remove ceph code
[stor4nfv.git] / src / ceph / src / crush / mapper.c
diff --git a/src/ceph/src/crush/mapper.c b/src/ceph/src/crush/mapper.c
deleted file mode 100644 (file)
index e15039e..0000000
+++ /dev/null
@@ -1,1088 +0,0 @@
-/*
- * Ceph - scalable distributed file system
- *
- * Copyright (C) 2015 Intel Corporation All Rights Reserved
- *
- * This is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License version 2.1, as published by the Free Software
- * Foundation.  See file COPYING.
- *
- */
-
-#ifdef __KERNEL__
-# include <linux/string.h>
-# include <linux/slab.h>
-# include <linux/bug.h>
-# include <linux/kernel.h>
-# include <linux/crush/crush.h>
-# include <linux/crush/hash.h>
-#else
-# include "crush_compat.h"
-# include "crush.h"
-# include "hash.h"
-#endif
-#include "crush_ln_table.h"
-#include "mapper.h"
-
-#define dprintk(args...) /* printf(args) */
-
-/*
- * Implement the core CRUSH mapping algorithm.
- */
-
-/**
- * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
- * @map: the crush_map
- * @ruleset: the storage ruleset id (user defined)
- * @type: storage ruleset type (user defined)
- * @size: output set size
- */
-int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
-{
-       __u32 i;
-
-       for (i = 0; i < map->max_rules; i++) {
-               if (map->rules[i] &&
-                   map->rules[i]->mask.ruleset == ruleset &&
-                   map->rules[i]->mask.type == type &&
-                   map->rules[i]->mask.min_size <= size &&
-                   map->rules[i]->mask.max_size >= size)
-                       return i;
-       }
-       return -1;
-}
-
-/*
- * bucket choose methods
- *
- * For each bucket algorithm, we have a "choose" method that, given a
- * crush input @x and replica position (usually, position in output set) @r,
- * will produce an item in the bucket.
- */
-
-/*
- * Choose based on a random permutation of the bucket.
- *
- * We used to use some prime number arithmetic to do this, but it
- * wasn't very random, and had some other bad behaviors.  Instead, we
- * calculate an actual random permutation of the bucket members.
- * Since this is expensive, we optimize for the r=0 case, which
- * captures the vast majority of calls.
- */
-static int bucket_perm_choose(const struct crush_bucket *bucket,
-                             struct crush_work_bucket *work,
-                             int x, int r)
-{
-       unsigned int pr = r % bucket->size;
-       unsigned int i, s;
-
-       /* start a new permutation if @x has changed */
-       if (work->perm_x != (__u32)x || work->perm_n == 0) {
-               dprintk("bucket %d new x=%d\n", bucket->id, x);
-               work->perm_x = x;
-
-               /* optimize common r=0 case */
-               if (pr == 0) {
-                       s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
-                               bucket->size;
-                       work->perm[0] = s;
-                       work->perm_n = 0xffff;   /* magic value, see below */
-                       goto out;
-               }
-
-               for (i = 0; i < bucket->size; i++)
-                       work->perm[i] = i;
-               work->perm_n = 0;
-       } else if (work->perm_n == 0xffff) {
-               /* clean up after the r=0 case above */
-               for (i = 1; i < bucket->size; i++)
-                       work->perm[i] = i;
-               work->perm[work->perm[0]] = 0;
-               work->perm_n = 1;
-       }
-
-       /* calculate permutation up to pr */
-       for (i = 0; i < work->perm_n; i++)
-               dprintk(" perm_choose have %d: %d\n", i, work->perm[i]);
-       while (work->perm_n <= pr) {
-               unsigned int p = work->perm_n;
-               /* no point in swapping the final entry */
-               if (p < bucket->size - 1) {
-                       i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
-                               (bucket->size - p);
-                       if (i) {
-                               unsigned int t = work->perm[p + i];
-                               work->perm[p + i] = work->perm[p];
-                               work->perm[p] = t;
-                       }
-                       dprintk(" perm_choose swap %d with %d\n", p, p+i);
-               }
-               work->perm_n++;
-       }
-       for (i = 0; i < bucket->size; i++)
-               dprintk(" perm_choose  %d: %d\n", i, work->perm[i]);
-
-       s = work->perm[pr];
-out:
-       dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
-               bucket->size, x, r, pr, s);
-       return bucket->items[s];
-}
-
-/* uniform */
-static int bucket_uniform_choose(const struct crush_bucket_uniform *bucket,
-                                struct crush_work_bucket *work, int x, int r)
-{
-       return bucket_perm_choose(&bucket->h, work, x, r);
-}
-
-/* list */
-static int bucket_list_choose(const struct crush_bucket_list *bucket,
-                             int x, int r)
-{
-       int i;
-
-       for (i = bucket->h.size-1; i >= 0; i--) {
-               __u64 w = crush_hash32_4(bucket->h.hash, x, bucket->h.items[i],
-                                        r, bucket->h.id);
-               w &= 0xffff;
-               dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
-                       "sw %x rand %llx",
