// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2014 UnitedStack * * Author: Haomai Wang * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software * Foundation. See file COPYING. * */ #include #include #include #include #include #include "common/Mutex.h" #include "common/Cond.h" #include "common/ceph_argparse.h" #include "global/global_init.h" #include "msg/Dispatcher.h" #include "msg/msg_types.h" #include "msg/Message.h" #include "msg/Messenger.h" #include "msg/Connection.h" #include "messages/MPing.h" #include "messages/MCommand.h" #include #include #include #include typedef boost::mt11213b gen_type; #include "common/dout.h" #include "include/assert.h" #define dout_subsys ceph_subsys_ms #undef dout_prefix #define dout_prefix *_dout << " ceph_test_msgr " #if GTEST_HAS_PARAM_TEST #define CHECK_AND_WAIT_TRUE(expr) do { \ int n = 1000; \ while (--n) { \ if (expr) \ break; \ usleep(1000); \ } \ } while(0); class MessengerTest : public ::testing::TestWithParam { public: Messenger *server_msgr; Messenger *client_msgr; MessengerTest(): server_msgr(NULL), client_msgr(NULL) {} void SetUp() override { lderr(g_ceph_context) << __func__ << " start set up " << GetParam() << dendl; server_msgr = Messenger::create(g_ceph_context, string(GetParam()), entity_name_t::OSD(0), "server", getpid(), 0); client_msgr = Messenger::create(g_ceph_context, string(GetParam()), entity_name_t::CLIENT(-1), "client", getpid(), 0); server_msgr->set_default_policy(Messenger::Policy::stateless_server(0)); client_msgr->set_default_policy(Messenger::Policy::lossy_client(0)); } void TearDown() override { ASSERT_EQ(server_msgr->get_dispatch_queue_len(), 0); ASSERT_EQ(client_msgr->get_dispatch_queue_len(), 0); delete server_msgr; delete client_msgr; } }; class FakeDispatcher : public Dispatcher { public: struct Session : public RefCountedObject { atomic count; ConnectionRef con; explicit Session(ConnectionRef c): RefCountedObject(g_ceph_context), count(0), con(c) { } uint64_t get_count() { return count; } }; Mutex lock; Cond cond; bool is_server; bool got_new; bool got_remote_reset; bool got_connect; bool loopback; explicit FakeDispatcher(bool s): Dispatcher(g_ceph_context), lock("FakeDispatcher::lock"), is_server(s), got_new(false), got_remote_reset(false), got_connect(false), loopback(false) {} bool ms_can_fast_dispatch_any() const override { return true; } bool ms_can_fast_dispatch(const Message *m) const override { switch (m->get_type()) { case CEPH_MSG_PING: return true; default: return false; } } void ms_handle_fast_connect(Connection *con) override { lock.Lock(); lderr(g_ceph_context) << __func__ << " " << con << dendl; Session *s = static_cast(con->get_priv()); if (!s) { s = new Session(con); con->set_priv(s->get()); lderr(g_ceph_context) << __func__ << " con: " << con << " count: " << s->count << dendl; } s->put(); got_connect = true; cond.Signal(); lock.Unlock(); } void ms_handle_fast_accept(Connection *con) override { Session *s = static_cast(con->get_priv()); if (!s) { s = new Session(con); con->set_priv(s->get()); } s->put(); } bool ms_dispatch(Message *m) override { Session *s = static_cast(m->get_connection()->get_priv()); if (!s) { s = new Session(m->get_connection()); m->get_connection()->set_priv(s->get()); } s->put(); s->count++; lderr(g_ceph_context) << __func__ << " conn: " << m->get_connection() << " session " << s << " count: " << s->count << dendl; if (is_server) { reply_message(m); } Mutex::Locker l(lock); got_new = true; cond.Signal(); m->put(); return true; } bool ms_handle_reset(Connection *con) override { Mutex::Locker l(lock); lderr(g_ceph_context) << __func__ << " " << con << dendl; Session *s = static_cast(con->get_priv()); if (s) { s->con.reset(NULL); // break con <-> session ref cycle con->set_priv(NULL); // break ref <-> session cycle, if any s->put(); } return true; } void ms_handle_remote_reset(Connection *con) override { Mutex::Locker l(lock); lderr(g_ceph_context) << __func__ << " " << con << dendl; Session *s = static_cast(con->get_priv()); if (s) { s->con.reset(NULL); // break con <-> session ref cycle con->set_priv(NULL); // break ref <-> session cycle, if any s->put(); } got_remote_reset = true; cond.Signal(); } bool ms_handle_refused(Connection *con) override { return false; } void ms_fast_dispatch(Message *m) override { Session *s = static_cast(m->get_connection()->get_priv()); if (!s) { s = new Session(m->get_connection()); m->get_connection()->set_priv(s->get()); } s->put(); s->count++; lderr(g_ceph_context) << __func__ << " conn: " << m->get_connection() << " session " << s << " count: " << s->count << dendl; if (is_server) { if (loopback) assert(m->get_source().is_osd()); else reply_message(m); } else if (loopback) { assert(m->get_source().is_client()); } m->put(); Mutex::Locker l(lock); got_new = true; cond.Signal(); } bool ms_verify_authorizer(Connection *con, int peer_type, int protocol, bufferlist& authorizer, bufferlist& authorizer_reply, bool& isvalid, CryptoKey& session_key) override { isvalid = true; return true; } void reply_message(Message *m) { MPing *rm = new MPing(); m->get_connection()->send_message(rm); } }; typedef FakeDispatcher::Session Session; TEST_P(MessengerTest, SimpleTest) { FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. simple round trip MPing *m = new MPing(); ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(conn->is_connected()); ASSERT_TRUE((static_cast(conn->get_priv()))->get_count() == 1); ASSERT_TRUE(conn->peer_is_osd()); // 2. test rebind port set avoid_ports; for (int i = 0; i < 10 ; i++) avoid_ports.insert(server_msgr->get_myaddr().get_port() + i); server_msgr->rebind(avoid_ports); ASSERT_TRUE(avoid_ports.count(server_msgr->get_myaddr().get_port()) == 0); conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); // 3. test markdown connection conn->mark_down(); ASSERT_FALSE(conn->is_connected()); // 4. test failed connection server_msgr->shutdown(); server_msgr->wait(); m = new MPing(); conn->send_message(m); CHECK_AND_WAIT_TRUE(!conn->is_connected()); ASSERT_FALSE(conn->is_connected()); // 5. loopback connection srv_dispatcher.loopback = true; conn = client_msgr->get_loopback_connection(); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } srv_dispatcher.loopback = false; ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); client_msgr->shutdown(); client_msgr->wait(); server_msgr->shutdown(); server_msgr->wait(); } TEST_P(MessengerTest, NameAddrTest) { FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); MPing *m = new MPing(); ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); ASSERT_TRUE(conn->get_peer_addr() == server_msgr->get_myaddr()); ConnectionRef server_conn = server_msgr->get_connection(client_msgr->get_myinst()); // Make should server_conn is the one we already accepted from client, // so it means client_msgr has the same addr when server connection has ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, FeatureTest) { FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); uint64_t all_feature_supported, feature_required, feature_supported = 0; for (int i = 0; i < 10; i++) feature_supported |= 1ULL << i; feature_required = feature_supported | 1ULL << 13; all_feature_supported = feature_required | 1ULL << 14; Messenger::Policy p = server_msgr->get_policy(entity_name_t::TYPE_CLIENT); p.features_required = feature_required; server_msgr->set_policy(entity_name_t::TYPE_CLIENT, p); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); // 1. Suppose if only support less than required p = client_msgr->get_policy(entity_name_t::TYPE_OSD); p.features_supported = feature_supported; client_msgr->set_policy(entity_name_t::TYPE_OSD, p); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); MPing *m = new MPing(); ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); conn->send_message(m); CHECK_AND_WAIT_TRUE(!conn->is_connected()); // should failed build a connection ASSERT_FALSE(conn->is_connected()); client_msgr->shutdown(); client_msgr->wait(); // 2. supported met required p = client_msgr->get_policy(entity_name_t::TYPE_OSD); p.features_supported = all_feature_supported; client_msgr->set_policy(entity_name_t::TYPE_OSD, p); client_msgr->start(); conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, TimeoutTest) { g_ceph_context->_conf->set_val("ms_tcp_read_timeout", "1"); FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. build the connection MPing *m = new MPing(); ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(conn->is_connected()); ASSERT_TRUE((static_cast(conn->get_priv()))->get_count() == 1); ASSERT_TRUE(conn->peer_is_osd()); // 2. wait for idle usleep(2500*1000); ASSERT_FALSE(conn->is_connected()); server_msgr->shutdown(); server_msgr->wait(); client_msgr->shutdown(); client_msgr->wait(); g_ceph_context->_conf->set_val("ms_tcp_read_timeout", "900"); } TEST_P(MessengerTest, StatefulTest) { Message *m; FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); Messenger::Policy