();
-  } else {
-    m->trace.event("async enqueueing message");
-    out_q[m->get_priority()].emplace_back(std::move(bl), m);
-    ldout(async_msgr->cct, 15) << __func__ << " inline write is denied, reschedule m=" << m << dendl;
-    if (can_write != WriteStatus::REPLACING)
-      center->dispatch_event_external(write_handler);
-  }
-  return 0;
-}
-
-void AsyncConnection::requeue_sent()
-{
-  if (sent.empty())
-    return;
-
-  list<pair<bufferlist, Message*> >& rq = out_q[CEPH_MSG_PRIO_HIGHEST];
-  while (!sent.empty()) {
-    Message* m = sent.back();
-    sent.pop_back();
-    ldout(async_msgr->cct, 10) << __func__ << " " << *m << " for resend "
-                               << " (" << m->get_seq() << ")" << dendl;
-    rq.push_front(make_pair(bufferlist(), m));
-    out_seq--;
-  }
-}
-
-void AsyncConnection::discard_requeued_up_to(uint64_t seq)
-{
-  ldout(async_msgr->cct, 10) << __func__ << " " << seq << dendl;
-  std::lock_guard<std::mutex> l(write_lock);
-  if (out_q.count(CEPH_MSG_PRIO_HIGHEST) == 0)
-    return;
-  list<pair<bufferlist, Message*> >& rq = out_q[CEPH_MSG_PRIO_HIGHEST];
-  while (!rq.empty()) {
-    pair<bufferlist, Message*> p = rq.front();
-    if (p.second->get_seq() == 0 || p.second->get_seq() > seq)
-      break;
-    ldout(async_msgr->cct, 10) << __func__ << " " << *(p.second) << " for resend seq " << p.second->get_seq()
-                         << " <= " << seq << ", discarding" << dendl;
-    p.second->put();
-    rq.pop_front();
-    out_seq++;
-  }
-  if (rq.empty())
-    out_q.erase(CEPH_MSG_PRIO_HIGHEST);
-}
-
-/*
- * Tears down the AsyncConnection's message queues, and removes them from the DispatchQueue
- * Must hold write_lock prior to calling.
- */
-void AsyncConnection::discard_out_queue()
-{
-  ldout(async_msgr->cct, 10) << __func__ << " started" << dendl;
-
-  for (list<Message*>::iterator p = sent.begin(); p != sent.end(); ++p) {
-    ldout(async_msgr->cct, 20) << __func__ << " discard " << *p << dendl;
-    (*p)->put();
-  }
-  sent.clear();
-  for (map<int, list<pair<bufferlist, Message*> > >::iterator p = out_q.begin(); p != out_q.end(); ++p)
-    for (list<pair<bufferlist, Message*> >::iterator r = p->second.begin(); r != p->second.end(); ++r) {
-      ldout(async_msgr->cct, 20) << __func__ << " discard " << r->second << dendl;
-      r->second->put();
-    }
-  out_q.clear();
-}
-
-int AsyncConnection::randomize_out_seq()
-{
-  if (get_features() & CEPH_FEATURE_MSG_AUTH) {
-    // Set out_seq to a random value, so CRC won't be predictable.   Don't bother checking seq_error
-    // here.  We'll check it on the call.  PLR
-    uint64_t rand_seq;
-    int seq_error = get_random_bytes((char *)&rand_seq, sizeof(rand_seq));
-    rand_seq &= SEQ_MASK;
-    lsubdout(async_msgr->cct, ms, 10) << __func__ << " randomize_out_seq " << rand_seq << dendl;
-    out_seq = rand_seq;
-    return seq_error;
-  } else {
-    // previously, seq #'s always started at 0.