-                       i, x, r, bucket->h.items[i], bucket->item_weights[i],
-                       bucket->sum_weights[i], w);
-               w *= bucket->sum_weights[i];
-               w = w >> 16;
-               /*dprintk(" scaled %llx\n", w);*/
-               if (w < bucket->item_weights[i]) {
-                       return bucket->h.items[i];
-               }
-       }
-
-       dprintk("bad list sums for bucket %d\n", bucket->h.id);
-       return bucket->h.items[0];
-}
-
-
-/* (binary) tree */
-static int height(int n)
-{
-       int h = 0;
-       while ((n & 1) == 0) {
-               h++;
-               n = n >> 1;
-       }
-       return h;
-}
-
-static int left(int x)
-{
-       int h = height(x);
-       return x - (1 << (h-1));
-}
-
-static int right(int x)
-{
-       int h = height(x);
-       return x + (1 << (h-1));
-}
-
-static int terminal(int x)
-{
-       return x & 1;
-}
-
-static int bucket_tree_choose(const struct crush_bucket_tree *bucket,
-                             int x, int r)
-{
-       int n;
-       __u32 w;
-       __u64 t;
-
-       /* start at root */
-       n = bucket->num_nodes >> 1;
-
-       while (!terminal(n)) {
-               int l;
-               /* pick point in [0, w) */
-               w = bucket->node_weights[n];
-               t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
-                                         bucket->h.id) * (__u64)w;
-               t = t >> 32;
-
-               /* descend to the left or right? */
-               l = left(n);
-               if (t < bucket->node_weights[l])
-                       n = l;
-               else
-                       n = right(n);
-       }
-
-       return bucket->h.items[n >> 1];
-}
-
-
-/* straw */
-
-static int bucket_straw_choose(const struct crush_bucket_straw *bucket,
-                              int x, int r)
-{
-       __u32 i;
-       int high = 0;
-       __u64 high_draw = 0;
-       __u64 draw;
-
-       for (i = 0; i < bucket->h.size; i++) {
-               draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
-               draw &= 0xffff;
-               draw *= bucket->straws[i];
-               if (i == 0 || draw > high_draw) {
-                       high = i;
-                       high_draw = draw;
-               }
-       }
-       return bucket->h.items[high];
-}
-
-/* compute 2^44*log2(input+1) */
-static __u64 crush_ln(unsigned int xin)
-{
-       unsigned int x = xin;
-       int iexpon, index1, index2;
-       __u64 RH, LH, LL, xl64, result;
-
-       x++;
-
-       /* normalize input */
-       iexpon = 15;
-
-       // figure out number of bits we need to shift and
-       // do it in one step instead of iteratively
-       if (!(x & 0x18000)) {
-         int bits = __builtin_clz(x & 0x1FFFF) - 16;
-         x <<= bits;
-         iexpon = 15 - bits;
-       }
-
-       index1 = (x >> 8) << 1;
-       /* RH ~ 2^56/index1 */
-       RH = __RH_LH_tbl[index1 - 256];
-       /* LH ~ 2^48 * log2(index1/256) */
-       LH = __RH_LH_tbl[index1 + 1 - 256];
-
-       /* RH*x ~ 2^48 * (2^15 + xf), xf<2^8 */
-       xl64 = (__s64)x * RH;
-       xl64 >>= 48;
-
-       result = iexpon;
-       result <<= (12 + 32);
-
-       index2 = xl64 & 0xff;
-       /* LL ~ 2^48*log2(1.0+index2/2^15) */
-       LL = __LL_tbl[index2];
-
-       LH = LH + LL;
-
-       LH >>= (48 - 12 - 32);
-       result += LH;
-
-       return result;
-}
-
-
-/*
- * straw2
- *
- * for reference, see:
- *
- * http://en.wikipedia.org/wiki/Exponential_distribution#Distribution_of_the_minimum_of_exponential_random_variables
- *
- */
-
-static inline __u32 *get_choose_arg_weights(const struct crush_bucket_straw2 *bucket,
-                                            const struct crush_choose_arg *arg,
-                                            int position)
-{
-  if ((arg == NULL) ||
-      (arg->weight_set == NULL))
-    return bucket->item_weights;
-  if (position >= arg->weight_set_size)
-    position = arg->weight_set_size - 1;
-  return arg->weight_set[position].weights;
-}
-
-static inline __s32 *get_choose_arg_ids(const struct crush_bucket_straw2 *bucket,
-                                       const struct crush_choose_arg *arg)
-{
-  if ((arg == NULL) || (arg->ids == NULL))
-    return bucket->h.items;
-  return arg->ids;
-}
-
-static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
-                               int x, int r, const struct crush_choose_arg *arg,
-                                int position)
-{
-       unsigned int i, high = 0;
-       unsigned int u;
-       __s64 ln, draw, high_draw = 0;
-        __u32 *weights = get_choose_arg_weights(bucket, arg, position);
-        __s32 *ids = get_choose_arg_ids(bucket, arg);
-       for (i = 0; i < bucket->h.size; i++) {
-                dprintk("weight 0x%x item %d\n", weights[i], ids[i]);
-               if (weights[i]) {
-                       u = crush_hash32_3(bucket->h.hash, x, ids[i], r);
-                       u &= 0xffff;
-
-                       /*
-                        * for some reason slightly less than 0x10000 produces
-                        * a slightly more accurate distribution... probably a
-                        * rounding effect.
-                        *
-                        * the natural log lookup table maps [0,0xffff]
