Add qemu 2.4.0
[kvmfornfv.git] / qemu / hw / display / vga.c
diff --git a/qemu/hw/display/vga.c b/qemu/hw/display/vga.c
new file mode 100644 (file)
index 0000000..b35d523
--- /dev/null
@@ -0,0 +1,2252 @@
+/*
+ * QEMU VGA Emulator.
+ *
+ * Copyright (c) 2003 Fabrice Bellard
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+#include "hw/hw.h"
+#include "vga.h"
+#include "ui/console.h"
+#include "hw/i386/pc.h"
+#include "hw/pci/pci.h"
+#include "vga_int.h"
+#include "ui/pixel_ops.h"
+#include "qemu/timer.h"
+#include "hw/xen/xen.h"
+#include "trace.h"
+
+//#define DEBUG_VGA
+//#define DEBUG_VGA_MEM
+//#define DEBUG_VGA_REG
+
+//#define DEBUG_BOCHS_VBE
+
+/* 16 state changes per vertical frame @60 Hz */
+#define VGA_TEXT_CURSOR_PERIOD_MS       (1000 * 2 * 16 / 60)
+
+/*
+ * Video Graphics Array (VGA)
+ *
+ * Chipset docs for original IBM VGA:
+ * http://www.mcamafia.de/pdf/ibm_vgaxga_trm2.pdf
+ *
+ * FreeVGA site:
+ * http://www.osdever.net/FreeVGA/home.htm
+ *
+ * Standard VGA features and Bochs VBE extensions are implemented.
+ */
+
+/* force some bits to zero */
+const uint8_t sr_mask[8] = {
+    0x03,
+    0x3d,
+    0x0f,
+    0x3f,
+    0x0e,
+    0x00,
+    0x00,
+    0xff,
+};
+
+const uint8_t gr_mask[16] = {
+    0x0f, /* 0x00 */
+    0x0f, /* 0x01 */
+    0x0f, /* 0x02 */
+    0x1f, /* 0x03 */
+    0x03, /* 0x04 */
+    0x7b, /* 0x05 */
+    0x0f, /* 0x06 */
+    0x0f, /* 0x07 */
+    0xff, /* 0x08 */
+    0x00, /* 0x09 */
+    0x00, /* 0x0a */
+    0x00, /* 0x0b */
+    0x00, /* 0x0c */
+    0x00, /* 0x0d */
+    0x00, /* 0x0e */
+    0x00, /* 0x0f */
+};
+
+#define cbswap_32(__x) \
+((uint32_t)( \
+               (((uint32_t)(__x) & (uint32_t)0x000000ffUL) << 24) | \
+               (((uint32_t)(__x) & (uint32_t)0x0000ff00UL) <<  8) | \
+               (((uint32_t)(__x) & (uint32_t)0x00ff0000UL) >>  8) | \
+               (((uint32_t)(__x) & (uint32_t)0xff000000UL) >> 24) ))
+
+#ifdef HOST_WORDS_BIGENDIAN
+#define PAT(x) cbswap_32(x)
+#else
+#define PAT(x) (x)
+#endif
+
+#ifdef HOST_WORDS_BIGENDIAN
+#define BIG 1
+#else
+#define BIG 0
+#endif
+
+#ifdef HOST_WORDS_BIGENDIAN
+#define GET_PLANE(data, p) (((data) >> (24 - (p) * 8)) & 0xff)
+#else
+#define GET_PLANE(data, p) (((data) >> ((p) * 8)) & 0xff)
+#endif
+
+static const uint32_t mask16[16] = {
+    PAT(0x00000000),
+    PAT(0x000000ff),
+    PAT(0x0000ff00),
+    PAT(0x0000ffff),
+    PAT(0x00ff0000),
+    PAT(0x00ff00ff),
+    PAT(0x00ffff00),
+    PAT(0x00ffffff),
+    PAT(0xff000000),
+    PAT(0xff0000ff),
+    PAT(0xff00ff00),
+    PAT(0xff00ffff),
+    PAT(0xffff0000),
+    PAT(0xffff00ff),
+    PAT(0xffffff00),
+    PAT(0xffffffff),
+};
+
+#undef PAT
+
+#ifdef HOST_WORDS_BIGENDIAN
+#define PAT(x) (x)
+#else
+#define PAT(x) cbswap_32(x)
+#endif
+
+static uint32_t expand4[256];
+static uint16_t expand2[256];
+static uint8_t expand4to8[16];
+
+static void vga_update_memory_access(VGACommonState *s)
+{
+    hwaddr base, offset, size;
+
