Add qemu 2.4.0
[kvmfornfv.git] / qemu / roms / openbios / drivers / vga_set_mode.c
diff --git a/qemu/roms/openbios/drivers/vga_set_mode.c b/qemu/roms/openbios/drivers/vga_set_mode.c
new file mode 100644 (file)
index 0000000..339ad29
--- /dev/null
@@ -0,0 +1,148 @@
+/*
+ * $Id$
+ * $Source$
+ *
+ *  by
+ *  Steve M. Gehlbach <steve@kesa.com>
+ *
+ *  These routines set graphics mode and alpha mode
+ *  for switching back and forth.
+ *
+ *  Register settings are
+ *  more or less as follows:
+ *
+ *  Register             Graphics      Alpha
+ *                       16 color
+ *  ------------------------------------------------
+ *  GDC_MODE              0x00          0x10
+ *  GDC_MISC              0x05          0x0e
+ *  SEQ_MEMORY_MODE       0x06          0x02
+ *  SEQ_PLANE_WRITE       0x0f          0x03
+ *  CRTC_CURSOR_START     0x20          0x00
+ *  CRTC_CURSOR_END       0x00          CHAR_HEIGHT-1
+ *  CRTC_MODE             0xe3          0xa3
+ *  CRTC_MAX_SCAN         0x40          0x40 | CHAR_HEIGHT-1
+ *  ATC_MODE              0x01          0x0c
+ *
+ */
+
+#include "asm/io.h"
+#include "vga.h"
+
+void vga_set_gmode (void) {
+       u8 byte;
+
+       byte = read_att_b(ATC_MODE) & ~0x0f;
+       write_att(byte|0x1, ATC_MODE);
+//
+// display is off at this point
+
+       byte = read_seq_b(SEQ_PLANE_WRITE) & ~0xf;
+       write_seq(byte|0xf,SEQ_PLANE_WRITE); // all planes
+       byte = read_seq_b(SEQ_MEMORY_MODE);
+       write_seq(byte|4,SEQ_MEMORY_MODE);
+
+       byte = read_gra_b(GDC_MODE) & ~0x10;
+       write_gra(byte,GDC_MODE);
+       write_gra(0x05, GDC_MISC);
+
+       write_crtc(0x20, CRTC_CURSOR_START);
+       write_crtc(0x00, CRTC_CURSOR_END);
+       byte = read_crtc_b(CRTC_MODE) & ~0xe0;
+       write_crtc(byte|0xe0, CRTC_MODE);
+       byte = read_crtc_b(CRTC_MAX_SCAN) & ~0x01f;
+       write_crtc(byte, CRTC_MAX_SCAN);
+
+       byte = inb(MIS_R); // get 3c2 value by reading 3cc
+       outb(byte & ~0xc,MIS_W); // clear last bits to set 25Mhz clock and low page
+
+
+// turn on display, disable access to attr palette
+       inb(IS1_RC);
+       outb(0x20, ATT_IW);
+}
+
+void vga_set_amode (void) {
+       u8 byte;
+       write_att(0x0c, ATC_MODE);
+
+       //reset palette to normal in the case it was changed
+       write_att(0x0, ATC_COLOR_PAGE);
+//
+// display is off at this point
+
+       write_seq(0x3,SEQ_PLANE_WRITE); // planes 0 & 1
+       byte = read_seq_b(SEQ_MEMORY_MODE) & ~0x04;
+       write_seq(byte,SEQ_MEMORY_MODE);
+
+       byte = read_gra_b(GDC_MODE) & ~0x60;
+       write_gra(byte|0x10,GDC_MODE);
+
+       write_gra(0x0e, GDC_MISC);
+
+       write_crtc(0x00, CRTC_CURSOR_START);
+       write_crtc(CHAR_HEIGHT-1, CRTC_CURSOR_END);
+
+       byte = read_crtc_b(CRTC_MODE) & ~0xe0;
+       write_crtc(byte|0xa0, CRTC_MODE);
+       byte = read_crtc_b(CRTC_MAX_SCAN) & ~0x01f;
+       write_crtc(byte | (CHAR_HEIGHT-1), CRTC_MAX_SCAN);
+
+
+// turn on display, disable access to attr palette
+       inb(IS1_RC);
+       outb(0x20, ATT_IW);
+}
+
+/*
+ * by Steve M. Gehlbach, Ph.D. <steve@kesa.com>
+ *
+ * vga_font_load loads a font into font memory.  It
+ * assumes alpha mode has been set.
+ *
+ * The font load code follows technique used
+ * in the tiara project, which came from
+ * the Universal Talkware Boot Loader,
+ * http://www.talkware.net.
+ */
+
+void vga_font_load(unsigned char *vidmem, const unsigned char *font, int height, int num_chars) {
+
+/* Note: the font table is 'height' long but the font storage area
+ * is 32 bytes long.
+ */
+
+       int i,j;
+       u8 byte;
+
+       // set sequencer map 2, odd/even off
+       byte = read_seq_b(SEQ_PLANE_WRITE) & ~0xf;
+       write_seq(byte|4,SEQ_PLANE_WRITE);
+       byte = read_seq_b(SEQ_MEMORY_MODE);
+       write_seq(byte|4,SEQ_MEMORY_MODE);
+
+       // select graphics map 2, odd/even off, map starts at 0xa0000
+       write_gra(2,GDC_PLANE_READ);
+       byte = read_gra_b(GDC_MODE) & ~0x10;
+       write_gra(byte,GDC_MODE);
+       write_gra(0,GDC_MISC);
+
+       for (i = 0 ; i < num_chars ; i++) {
+               for (j = 0 ; j < height ; j++) {
+                       vidmem[i*32+j] = font[i*16+j];
+               }
+       }
+
+       // set sequencer back to maps 0,1, odd/even on
+       byte = read_seq_b(SEQ_PLANE_WRITE) & ~0xf;
+       write_seq(byte|3,SEQ_PLANE_WRITE);
+       byte = read_seq_b(SEQ_MEMORY_MODE) & ~0x4;
+       write_seq(byte,SEQ_MEMORY_MODE);
+
+       // select graphics back to map 0,1, odd/even on
+       write_gra(0,GDC_PLANE_READ);
+       byte = read_gra_b(GDC_MODE);
+       write_gra(byte|0x10,GDC_MODE);
+       write_gra(0xe,GDC_MISC);
+
+}