-                        * (corresponding to real numbers [1/0x10000, 1] to
-                        * [0, 0xffffffffffff] (corresponding to real numbers
-                        * [-11.090355,0]).
-                        */
-                       ln = crush_ln(u) - 0x1000000000000ll;
-
-                       /*
-                        * divide by 16.16 fixed-point weight.  note
-                        * that the ln value is negative, so a larger
-                        * weight means a larger (less negative) value
-                        * for draw.
-                        */
-                       draw = div64_s64(ln, weights[i]);
-               } else {
-                       draw = S64_MIN;
-               }
-
-               if (i == 0 || draw > high_draw) {
-                       high = i;
-                       high_draw = draw;
-               }
-       }
-
-       return bucket->h.items[high];
-}
-
-
-static int crush_bucket_choose(const struct crush_bucket *in,
-                              struct crush_work_bucket *work,
-                              int x, int r,
-                               const struct crush_choose_arg *arg,
-                               int position)
-{
-       dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
-       BUG_ON(in->size == 0);
-       switch (in->alg) {
-       case CRUSH_BUCKET_UNIFORM:
-               return bucket_uniform_choose(
-                       (const struct crush_bucket_uniform *)in,
-                       work, x, r);
-       case CRUSH_BUCKET_LIST:
-               return bucket_list_choose((const struct crush_bucket_list *)in,
-                                         x, r);
-       case CRUSH_BUCKET_TREE:
-               return bucket_tree_choose((const struct crush_bucket_tree *)in,
-                                         x, r);
-       case CRUSH_BUCKET_STRAW:
-               return bucket_straw_choose(
-                       (const struct crush_bucket_straw *)in,
-                       x, r);
-       case CRUSH_BUCKET_STRAW2:
-               return bucket_straw2_choose(
-                       (const struct crush_bucket_straw2 *)in,
-                       x, r, arg, position);
-       default:
-               dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
-               return in->items[0];
-       }
-}
-
-/*
- * true if device is marked "out" (failed, fully offloaded)
- * of the cluster
- */
-static int is_out(const struct crush_map *map,
-                 const __u32 *weight, int weight_max,
-                 int item, int x)
-{
-       if (item >= weight_max)
-               return 1;
-       if (weight[item] >= 0x10000)
-               return 0;
-       if (weight[item] == 0)
-               return 1;
-       if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
-           < weight[item])
-               return 0;
-       return 1;
-}
-
-/**
- * crush_choose_firstn - choose numrep distinct items of given type
- * @map: the crush_map
- * @bucket: the bucket we are choose an item from
- * @x: crush input value
- * @numrep: the number of items to choose
- * @type: the type of item to choose
- * @out: pointer to output vector
- * @outpos: our position in that vector
- * @out_size: size of the out vector
- * @tries: number of attempts to make
- * @recurse_tries: number of attempts to have recursive chooseleaf make
- * @local_retries: localized retries
- * @local_fallback_retries: localized fallback retries
- * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
- * @stable: stable mode starts rep=0 in the recursive call for all replicas
- * @vary_r: pass r to recursive calls
- * @out2: second output vector for leaf items (if @recurse_to_leaf)
- * @parent_r: r value passed from the parent
- */
-static int crush_choose_firstn(const struct crush_map *map,
-                              struct crush_work *work,
-                              const struct crush_bucket *bucket,
-                              const __u32 *weight, int weight_max,
-                              int x, int numrep, int type,
-                              int *out, int outpos,
-                              int out_size,
-                              unsigned int tries,
-                              unsigned int recurse_tries,
-                              unsigned int local_retries,
-                              unsigned int local_fallback_retries,
-                              int recurse_to_leaf,
-                              unsigned int vary_r,
-                              unsigned int stable,
-                              int *out2,
-                              int parent_r,
-                               const struct crush_choose_arg *choose_args)
-{
-       int rep;
-       unsigned int ftotal, flocal;
-       int retry_descent, retry_bucket, skip_rep;
-       const struct crush_bucket *in = bucket;
-       int r;
-       int i;
-       int item = 0;
-       int itemtype;
-       int collide, reject;
-       int count = out_size;
-
-       dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d \
-recurse_tries %d local_retries %d local_fallback_retries %d \
-parent_r %d stable %d\n",
-               recurse_to_leaf ? "_LEAF" : "",
-               bucket->id, x, outpos, numrep,
-               tries, recurse_tries, local_retries, local_fallback_retries,
-               parent_r, stable);