-    out_seq = 0;
-    return 0;
-  }
-}
-
-void AsyncConnection::fault()
-{
-  if (state == STATE_CLOSED || state == STATE_NONE) {
-    ldout(async_msgr->cct, 10) << __func__ << " connection is already closed" << dendl;
-    return ;
-  }
-
-  if (policy.lossy && !(state >= STATE_CONNECTING && state < STATE_CONNECTING_READY)) {
-    ldout(async_msgr->cct, 1) << __func__ << " on lossy channel, failing" << dendl;
-    _stop();
-    dispatch_queue->queue_reset(this);
-    return ;
-  }
-
-  write_lock.lock();
-  can_write = WriteStatus::NOWRITE;
-  shutdown_socket();
-  open_write = false;
-
-  // queue delayed items immediately
-  if (delay_state)
-    delay_state->flush();
-  // requeue sent items
-  requeue_sent();
-  recv_start = recv_end = 0;
-  state_offset = 0;
-  replacing = false;
-  is_reset_from_peer = false;
-  outcoming_bl.clear();
-  if (!once_ready && !is_queued() &&
-      state >=STATE_ACCEPTING && state <= STATE_ACCEPTING_WAIT_CONNECT_MSG_AUTH) {
-    ldout(async_msgr->cct, 10) << __func__ << " with nothing to send and in the half "
-                              << " accept state just closed" << dendl;
-    write_lock.unlock();
-    _stop();
-    dispatch_queue->queue_reset(this);
-    return ;
-  }
-  reset_recv_state();
-  if (policy.standby && !is_queued() && state != STATE_WAIT) {
-    ldout(async_msgr->cct, 10) << __func__ << " with nothing to send, going to standby" << dendl;
-    state = STATE_STANDBY;
-    write_lock.unlock();
-    return;
-  }
-
-  write_lock.unlock();
-  if (!(state >= STATE_CONNECTING && state < STATE_CONNECTING_READY) &&
-      state != STATE_WAIT) { // STATE_WAIT is coming from STATE_CONNECTING_*
-    // policy maybe empty when state is in accept
-    if (policy.server) {
-      ldout(async_msgr->cct, 0) << __func__ << " server, going to standby" << dendl;
-      state = STATE_STANDBY;
-    } else {
-      ldout(async_msgr->cct, 0) << __func__ << " initiating reconnect" << dendl;
-      connect_seq++;
-      state = STATE_CONNECTING;
-    }
-    backoff = utime_t();
-    center->dispatch_event_external(read_handler);
-  } else {
-    if (state == STATE_WAIT) {
-      backoff.set_from_double(async_msgr->cct->_conf->ms_max_backoff);
-    } else if (backoff == utime_t()) {
-      backoff.set_from_double(async_msgr->cct->_conf->ms_initial_backoff);
-    } else {
-      backoff += backoff;
-      if (backoff > async_msgr->cct->_conf->ms_max_backoff)
-        backoff.set_from_double(async_msgr->cct->_conf->ms_max_backoff);
-    }
-
-    state = STATE_CONNECTING;
-    ldout(async_msgr->cct, 10) << __func__ << " waiting " << backoff << dendl;
-    // woke up again;
-    register_time_events.insert(center->create_time_event(
-            backoff.to_nsec()/1000, wakeup_handler));
-  }
-}
-
-void AsyncConnection::was_session_reset()
-{
-  ldout(async_msgr->cct,10) << __func__ << " started" << dendl;
-  std::lock_guard<std::mutex> l(write_lock);
-  if (delay_state)
-    delay_state->discard();
-  dispatch_queue->discard_queue(conn_id);
-  discard_out_queue();
-  // note: we need to clear outcoming_bl here, but was_session_reset may be
-  // called by other thread, so let caller clear this itself!
