.. _cpp: C++ S3 Examples =============== Setup ----- The following contains includes and globals that will be used in later examples: .. code-block:: cpp #include "libs3.h" #include #include #include const char access_key[] = "ACCESS_KEY"; const char secret_key[] = "SECRET_KEY"; const char host[] = "HOST"; const char sample_bucket[] = "sample_bucket"; const char sample_key[] = "hello.txt"; const char sample_file[] = "resource/hello.txt"; S3BucketContext bucketContext = { host, sample_bucket, S3ProtocolHTTP, S3UriStylePath, access_key, secret_key }; S3Status responsePropertiesCallback( const S3ResponseProperties *properties, void *callbackData) { return S3StatusOK; } static void responseCompleteCallback( S3Status status, const S3ErrorDetails *error, void *callbackData) { return; } S3ResponseHandler responseHandler = { &responsePropertiesCallback, &responseCompleteCallback }; Creating (and Closing) a Connection ----------------------------------- This creates a connection so that you can interact with the server. .. code-block:: cpp S3_initialize("s3", S3_INIT_ALL, host); // Do stuff... S3_deinitialize(); Listing Owned Buckets --------------------- This gets a list of Buckets that you own. This also prints out the bucket name, owner ID, and display name for each bucket. .. code-block:: cpp static S3Status listServiceCallback( const char *ownerId, const char *ownerDisplayName, const char *bucketName, int64_t creationDate, void *callbackData) { bool *header_printed = (bool*) callbackData; if (!*header_printed) { *header_printed = true; printf("%-22s", " Bucket"); printf(" %-20s %-12s", " Owner ID", "Display Name"); printf("\n"); printf("----------------------"); printf(" --------------------" " ------------"); printf("\n"); } printf("%-22s", bucketName); printf(" %-20s %-12s", ownerId ? ownerId : "", ownerDisplayName ? ownerDisplayName : ""); printf("\n"); return S3StatusOK; } S3ListServiceHandler listServiceHandler = { responseHandler, &listServiceCallback }; bool header_printed = false; S3_list_service(S3ProtocolHTTP, access_key, secret_key, host, 0, NULL, &listServiceHandler, &header_printed); Creating a Bucket ----------------- This creates a new bucket. .. code-block:: cpp S3_create_bucket(S3ProtocolHTTP, access_key, secret_key, NULL, host, sample_bucket, S3CannedAclPrivate, NULL, NULL, &responseHandler, NULL); Listing a Bucket's Content -------------------------- This gets a list of objects in the bucket. This also prints out each object's name, the file size, and last modified date. .. code-block:: cpp static S3Status listBucketCallback( int isTruncated, const char *nextMarker, int contentsCount, const S3ListBucketContent *contents, int commonPrefixesCount, const char **commonPrefixes, void *callbackData) { printf("%-22s", " Object Name"); printf(" %-5s %-20s", "Size", " Last Modified"); printf("\n"); printf("----------------------"); printf(" -----" " --------------------"); printf("\n"); for (int i = 0; i < contentsCount; i++) { char timebuf[256]; char sizebuf[16]; const S3ListBucketContent *content = &(contents[i]); time_t t = (time_t) content->lastModified; strftime(timebuf, sizeof(timebuf), "%Y-%m-%dT%H:%M:%SZ", gmtime(&t)); sprintf(sizebuf, "%5llu", (unsigned long long) content->size); printf("%-22s %s %s\n", content->key, sizebuf, timebuf); } return S3StatusOK; } S3ListBucketHandler listBucketHandler = { responseHandler, &listBucketCallback }; S3_list_bucket(&bucketContext, NULL, NULL, NULL, 0, NULL, &listBucketHandler, NULL); The output will look something like this:: myphoto1.jpg 251262 2011-08-08T21:35:48.000Z myphoto2.jpg 262518 2011-08-08T21:38:01.000Z