Add qemu 2.4.0
[kvmfornfv.git] / qemu / ui / shader / texture-blit.frag
diff --git a/qemu/ui/shader/texture-blit.frag b/qemu/ui/shader/texture-blit.frag
new file mode 100644 (file)
index 0000000..bfa202c
--- /dev/null
@@ -0,0 +1,10 @@
+
+#version 300 es
+
+uniform sampler2D image;
+in  mediump vec2 ex_tex_coord;
+out mediump vec4 out_frag_color;
+
+void main(void) {
+     out_frag_color = texture(image, ex_tex_coord);
+}