// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2013 Inktank Storage, Inc. * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software * Foundation. See file COPYING. * */ #ifndef ECBACKEND_H #define ECBACKEND_H #include #include #include "OSD.h" #include "PGBackend.h" #include "erasure-code/ErasureCodeInterface.h" #include "ECUtil.h" #include "ECTransaction.h" #include "ExtentCache.h" //forward declaration struct ECSubWrite; struct ECSubWriteReply; struct ECSubRead; struct ECSubReadReply; struct RecoveryMessages; class ECBackend : public PGBackend { public: RecoveryHandle *open_recovery_op() override; void run_recovery_op( RecoveryHandle *h, int priority ) override; int recover_object( const hobject_t &hoid, eversion_t v, ObjectContextRef head, ObjectContextRef obc, RecoveryHandle *h ) override; bool _handle_message( OpRequestRef op ) override; bool can_handle_while_inactive( OpRequestRef op ) override; friend struct SubWriteApplied; friend struct SubWriteCommitted; void sub_write_applied( ceph_tid_t tid, eversion_t version, const ZTracer::Trace &trace); void sub_write_committed( ceph_tid_t tid, eversion_t version, eversion_t last_complete, const ZTracer::Trace &trace); void handle_sub_write( pg_shard_t from, OpRequestRef msg, ECSubWrite &op, const ZTracer::Trace &trace, Context *on_local_applied_sync = 0 ); void handle_sub_read( pg_shard_t from, const ECSubRead &op, ECSubReadReply *reply, const ZTracer::Trace &trace ); void handle_sub_write_reply( pg_shard_t from, const ECSubWriteReply &op, const ZTracer::Trace &trace ); void handle_sub_read_reply( pg_shard_t from, ECSubReadReply &op, RecoveryMessages *m, const ZTracer::Trace &trace ); /// @see ReadOp below void check_recovery_sources(const OSDMapRef& osdmap) override; void on_change() override; void clear_recovery_state() override; void on_flushed() override; void dump_recovery_info(Formatter *f) const override; void call_write_ordered(std::function &&cb) override; void submit_transaction( const hobject_t &hoid, const object_stat_sum_t &delta_stats, const eversion_t &at_version, PGTransactionUPtr &&t, const eversion_t &trim_to, const eversion_t &roll_forward_to, const vector &log_entries, boost::optional &hset_history, Context *on_local_applied_sync, Context *on_all_applied, Context *on_all_commit, ceph_tid_t tid, osd_reqid_t reqid, OpRequestRef op ) override; int objects_read_sync( const hobject_t &hoid, uint64_t off, uint64_t len, uint32_t op_flags, bufferlist *bl) override; /** * Async read mechanism * * Async reads use the same async read mechanism as does recovery. * CallClientContexts is responsible for reconstructing the response * buffer as well as for calling the callbacks. * * One tricky bit is that two reads may possibly not read from the same * set of replicas. This could result in two reads completing in the * wrong (from the interface user's point of view) order. Thus, we * maintain a queue of in progress reads (@see in_progress_client_reads) * to ensure that we always call the completion callback in order. * * Another subtely is that while we may read a degraded object, we will * still only perform a client read from shards in the acting set. This * ensures that we won't ever have to restart a client initiated read in * check_recovery_sources. */ void objects_read_and_reconstruct( const map > > &reads, bool fast_read, GenContextURef > &&> &&func); friend struct CallClientContexts; struct ClientAsyncReadStatus { unsigned objects_to_read; GenContextURef > &&> func; map > results; explicit ClientAsyncReadStatus( unsigned objects_to_read, GenContextURef > &&> &&func) : objects_to_read(objects_to_read), func(std::move(func)) {} void complete_object( const hobject_t &hoid, int err, extent_map &&buffers) { assert(objects_to_read); --objects_to_read; assert(!results.count(hoid)); results.emplace(hoid, make_pair(err, std::move(buffers))); } bool is_complete() const { return objects_to_read == 0; } void run() { func.release()->complete(std::move(results)); } }; list in_progress_client_reads; void objects_read_async( const hobject_t &hoid, const list, pair > > &to_read, Context *on_complete, bool fast_read = false) override; template void objects_read_async_no_cache( const map &to_read, Func &&on_complete) { map > > _to_read; for (auto &&hpair: to_read) { auto &l = _to_read[hpair.first]; for (auto extent: hpair.second) { l.emplace_back(extent.first, extent.second, 