-
-       for (rep = stable ? 0 : outpos; rep < numrep && count > 0 ; rep++) {
-               /* keep trying until we get a non-out, non-colliding item */
-               ftotal = 0;
-               skip_rep = 0;
-               do {
-                       retry_descent = 0;
-                       in = bucket;              /* initial bucket */
-
-                       /* choose through intervening buckets */
-                       flocal = 0;
-                       do {
-                               collide = 0;
-                               retry_bucket = 0;
-                               r = rep + parent_r;
-                               /* r' = r + f_total */
-                               r += ftotal;
-
-                               /* bucket choose */
-                               if (in->size == 0) {
-                                       reject = 1;
-                                       goto reject;
-                               }
-                               if (local_fallback_retries > 0 &&
-                                   flocal >= (in->size>>1) &&
-                                   flocal > local_fallback_retries)
-                                       item = bucket_perm_choose(
-                                               in, work->work[-1-in->id],
-                                               x, r);
-                               else
-                                       item = crush_bucket_choose(
-                                               in, work->work[-1-in->id],
-                                               x, r,
-                                                (choose_args ? &choose_args[-1-in->id] : 0),
-                                                outpos);
-                               if (item >= map->max_devices) {
-                                       dprintk("   bad item %d\n", item);
-                                       skip_rep = 1;
-                                       break;
-                               }
-
-                               /* desired type? */
-                               if (item < 0)
-                                       itemtype = map->buckets[-1-item]->type;
-                               else
-                                       itemtype = 0;
-                               dprintk("  item %d type %d\n", item, itemtype);
-
-                               /* keep going? */
-                               if (itemtype != type) {
-                                       if (item >= 0 ||
-                                           (-1-item) >= map->max_buckets) {
-                                               dprintk("   bad item type %d\n", type);
-                                               skip_rep = 1;
-                                               break;
-                                       }
-                                       in = map->buckets[-1-item];
-                                       retry_bucket = 1;
-                                       continue;
-                               }
-
-                               /* collision? */
-                               for (i = 0; i < outpos; i++) {
-                                       if (out[i] == item) {
-                                               collide = 1;
-                                               break;
-                                       }
-                               }
-
-                               reject = 0;
-                               if (!collide && recurse_to_leaf) {
-                                       if (item < 0) {
-                                               int sub_r;
-                                               if (vary_r)
-                                                       sub_r = r >> (vary_r-1);
-                                               else
-                                                       sub_r = 0;
-                                               if (crush_choose_firstn(
-                                                           map,
-                                                           work,
-                                                           map->buckets[-1-item],
-                                                           weight, weight_max,
-                                                           x, stable ? 1 : outpos+1, 0,
-                                                           out2, outpos, count,
-                                                           recurse_tries, 0,
-                                                           local_retries,
-                                                           local_fallback_retries,
-                                                           0,
-                                                           vary_r,
-                                                           stable,
-                                                           NULL,
-                                                           sub_r,
-                                                            choose_args) <= outpos)
-                                                       /* didn't get leaf */
-                                                       reject = 1;
-                                       } else {