p = Messenger::Policy::stateful_server(0); server_msgr->set_policy(entity_name_t::TYPE_CLIENT, p); p = Messenger::Policy::lossless_client(0); client_msgr->set_policy(entity_name_t::TYPE_OSD, p); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. test for server standby ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); conn->mark_down(); ASSERT_FALSE(conn->is_connected()); ConnectionRef server_conn = server_msgr->get_connection(client_msgr->get_myinst()); // don't lose state ASSERT_TRUE(static_cast(server_conn->get_priv())->get_count() == 1); srv_dispatcher.got_new = false; conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); server_conn = server_msgr->get_connection(client_msgr->get_myinst()); { Mutex::Locker l(srv_dispatcher.lock); while (!srv_dispatcher.got_remote_reset) srv_dispatcher.cond.Wait(srv_dispatcher.lock); } // 2. test for client reconnect ASSERT_FALSE(cli_dispatcher.got_remote_reset); cli_dispatcher.got_connect = false; cli_dispatcher.got_new = false; cli_dispatcher.got_remote_reset = false; server_conn->mark_down(); ASSERT_FALSE(server_conn->is_connected()); // ensure client detect server socket closed { Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_remote_reset) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_remote_reset = false; } { Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_connect) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_connect = false; } CHECK_AND_WAIT_TRUE(conn->is_connected()); ASSERT_TRUE(conn->is_connected()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); ASSERT_TRUE(conn->is_connected()); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } // resetcheck happen ASSERT_EQ(1U, static_cast(conn->get_priv())->get_count()); server_conn = server_msgr->get_connection(client_msgr->get_myinst()); ASSERT_EQ(1U, static_cast(server_conn->get_priv())->get_count()); cli_dispatcher.got_remote_reset = false; server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, StatelessTest) { Message *m; FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); Messenger::Policy p = Messenger::Policy::stateless_server(0); server_msgr->set_policy(entity_name_t::TYPE_CLIENT, p); p = Messenger::Policy::lossy_client(0); client_msgr->set_policy(entity_name_t::TYPE_OSD, p); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. test for server lose state ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); conn->mark_down(); ASSERT_FALSE(conn->is_connected()); srv_dispatcher.got_new = false; conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); ConnectionRef server_conn = server_msgr->get_connection(client_msgr->get_myinst()); // server lose state { Mutex::Locker l(srv_dispatcher.lock); while (!srv_dispatcher.got_new) srv_dispatcher.cond.Wait(srv_dispatcher.lock); } ASSERT_EQ(1U, static_cast(server_conn->get_priv())->get_count()); // 2. test for client lossy server_conn->mark_down(); ASSERT_FALSE(server_conn->is_connected()); conn->send_keepalive(); CHECK_AND_WAIT_TRUE(!conn->is_connected()); ASSERT_FALSE(conn->is_connected()); conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, ClientStandbyTest) { Message *m; FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); Messenger::Policy p = Messenger::Policy::stateful_server(0); server_msgr->set_policy(entity_name_t::TYPE_CLIENT, p); p = Messenger::Policy::lossless_peer(0); client_msgr->set_policy(entity_name_t::TYPE_OSD, p); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. test for client standby, resetcheck ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); ConnectionRef server_conn = server_msgr->get_connection(client_msgr->get_myinst()); ASSERT_FALSE(cli_dispatcher.got_remote_reset); cli_dispatcher.got_connect = false; server_conn->mark_down(); ASSERT_FALSE(server_conn->is_connected()); // client should be standby usleep(300*1000); // client should be standby, so we use original connection { // Try send message to verify got remote reset callback m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); { Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_remote_reset) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_remote_reset = false; while (!cli_dispatcher.got_connect) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_connect = false; } CHECK_AND_WAIT_TRUE(conn->is_connected()); ASSERT_TRUE(conn->is_connected()); m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(static_cast(conn->get_priv())->get_count() == 