Add qemu 2.4.0
[kvmfornfv.git] / qemu / tcg / aarch64 / tcg-target.h
diff --git a/qemu/tcg/aarch64/tcg-target.h b/qemu/tcg/aarch64/tcg-target.h
new file mode 100644 (file)
index 0000000..8aec04d
--- /dev/null
@@ -0,0 +1,108 @@
+/*
+ * Initial TCG Implementation for aarch64
+ *
+ * Copyright (c) 2013 Huawei Technologies Duesseldorf GmbH
+ * Written by Claudio Fontana
+ *
+ * This work is licensed under the terms of the GNU GPL, version 2 or
+ * (at your option) any later version.
+ *
+ * See the COPYING file in the top-level directory for details.
+ */
+
+#ifndef TCG_TARGET_AARCH64
+#define TCG_TARGET_AARCH64 1
+
+#define TCG_TARGET_INSN_UNIT_SIZE  4
+#define TCG_TARGET_TLB_DISPLACEMENT_BITS 24
+#undef TCG_TARGET_STACK_GROWSUP
+
+typedef enum {
+    TCG_REG_X0, TCG_REG_X1, TCG_REG_X2, TCG_REG_X3,
+    TCG_REG_X4, TCG_REG_X5, TCG_REG_X6, TCG_REG_X7,
+    TCG_REG_X8, TCG_REG_X9, TCG_REG_X10, TCG_REG_X11,
+    TCG_REG_X12, TCG_REG_X13, TCG_REG_X14, TCG_REG_X15,
+    TCG_REG_X16, TCG_REG_X17, TCG_REG_X18, TCG_REG_X19,
+    TCG_REG_X20, TCG_REG_X21, TCG_REG_X22, TCG_REG_X23,
+    TCG_REG_X24, TCG_REG_X25, TCG_REG_X26, TCG_REG_X27,
+    TCG_REG_X28, TCG_REG_X29, TCG_REG_X30,
+
+    /* X31 is either the stack pointer or zero, depending on context.  */
+    TCG_REG_SP = 31,
+    TCG_REG_XZR = 31,
+
+    /* Aliases.  */
+    TCG_REG_FP = TCG_REG_X29,
+    TCG_REG_LR = TCG_REG_X30,
+    TCG_AREG0  = TCG_REG_X19,
+} TCGReg;
+
+#define TCG_TARGET_NB_REGS 32
+
+/* used for function call generation */
+#define TCG_REG_CALL_STACK              TCG_REG_SP
+#define TCG_TARGET_STACK_ALIGN          16
+#define TCG_TARGET_CALL_ALIGN_ARGS      1
+#define TCG_TARGET_CALL_STACK_OFFSET    0
+
+/* optional instructions */
+#define TCG_TARGET_HAS_div_i32          1
+#define TCG_TARGET_HAS_rem_i32          1
+#define TCG_TARGET_HAS_ext8s_i32        1
+#define TCG_TARGET_HAS_ext16s_i32       1
+#define TCG_TARGET_HAS_ext8u_i32        1
+#define TCG_TARGET_HAS_ext16u_i32       1
+#define TCG_TARGET_HAS_bswap16_i32      1
+#define TCG_TARGET_HAS_bswap32_i32      1
+#define TCG_TARGET_HAS_not_i32          1
+#define TCG_TARGET_HAS_neg_i32          1
+#define TCG_TARGET_HAS_rot_i32          1
+#define TCG_TARGET_HAS_andc_i32         1
+#define TCG_TARGET_HAS_orc_i32          1
+#define TCG_TARGET_HAS_eqv_i32          1
+#define TCG_TARGET_HAS_nand_i32         0
+#define TCG_TARGET_HAS_nor_i32          0
+#define TCG_TARGET_HAS_deposit_i32      1
+#define TCG_TARGET_HAS_movcond_i32      1
+#define TCG_TARGET_HAS_add2_i32         1
+#define TCG_TARGET_HAS_sub2_i32         1
+#define TCG_TARGET_HAS_mulu2_i32        0
+#define TCG_TARGET_HAS_muls2_i32        0
+#define TCG_TARGET_HAS_muluh_i32        0
+#define TCG_TARGET_HAS_mulsh_i32        0
+#define TCG_TARGET_HAS_trunc_shr_i32    0
+
+#define TCG_TARGET_HAS_div_i64          1
+#define TCG_TARGET_HAS_rem_i64          1
+#define TCG_TARGET_HAS_ext8s_i64        1
+#define TCG_TARGET_HAS_ext16s_i64       1
+#define TCG_TARGET_HAS_ext32s_i64       1
+#define TCG_TARGET_HAS_ext8u_i64        1
+#define TCG_TARGET_HAS_ext16u_i64       1
+#define TCG_TARGET_HAS_ext32u_i64       1
+#define TCG_TARGET_HAS_bswap16_i64      1
+#define TCG_TARGET_HAS_bswap32_i64      1
+#define TCG_TARGET_HAS_bswap64_i64      1
+#define TCG_TARGET_HAS_not_i64          1
+#define TCG_TARGET_HAS_neg_i64          1
+#define TCG_TARGET_HAS_rot_i64          1
+#define TCG_TARGET_HAS_andc_i64         1
+#define TCG_TARGET_HAS_orc_i64          1
+#define TCG_TARGET_HAS_eqv_i64          1
+#define TCG_TARGET_HAS_nand_i64         0
+#define TCG_TARGET_HAS_nor_i64          0
+#define TCG_TARGET_HAS_deposit_i64      1
+#define TCG_TARGET_HAS_movcond_i64      1
+#define TCG_TARGET_HAS_add2_i64         1
+#define TCG_TARGET_HAS_sub2_i64         1
+#define TCG_TARGET_HAS_mulu2_i64        0
+#define TCG_TARGET_HAS_muls2_i64        0
+#define TCG_TARGET_HAS_muluh_i64        1
+#define TCG_TARGET_HAS_mulsh_i64        1
+
+static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
+{
+    __builtin___clear_cache((char *)start, (char *)stop);
+}
+
+#endif /* TCG_TARGET_AARCH64 */