-  // outcoming_bl.clear();
-
-  dispatch_queue->queue_remote_reset(this);
-
-  if (randomize_out_seq()) {
-    ldout(async_msgr->cct, 15) << __func__ << " could not get random bytes to set seq number for session reset; set seq number to " << out_seq << dendl;
-  }
-
-  in_seq = 0;
-  connect_seq = 0;
-  // it's safe to directly set 0, double locked
-  ack_left = 0;
-  once_ready = false;
-  can_write = WriteStatus::NOWRITE;
-}
-
-void AsyncConnection::_stop()
-{
-  if (state == STATE_CLOSED)
-    return ;
-
-  if (delay_state)
-    delay_state->flush();
-
-  ldout(async_msgr->cct, 2) << __func__ << dendl;
-  std::lock_guard<std::mutex> l(write_lock);
-
-  reset_recv_state();
-  dispatch_queue->discard_queue(conn_id);
-  discard_out_queue();
-  async_msgr->unregister_conn(this);
-  worker->release_worker();
-
-  state = STATE_CLOSED;
-  open_write = false;
-  can_write = WriteStatus::CLOSED;
-  state_offset = 0;
-  // Make sure in-queue events will been processed
-  center->dispatch_event_external(EventCallbackRef(new C_clean_handler(this)));
-}
-
-void AsyncConnection::prepare_send_message(uint64_t features, Message *m, bufferlist &bl)
-{
-  ldout(async_msgr->cct, 20) << __func__ << " m" << " " << *m << dendl;
-
-  // associate message with Connection (for benefit of encode_payload)
-  if (m->empty_payload())
-    ldout(async_msgr->cct, 20) << __func__ << " encoding features "
-                               << features << " " << m << " " << *m << dendl;
-  else
-    ldout(async_msgr->cct, 20) << __func__ << " half-reencoding features "
-                               << features << " " << m << " " << *m << dendl;
-
-  // encode and copy out of *m
-  m->encode(features, msgr->crcflags);
-
-  bl.append(m->get_payload());
-  bl.append(m->get_middle());
-  bl.append(m->get_data());
-}
-
-ssize_t AsyncConnection::write_message(Message *m, bufferlist& bl, bool more)
-{
-  FUNCTRACE();
-  assert(center->in_thread());
-  m->set_seq(++out_seq);
-
-  if (msgr->crcflags & MSG_CRC_HEADER)
-    m->calc_header_crc();
-
-  ceph_msg_header& header = m->get_header();
-  ceph_msg_footer& footer = m->get_footer();
-
-  // TODO: let sign_message could be reentry?
-  // Now that we have all the crcs calculated, handle the
-  // digital signature for the message, if the AsyncConnection has session
-  // security set up.  Some session security options do not
-  // actually calculate and check the signature, but they should
-  // handle the calls to sign_message and check_signature.  PLR
-  if (session_security.get() == NULL) {
-    ldout(async_msgr->cct, 20) << __func__ << " no session security" << dendl;
-  } else {
-    if (session_security->sign_message(m)) {
-      ldout(async_msgr->cct, 20) << __func__ << " failed to sign m="
-                                 << m << "): sig = " << footer.sig << dendl;
-    } else {
-      ldout(async_msgr->cct, 20) << __func__ << " signed m=" << m
-                                 << "): sig = " << footer.sig << dendl;
-    }
-  }
-  
-  unsigned original_bl_len = outcoming_bl.length();
-
-  outcoming_bl.append(CEPH_MSGR_TAG_MSG);
-
-  if (has_feature(CEPH_FEATURE_NOSRCADDR)) {
-    outcoming_bl.append((char*)&header, sizeof(header));
-  } else {
-    ceph_msg_header_old oldheader;
-    memcpy(&oldheader, &header, sizeof(header));
-    oldheader.src.name = header.src;
-    oldheader.src.addr = get_peer_addr();
-    oldheader.orig_src = oldheader.src;
-    oldheader.reserved = header.reserved;
-    oldheader.crc = ceph_crc32c(0, (unsigned char*)&oldheader,
-                                sizeof(oldheader) - sizeof(oldheader.crc));