1); server_conn = server_msgr->get_connection(client_msgr->get_myinst()); ASSERT_TRUE(static_cast(server_conn->get_priv())->get_count() == 1); server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, AuthTest) { g_ceph_context->_conf->set_val("auth_cluster_required", "cephx"); g_ceph_context->_conf->set_val("auth_service_required", "cephx"); g_ceph_context->_conf->set_val("auth_client_required", "cephx"); FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. simple auth round trip MPing *m = new MPing(); ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(conn->is_connected()); ASSERT_TRUE((static_cast(conn->get_priv()))->get_count() == 1); // 2. mix auth g_ceph_context->_conf->set_val("auth_cluster_required", "none"); g_ceph_context->_conf->set_val("auth_service_required", "none"); g_ceph_context->_conf->set_val("auth_client_required", "none"); conn->mark_down(); ASSERT_FALSE(conn->is_connected()); conn = client_msgr->get_connection(server_msgr->get_myinst()); { MPing *m = new MPing(); ASSERT_EQ(conn->send_message(m), 0); Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.Wait(cli_dispatcher.lock); cli_dispatcher.got_new = false; } ASSERT_TRUE(conn->is_connected()); ASSERT_TRUE((static_cast(conn->get_priv()))->get_count() == 1); server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } TEST_P(MessengerTest, MessageTest) { FakeDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1"); Messenger::Policy p = Messenger::Policy::stateful_server(0); server_msgr->set_policy(entity_name_t::TYPE_CLIENT, p); p = Messenger::Policy::lossless_peer(0); client_msgr->set_policy(entity_name_t::TYPE_OSD, p); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); // 1. A very large "front"(as well as "payload") // Because a external message need to invade Messenger::decode_message, // here we only use existing message class(MCommand) ConnectionRef conn = client_msgr->get_connection(server_msgr->get_myinst()); { uuid_d uuid; uuid.generate_random(); vector cmds; string s("abcdefghijklmnopqrstuvwxyz"); for (int i = 0; i < 1024*30; i++) cmds.push_back(s); MCommand *m = new MCommand(uuid); m->cmd = cmds; conn->send_message(m); utime_t t; t += 1000*1000*500; Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.WaitInterval(cli_dispatcher.lock, t); ASSERT_TRUE(cli_dispatcher.got_new); cli_dispatcher.got_new = false; } // 2. A very large "data" { bufferlist bl; string s("abcdefghijklmnopqrstuvwxyz"); for (int i = 0; i < 1024*30; i++) bl.append(s); MPing *m = new MPing(); m->set_data(bl); conn->send_message(m); utime_t t; t += 1000*1000*500; Mutex::Locker l(cli_dispatcher.lock); while (!cli_dispatcher.got_new) cli_dispatcher.cond.WaitInterval(cli_dispatcher.lock, t); ASSERT_TRUE(cli_dispatcher.got_new); cli_dispatcher.got_new = false; } server_msgr->shutdown(); client_msgr->shutdown(); server_msgr->wait(); client_msgr->wait(); } class SyntheticWorkload; struct Payload { enum Who : uint8_t { PING = 0, PONG = 1, }; uint8_t who; uint64_t seq; bufferlist data; Payload(Who who, uint64_t seq, const bufferlist& data) : who(who), seq(seq), data(data) {} Payload() = default; DENC(Payload, v, p) { DENC_START(1, 1, p); denc(v.who, p); denc(v.seq, p); denc(v.data, p); DENC_FINISH(p); } }; WRITE_CLASS_DENC(Payload) ostream& operator<<(ostream& out, const Payload &pl) { return out << "reply=" << pl.who << " i = " << pl.seq; } class SyntheticDispatcher : public Dispatcher { public: Mutex lock; Cond cond; bool is_server; bool got_new; bool got_remote_reset; bool got_connect; map > conn_sent; map sent; atomic index; SyntheticWorkload *workload; SyntheticDispatcher(bool s, SyntheticWorkload *wl): Dispatcher(g_ceph_context), lock("SyntheticDispatcher::lock"), is_server(s), got_new(false), got_remote_reset(false), got_connect(false), index(0), workload(wl) {} bool ms_can_fast_dispatch_any() const override { return true; } bool ms_can_fast_dispatch(const Message *m) const override { switch (m->get_type()) { case CEPH_MSG_PING: case MSG_COMMAND: return true; default: return false; } } void ms_handle_fast_connect(Connection *con) override { Mutex::Locker l(lock); list c = conn_sent[con]; for (list::iterator it = c.begin(); it != c.end(); ++it) sent.erase(*it); conn_sent.erase(con); got_connect = true; cond.Signal(); } void ms_handle_fast_accept(Connection *con) override { Mutex::Locker l(lock); list c = conn_sent[con]; for (list::iterator it = c.begin(); it != c.end(); ++it) sent.erase(*it); conn_sent.erase(con); cond.Signal(); } bool