-                                               /* we already have a leaf! */
-                                               out2[outpos] = item;
-                                       }
-                               }
-
-                               if (!reject && !collide) {
-                                       /* out? */
-                                       if (itemtype == 0)
-                                               reject = is_out(map, weight,
-                                                               weight_max,
-                                                               item, x);
-                               }
-
-reject:
-                               if (reject || collide) {
-                                       ftotal++;
-                                       flocal++;
-
-                                       if (collide && flocal <= local_retries)
-                                               /* retry locally a few times */
-                                               retry_bucket = 1;
-                                       else if (local_fallback_retries > 0 &&
-                                                flocal <= in->size + local_fallback_retries)
-                                               /* exhaustive bucket search */
-                                               retry_bucket = 1;
-                                       else if (ftotal < tries)
-                                               /* then retry descent */
-                                               retry_descent = 1;
-                                       else
-                                               /* else give up */
-                                               skip_rep = 1;
-                                       dprintk("  reject %d  collide %d  "
-                                               "ftotal %u  flocal %u\n",
-                                               reject, collide, ftotal,
-                                               flocal);
-                               }
-                       } while (retry_bucket);
-               } while (retry_descent);
-
-               if (skip_rep) {
-                       dprintk("skip rep\n");
-                       continue;
-               }
-
-               dprintk("CHOOSE got %d\n", item);
-               out[outpos] = item;
-               outpos++;
-               count--;
-#ifndef __KERNEL__
-               if (map->choose_tries && ftotal <= map->choose_total_tries)
-                       map->choose_tries[ftotal]++;
-#endif
-       }
-
-       dprintk("CHOOSE returns %d\n", outpos);
-       return outpos;
-}
-
-
-/**
- * crush_choose_indep: alternative breadth-first positionally stable mapping
- *
- */
-static void crush_choose_indep(const struct crush_map *map,
-                              struct crush_work *work,
-                              const struct crush_bucket *bucket,
-                              const __u32 *weight, int weight_max,
-                              int x, int left, int numrep, int type,
-                              int *out, int outpos,
-                              unsigned int tries,
-                              unsigned int recurse_tries,
-                              int recurse_to_leaf,
-                              int *out2,
-                              int parent_r,
-                               const struct crush_choose_arg *choose_args)
-{
-       const struct crush_bucket *in = bucket;
-       int endpos = outpos + left;
-       int rep;
-       unsigned int ftotal;
-       int r;
-       int i;
-       int item = 0;
-       int itemtype;
-       int collide;
-
-       dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
-               bucket->id, x, outpos, numrep);
-
-       /* initially my result is undefined */
-       for (rep = outpos; rep < endpos; rep++) {
-               out[rep] = CRUSH_ITEM_UNDEF;
-               if (out2)
-                       out2[rep] = CRUSH_ITEM_UNDEF;
-       }
-
-       for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
-#ifdef DEBUG_INDEP
-               if (out2 && ftotal) {
-                       dprintk("%u %d a: ", ftotal, left);
-                       for (rep = outpos; rep < endpos; rep++) {
-                               dprintk(" %d", out[rep]);
-                       }
-                       dprintk("\n");
-                       dprintk("%u %d b: ", ftotal, left);
-                       for (rep = outpos; rep < endpos; rep++) {
-                               dprintk(" %d", out2[rep]);
-                       }
-                       dprintk("\n");
-               }
-#endif
-               for (rep = outpos; rep < endpos; rep++) {
-                       if (out[rep] != CRUSH_ITEM_UNDEF)
-                               continue;
-
-                       in = bucket;  /* initial bucket */
-
-                       /* choose through intervening buckets */
-                       for (;;) {
-                               /* note: we base the choice on the position
-                                * even in the nested call.  that means that
-                                * if the first layer chooses the same bucket
-                                * in a different position, we will tend to
-                                * choose a different item in that bucket.
