// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- // vim: ts=8 sw=2 smarttab #include "Finisher.h" #define dout_subsys ceph_subsys_finisher #undef dout_prefix #define dout_prefix *_dout << "finisher(" << this << ") " void Finisher::start() { ldout(cct, 10) << __func__ << dendl; finisher_thread.create(thread_name.c_str()); } void Finisher::stop() { ldout(cct, 10) << __func__ << dendl; finisher_lock.Lock(); finisher_stop = true; // we don't have any new work to do, but we want the worker to wake up anyway // to process the stop condition. finisher_cond.Signal(); finisher_lock.Unlock(); finisher_thread.join(); // wait until the worker exits completely ldout(cct, 10) << __func__ << " finish" << dendl; } void Finisher::wait_for_empty() { finisher_lock.Lock(); while (!finisher_queue.empty() || finisher_running) { ldout(cct, 10) << "wait_for_empty waiting" << dendl; finisher_empty_wait = true; finisher_empty_cond.Wait(finisher_lock); } ldout(cct, 10) << "wait_for_empty empty" << dendl; finisher_empty_wait = false; finisher_lock.Unlock(); } void *Finisher::finisher_thread_entry() { finisher_lock.Lock(); ldout(cct, 10) << "finisher_thread start" << dendl; utime_t start; uint64_t count = 0; while (!finisher_stop) { /// Every time we are woken up, we process the queue until it is empty. while (!finisher_queue.empty()) { // To reduce lock contention, we swap out the queue to process. // This way other threads can submit new contexts to complete while we are working. vector ls; list > ls_rval; ls.swap(finisher_queue); ls_rval.swap(finisher_queue_rval); finisher_running = true; finisher_lock.Unlock(); ldout(cct, 10) << "finisher_thread doing " << ls << dendl; if (logger) { start = ceph_clock_now(); count = ls.size(); } // Now actually process the contexts. for (vector::iterator p = ls.begin(); p != ls.end(); ++p) { if (*p) { (*p)->complete(0); } else { // When an item is NULL in the finisher_queue, it means // we should instead process an item from finisher_queue_rval, // which has a parameter for complete() other than zero. // This preserves the order while saving some storage. assert(!ls_rval.empty()); Context *c = ls_rval.front().first; c->complete(ls_rval.front().second); ls_rval.pop_front(); } } ldout(cct, 10) << "finisher_thread done with " << ls << dendl; ls.clear(); if (logger) { logger->dec(l_finisher_queue_len, count); logger->tinc(l_finisher_complete_lat, ceph_clock_now() - start); } finisher_lock.Lock(); finisher_running = false; } ldout(cct, 10) << "finisher_thread empty" << dendl; if (unlikely(finisher_empty_wait)) finisher_empty_cond.Signal(); if (finisher_stop) break; ldout(cct, 10) << "finisher_thread sleeping" << dendl; finisher_cond.Wait(finisher_lock); } // If we are exiting, we signal the thread waiting in stop(), // otherwise it would never unblock finisher_empty_cond.Signal(); ldout(cct, 10) << "finisher_thread stop" << dendl; finisher_stop = false; finisher_lock.Unlock(); return 0; }