// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab /* * Ceph - scalable distributed file system * * Copyright (C) 2004-2006 Sage Weil * * This is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software * Foundation. See file COPYING. * */ #ifndef CEPH_HASHINDEX_H #define CEPH_HASHINDEX_H #include "include/buffer_fwd.h" #include "include/encoding.h" #include "LFNIndex.h" extern string reverse_hexdigit_bits_string(string l); /** * Implements collection prehashing. * * @verbatim * (root) - 0 - 0 * - 1 * - E * - 1 * - 2 - D - 0 * . * . * . * - F - 0 * @endverbatim * * A file is located at the longest existing directory from the root * given by the hex characters in the hash beginning with the least * significant. * * ex: ghobject_t("object", CEPH_NO_SNAP, 0xA4CEE0D2) * would be located in (root)/2/D/0/ * * Subdirectories are created when the number of objects in a * directory exceed 16 * (abs(merge_threshhold)) * split_multiplier + * split_rand_factor). The number of objects in a directory is encoded * as subdir_info_s in an xattr on the directory. */ class HashIndex : public LFNIndex { private: /// Attribute name for storing subdir info @see subdir_info_s static const string SUBDIR_ATTR; /// Attribute name for storing index-wide settings static const string SETTINGS_ATTR; /// Attribute name for storing in progress op tag static const string IN_PROGRESS_OP_TAG; /// Size (bits) in object hash static const int PATH_HASH_LEN = 32; /// Max length of hashed path static const int MAX_HASH_LEVEL = (PATH_HASH_LEN/4); /** * Merges occur when the number of object drops below * merge_threshold and splits occur when the number of objects * exceeds: * * 16 * (abs(merge_threshold) * split_multiplier + split_rand_factor) * * Please note if merge_threshold is less than zero, it will never * do merging */ int merge_threshold; int split_multiplier; /// Encodes current subdir state for determining when to split/merge. struct subdir_info_s { uint64_t objs; ///< Objects in subdir. uint32_t subdirs; ///< Subdirs in subdir. uint32_t hash_level; ///< Hashlevel of subdir. subdir_info_s() : objs(0), subdirs(0), hash_level(0) {} void encode(bufferlist &bl) const { __u8 v = 1; ::encode(v, bl); ::encode(objs, bl); ::encode(subdirs, bl); ::encode(hash_level, bl); } void decode(bufferlist::iterator &bl) { __u8 v; ::decode(v, bl); assert(v == 1); ::decode(objs, bl); ::decode(subdirs, bl); ::decode(hash_level, bl); } }; struct settings_s { uint32_t split_rand_factor; ///< random factor added to split threshold (only on root of collection) settings_s() : split_rand_factor(0) {} void encode(bufferlist &bl) const { __u8 v = 1; ::encode(v, bl); ::encode(split_rand_factor, bl); } void decode(bufferlist::iterator &bl) { __u8 v; ::decode(v, bl); ::decode(split_rand_factor, bl); } } settings; /// Encodes in progress split or merge struct InProgressOp { static const int SPLIT = 0; static const int MERGE = 1; static const int COL_SPLIT = 2; int op; vector path; InProgressOp(int op, const vector &path) : op(op), path(path) {} explicit InProgressOp(bufferlist::iterator &bl) { decode(bl); } bool is_split() const { return op == SPLIT; } bool is_col_split() const { return op == COL_SPLIT; } bool is_merge() const { return op == MERGE; } void encode(bufferlist &bl) const { __u8 v = 1; ::encode(v, bl); ::encode(op, bl); ::encode(path, bl); } void decode(bufferlist::iterator &bl) { __u8 v; ::decode(v, bl); assert(v == 1); ::decode(op, bl); ::decode(path, bl); } }; public: /// Constructor. HashIndex( CephContext* cct, coll_t collection, ///< [in] Collection const char *base_path, ///< [in] Path to the index root. int merge_at, ///< [in] Merge threshhold. int split_multiple, ///< [in] Split threshhold. uint32_t index_version,///< [in] Index version double retry_probability=0) ///< [in] retry probability : LFNIndex(cct, collection, base_path, index_version, retry_probability), merge_threshold(merge_at), split_multiplier(split_multiple) {} int read_settings() override; /// @see CollectionIndex uint32_t collection_version() override { return index_version; } /// @see CollectionIndex int cleanup() override; /// @see CollectionIndex int prep_delete() override; /// @see CollectionIndex int _split( uint32_t match, uint32_t bits, CollectionIndex* dest ) override; /// @see CollectionIndex int apply_layout_settings() override; protected: int _init() override; int _created( const vector &path, const ghobject_t &oid, const string &mangled_name ) override; int _remove( const vector &path, const ghobject_t &oid, const string &mangled_name ) override; int _lookup( const ghobject_t &oid, vector *path, string *mangled_name, int *hardlink ) override; /** * Pre-hash the collection to create folders according to the expected number * of objects in this collection. */ int _pre_hash_collection( uint32_t pg_num, uint64_t expected_num_objs ) override; int _collection_list_partial( const ghobject_t &start, const ghobject_t &end, int max_count, vector *ls, ghobject_t *next ) override; private: /// Internal recursively remove path and its subdirs int _recursive_remove( const vector &path, ///< [in] path to remove bool top ///< [in] internal tracking of first caller ); /// @return Error Code, 0 on success /// Recursively remove path and its subdirs int recursive_remove( const vector &path ///< [in] path to remove ); /// @return Error Code, 0 on success /// Tag root directory at beginning of col_split int start_col_split( const vector &path ///< [in] path to split ); ///< @return Error Code, 0 on success /// Tag root directory at beginning of split int start_split( const vector &path ///< [in] path to split ); ///< @return Error Code, 0 on success /// Tag root