-                                * this will involve more devices in data
-                                * movement and tend to distribute the load.
-                                */
-                               r = rep + parent_r;
-
-                               /* be careful */
-                               if (in->alg == CRUSH_BUCKET_UNIFORM &&
-                                   in->size % numrep == 0)
-                                       /* r'=r+(n+1)*f_total */
-                                       r += (numrep+1) * ftotal;
-                               else
-                                       /* r' = r + n*f_total */
-                                       r += numrep * ftotal;
-
-                               /* bucket choose */
-                               if (in->size == 0) {
-                                       dprintk("   empty bucket\n");
-                                       break;
-                               }
-
-                               item = crush_bucket_choose(
-                                       in, work->work[-1-in->id],
-                                       x, r,
-                                        (choose_args ? &choose_args[-1-in->id] : 0),
-                                        outpos);
-                               if (item >= map->max_devices) {
-                                       dprintk("   bad item %d\n", item);
-                                       out[rep] = CRUSH_ITEM_NONE;
-                                       if (out2)
-                                               out2[rep] = CRUSH_ITEM_NONE;
-                                       left--;
-                                       break;
-                               }
-
-                               /* desired type? */
-                               if (item < 0)
-                                       itemtype = map->buckets[-1-item]->type;
-                               else
-                                       itemtype = 0;
-                               dprintk("  item %d type %d\n", item, itemtype);
-
-                               /* keep going? */
-                               if (itemtype != type) {
-                                       if (item >= 0 ||
-                                           (-1-item) >= map->max_buckets) {
-                                               dprintk("   bad item type %d\n", type);
-                                               out[rep] = CRUSH_ITEM_NONE;
-                                               if (out2)
-                                                       out2[rep] =
-                                                               CRUSH_ITEM_NONE;
-                                               left--;
-                                               break;
-                                       }
-                                       in = map->buckets[-1-item];
-                                       continue;
-                               }
-
-                               /* collision? */
-                               collide = 0;
-                               for (i = outpos; i < endpos; i++) {
-                                       if (out[i] == item) {
-                                               collide = 1;
-                                               break;
-                                       }
-                               }
-                               if (collide)
-                                       break;
-
-                               if (recurse_to_leaf) {
-                                       if (item < 0) {
-                                               crush_choose_indep(
-                                                       map,
-                                                       work,
-                                                       map->buckets[-1-item],
-                                                       weight, weight_max,
-                                                       x, 1, numrep, 0,
-                                                       out2, rep,
-                                                       recurse_tries, 0,
-                                                       0, NULL, r, choose_args);
-                                               if (out2[rep] == CRUSH_ITEM_NONE) {
-                                                       /* placed nothing; no leaf */
-                                                       break;
-                                               }
-                                       } else {
-                                               /* we already have a leaf! */
-                                               out2[rep] = item;
-                                       }
-                               }
-
-                               /* out? */
-                               if (itemtype == 0 &&
-                                   is_out(map, weight, weight_max, item, x))
-                                       break;
-
-                               /* yay! */
-                               out[rep] = item;
-                               left--;
-                               break;
-                       }
-               }
-       }
-       for (rep = outpos; rep < endpos; rep++) {
-               if (out[rep] == CRUSH_ITEM_UNDEF) {
-                       out[rep] = CRUSH_ITEM_NONE;
-               }
-               if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
-                       out2[rep] = CRUSH_ITEM_NONE;
-               }
-       }
-#ifndef __KERNEL__
-       if (map->choose_tries && ftotal <= map->choose_total_tries)
-               map->choose_tries[ftotal]++;
-#endif
-#ifdef DEBUG_INDEP
-       if (out2) {
-               dprintk("%u %d a: ", ftotal, left);
-               for (rep = outpos; rep < endpos; rep++) {
-                       dprintk(" %d", out[rep]);
-               }
-               dprintk("\n");
-               dprintk("%u %d b: ", ftotal, left);
-               for (rep = outpos; rep < endpos; rep++) {
-                       dprintk(" %d", out2[rep]);
-               }
-               dprintk("\n");
-       }
-#endif
-}
-
-
-/* This takes a chunk of memory and sets it up to be a shiny new
-   working area for a CRUSH placement computation. It must be called
-   on any newly allocated memory before passing it in to
-   crush_do_rule. It may be used repeatedly after that, so long as the
-   map has not changed. If the map /has/ changed, you must make sure
-   the working size is no smaller than what was allocated and re-run
-   crush_init_workspace.