ms_dispatch(Message *m) override { ceph_abort(); } bool ms_handle_reset(Connection *con) override; void ms_handle_remote_reset(Connection *con) override { Mutex::Locker l(lock); list c = conn_sent[con]; for (list::iterator it = c.begin(); it != c.end(); ++it) sent.erase(*it); conn_sent.erase(con); got_remote_reset = true; } bool ms_handle_refused(Connection *con) override { return false; } void ms_fast_dispatch(Message *m) override { // MSG_COMMAND is used to disorganize regular message flow if (m->get_type() == MSG_COMMAND) { m->put(); return ; } Payload pl; auto p = m->get_data().begin(); ::decode(pl, p); if (pl.who == Payload::PING) { lderr(g_ceph_context) << __func__ << " conn=" << m->get_connection() << pl << dendl; reply_message(m, pl); m->put(); Mutex::Locker l(lock); got_new = true; cond.Signal(); } else { Mutex::Locker l(lock); if (sent.count(pl.seq)) { lderr(g_ceph_context) << __func__ << " conn=" << m->get_connection() << pl << dendl; ASSERT_EQ(conn_sent[m->get_connection()].front(), pl.seq); ASSERT_TRUE(pl.data.contents_equal(sent[pl.seq])); conn_sent[m->get_connection()].pop_front(); sent.erase(pl.seq); } m->put(); got_new = true; cond.Signal(); } } bool ms_verify_authorizer(Connection *con, int peer_type, int protocol, bufferlist& authorizer, bufferlist& authorizer_reply, bool& isvalid, CryptoKey& session_key) override { isvalid = true; return true; } void reply_message(const Message *m, Payload& pl) { pl.who = Payload::PONG; bufferlist bl; ::encode(pl, bl); MPing *rm = new MPing(); rm->set_data(bl); m->get_connection()->send_message(rm); lderr(g_ceph_context) << __func__ << " conn=" << m->get_connection() << " reply m=" << m << " i=" << pl.seq << dendl; } void send_message_wrap(ConnectionRef con, const bufferlist& data) { Message *m = new MPing(); Payload pl{Payload::PING, index++, data}; bufferlist bl; ::encode(pl, bl); m->set_data(bl); if (!con->get_messenger()->get_default_policy().lossy) { Mutex::Locker l(lock); sent[pl.seq] = pl.data; conn_sent[con].push_back(pl.seq); } lderr(g_ceph_context) << __func__ << " conn=" << con.get() << " send m=" << m << " i=" << pl.seq << dendl; ASSERT_EQ(0, con->send_message(m)); } uint64_t get_pending() { Mutex::Locker l(lock); return sent.size(); } void clear_pending(ConnectionRef con) { Mutex::Locker l(lock); for (list::iterator it = conn_sent[con].begin(); it != conn_sent[con].end(); ++it) sent.erase(*it); conn_sent.erase(con); } void print() { for (auto && p : conn_sent) { if (!p.second.empty()) { lderr(g_ceph_context) << __func__ << " " << p.first << " wait " << p.second.size() << dendl; } } } }; class SyntheticWorkload { Mutex lock; Cond cond; set available_servers; set available_clients; map > available_connections; SyntheticDispatcher dispatcher; gen_type rng; vector rand_data; public: static const unsigned max_in_flight = 64; static const unsigned max_connections = 128; static const unsigned max_message_len = 1024 * 1024 * 4; SyntheticWorkload(int servers, int clients, string type, int random_num, Messenger::Policy srv_policy, Messenger::Policy cli_policy): lock("SyntheticWorkload::lock"), dispatcher(false, this), rng(time(NULL)) { Messenger *msgr; int base_port = 16800; entity_addr_t bind_addr; char addr[64]; for (int i = 0; i < servers; ++i) { msgr = Messenger::create(g_ceph_context, type, entity_name_t::OSD(0), "server", getpid()+i, 0); snprintf(addr, sizeof(addr), "127.0.0.1:%d", base_port+i); bind_addr.parse(addr); msgr->bind(bind_addr); msgr->add_dispatcher_head(&dispatcher); assert(msgr); msgr->set_default_policy(srv_policy); available_servers.insert(msgr); msgr->start(); } for (int i = 0; i < clients; ++i) { msgr = Messenger::create(g_ceph_context, type, entity_name_t::CLIENT(-1), "client", getpid()+i+servers, 0); if (cli_policy.standby) { snprintf(addr, sizeof(addr), "127.0.0.1:%d", base_port+i+servers); bind_addr.parse(addr); msgr->bind(bind_addr); } msgr->add_dispatcher_head(&dispatcher); assert(msgr); msgr->set_default_policy(cli_policy); available_clients.insert(msgr); msgr->start(); } for (int i = 0; i < random_num; i++) { bufferlist bl; boost::uniform_int<> u(32, max_message_len); uint64_t value_len = u(rng); bufferptr bp(value_len); bp.zero(); for (uint64_t j = 0; j < value_len-sizeof(i); ) { memcpy(bp.c_str()+j, &i, sizeof(i)); j += 4096; } bl.append(bp); rand_data.push_back(bl); } } ConnectionRef _get_random_connection() { while (dispatcher.get_pending() > max_in_flight) { lock.Unlock(); usleep(500); lock.Lock(); } assert(lock.is_locked()); boost::uniform_int<> choose(0, available_connections.size() - 1); int index = choose(rng); map >::iterator i = available_connections.begin(); for (; index > 0; --index, ++i) ; return i->first; } bool can_create_connection() { return available_connections.size() < max_connections; } void generate_connection() { Mutex::Locker l(lock); if (!can_create_connection()) return ; Messenger *server, *client; { boost::uniform_int<> choose(0, available_servers.size() - 1); int index = choose(rng); set::iterator i = available_servers.begin(); for (; index > 0; --index, ++i) ; server = *i; } { boost::uniform_int<> choose(0, available_clients.size() - 1); int index = choose(rng); set::iterator i = available_clients.begin(); for (; index > 0; --index, ++i) ; client = *i; } pair p; { boost::uniform_int<> choose(0, available_servers.size() - 1); if (server->get_default_policy().server) { p = make_pair(client, server); } else { ConnectionRef conn = client->get_connection(server->get_myinst()); if (available_connections.count(conn) || choose(rng) % 2) p = make_pair(client, server); else p = make_pair(server, client); } } ConnectionRef conn = p.first->get_connection(p.second->get_myinst()); available_connections[conn] = p; } void send_message() { Mutex::Locker l(lock); ConnectionRef conn = _get_random_connection(); boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val >= 95) { uuid_d uuid; uuid.generate_random(); MCommand *m = new MCommand(uuid); vector cmds; cmds.push_back("command"); m->cmd = cmds; m->set_priority(200); conn->send_message(m); } else { boost::uniform_int<> u(0, rand_data.size()-1); dispatcher.send_message_wrap(conn, rand_data[u(rng)]); } } void drop_connection() { Mutex::Locker l(lock); if (available_connections.size() < 10) return; ConnectionRef conn = _get_random_connection(); dispatcher.clear_pending(conn); conn->mark_down(); pair &p = available_connections[conn]; // it's a lossless policy, so we need to mark down each side if (!p.first->get_default_policy().server && !p.second->get_default_policy().server) { ASSERT_EQ(conn->get_messenger(), p.first); ConnectionRef peer = p.second->get_connection(p.first->get_myinst()); peer->mark_down(); dispatcher.clear_pending(peer); available_connections.erase(peer); } ASSERT_EQ(available_connections.erase(conn), 1U); } void print_internal_state(bool detail=false) { Mutex::Locker l(lock); lderr(g_ceph_context) << "available_connections: " << available_connections.size() << " inflight messages: " << dispatcher.get_pending() << dendl; if (detail && !available_connections.empty()) { dispatcher.print(); } } void wait_for_done() { int64_t tick_us = 1000 * 100; // 100ms int64_t timeout_us = 5 * 60 * 1000 * 1000; // 5 mins int i = 0; while (dispatcher.get_pending()) { usleep(tick_us); timeout_us -= tick_us; if (i++ % 50 == 0) print_internal_state(true); if (timeout_us < 0) assert(0 == " loop time exceed 5 mins, it looks we stuck into some problems!"); } for (set::iterator it = available_servers.begin(); it != available_servers.end(); ++it) { (*it)->shutdown(); (*it)->wait(); ASSERT_EQ((*it)->get_dispatch_queue_len(), 0); delete (*it); } available_servers.clear(); for (set::iterator it = available_clients.begin(); it != available_clients.end(); ++it) { (*it)->shutdown(); (*it)->wait(); ASSERT_EQ((*it)->get_dispatch_queue_len(), 0); delete (*it); } available_clients.clear(); } void handle_reset(Connection *con) { Mutex::Locker l(lock); available_connections.erase(con); dispatcher.clear_pending(con); } }; bool SyntheticDispatcher::ms_handle_reset(Connection *con) { workload->handle_reset(con); return true; } TEST_P(MessengerTest, SyntheticStressTest) { SyntheticWorkload test_msg(8, 32, GetParam(), 100, Messenger::Policy::stateful_server(0), Messenger::Policy::lossless_client(0)); for (int i = 0; i < 100; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 5000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 90) { test_msg.generate_connection(); } else if (val > 80) { test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 1000 + 500); } } test_msg.wait_for_done(); } TEST_P(MessengerTest, SyntheticStressTest1) { SyntheticWorkload test_msg(16, 32, GetParam(), 100, Messenger::Policy::lossless_peer_reuse(0), Messenger::Policy::lossless_peer_reuse(0)); for (int i = 0; i < 10; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 10000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 