-    outcoming_bl.append((char*)&oldheader, sizeof(oldheader));
-  }
-
-  ldout(async_msgr->cct, 20) << __func__ << " sending message type=" << header.type
-                             << " src " << entity_name_t(header.src)
-                             << " front=" << header.front_len
-                             << " data=" << header.data_len
-                             << " off " << header.data_off << dendl;
-
-  if ((bl.length() <= ASYNC_COALESCE_THRESHOLD) && (bl.buffers().size() > 1)) {
-    for (const auto &pb : bl.buffers()) {
-      outcoming_bl.append((char*)pb.c_str(), pb.length());
-    }
-  } else {
-    outcoming_bl.claim_append(bl);  
-  }
-
-  // send footer; if receiver doesn't support signatures, use the old footer format
-  ceph_msg_footer_old old_footer;
-  if (has_feature(CEPH_FEATURE_MSG_AUTH)) {
-    outcoming_bl.append((char*)&footer, sizeof(footer));
-  } else {
-    if (msgr->crcflags & MSG_CRC_HEADER) {
-      old_footer.front_crc = footer.front_crc;
-      old_footer.middle_crc = footer.middle_crc;
-      old_footer.data_crc = footer.data_crc;
-    } else {
-       old_footer.front_crc = old_footer.middle_crc = 0;
-    }
-    old_footer.data_crc = msgr->crcflags & MSG_CRC_DATA ? footer.data_crc : 0;
-    old_footer.flags = footer.flags;
-    outcoming_bl.append((char*)&old_footer, sizeof(old_footer));
-  }
-
-  m->trace.event("async writing message");
-  ldout(async_msgr->cct, 20) << __func__ << " sending " << m->get_seq()
-                             << " " << m << dendl;
-  ssize_t total_send_size = outcoming_bl.length();
-  ssize_t rc = _try_send(more);
-  if (rc < 0) {
-    ldout(async_msgr->cct, 1) << __func__ << " error sending " << m << ", "
-                              << cpp_strerror(rc) << dendl;
-  } else if (rc == 0) {
-    logger->inc(l_msgr_send_bytes, total_send_size - original_bl_len);
-    ldout(async_msgr->cct, 10) << __func__ << " sending " << m << " done." << dendl;
-  } else {
-    logger->inc(l_msgr_send_bytes, total_send_size - outcoming_bl.length());
-    ldout(async_msgr->cct, 10) << __func__ << " sending " << m << " continuely." << dendl;
-  }
-  if (m->get_type() == CEPH_MSG_OSD_OP)
-    OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OP_END", false);
-  else if (m->get_type() == CEPH_MSG_OSD_OPREPLY)
-    OID_EVENT_TRACE_WITH_MSG(m, "SEND_MSG_OSD_OPREPLY_END", false);
-  m->put();
-
-  return rc;
-}
-
-void AsyncConnection::reset_recv_state()
-{
-  // clean up state internal variables and states
-  if (state >= STATE_CONNECTING_SEND_CONNECT_MSG &&
-      state <= STATE_CONNECTING_READY) {
-    delete authorizer;
-    authorizer = NULL;
-    got_bad_auth = false;
-  }
-
-  if (state > STATE_OPEN_MESSAGE_THROTTLE_MESSAGE &&
-      state <= STATE_OPEN_MESSAGE_READ_FOOTER_AND_DISPATCH
-      && policy.throttler_messages) {
-    ldout(async_msgr->cct, 10) << __func__ << " releasing " << 1
-                               << " message to policy throttler "
-                               << policy.throttler_messages->get_current() << "/"
-                               << policy.throttler_messages->get_max() << dendl;
-    policy.throttler_messages->put();
-  }
-  if (state > STATE_OPEN_MESSAGE_THROTTLE_BYTES &&
-      state <= STATE_OPEN_MESSAGE_READ_FOOTER_AND_DISPATCH) {
-    if (policy.throttler_bytes) {
-      ldout(async_msgr->cct, 10) << __func__ << " releasing " << cur_msg_size
-                                 << " bytes to policy throttler "
-                                 << policy.throttler_bytes->get_current() << "/"
