Add qemu 2.4.0
[kvmfornfv.git] / qemu / tcg / tci / tcg-target.h
diff --git a/qemu/tcg/tci/tcg-target.h b/qemu/tcg/tci/tcg-target.h
new file mode 100644 (file)
index 0000000..cbf3f9b
--- /dev/null
@@ -0,0 +1,185 @@
+/*
+ * Tiny Code Generator for QEMU
+ *
+ * Copyright (c) 2009, 2011 Stefan Weil
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+/*
+ * This code implements a TCG which does not generate machine code for some
+ * real target machine but which generates virtual machine code for an
+ * interpreter. Interpreted pseudo code is slow, but it works on any host.
+ *
+ * Some remarks might help in understanding the code:
+ *
+ * "target" or "TCG target" is the machine which runs the generated code.
+ * This is different to the usual meaning in QEMU where "target" is the
+ * emulated machine. So normally QEMU host is identical to TCG target.
+ * Here the TCG target is a virtual machine, but this virtual machine must
+ * use the same word size like the real machine.
+ * Therefore, we need both 32 and 64 bit virtual machines (interpreter).
+ */
+
+#if !defined(TCG_TARGET_H)
+#define TCG_TARGET_H
+
+#include "config-host.h"
+
+#define TCG_TARGET_INTERPRETER 1
+#define TCG_TARGET_INSN_UNIT_SIZE 1
+#define TCG_TARGET_TLB_DISPLACEMENT_BITS 32
+
+#if UINTPTR_MAX == UINT32_MAX
+# define TCG_TARGET_REG_BITS 32
+#elif UINTPTR_MAX == UINT64_MAX
+# define TCG_TARGET_REG_BITS 64
+#else
+# error Unknown pointer size for tci target
+#endif
+
+#ifdef CONFIG_DEBUG_TCG
+/* Enable debug output. */
+#define CONFIG_DEBUG_TCG_INTERPRETER
+#endif
+
+/* Optional instructions. */
+
+#define TCG_TARGET_HAS_bswap16_i32      1
+#define TCG_TARGET_HAS_bswap32_i32      1
+#define TCG_TARGET_HAS_div_i32          1
+#define TCG_TARGET_HAS_rem_i32          1
+#define TCG_TARGET_HAS_ext8s_i32        1
+#define TCG_TARGET_HAS_ext16s_i32       1
+#define TCG_TARGET_HAS_ext8u_i32        1
+#define TCG_TARGET_HAS_ext16u_i32       1
+#define TCG_TARGET_HAS_andc_i32         0
+#define TCG_TARGET_HAS_deposit_i32      1
+#define TCG_TARGET_HAS_eqv_i32          0
+#define TCG_TARGET_HAS_nand_i32         0
+#define TCG_TARGET_HAS_nor_i32          0
+#define TCG_TARGET_HAS_neg_i32          1
+#define TCG_TARGET_HAS_not_i32          1
+#define TCG_TARGET_HAS_orc_i32          0
+#define TCG_TARGET_HAS_rot_i32          1
+#define TCG_TARGET_HAS_movcond_i32      0
+#define TCG_TARGET_HAS_muls2_i32        0
+#define TCG_TARGET_HAS_muluh_i32        0
+#define TCG_TARGET_HAS_mulsh_i32        0
+
+#if TCG_TARGET_REG_BITS == 64
+#define TCG_TARGET_HAS_trunc_shr_i32    0
+#define TCG_TARGET_HAS_bswap16_i64      1
+#define TCG_TARGET_HAS_bswap32_i64      1
+#define TCG_TARGET_HAS_bswap64_i64      1
+#define TCG_TARGET_HAS_deposit_i64      1
+#define TCG_TARGET_HAS_div_i64          0
+#define TCG_TARGET_HAS_rem_i64          0
+#define TCG_TARGET_HAS_ext8s_i64        1
+#define TCG_TARGET_HAS_ext16s_i64       1
+#define TCG_TARGET_HAS_ext32s_i64       1
+#define TCG_TARGET_HAS_ext8u_i64        1
+#define TCG_TARGET_HAS_ext16u_i64       1
+#define TCG_TARGET_HAS_ext32u_i64       1
+#define TCG_TARGET_HAS_andc_i64         0
+#define TCG_TARGET_HAS_eqv_i64          0
+#define TCG_TARGET_HAS_nand_i64         0
+#define TCG_TARGET_HAS_nor_i64          0
+#define TCG_TARGET_HAS_neg_i64          1
+#define TCG_TARGET_HAS_not_i64          1
+#define TCG_TARGET_HAS_orc_i64          0
+#define TCG_TARGET_HAS_rot_i64          1
+#define TCG_TARGET_HAS_movcond_i64      0
+#define TCG_TARGET_HAS_muls2_i64        0
+#define TCG_TARGET_HAS_add2_i32         0
+#define TCG_TARGET_HAS_sub2_i32         0
+#define TCG_TARGET_HAS_mulu2_i32        0
+#define TCG_TARGET_HAS_add2_i64         0
+#define TCG_TARGET_HAS_sub2_i64         0
+#define TCG_TARGET_HAS_mulu2_i64        0
+#define TCG_TARGET_HAS_muluh_i64        0
+#define TCG_TARGET_HAS_mulsh_i64        0
+#else
+#define TCG_TARGET_HAS_mulu2_i32        1
+#endif /* TCG_TARGET_REG_BITS == 64 */
+
+/* Number of registers available.
+   For 32 bit hosts, we need more than 8 registers (call arguments). */
+/* #define TCG_TARGET_NB_REGS 8 */
+#define TCG_TARGET_NB_REGS 16
+/* #define TCG_TARGET_NB_REGS 32 */
+
+/* List of registers which are used by TCG. */
+typedef enum {
+    TCG_REG_R0 = 0,
+    TCG_REG_R1,
+    TCG_REG_R2,
+    TCG_REG_R3,
+    TCG_REG_R4,
+    TCG_REG_R5,
+    TCG_REG_R6,
+    TCG_REG_R7,
+#if TCG_TARGET_NB_REGS >= 16
+    TCG_REG_R8,
+    TCG_REG_R9,
+    TCG_REG_R10,
+    TCG_REG_R11,
+    TCG_REG_R12,
+    TCG_REG_R13,
+    TCG_REG_R14,
+    TCG_REG_R15,
+#if TCG_TARGET_NB_REGS >= 32
+    TCG_REG_R16,
+    TCG_REG_R17,
+    TCG_REG_R18,
+    TCG_REG_R19,
+    TCG_REG_R20,
+    TCG_REG_R21,
+    TCG_REG_R22,
+    TCG_REG_R23,
+    TCG_REG_R24,
+    TCG_REG_R25,
+    TCG_REG_R26,
+    TCG_REG_R27,
+    TCG_REG_R28,
+    TCG_REG_R29,
+    TCG_REG_R30,
+    TCG_REG_R31,
+#endif
+#endif
+    /* Special value UINT8_MAX is used by TCI to encode constant values. */
+    TCG_CONST = UINT8_MAX
+} TCGReg;
+
+#define TCG_AREG0                       (TCG_TARGET_NB_REGS - 2)
+
+/* Used for function call generation. */
+#define TCG_REG_CALL_STACK              (TCG_TARGET_NB_REGS - 1)
+#define TCG_TARGET_CALL_STACK_OFFSET    0
+#define TCG_TARGET_STACK_ALIGN          16
+
+void tci_disas(uint8_t opc);
+
+#define HAVE_TCG_QEMU_TB_EXEC
+
+static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
+{
+}
+
+#endif /* TCG_TARGET_H */