// Copyright 2013 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // A btree_set<> implements the STL unique sorted associative container // interface (a.k.a set<>) using a btree. A btree_multiset<> implements the STL // multiple sorted associative container interface (a.k.a multiset<>) using a // btree. See btree.h for details of the btree implementation and caveats. #ifndef UTIL_BTREE_BTREE_SET_H__ #define UTIL_BTREE_BTREE_SET_H__ #include #include #include #include "btree.h" #include "btree_container.h" namespace btree { // The btree_set class is needed mainly for its constructors. template , typename Alloc = std::allocator, int TargetNodeSize = 256> class btree_set : public btree_unique_container< btree > > { typedef btree_set self_type; typedef btree_set_params params_type; typedef btree btree_type; typedef btree_unique_container super_type; public: typedef typename btree_type::key_compare key_compare; typedef typename btree_type::allocator_type allocator_type; public: // Default constructor. btree_set(const key_compare &comp = key_compare(), const allocator_type &alloc = allocator_type()) : super_type(comp, alloc) { } // Copy constructor. btree_set(const self_type &x) : super_type(x) { } // Range constructor. template btree_set(InputIterator b, InputIterator e, const key_compare &comp = key_compare(), const allocator_type &alloc = allocator_type()) : super_type(b, e, comp, alloc) { } }; template inline void swap(btree_set &x, btree_set &y) { x.swap(y); } // The btree_multiset class is needed mainly for its constructors. template , typename Alloc = std::allocator, int TargetNodeSize = 256> class btree_multiset : public btree_multi_container< btree > > { typedef btree_multiset self_type; typedef btree_set_params params_type; typedef btree btree_type; typedef btree_multi_container super_type; public: typedef typename btree_type::key_compare key_compare; typedef typename btree_type::allocator_type allocator_type; public: // Default constructor. btree_multiset(const key_compare &comp = key_compare(), const allocator_type &alloc = allocator_type()) : super_type(comp, alloc) { } // Copy constructor. btree_multiset(const self_type &x) : super_type(x) { } // Range constructor. template btree_multiset(InputIterator b, InputIterator e, const key_compare &comp = key_compare(), const allocator_type &alloc = allocator_type()) : super_type(b, e, comp, alloc) { } }; template inline void swap(btree_multiset &x, btree_multiset &y) { x.swap(y); } } // namespace btree #endif // UTIL_BTREE_BTREE_SET_H__