0); } } objects_read_and_reconstruct( _to_read, false, make_gen_lambda_context< map > &&, Func>( std::forward(on_complete))); } void kick_reads() { while (in_progress_client_reads.size() && in_progress_client_reads.front().is_complete()) { in_progress_client_reads.front().run(); in_progress_client_reads.pop_front(); } } private: friend struct ECRecoveryHandle; uint64_t get_recovery_chunk_size() const { return ROUND_UP_TO(cct->_conf->osd_recovery_max_chunk, sinfo.get_stripe_width()); } void get_want_to_read_shards(set *want_to_read) const { const vector &chunk_mapping = ec_impl->get_chunk_mapping(); for (int i = 0; i < (int)ec_impl->get_data_chunk_count(); ++i) { int chunk = (int)chunk_mapping.size() > i ? chunk_mapping[i] : i; want_to_read->insert(chunk); } } /** * Recovery * * Recovery uses the same underlying read mechanism as client reads * with the slight difference that recovery reads may come from non * acting shards. Thus, check_recovery_sources may wind up calling * cancel_pull for a read originating with RecoveryOp. * * The recovery process is expressed as a state machine: * - IDLE: Nothing is currently in progress, reads will be started and * we will transition to READING * - READING: We are awaiting a pending read op. Once complete, we will * decode the buffers and proceed to WRITING * - WRITING: We are awaiting a completed push. Once complete, we will * either transition to COMPLETE or to IDLE to continue. * - COMPLETE: complete * * We use the existing Push and PushReply messages and structures to * handle actually shuffling the data over to the replicas. recovery_info * and recovery_progress are expressed in terms of the logical offset * space except for data_included which is in terms of the chunked object * space (to match the passed buffer). * * xattrs are requested on the first read and used to initialize the * object_context if missing on completion of the first read. * * In order to batch up reads and writes, we batch Push, PushReply, * Transaction, and reads in a RecoveryMessages object which is passed * among the recovery methods. */ struct RecoveryOp { hobject_t hoid; eversion_t v; set missing_on; set missing_on_shards; ObjectRecoveryInfo recovery_info; ObjectRecoveryProgress recovery_progress; enum state_t { IDLE, READING, WRITING, COMPLETE } state; static const char* tostr(state_t state) { switch (state) { case ECBackend::RecoveryOp::IDLE: return "IDLE"; break; case ECBackend::RecoveryOp::READING: return "READING"; break; case ECBackend::RecoveryOp::WRITING: return "WRITING"; break; case ECBackend::RecoveryOp::COMPLETE: return "COMPLETE"; break; default: ceph_abort(); return ""; } } // must be filled if state == WRITING map returned_data; map xattrs; ECUtil::HashInfoRef hinfo; ObjectContextRef obc; set waiting_on_pushes; // valid in state READING pair extent_requested; void dump(Formatter *f) const; RecoveryOp() : state(IDLE) {} }; friend ostream &operator<<(ostream &lhs, const RecoveryOp &rhs); map recovery_ops; void continue_recovery_op( RecoveryOp &op, RecoveryMessages *m); void dispatch_recovery_messages(RecoveryMessages &m, int priority); friend struct OnRecoveryReadComplete; void handle_recovery_read_complete( const hobject_t &hoid, boost::tuple > &to_read, boost::optional > attrs, RecoveryMessages *m); void handle_recovery_push( const PushOp &op, RecoveryMessages *m); void handle_recovery_push_reply( const PushReplyOp &op, pg_shard_t from, RecoveryMessages *m); public: /** * Low level async read mechanism * * To avoid duplicating the logic for requesting and waiting for * multiple object shards, there is a common async read mechanism * taking a map of hobject_t->read_request_t which defines callbacks * taking read_result_ts as arguments. * * tid_to_read_map gives open read ops. check_recovery_sources uses * shard_to_read_map and ReadOp::source_to_obj to restart reads * involving down osds. * * The user is responsible for specifying replicas on which to read * and for reassembling the buffer on the other side since client * reads require the original object buffer while recovery only needs * the missing pieces. * * Rather than handling reads on the primary directly, we simply send * ourselves a message. This avoids a dedicated primary path for that * part. */ struct read_result_t { int r; map errors; boost::optional > attrs; list< boost::tuple< uint64_t, uint64_t, map > > returned; read_result_t() : r(0) {} }; struct read_request_t { const list > to_read; const set need; const bool want_attrs; GenContext &> *cb; read_request_t( const list > &to_read, const set &need, bool want_attrs, GenContext &> *cb) : to_read(to_read), need(need), want_attrs(want_attrs), cb(cb) {} }; friend ostream &operator<<(ostream &lhs, const read_request_t &rhs); struct ReadOp { int priority; ceph_tid_t tid; OpRequestRef op; // may be null if not on behalf of a client // True if redundant reads are issued, false otherwise, // this is useful to tradeoff some resources (redundant ops) for // low latency read, especially on relatively idle cluster bool do_redundant_reads; // True if reading for recovery which could possibly reading only a subset // of the available shards. bool for_recovery; ZTracer::Trace trace; map to_read; map complete; map> obj_to_source; map > source_to_obj; void dump(Formatter *f) const; set in_progress; ReadOp( int priority, ceph_tid_t tid, bool do_redundant_reads, bool for_recovery, OpRequestRef op, map &&_to_read) : priority(priority), tid(tid), op(op), do_redundant_reads(do_redundant_reads), for_recovery(for_recovery), to_read(std::move(_to_read)) { for (auto &&hpair: to_read) { auto &returned = complete[hpair.first].returned; for (auto &&extent: hpair.second.to_read) { returned.push_back( boost::make_tuple( extent.get<0>(), extent.get<1>(), map())); } } } ReadOp() = delete; ReadOp(const ReadOp &) = default; ReadOp(ReadOp &&) = default; }; friend struct FinishReadOp; void filter_read_op( const OSDMapRef& osdmap, ReadOp &op); void complete_read_op(ReadOp &rop, RecoveryMessages *m); friend ostream &operator<<(ostream &lhs, const ReadOp &rhs); map tid_to_read_map; map > shard_to_read_map; void start_read_op( int priority, map &to_read, OpRequestRef op, bool do_redundant_reads, bool for_recovery); void do_read_op(ReadOp &rop); int send_all_remaining_reads( const hobject_t &hoid, ReadOp &rop); /** * Client writes * * ECTransaction is responsible for generating a transaction for * each shard to which we need to send the write. As required * by the PGBackend interface, the ECBackend write mechanism * passes trim information with the write and last_complete back * with the reply. * * As with client reads, there is a possibility of out-of-order * completions. Thus, callbacks and completion are called in order * on the writing list. */ struct Op : boost::intrusive::list_base_hook<> { /// From submit_transaction caller, decribes operation hobject_t hoid; object_stat_sum_t delta_stats; eversion_t version; eversion_t trim_to; boost::optional updated_hit_set_history; vector log_entries; ceph_tid_t tid; osd_reqid_t reqid; ZTracer::Trace trace; eversion_t roll_forward_to; /// Soon to be generated internally /// Ancillary also provided from submit_transaction caller map obc_map; /// see call_write_ordered std::list > on_write; /// Generated internally set temp_added; set temp_cleared; ECTransaction::WritePlan plan; bool requires_rmw() const { return !plan.to_read.empty(); } bool invalidates_cache() const { return plan.invalidates_cache; } // must be true if requires_rmw(), must be false if invalidates_cache() bool using_cache = false; /// In progress read state; map pending_read; // subset already being read map remote_read; // subset we must read map remote_read_result; bool read_in_progress() const { return !remote_read.empty() && remote_read_result.empty(); } /// In progress write state set pending_commit; set pending_apply; bool write_in_progress() const { return !pending_commit.empty() || !pending_apply.empty(); } /// optional, may be null, for tracking purposes OpRequestRef client_op; /// pin for cache ExtentCache::write_pin pin; /// Callbacks Context *on_local_applied_sync = nullptr; Context *on_all_applied = nullptr; Context *on_all_commit = nullptr; ~Op() { delete on_local_applied_sync; delete on_all_applied; delete on_all_commit; } }; using op_list = boost::intrusive::list; friend ostream &operator<<(ostream &lhs, const Op &rhs); ExtentCache cache; map tid_to_op_map; /// Owns Op structure /** * We model the possible rmw states as a set of waitlists. * All writes at this time complete in order, so a write blocked * at waiting_state blocks all writes behind it as well (same for * other states). * * Future work: We can break this up into a per-object pipeline * (almost). First, provide