-                                 << policy.throttler_bytes->get_max() << dendl;
-      policy.throttler_bytes->put(cur_msg_size);
-    }
-  }
-  if (state > STATE_OPEN_MESSAGE_THROTTLE_DISPATCH_QUEUE &&
-      state <= STATE_OPEN_MESSAGE_READ_FOOTER_AND_DISPATCH) {
-    ldout(async_msgr->cct, 10) << __func__ << " releasing " << cur_msg_size
-                               << " bytes to dispatch_queue throttler "
-                               << dispatch_queue->dispatch_throttler.get_current() << "/"
-                               << dispatch_queue->dispatch_throttler.get_max() << dendl;
-    dispatch_queue->dispatch_throttle_release(cur_msg_size);
-  }
-}
-
-void AsyncConnection::handle_ack(uint64_t seq)
-{
-  ldout(async_msgr->cct, 15) << __func__ << " got ack seq " << seq << dendl;
-  // trim sent list
-  std::lock_guard<std::mutex> l(write_lock);
-  while (!sent.empty() && sent.front()->get_seq() <= seq) {
-    Message* m = sent.front();
-    sent.pop_front();
-    ldout(async_msgr->cct, 10) << __func__ << " got ack seq "
-                               << seq << " >= " << m->get_seq() << " on "
-                               << m << " " << *m << dendl;
-    m->put();
-  }
-}
-
-void AsyncConnection::DelayedDelivery::do_request(int id)
-{
-  Message *m = nullptr;
-  {
-    std::lock_guard<std::mutex> l(delay_lock);
-    register_time_events.erase(id);
-    if (stop_dispatch)
-      return ;
-    if (delay_queue.empty())
-      return ;
-    utime_t release = delay_queue.front().first;
-    m = delay_queue.front().second;
-    string delay_msg_type = msgr->cct->_conf->ms_inject_delay_msg_type;
-    utime_t now = ceph_clock_now();
-    if ((release > now &&
-        (delay_msg_type.empty() || m->get_type_name() == delay_msg_type))) {
-      utime_t t = release - now;
-      t.sleep();
-    }
-    delay_queue.pop_front();
-  }
-  if (msgr->ms_can_fast_dispatch(m)) {
-    dispatch_queue->fast_dispatch(m);
-  } else {
-    dispatch_queue->enqueue(m, m->get_priority(), conn_id);
-  }
-}
-
-void AsyncConnection::DelayedDelivery::flush() {
-  stop_dispatch = true;
-  center->submit_to(
-      center->get_id(), [this] () mutable {
-    std::lock_guard<std::mutex> l(delay_lock);
-    while (!delay_queue.empty()) {
-      Message *m = delay_queue.front().second;
-      if (msgr->ms_can_fast_dispatch(m)) {
-        dispatch_queue->fast_dispatch(m);
-      } else {
-        dispatch_queue->enqueue(m, m->get_priority(), conn_id);
-      }
-      delay_queue.pop_front();
-    }
-    for (auto i : register_time_events)
-      center->delete_time_event(i);
-    register_time_events.clear();
-    stop_dispatch = false;
-  }, true);
-}
-
-void AsyncConnection::send_keepalive()
-{
-  ldout(async_msgr->cct, 10) << __func__ << dendl;
-  std::lock_guard<std::mutex> l(write_lock);
-  if (can_write != WriteStatus::CLOSED) {
-    keepalive = true;
-    center->dispatch_event_external(write_handler);
-  }
-}
-
-void AsyncConnection::mark_down()
-{
-  ldout(async_msgr->cct, 1) << __func__ << dendl;
-  std::lock_guard<std::mutex> l(lock);
-  _stop();
-}
-
-void AsyncConnection::_append_keepalive_or_ack(bool ack, utime_t *tp)
-{
-  ldout(async_msgr->cct, 10) << __func__ << dendl;
-  if (ack) {
-    assert(tp);
-    struct ceph_timespec ts;
-    tp->encode_timeval(&ts);
-    outcoming_bl.append(CEPH_MSGR_TAG_KEEPALIVE2_ACK);
-    outcoming_bl.append((char*)&ts, sizeof(ts));
-  } else if (has_feature(CEPH_FEATURE_MSGR_KEEPALIVE2)) {
-    struct ceph_timespec ts;
-    utime_t t = ceph_clock_now();
-    t.encode_timeval(&ts);