Deleting a Bucket ----------------- .. note:: The Bucket must be empty! Otherwise it won't work! .. code-block:: cpp S3_delete_bucket(S3ProtocolHTTP, S3UriStylePath, access_key, secret_key, host, sample_bucket, NULL, &responseHandler, NULL); Creating an Object (from a file) -------------------------------- This creates a file ``hello.txt``. .. code-block:: cpp #include typedef struct put_object_callback_data { FILE *infile; uint64_t contentLength; } put_object_callback_data; static int putObjectDataCallback(int bufferSize, char *buffer, void *callbackData) { put_object_callback_data *data = (put_object_callback_data *) callbackData; int ret = 0; if (data->contentLength) { int toRead = ((data->contentLength > (unsigned) bufferSize) ? (unsigned) bufferSize : data->contentLength); ret = fread(buffer, 1, toRead, data->infile); } data->contentLength -= ret; return ret; } put_object_callback_data data; struct stat statbuf; if (stat(sample_file, &statbuf) == -1) { fprintf(stderr, "\nERROR: Failed to stat file %s: ", sample_file); perror(0); exit(-1); } int contentLength = statbuf.st_size; data.contentLength = contentLength; if (!(data.infile = fopen(sample_file, "r"))) { fprintf(stderr, "\nERROR: Failed to open input file %s: ", sample_file); perror(0); exit(-1); } S3PutObjectHandler putObjectHandler = { responseHandler, &putObjectDataCallback }; S3_put_object(&bucketContext, sample_key, contentLength, NULL, NULL, &putObjectHandler, &data); Download an Object (to a file) ------------------------------ This downloads a file and prints the contents. .. code-block:: cpp static S3Status getObjectDataCallback(int bufferSize, const char *buffer, void *callbackData) { FILE *outfile = (FILE *) callbackData; size_t wrote = fwrite(buffer, 1, bufferSize, outfile); return ((wrote < (size_t) bufferSize) ? S3StatusAbortedByCallback : S3StatusOK); } S3GetObjectHandler getObjectHandler = { responseHandler, &getObjectDataCallback }; FILE *outfile = stdout; S3_get_object(&bucketContext, sample_key, NULL, 0, 0, NULL, &getObjectHandler, outfile); Delete an Object ---------------- This deletes an object. .. code-block:: cpp S3ResponseHandler deleteResponseHandler = { 0, &responseCompleteCallback }; S3_delete_object(&bucketContext, sample_key, 0, &deleteResponseHandler, 0); Change an Object's ACL ---------------------- This changes an object's ACL to grant full control to another user. .. code-block:: cpp #include char ownerId[] = "owner"; char ownerDisplayName[] = "owner"; char granteeId[] = "grantee"; char granteeDisplayName[] = "grantee"; S3AclGrant grants[] = { { S3GranteeTypeCanonicalUser, {{}}, S3PermissionFullControl }, { S3GranteeTypeCanonicalUser, {{}}, S3PermissionReadACP }, { S3GranteeTypeAllUsers, {{}}, S3PermissionRead } }; strncpy(grants[0].grantee.canonicalUser.id, ownerId, S3_MAX_GRANTEE_USER_ID_SIZE); strncpy(grants[0].grantee.canonicalUser.displayName, ownerDisplayName, S3_MAX_GRANTEE_DISPLAY_NAME_SIZE); strncpy(grants[1].grantee.canonicalUser.id, granteeId, S3_MAX_GRANTEE_USER_ID_SIZE); strncpy(grants[1].grantee.canonicalUser.displayName, granteeDisplayName, S3_MAX_GRANTEE_DISPLAY_NAME_SIZE); S3_set_acl(&bucketContext, sample_key, ownerId, ownerDisplayName, 3, grants, 0, &responseHandler, 0); Generate Object Download URL (signed) ------------------------------------- This generates a signed download URL that will be valid for 5 minutes. .. code-block:: cpp #include char buffer[S3_MAX_AUTHENTICATED_QUERY_STRING_SIZE]; int64_t expires = time(NULL) + 60 * 5; // Current time + 5 minutes S3_generate_authenticated_query_string(buffer, &bucketContext, sample_key, expires, NULL);