-
-   If you do retain the working space between calls to crush, make it
-   thread-local. If you reinstitute the locking I've spent so much
-   time getting rid of, I will be very unhappy with you. */
-
-void crush_init_workspace(const struct crush_map *m, void *v) {
-       /* We work by moving through the available space and setting
-          values and pointers as we go.
-
-          It's a bit like Forth's use of the 'allot' word since we
-          set the pointer first and then reserve the space for it to
-          point to by incrementing the point. */
-       struct crush_work *w = (struct crush_work *)v;
-       char *point = (char *)v;
-       __s32 b;
-       point += sizeof(struct crush_work);
-       w->work = (struct crush_work_bucket **)point;
-       point += m->max_buckets * sizeof(struct crush_work_bucket *);
-       for (b = 0; b < m->max_buckets; ++b) {
-               if (m->buckets[b] == 0)
-                       continue;
-
-               w->work[b] = (struct crush_work_bucket *) point;
-               switch (m->buckets[b]->alg) {
-               default:
-                       point += sizeof(struct crush_work_bucket);
-                       break;
-               }
-               w->work[b]->perm_x = 0;
-               w->work[b]->perm_n = 0;
-               w->work[b]->perm = (__u32 *)point;
-               point += m->buckets[b]->size * sizeof(__u32);
-       }
-       BUG_ON((char *)point - (char *)w != m->working_size);
-}
-
-/**
- * crush_do_rule - calculate a mapping with the given input and rule
- * @map: the crush_map
- * @ruleno: the rule id
- * @x: hash input
- * @result: pointer to result vector
- * @result_max: maximum result size
- * @weight: weight vector (for map leaves)
- * @weight_max: size of weight vector
- * @cwin: Pointer to at least map->working_size bytes of memory or NULL.
- */
-int crush_do_rule(const struct crush_map *map,
-                 int ruleno, int x, int *result, int result_max,
-                 const __u32 *weight, int weight_max,
-                 void *cwin, const struct crush_choose_arg *choose_args)
-{
-       int result_len;
-       struct crush_work *cw = cwin;
-       int *a = (int *)((char *)cw + map->working_size);
-       int *b = a + result_max;
-       int *c = b + result_max;
-       int *w = a;
-       int *o = b;
-       int recurse_to_leaf;
-       int wsize = 0;
-       int osize;
-       int *tmp;
-       const struct crush_rule *rule;
-       __u32 step;
-       int i, j;
-       int numrep;
-       int out_size;
-       /*
-        * the original choose_total_tries value was off by one (it
-        * counted "retries" and not "tries").  add one.
