Add qemu 2.4.0
[kvmfornfv.git] / qemu / roms / u-boot / lib / rbtree.c
diff --git a/qemu/roms/u-boot/lib/rbtree.c b/qemu/roms/u-boot/lib/rbtree.c
new file mode 100644 (file)
index 0000000..b05f1ab
--- /dev/null
@@ -0,0 +1,378 @@
+/*
+  Red Black Trees
+  (C) 1999  Andrea Arcangeli <andrea@suse.de>
+  (C) 2002  David Woodhouse <dwmw2@infradead.org>
+
+ * SPDX-License-Identifier:    GPL-2.0+
+
+  linux/lib/rbtree.c
+*/
+
+#include <ubi_uboot.h>
+#include <linux/rbtree.h>
+
+static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *right = node->rb_right;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_right = right->rb_left))
+               rb_set_parent(right->rb_left, node);
+       right->rb_left = node;
+
+       rb_set_parent(right, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_left)
+                       parent->rb_left = right;
+               else
+                       parent->rb_right = right;
+       }
+       else
+               root->rb_node = right;
+       rb_set_parent(node, right);
+}
+
+static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *left = node->rb_left;
+       struct rb_node *parent = rb_parent(node);
+
+       if ((node->rb_left = left->rb_right))
+               rb_set_parent(left->rb_right, node);
+       left->rb_right = node;
+
+       rb_set_parent(left, parent);
+
+       if (parent)
+       {
+               if (node == parent->rb_right)
+                       parent->rb_right = left;
+               else
+                       parent->rb_left = left;
+       }
+       else
+               root->rb_node = left;
+       rb_set_parent(node, left);
+}
+
+void rb_insert_color(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *parent, *gparent;
+
+       while ((parent = rb_parent(node)) && rb_is_red(parent))
+       {
+               gparent = rb_parent(parent);
+
+               if (parent == gparent->rb_left)
+               {
+                       {
+                               register struct rb_node *uncle = gparent->rb_right;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_right == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_left(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_right(gparent, root);
+               } else {
+                       {
+                               register struct rb_node *uncle = gparent->rb_left;
+                               if (uncle && rb_is_red(uncle))
+                               {
+                                       rb_set_black(uncle);
+                                       rb_set_black(parent);
+                                       rb_set_red(gparent);
+                                       node = gparent;
+                                       continue;
+                               }
+                       }
+
+                       if (parent->rb_left == node)
+                       {
+                               register struct rb_node *tmp;
+                               __rb_rotate_right(parent, root);
+                               tmp = parent;
+                               parent = node;
+                               node = tmp;
+                       }
+
+                       rb_set_black(parent);
+                       rb_set_red(gparent);
+                       __rb_rotate_left(gparent, root);
+               }
+       }
+
+       rb_set_black(root->rb_node);
+}
+
+static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
+                            struct rb_root *root)
+{
+       struct rb_node *other;
+
+       while ((!node || rb_is_black(node)) && node != root->rb_node)
+       {
+               if (parent->rb_left == node)
+               {
+                       other = parent->rb_right;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_left(parent, root);
+                               other = parent->rb_right;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_right || rb_is_black(other->rb_right))
+                               {
+                                       struct rb_node *o_left;
+                                       if ((o_left = other->rb_left))
+                                               rb_set_black(o_left);
+                                       rb_set_red(other);
+                                       __rb_rotate_right(other, root);
+                                       other = parent->rb_right;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               if (other->rb_right)
+                                       rb_set_black(other->rb_right);
+                               __rb_rotate_left(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+               else
+               {
+                       other = parent->rb_left;
+                       if (rb_is_red(other))
+                       {
+                               rb_set_black(other);
+                               rb_set_red(parent);
+                               __rb_rotate_right(parent, root);
+                               other = parent->rb_left;
+                       }
+                       if ((!other->rb_left || rb_is_black(other->rb_left)) &&
+                           (!other->rb_right || rb_is_black(other->rb_right)))
+                       {
+                               rb_set_red(other);
+                               node = parent;
+                               parent = rb_parent(node);
+                       }
+                       else
+                       {
+                               if (!other->rb_left || rb_is_black(other->rb_left))
+                               {
+                                       register struct rb_node *o_right;
+                                       if ((o_right = other->rb_right))