+    if (s->legacy_address_space == NULL) {
+        return;
+    }
+
+    if (s->has_chain4_alias) {
+        memory_region_del_subregion(s->legacy_address_space, &s->chain4_alias);
+        object_unparent(OBJECT(&s->chain4_alias));
+        s->has_chain4_alias = false;
+        s->plane_updated = 0xf;
+    }
+    if ((s->sr[VGA_SEQ_PLANE_WRITE] & VGA_SR02_ALL_PLANES) ==
+        VGA_SR02_ALL_PLANES && s->sr[VGA_SEQ_MEMORY_MODE] & VGA_SR04_CHN_4M) {
+        offset = 0;
+        switch ((s->gr[VGA_GFX_MISC] >> 2) & 3) {
+        case 0:
+            base = 0xa0000;
+            size = 0x20000;
+            break;
+        case 1:
+            base = 0xa0000;
+            size = 0x10000;
+            offset = s->bank_offset;
+            break;
+        case 2:
+            base = 0xb0000;
+            size = 0x8000;
+            break;
+        case 3:
+        default:
+            base = 0xb8000;
+            size = 0x8000;
+            break;
+        }
+        memory_region_init_alias(&s->chain4_alias, memory_region_owner(&s->vram),
+                                 "vga.chain4", &s->vram, offset, size);
+        memory_region_add_subregion_overlap(s->legacy_address_space, base,
+                                            &s->chain4_alias, 2);
+        s->has_chain4_alias = true;
+    }
+}
+
+static void vga_dumb_update_retrace_info(VGACommonState *s)
+{
+    (void) s;
+}
+
+static void vga_precise_update_retrace_info(VGACommonState *s)
+{
+    int htotal_chars;
+    int hretr_start_char;
+    int hretr_skew_chars;
+    int hretr_end_char;
+
+    int vtotal_lines;
+    int vretr_start_line;
+    int vretr_end_line;
+
+    int dots;
+#if 0
+    int div2, sldiv2;
+#endif
+    int clocking_mode;
+    int clock_sel;
+    const int clk_hz[] = {25175000, 28322000, 25175000, 25175000};
+    int64_t chars_per_sec;
+    struct vga_precise_retrace *r = &s->retrace_info.precise;
+
+    htotal_chars = s->cr[VGA_CRTC_H_TOTAL] + 5;
+    hretr_start_char = s->cr[VGA_CRTC_H_SYNC_START];
+    hretr_skew_chars = (s->cr[VGA_CRTC_H_SYNC_END] >> 5) & 3;
+    hretr_end_char = s->cr[VGA_CRTC_H_SYNC_END] & 0x1f;
+
+    vtotal_lines = (s->cr[VGA_CRTC_V_TOTAL] |
+                    (((s->cr[VGA_CRTC_OVERFLOW] & 1) |
+                      ((s->cr[VGA_CRTC_OVERFLOW] >> 4) & 2)) << 8)) + 2;
+    vretr_start_line = s->cr[VGA_CRTC_V_SYNC_START] |
+        ((((s->cr[VGA_CRTC_OVERFLOW] >> 2) & 1) |
+          ((s->cr[VGA_CRTC_OVERFLOW] >> 6) & 2)) << 8);
+    vretr_end_line = s->cr[VGA_CRTC_V_SYNC_END] & 0xf;
+
+    clocking_mode = (s->sr[VGA_SEQ_CLOCK_MODE] >> 3) & 1;
+    clock_sel = (s->msr >> 2) & 3;
+    dots = (s->msr & 1) ? 8 : 9;
+
+    chars_per_sec = clk_hz[clock_sel] / dots;
+
+    htotal_chars <<= clocking_mode;
+
+    r->total_chars = vtotal_lines * htotal_chars;
+    if (r->freq) {
+        r->ticks_per_char = get_ticks_per_sec() / (r->total_chars * r->freq);
+    } else {
+        r->ticks_per_char = get_ticks_per_sec() / chars_per_sec;