an ordering token to submit_transaction * and require that all operations within a single transaction take * place on a subset of hobject_t space partitioned by that token * (the hashid seem about right to me -- even works for temp objects * if you recall that a temp object created for object head foo will * only ever be referenced by other transactions on foo and aren't * reused). Next, factor this part into a class and maintain one per * ordering token. Next, fixup PrimaryLogPG's repop queue to be * partitioned by ordering token. Finally, refactor the op pipeline * so that the log entries passed into submit_tranaction aren't * versioned. We can't assign versions to them until we actually * submit the operation. That's probably going to be the hard part. */ class pipeline_state_t { enum { CACHE_VALID = 0, CACHE_INVALID = 1 } pipeline_state = CACHE_VALID; public: bool caching_enabled() const { return pipeline_state == CACHE_VALID; } bool cache_invalid() const { return !caching_enabled(); } void invalidate() { pipeline_state = CACHE_INVALID; } void clear() { pipeline_state = CACHE_VALID; } friend ostream &operator<<(ostream &lhs, const pipeline_state_t &rhs); } pipeline_state; op_list waiting_state; /// writes waiting on pipe_state op_list waiting_reads; /// writes waiting on partial stripe reads op_list waiting_commit; /// writes waiting on initial commit eversion_t completed_to; eversion_t committed_to; void start_rmw(Op *op, PGTransactionUPtr &&t); bool try_state_to_reads(); bool try_reads_to_commit(); bool try_finish_rmw(); void check_ops(); ErasureCodeInterfaceRef ec_impl; /** * ECRecPred * * Determines the whether _have is suffient to recover an object */ class ECRecPred : public IsPGRecoverablePredicate { set want; ErasureCodeInterfaceRef ec_impl; public: explicit ECRecPred(ErasureCodeInterfaceRef ec_impl) : ec_impl(ec_impl) { for (unsigned i = 0; i < ec_impl->get_chunk_count(); ++i) { want.insert(i); } } bool operator()(const set &_have) const override { set have; for (set::const_iterator i = _have.begin(); i != _have.end(); ++i) { have.insert(i->shard); } set min; return ec_impl->minimum_to_decode(want, have, &min) == 0; } }; IsPGRecoverablePredicate *get_is_recoverable_predicate() override { return new ECRecPred(ec_impl); } /** * ECReadPred * * Determines the whether _have is suffient to read an object */ class ECReadPred : public IsPGReadablePredicate { pg_shard_t whoami; ECRecPred rec_pred; public: ECReadPred( pg_shard_t whoami, ErasureCodeInterfaceRef ec_impl) : whoami(whoami), rec_pred(ec_impl) {} bool operator()(const set &_have) const override { return _have.count(whoami) && rec_pred(_have); } }; IsPGReadablePredicate *get_is_readable_predicate() override { return new ECReadPred(get_parent()->whoami_shard(), ec_impl); } const ECUtil::stripe_info_t sinfo; /// If modified, ensure that the ref is held until the update is applied SharedPtrRegistry unstable_hashinfo_registry; ECUtil::HashInfoRef get_hash_info(const hobject_t &hoid, bool checks = true, const map *attr = NULL); public: ECBackend( PGBackend::Listener *pg, coll_t coll, ObjectStore::CollectionHandle &ch, ObjectStore *store, CephContext *cct, ErasureCodeInterfaceRef ec_impl, uint64_t stripe_width); /// Returns to_read replicas sufficient to reconstruct want int get_min_avail_to_read_shards( const hobject_t &hoid, ///< [in] object const set &want, ///< [in] desired shards bool for_recovery, ///< [in] true if we may use non-acting replicas bool do_redundant_reads, ///< [in] true if we want to issue redundant reads to reduce latency set *to_read ///< [out] shards to read ); ///< @return error code, 0 on success int get_remaining_shards( const hobject_t &hoid, const set &avail, set *to_read); int objects_get_attrs( const hobject_t &hoid, map *out) override; void rollback_append( const hobject_t &hoid, uint64_t old_size, ObjectStore::Transaction *t) override; bool scrub_supported() override { return true; } bool auto_repair_supported() const override { return true; } void be_deep_scrub( const hobject_t &obj, uint32_t seed, ScrubMap::object &o, ThreadPool::TPHandle &handle) override; uint64_t be_get_ondisk_size(uint64_t logical_size) override { return sinfo.logical_to_next_chunk_offset(logical_size); } void _failed_push(const hobject_t &hoid, pair &in); }; ostream &operator<<(ostream &lhs, const ECBackend::pipeline_state_t &rhs); #endif