80) { test_msg.generate_connection(); } else if (val > 60) { test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 1000 + 500); } } test_msg.wait_for_done(); } TEST_P(MessengerTest, SyntheticInjectTest) { uint64_t dispatch_throttle_bytes = g_ceph_context->_conf->ms_dispatch_throttle_bytes; g_ceph_context->_conf->set_val("ms_inject_socket_failures", "30"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0.1"); g_ceph_context->_conf->set_val("ms_dispatch_throttle_bytes", "16777216"); SyntheticWorkload test_msg(8, 32, GetParam(), 100, Messenger::Policy::stateful_server(0), Messenger::Policy::lossless_client(0)); for (int i = 0; i < 100; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 1000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 90) { test_msg.generate_connection(); } else if (val > 80) { test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 500 + 100); } } test_msg.wait_for_done(); g_ceph_context->_conf->set_val("ms_inject_socket_failures", "0"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0"); g_ceph_context->_conf->set_val( "ms_dispatch_throttle_bytes", std::to_string(dispatch_throttle_bytes)); } TEST_P(MessengerTest, SyntheticInjectTest2) { g_ceph_context->_conf->set_val("ms_inject_socket_failures", "30"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0.1"); SyntheticWorkload test_msg(8, 16, GetParam(), 100, Messenger::Policy::lossless_peer_reuse(0), Messenger::Policy::lossless_peer_reuse(0)); for (int i = 0; i < 100; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 1000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 90) { test_msg.generate_connection(); } else if (val > 80) { test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 500 + 100); } } test_msg.wait_for_done(); g_ceph_context->_conf->set_val("ms_inject_socket_failures", "0"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0"); } TEST_P(MessengerTest, SyntheticInjectTest3) { g_ceph_context->_conf->set_val("ms_inject_socket_failures", "600"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0.1"); SyntheticWorkload test_msg(8, 16, GetParam(), 100, Messenger::Policy::stateless_server(0), Messenger::Policy::lossy_client(0)); for (int i = 0; i < 100; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 1000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 90) { test_msg.generate_connection(); } else if (val > 80) { test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 500 + 100); } } test_msg.wait_for_done(); g_ceph_context->_conf->set_val("ms_inject_socket_failures", "0"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0"); } TEST_P(MessengerTest, SyntheticInjectTest4) { g_ceph_context->_conf->set_val("ms_inject_socket_failures", "30"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0.1"); g_ceph_context->_conf->set_val("ms_inject_delay_probability", "1"); g_ceph_context->_conf->set_val("ms_inject_delay_type", "client osd", false); g_ceph_context->_conf->set_val("ms_inject_delay_max", "5"); SyntheticWorkload test_msg(16, 32, GetParam(), 100, Messenger::Policy::lossless_peer(0), Messenger::Policy::lossless_peer(0)); for (int i = 0; i < 100; ++i) { if (!(i % 10)) lderr(g_ceph_context) << "seeding connection " << i << dendl; test_msg.generate_connection(); } gen_type rng(time(NULL)); for (int i = 0; i < 1000; ++i) { if (!(i % 10)) { lderr(g_ceph_context) << "Op " << i << ": " << dendl; test_msg.print_internal_state(); } boost::uniform_int<> true_false(0, 99); int val = true_false(rng); if (val > 95) { test_msg.generate_connection(); } else if (val > 80) { // test_msg.drop_connection(); } else if (val > 10) { test_msg.send_message(); } else { usleep(rand() % 500 + 100); } } test_msg.wait_for_done(); g_ceph_context->_conf->set_val("ms_inject_socket_failures", "0"); g_ceph_context->_conf->set_val("ms_inject_internal_delays", "0"); g_ceph_context->_conf->set_val("ms_inject_delay_probability", "0"); g_ceph_context->_conf->set_val("ms_inject_delay_type", "", false); g_ceph_context->_conf->set_val("ms_inject_delay_max", "0"); } class MarkdownDispatcher : public Dispatcher { Mutex lock; set conns; bool last_mark; public: std::atomic count = { 0 }; explicit MarkdownDispatcher(bool s): Dispatcher(g_ceph_context), lock("MarkdownDispatcher::lock"), last_mark(false) {} bool ms_can_fast_dispatch_any() const override { return false; } bool ms_can_fast_dispatch(const Message *m) const override { switch (m->get_type()) { case CEPH_MSG_PING: return true; default: return false; } } void