-    outcoming_bl.append(CEPH_MSGR_TAG_KEEPALIVE2);
-    outcoming_bl.append((char*)&ts, sizeof(ts));
-  } else {
-    outcoming_bl.append(CEPH_MSGR_TAG_KEEPALIVE);
-  }
-}
-
-void AsyncConnection::handle_write()
-{
-  ldout(async_msgr->cct, 10) << __func__ << dendl;
-  ssize_t r = 0;
-
-  write_lock.lock();
-  if (can_write == WriteStatus::CANWRITE) {
-    if (keepalive) {
-      _append_keepalive_or_ack();
-      keepalive = false;
-    }
-
-    auto start = ceph::mono_clock::now();
-    bool more;
-    do {
-      bufferlist data;
-      Message *m = _get_next_outgoing(&data);
-      if (!m)
-        break;
-
-      if (!policy.lossy) {
-        // put on sent list
-        sent.push_back(m);
-        m->get();
-      }
-      more = _has_next_outgoing();
-      write_lock.unlock();
-
-      // send_message or requeue messages may not encode message
-      if (!data.length())
-        prepare_send_message(get_features(), m, data);
-
-      r = write_message(m, data, more);
-      if (r < 0) {
-        ldout(async_msgr->cct, 1) << __func__ << " send msg failed" << dendl;
-        goto fail;
-      }
-      write_lock.lock();
-      if (r > 0)
-        break;
-    } while (can_write == WriteStatus::CANWRITE);
-    write_lock.unlock();
-
-    uint64_t left = ack_left;
-    if (left) {
-      ceph_le64 s;
-      s = in_seq;
-      outcoming_bl.append(CEPH_MSGR_TAG_ACK);
-      outcoming_bl.append((char*)&s, sizeof(s));
-      ldout(async_msgr->cct, 10) << __func__ << " try send msg ack, acked " << left << " messages" << dendl;
-      ack_left -= left;
-      left = ack_left;
-      r = _try_send(left);
-    } else if (is_queued()) {
-      r = _try_send();
-    }
-
-    logger->tinc(l_msgr_running_send_time, ceph::mono_clock::now() - start);
-    if (r < 0) {
-      ldout(async_msgr->cct, 1) << __func__ << " send msg failed" << dendl;
-      goto fail;
-    }
-  } else {
-    write_lock.unlock();
-    lock.lock();
-    write_lock.lock();
-    if (state == STATE_STANDBY && !policy.server && is_queued()) {
-      ldout(async_msgr->cct, 10) << __func__ << " policy.server is false" << dendl;
-      _connect();
-    } else if (cs && state != STATE_NONE && state != STATE_CONNECTING && state != STATE_CONNECTING_RE && state != STATE_CLOSED) {
-      r = _try_send();
-      if (r < 0) {
-        ldout(async_msgr->cct, 1) << __func__ << " send outcoming bl failed" << dendl;
-        write_lock.unlock();
-        fault();
-        lock.unlock();
-        return ;
-      }
-    }
-    write_lock.unlock();
-    lock.unlock();
-  }
-
-  return ;
-
- fail:
-  lock.lock();
-  fault();
-  lock.unlock();
-}
-
-void AsyncConnection::wakeup_from(uint64_t id)
-{
-  lock.lock();
-  register_time_events.erase(id);
-  lock.unlock();
-  process();
-}
-
-void AsyncConnection::tick(uint64_t id)
-{
-  auto now = ceph::coarse_mono_clock::now();
-  ldout(async_msgr->cct, 20) << __func__ << " last_id=" << last_tick_id
-                             << " last_active" << last_active << dendl;
-  std::lock_guard<std::mutex> l(lock);
-  last_tick_id = 0;
-  auto idle_period = std::chrono::duration_cast<std::chrono::microseconds>(now - last_active).count();
-  if (inactive_timeout_us < (uint64_t)idle_period) {
-    ldout(async_msgr->cct, 1) << __func__ << " idle(" << idle_period << ") more than "
-                              << inactive_timeout_us
-                              << " us, mark self fault." << dendl;
-    fault();
-  } else if (is_connected()) {
-    last_tick_id = center->create_time_event(inactive_timeout_us, tick_handler);
-  }
-}