directory at beginning of split int start_merge( const vector &path ///< [in] path to merge ); ///< @return Error Code, 0 on success /// Remove tag at end of split or merge int end_split_or_merge( const vector &path ///< [in] path to split or merged ); ///< @return Error Code, 0 on success /// Gets info from the xattr on the subdir represented by path int get_info( const vector &path, ///< [in] Path from which to read attribute. subdir_info_s *info ///< [out] Attribute value ); /// @return Error Code, 0 on success /// Sets info to the xattr on the subdir represented by path int set_info( const vector &path, ///< [in] Path on which to set attribute. const subdir_info_s &info ///< [in] Value to set ); /// @return Error Code, 0 on success /// Encapsulates logic for when to split. bool must_merge( const subdir_info_s &info ///< [in] Info to check ); /// @return True if info must be merged, False otherwise /// Encapsulates logic for when to merge. bool must_split( const subdir_info_s &info ///< [in] Info to check ); /// @return True if info must be split, False otherwise /// Initiates merge int initiate_merge( const vector &path, ///< [in] Subdir to merge subdir_info_s info ///< [in] Info attached to path ); /// @return Error Code, 0 on success /// Completes merge int complete_merge( const vector &path, ///< [in] Subdir to merge subdir_info_s info ///< [in] Info attached to path ); /// @return Error Code, 0 on success /// Resets attr to match actual subdir contents int reset_attr( const vector &path ///< [in] path to cleanup ); /// Initiate Split int initiate_split( const vector &path, ///< [in] Subdir to split subdir_info_s info ///< [in] Info attached to path ); /// @return Error Code, 0 on success /// Completes Split int complete_split( const vector &path, ///< [in] Subdir to split subdir_info_s info ///< [in] Info attached to path ); /// @return Error Code, 0 on success /// Determine path components from hoid hash void get_path_components( const ghobject_t &oid, ///< [in] Object for which to get path components vector *path ///< [out] Path components for hoid. ); /// Pre-hash and split folders to avoid runtime splitting /// according to the given expected object number. int pre_split_folder(uint32_t pg_num, uint64_t expected_num_objs); /// Initialize the folder (dir info) with the given hash /// level and number of its subdirs. int init_split_folder(vector &path, uint32_t hash_level); /// do collection split for path static int col_split_level( HashIndex &from, ///< [in] from index HashIndex &dest, ///< [in] to index const vector &path, ///< [in] path to split uint32_t bits, ///< [in] num bits to match uint32_t match, ///< [in] bits to match unsigned *mkdirred ///< [in,out] path[:mkdirred] has been mkdirred ); /** * Get string representation of ghobject_t/hash * * e.g: 0x01234567 -> "76543210" */ static string get_path_str( const ghobject_t &oid ///< [in] Object to get hash string for ); ///< @return Hash string for hoid. /// Get string from hash, @see get_path_str static string get_hash_str( uint32_t hash ///< [in] Hash to convert to a string. ); ///< @return String representation of hash /// Get hash from hash prefix string e.g. "FFFFAB" -> 0xFFFFAB00 static uint32_t hash_prefix_to_hash( string prefix ///< [in] string to convert ); ///< @return Hash /// Get hash mod from path static void path_to_hobject_hash_prefix( const vector &path,///< [in] path to convert uint32_t *bits, ///< [out] bits uint32_t *hash ///< [out] hash ) { string hash_str; for (vector::const_iterator i = path.begin(); i != path.end(); ++i) { hash_str.push_back(*i->begin()); } uint32_t rev_hash = hash_prefix_to_hash(hash_str); if (hash) *hash = rev_hash; if (bits) *bits = path.size() * 4; } /// Calculate the number of bits. static int calc_num_bits(uint64_t n) { int ret = 0; while (n > 0) { n = n >> 1; ret++; } return ret; } /// Convert a number to hex string (upper case). static string to_hex(int n) { assert(n >= 0 && n < 16); char c = (n <= 9 ? ('0' + n) : ('A' + n - 10)); string str; str.append(1, c); return str; } struct CmpPairBitwise { bool operator()(const pair& l, const pair& r) { if (l.first < r.first) return true; if (l.first > r.first) return false; if (cmp(l.second, r.second) < 0) return true; return false; } }; struct CmpHexdigitStringBitwise { bool operator()(const string& l, const string& r) { return reverse_hexdigit_bits_string(l) < reverse_hexdigit_bits_string(r); } }; /// Get path contents by hash int get_path_contents_by_hash_bitwise( const vector &path, /// [in] Path to list const ghobject_t *next_object, /// [in] list > *next_object set *hash_prefixes, /// [out] prefixes in dir set, CmpPairBitwise> *objects /// [out] objects ); /// List objects in collection in ghobject_t order int list_by_hash( const vector &path, /// [in] Path to list const ghobject_t &end, /// [in] List only objects < end int max_count, /// [in] List at most max_count ghobject_t *next, /// [in,out] List objects >= *next vector *out /// [out] Listed objects ); ///< @return Error Code, 0 on success /// List objects in collection in ghobject_t order int list_by_hash_bitwise( const vector &path, /// [in] Path to list const ghobject_t &end, /// [in] List only objects < end int max_count, /// [in] List at most max_count ghobject_t *next, /// [in,out] List objects >= *next vector *out /// [out] Listed objects ); ///< @return Error Code, 0 on success /// Create the given levels of sub directories from the given root. /// The contents of *path* is not changed after calling this function. int recursive_create_path(vector& path, int level); /// split each dir below the given path int split_dirs(const vector &path); int write_settings(); }; #endif