===================== Erasure code profiles ===================== Erasure code is defined by a **profile** and is used when creating an erasure coded pool and the associated crush ruleset. The **default** erasure code profile (which is created when the Ceph cluster is initialized) provides the same level of redundancy as two copies but requires 25% less disk space. It is described as a profile with **k=2** and **m=1**, meaning the information is spread over three OSD (k+m == 3) and one of them can be lost. To improve redundancy without increasing raw storage requirements, a new profile can be created. For instance, a profile with **k=10** and **m=4** can sustain the loss of four (**m=4**) OSDs by distributing an object on fourteen (k+m=14) OSDs. The object is first divided in **10** chunks (if the object is 10MB, each chunk is 1MB) and **4** coding chunks are computed, for recovery (each coding chunk has the same size as the data chunk, i.e. 1MB). The raw space overhead is only 40% and the object will not be lost even if four OSDs break at the same time. .. _list of available plugins: .. toctree:: :maxdepth: 1 erasure-code-jerasure erasure-code-isa erasure-code-lrc erasure-code-shec osd erasure-code-profile set ============================ To create a new erasure code profile:: ceph osd erasure-code-profile set {name} \ [{directory=directory}] \ [{plugin=plugin}] \ [{stripe_unit=stripe_unit}] \ [{key=value} ...] \ [--force] Where: ``{directory=directory}`` :Description: Set the **directory** name from which the erasure code plugin is loaded. :Type: String :Required: No. :Default: /usr/lib/ceph/erasure-code ``{plugin=plugin}`` :Description: Use the erasure code **plugin** to compute coding chunks and recover missing chunks. See the `list of available plugins`_ for more information. :Type: String :Required: No. :Default: jerasure ``{stripe_unit=stripe_unit}`` :Description: The amount of data in a data chunk, per stripe. For example, a profile with 2 data chunks and stripe_unit=4K would put the range 0-4K in chunk 0, 4K-8K in chunk 1, then 8K-12K in chunk 0 again. This should be a multiple of 4K for best performance. The default value is taken from the monitor config option ``osd_pool_erasure_code_stripe_unit`` when a pool is created. The stripe_width of a pool using this profile will be the number of data chunks multiplied by this stripe_unit. :Type: String :Required: No. ``{key=value}`` :Description: The semantic of the remaining key/value pairs is defined by the erasure code plugin. :Type: String :Required: No. ``--force`` :Description: Override an existing profile by the same name, and allow setting a non-4K-aligned stripe_unit. :Type: String :Required: No. osd erasure-code-profile rm ============================ To remove an erasure code profile:: ceph osd erasure-code-profile rm {name} If the profile is referenced by a pool, the deletion will fail. osd erasure-code-profile get ============================ To display an erasure code profile:: ceph osd erasure-code-profile get {name} osd erasure-code-profile ls =========================== To list the names of all erasure code profiles:: ceph osd erasure-code-profile ls