-        */
-       int choose_tries = map->choose_total_tries + 1;
-       int choose_leaf_tries = 0;
-       /*
-        * the local tries values were counted as "retries", though,
-        * and need no adjustment
-        */
-       int choose_local_retries = map->choose_local_tries;
-       int choose_local_fallback_retries = map->choose_local_fallback_tries;
-
-       int vary_r = map->chooseleaf_vary_r;
-       int stable = map->chooseleaf_stable;
-
-       if ((__u32)ruleno >= map->max_rules) {
-               dprintk(" bad ruleno %d\n", ruleno);
-               return 0;
-       }
-
-       rule = map->rules[ruleno];
-       result_len = 0;
-
-       for (step = 0; step < rule->len; step++) {
-               int firstn = 0;
-               const struct crush_rule_step *curstep = &rule->steps[step];
-
-               switch (curstep->op) {
-               case CRUSH_RULE_TAKE:
-                       if ((curstep->arg1 >= 0 &&
-                            curstep->arg1 < map->max_devices) ||
-                           (-1-curstep->arg1 >= 0 &&
-                            -1-curstep->arg1 < map->max_buckets &&
-                            map->buckets[-1-curstep->arg1])) {
-                               w[0] = curstep->arg1;
-                               wsize = 1;
-                       } else {
-                               dprintk(" bad take value %d\n", curstep->arg1);
-                       }
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSE_TRIES:
-                       if (curstep->arg1 > 0)
-                               choose_tries = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
-                       if (curstep->arg1 > 0)
-                               choose_leaf_tries = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
-                       if (curstep->arg1 >= 0)
-                               choose_local_retries = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
-                       if (curstep->arg1 >= 0)
-                               choose_local_fallback_retries = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
-                       if (curstep->arg1 >= 0)
-                               vary_r = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_SET_CHOOSELEAF_STABLE:
-                       if (curstep->arg1 >= 0)
-                               stable = curstep->arg1;
-                       break;
-
-               case CRUSH_RULE_CHOOSELEAF_FIRSTN:
-               case CRUSH_RULE_CHOOSE_FIRSTN:
-                       firstn = 1;
-                       /* fall through */
-               case CRUSH_RULE_CHOOSELEAF_INDEP:
-               case CRUSH_RULE_CHOOSE_INDEP:
-                       if (wsize == 0)
-                               break;
-
-                       recurse_to_leaf =
-                               curstep->op ==
-                                CRUSH_RULE_CHOOSELEAF_FIRSTN ||
-                               curstep->op ==
-                               CRUSH_RULE_CHOOSELEAF_INDEP;
-
-                       /* reset output */
-                       osize = 0;
-
-                       for (i = 0; i < wsize; i++) {
-                               int bno;
-                               numrep = curstep->arg1;
-                               if (numrep <= 0) {
-                                       numrep += result_max;
-                                       if (numrep <= 0)
-                                               continue;
-                               }
-                               j = 0;
-                               /* make sure bucket id is valid */
-                               bno = -1 - w[i];
-                               if (bno < 0 || bno >= map->max_buckets) {
-                                       // w[i] is probably CRUSH_ITEM_NONE
-                                       dprintk("  bad w[i] %d\n", w[i]);
-                                       continue;
-                               }
-                               if (firstn) {
-                                       int recurse_tries;
-                                       if (choose_leaf_tries)
-                                               recurse_tries =
-                                                       choose_leaf_tries;
-                                       else if (map->chooseleaf_descend_once)
-                                               recurse_tries = 1;
-                                       else
-                                               recurse_tries = choose_tries;
-                                       osize += crush_choose_firstn(
-                                               map,
-                                               cw,
-                                               map->buckets[bno],
-                                               weight, weight_max,
-                                               x, numrep,
-                                               curstep->arg2,
-                                               o+osize, j,
-                                               result_max-osize,
-                                               choose_tries,
-                                               recurse_tries,
-                                               choose_local_retries,
-                                               choose_local_fallback_retries,
-                                               recurse_to_leaf,
-                                               vary_r,
-                                               stable,
-                                               c+osize,
-                                               0,
-                                               choose_args);
-                               } else {
-                                       out_size = ((numrep < (result_max-osize)) ?
-                                                   numrep : (result_max-osize));
-                                       crush_choose_indep(
-                                               map,
-                                               cw,
-                                               map->buckets[bno],
-                                               weight, weight_max,
-                                               x, out_size, numrep,
-                                               curstep->arg2,
-                                               o+osize, j,
-                                               choose_tries,
-                                               choose_leaf_tries ?
-                                                  choose_leaf_tries : 1,
-                                               recurse_to_leaf,
-                                               c+osize,
-                                               0,
-                                               choose_args);
-                                       osize += out_size;
-                               }
-                       }
-
-                       if (recurse_to_leaf)
-                               /* copy final _leaf_ values to output set */
-                               memcpy(o, c, osize*sizeof(*o));
-
-                       /* swap o and w arrays */
-                       tmp = o;
-                       o = w;
-                       w = tmp;
-                       wsize = osize;
-                       break;
-
-
-               case CRUSH_RULE_EMIT:
-                       for (i = 0; i < wsize && result_len < result_max; i++) {
-                               result[result_len] = w[i];
-                               result_len++;
-                       }
-                       wsize = 0;
-                       break;
-
-               default:
-                       dprintk(" unknown op %d at step %d\n",
-                               curstep->op, step);
-                       break;
-               }
-       }
-
-       return result_len;
-}