+++ /dev/null
-// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
-// vim: ts=8 sw=2 smarttab
-/*
- * Ceph - scalable distributed file system
- *
- * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
- *
- * This is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License version 2.1, as published by the Free Software
- * Foundation. See file COPYING.
- *
- */
-
-#ifndef CEPH_TIMER_H
-#define CEPH_TIMER_H
-
-#include "Cond.h"
-#include "Mutex.h"
-
-class CephContext;
-class Context;
-class SafeTimerThread;
-
-class SafeTimer
-{
- CephContext *cct;
- Mutex& lock;
- Cond cond;
- bool safe_callbacks;
-
- friend class SafeTimerThread;
- SafeTimerThread *thread;
-
- void timer_thread();
- void _shutdown();
-
- std::multimap<utime_t, Context*> schedule;
- std::map<Context*, std::multimap<utime_t, Context*>::iterator> events;
- bool stopping;
-
- void dump(const char *caller = 0) const;
-
-public:
- // This class isn't supposed to be copied
- SafeTimer(const SafeTimer&) = delete;
- SafeTimer& operator=(const SafeTimer&) = delete;
-
- /* Safe callbacks determines whether callbacks are called with the lock
- * held.
- *
- * safe_callbacks = true (default option) guarantees that a cancelled
- * event's callback will never be called.
- *
- * Under some circumstances, holding the lock can cause lock cycles.
- * If you are able to relax requirements on cancelled callbacks, then
- * setting safe_callbacks = false eliminates the lock cycle issue.
- * */
- SafeTimer(CephContext *cct, Mutex &l, bool safe_callbacks=true);
- ~SafeTimer();
-
- /* Call with the event_lock UNLOCKED.
- *
- * Cancel all events and stop the timer thread.
- *
- * If there are any events that still have to run, they will need to take
- * the event_lock first. */
- void init();
- void shutdown();
-
- /* Schedule an event in the future
- * Call with the event_lock LOCKED */
- Context* add_event_after(double seconds, Context *callback);
- Context* add_event_at(utime_t when, Context *callback);
-
- /* Cancel an event.
- * Call with the event_lock LOCKED
- *
- * Returns true if the callback was cancelled.
- * Returns false if you never addded the callback in the first place.
- */
- bool cancel_event(Context *callback);
-
- /* Cancel all events.
- * Call with the event_lock LOCKED
- *
- * When this function returns, all events have been cancelled, and there are no
- * more in progress.
- */
- void cancel_all_events();
-
-};
-
-#endif