+                                               rb_set_black(o_right);
+                                       rb_set_red(other);
+                                       __rb_rotate_left(other, root);
+                                       other = parent->rb_left;
+                               }
+                               rb_set_color(other, rb_color(parent));
+                               rb_set_black(parent);
+                               if (other->rb_left)
+                                       rb_set_black(other->rb_left);
+                               __rb_rotate_right(parent, root);
+                               node = root->rb_node;
+                               break;
+                       }
+               }
+       }
+       if (node)
+               rb_set_black(node);
+}
+
+void rb_erase(struct rb_node *node, struct rb_root *root)
+{
+       struct rb_node *child, *parent;
+       int color;
+
+       if (!node->rb_left)
+               child = node->rb_right;
+       else if (!node->rb_right)
+               child = node->rb_left;
+       else
+       {
+               struct rb_node *old = node, *left;
+
+               node = node->rb_right;
+               while ((left = node->rb_left) != NULL)
+                       node = left;
+               child = node->rb_right;
+               parent = rb_parent(node);
+               color = rb_color(node);
+
+               if (child)
+                       rb_set_parent(child, parent);
+               if (parent == old) {
+                       parent->rb_right = child;
+                       parent = node;
+               } else
+                       parent->rb_left = child;
+
+               node->rb_parent_color = old->rb_parent_color;
+               node->rb_right = old->rb_right;
+               node->rb_left = old->rb_left;
+
+               if (rb_parent(old))
+               {
+                       if (rb_parent(old)->rb_left == old)
+                               rb_parent(old)->rb_left = node;
+                       else
+                               rb_parent(old)->rb_right = node;
+               } else
+                       root->rb_node = node;
+
+               rb_set_parent(old->rb_left, node);
+               if (old->rb_right)
+                       rb_set_parent(old->rb_right, node);
+               goto color;
+       }
+
+       parent = rb_parent(node);
+       color = rb_color(node);
+
+       if (child)
+               rb_set_parent(child, parent);
+       if (parent)
+       {
+               if (parent->rb_left == node)
+                       parent->rb_left = child;
+               else
+                       parent->rb_right = child;
+       }
+       else
+               root->rb_node = child;
+
+ color:
+       if (color == RB_BLACK)
+               __rb_erase_color(child, parent, root);
+}
+
+/*
+ * This function returns the first node (in sort order) of the tree.
+ */
+struct rb_node *rb_first(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_left)
+               n = n->rb_left;
+       return n;
+}
+
+struct rb_node *rb_last(struct rb_root *root)
+{
+       struct rb_node  *n;
+
+       n = root->rb_node;
+       if (!n)
+               return NULL;
+       while (n->rb_right)
+               n = n->rb_right;
+       return n;
+}
+
+struct rb_node *rb_next(struct rb_node *node)
+{
+       struct rb_node *parent;
+
+       if (rb_parent(node) == node)
+               return NULL;
+
+       /* If we have a right-hand child, go down and then left as far
+          as we can. */
+       if (node->rb_right) {
+               node = node->rb_right;
+               while (node->rb_left)
+                       node=node->rb_left;
+               return node;
+       }
+
+       /* No right-hand children.  Everything down and left is
+          smaller than us, so any 'next' node must be in the general
+          direction of our parent. Go up the tree; any time the
+          ancestor is a right-hand child of its parent, keep going
+          up. First time it's a left-hand child of its parent, said
+          parent is our 'next' node. */
+       while ((parent = rb_parent(node)) && node == parent->rb_right)
+               node = parent;
+
+       return parent;
+}
+
+struct rb_node *rb_prev(struct rb_node *node)
+{
+       struct rb_node *parent;
+
+       if (rb_parent(node) == node)
+               return NULL;
+
+       /* If we have a left-hand child, go down and then right as far
+          as we can. */
+       if (node->rb_left) {
+               node = node->rb_left;
+               while (node->rb_right)
+                       node=node->rb_right;
+               return node;
+       }
+
+       /* No left-hand children. Go up till we find an ancestor which
+          is a right-hand child of its parent */
+       while ((parent = rb_parent(node)) && node == parent->rb_left)
+               node = parent;
+
+       return parent;
+}
+
+void rb_replace_node(struct rb_node *victim, struct rb_node *new,
+                    struct rb_root *root)
+{
+       struct rb_node *parent = rb_parent(victim);
+
+       /* Set the surrounding nodes to point to the replacement */
+       if (parent) {
+               if (victim == parent->rb_left)
+                       parent->rb_left = new;
+               else
+                       parent->rb_right = new;
+       } else {
+               root->rb_node = new;
+       }
+       if (victim->rb_left)
+               rb_set_parent(victim->rb_left, new);
+       if (victim->rb_right)
+               rb_set_parent(victim->rb_right, new);
+
+       /* Copy the pointers/colour from the victim to the replacement */
+       *new = *victim;
+}