ms_handle_fast_connect(Connection *con) override { lderr(g_ceph_context) << __func__ << " " << con << dendl; Mutex::Locker l(lock); conns.insert(con); } void ms_handle_fast_accept(Connection *con) override { Mutex::Locker l(lock); conns.insert(con); } bool ms_dispatch(Message *m) override { lderr(g_ceph_context) << __func__ << " conn: " << m->get_connection() << dendl; Mutex::Locker l(lock); count++; conns.insert(m->get_connection()); if (conns.size() < 2 && !last_mark) { m->put(); return true; } last_mark = true; usleep(rand() % 500); for (set::iterator it = conns.begin(); it != conns.end(); ++it) { if ((*it) != m->get_connection().get()) { (*it)->mark_down(); conns.erase(it); break; } } if (conns.empty()) last_mark = false; m->put(); return true; } bool ms_handle_reset(Connection *con) override { lderr(g_ceph_context) << __func__ << " " << con << dendl; Mutex::Locker l(lock); conns.erase(con); usleep(rand() % 500); return true; } void ms_handle_remote_reset(Connection *con) override { Mutex::Locker l(lock); conns.erase(con); lderr(g_ceph_context) << __func__ << " " << con << dendl; } bool ms_handle_refused(Connection *con) override { return false; } void ms_fast_dispatch(Message *m) override { ceph_abort(); } bool ms_verify_authorizer(Connection *con, int peer_type, int protocol, bufferlist& authorizer, bufferlist& authorizer_reply, bool& isvalid, CryptoKey& session_key) override { isvalid = true; return true; } }; // Markdown with external lock TEST_P(MessengerTest, MarkdownTest) { Messenger *server_msgr2 = Messenger::create(g_ceph_context, string(GetParam()), entity_name_t::OSD(0), "server", getpid(), 0); MarkdownDispatcher cli_dispatcher(false), srv_dispatcher(true); entity_addr_t bind_addr; bind_addr.parse("127.0.0.1:16800"); server_msgr->bind(bind_addr); server_msgr->add_dispatcher_head(&srv_dispatcher); server_msgr->start(); bind_addr.parse("127.0.0.1:16801"); server_msgr2->bind(bind_addr); server_msgr2->add_dispatcher_head(&srv_dispatcher); server_msgr2->start(); client_msgr->add_dispatcher_head(&cli_dispatcher); client_msgr->start(); int i = 1000; uint64_t last = 0; bool equal = false; uint64_t equal_count = 0; while (i--) { ConnectionRef conn1 = client_msgr->get_connection(server_msgr->get_myinst()); ConnectionRef conn2 = client_msgr->get_connection(server_msgr2->get_myinst()); MPing *m = new MPing(); ASSERT_EQ(conn1->send_message(m), 0); m = new MPing(); ASSERT_EQ(conn2->send_message(m), 0); CHECK_AND_WAIT_TRUE(srv_dispatcher.count > last + 1); if (srv_dispatcher.count == last) { lderr(g_ceph_context) << __func__ << " last is " << last << dendl; equal = true; equal_count++; } else { equal = false; equal_count = 0; } last = srv_dispatcher.count; if (equal_count) usleep(1000*500); ASSERT_FALSE(equal && equal_count > 3); } server_msgr->shutdown(); client_msgr->shutdown(); server_msgr2->shutdown(); server_msgr->wait(); client_msgr->wait(); server_msgr2->wait(); delete server_msgr2; } INSTANTIATE_TEST_CASE_P( Messenger, MessengerTest, ::testing::Values( "async+posix", "simple" ) ); #else // Google Test may not support value-parameterized tests with some // compilers. If we use conditional compilation to compile out all // code referring to the gtest_main library, MSVC linker will not link // that library at all and consequently complain about missing entry // point defined in that library (fatal error LNK1561: entry point // must be defined). This dummy test keeps gtest_main linked in. TEST(DummyTest, ValueParameterizedTestsAreNotSupportedOnThisPlatform) {} #endif int main(int argc, char **argv) { vector args; argv_to_vec(argc, (const char **)argv, args); env_to_vec(args); auto cct = global_init(NULL, args, CEPH_ENTITY_TYPE_CLIENT, CODE_ENVIRONMENT_UTILITY, 0); g_ceph_context->_conf->set_val("auth_cluster_required", "none"); g_ceph_context->_conf->set_val("auth_service_required", "none"); g_ceph_context->_conf->set_val("auth_client_required", "none"); g_ceph_context->_conf->set_val("enable_experimental_unrecoverable_data_corrupting_features", "ms-type-async"); g_ceph_context->_conf->set_val("ms_die_on_bad_msg", "true"); g_ceph_context->_conf->set_val("ms_die_on_old_message", "true"); g_ceph_context->_conf->set_val("ms_max_backoff", "1"); common_init_finish(g_ceph_context); ::testing::InitGoogleTest(&argc, argv); return RUN_ALL_TESTS(); } /* * Local Variables: * compile-command: "cd ../.. ; make -j4 ceph_test_msgr && valgrind --tool=memcheck ./ceph_test_msgr" * End: */