+    }
+
+    r->vstart = vretr_start_line;
+    r->vend = r->vstart + vretr_end_line + 1;
+
+    r->hstart = hretr_start_char + hretr_skew_chars;
+    r->hend = r->hstart + hretr_end_char + 1;
+    r->htotal = htotal_chars;
+
+#if 0
+    div2 = (s->cr[VGA_CRTC_MODE] >> 2) & 1;
+    sldiv2 = (s->cr[VGA_CRTC_MODE] >> 3) & 1;
+    printf (
+        "hz=%f\n"
+        "htotal = %d\n"
+        "hretr_start = %d\n"
+        "hretr_skew = %d\n"
+        "hretr_end = %d\n"
+        "vtotal = %d\n"
+        "vretr_start = %d\n"
+        "vretr_end = %d\n"
+        "div2 = %d sldiv2 = %d\n"
+        "clocking_mode = %d\n"
+        "clock_sel = %d %d\n"
+        "dots = %d\n"
+        "ticks/char = %" PRId64 "\n"
+        "\n",
+        (double) get_ticks_per_sec() / (r->ticks_per_char * r->total_chars),
+        htotal_chars,
+        hretr_start_char,
+        hretr_skew_chars,
+        hretr_end_char,
+        vtotal_lines,
+        vretr_start_line,
+        vretr_end_line,
+        div2, sldiv2,
+        clocking_mode,
+        clock_sel,
+        clk_hz[clock_sel],
+        dots,
+        r->ticks_per_char
+        );
+#endif
+}
+
+static uint8_t vga_precise_retrace(VGACommonState *s)
+{
+    struct vga_precise_retrace *r = &s->retrace_info.precise;
+    uint8_t val = s->st01 & ~(ST01_V_RETRACE | ST01_DISP_ENABLE);
+
+    if (r->total_chars) {
+        int cur_line, cur_line_char, cur_char;
+        int64_t cur_tick;
+
+        cur_tick = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
+
+        cur_char = (cur_tick / r->ticks_per_char) % r->total_chars;
+        cur_line = cur_char / r->htotal;
+
+        if (cur_line >= r->vstart && cur_line <= r->vend) {
+            val |= ST01_V_RETRACE | ST01_DISP_ENABLE;
+        } else {
+            cur_line_char = cur_char % r->htotal;
+            if (cur_line_char >= r->hstart && cur_line_char <= r->hend) {
+                val |= ST01_DISP_ENABLE;
+            }
+        }
+
+        return val;
+    } else {
+        return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
+    }
+}
+
+static uint8_t vga_dumb_retrace(VGACommonState *s)
+{
+    return s->st01 ^ (ST01_V_RETRACE | ST01_DISP_ENABLE);
+}
+
+int vga_ioport_invalid(VGACommonState *s, uint32_t addr)
+{
+    if (s->msr & VGA_MIS_COLOR) {
+        /* Color */
+        return (addr >= 0x3b0 && addr <= 0x3bf);
+    } else {
+        /* Monochrome */
+        return (addr >= 0x3d0 && addr <= 0x3df);
+    }
+}
+
+uint32_t vga_ioport_read(void *opaque, uint32_t addr)
+{
+    VGACommonState *s = opaque;
+    int val, index;
+
+    if (vga_ioport_invalid(s, addr)) {
+        val = 0xff;
+    } else {
+        switch(addr) {
+        case VGA_ATT_W:
+            if (s->ar_flip_flop == 0) {
+                val = s->ar_index;
+            } else {
+                val = 0;
+            }
+            break;
+        case VGA_ATT_R:
+            index = s->ar_index & 0x1f;
