Add qemu 2.4.0
[kvmfornfv.git] / qemu / ui / shader / texture-blit.vert
diff --git a/qemu/ui/shader/texture-blit.vert b/qemu/ui/shader/texture-blit.vert
new file mode 100644 (file)
index 0000000..6fe2744
--- /dev/null
@@ -0,0 +1,10 @@
+
+#version 300 es
+
+in vec2  in_position;
+out vec2 ex_tex_coord;
+
+void main(void) {
+    gl_Position = vec4(in_position, 0.0, 1.0);
+    ex_tex_coord = vec2(1.0 + in_position.x, 1.0 - in_position.y) * 0.5;
+}