+            if (index < VGA_ATT_C) {
+                val = s->ar[index];
+            } else {
+                val = 0;
+            }
+            break;
+        case VGA_MIS_W:
+            val = s->st00;
+            break;
+        case VGA_SEQ_I:
+            val = s->sr_index;
+            break;
+        case VGA_SEQ_D:
+            val = s->sr[s->sr_index];
+#ifdef DEBUG_VGA_REG
+            printf("vga: read SR%x = 0x%02x\n", s->sr_index, val);
+#endif
+            break;
+        case VGA_PEL_IR:
+            val = s->dac_state;
+            break;
+        case VGA_PEL_IW:
+            val = s->dac_write_index;
+            break;
+        case VGA_PEL_D:
+            val = s->palette[s->dac_read_index * 3 + s->dac_sub_index];
+            if (++s->dac_sub_index == 3) {
+                s->dac_sub_index = 0;
+                s->dac_read_index++;
+            }
+            break;
+        case VGA_FTC_R:
+            val = s->fcr;
+            break;
+        case VGA_MIS_R:
+            val = s->msr;
+            break;
+        case VGA_GFX_I:
+            val = s->gr_index;
+            break;
+        case VGA_GFX_D:
+            val = s->gr[s->gr_index];
+#ifdef DEBUG_VGA_REG
+            printf("vga: read GR%x = 0x%02x\n", s->gr_index, val);
+#endif
+            break;
+        case VGA_CRT_IM:
+        case VGA_CRT_IC:
+            val = s->cr_index;
+            break;
+        case VGA_CRT_DM:
+        case VGA_CRT_DC:
+            val = s->cr[s->cr_index];
+#ifdef DEBUG_VGA_REG
+            printf("vga: read CR%x = 0x%02x\n", s->cr_index, val);
+#endif
+            break;
+        case VGA_IS1_RM:
+        case VGA_IS1_RC:
+            /* just toggle to fool polling */
+            val = s->st01 = s->retrace(s);
+            s->ar_flip_flop = 0;
+            break;
+        default:
+            val = 0x00;
+            break;
+        }
+    }
+#if defined(DEBUG_VGA)
+    printf("VGA: read addr=0x%04x data=0x%02x\n", addr, val);
+#endif
+    return val;
+}
+
+void vga_ioport_write(void *opaque, uint32_t addr, uint32_t val)
+{
+    VGACommonState *s = opaque;
+    int index;
+
+    /* check port range access depending on color/monochrome mode */
+    if (vga_ioport_invalid(s, addr)) {
+        return;
+    }
+#ifdef DEBUG_VGA
+    printf("VGA: write addr=0x%04x data=0x%02x\n", addr, val);
+#endif
+
+    switch(addr) {
+    case VGA_ATT_W:
+        if (s->ar_flip_flop == 0) {
+            val &= 0x3f;
+            s->ar_index = val;
+        } else {
+            index = s->ar_index & 0x1f;
+            switch(index) {
+            case VGA_ATC_PALETTE0 ... VGA_ATC_PALETTEF:
+                s->ar[index] = val & 0x3f;
+                break;
+            case VGA_ATC_MODE:
+                s->ar[index] = val & ~0x10;
+                break;
+            case VGA_ATC_OVERSCAN:
+                s->ar[index] = val;
+                break;
+            case VGA_ATC_PLANE_ENABLE:
+                s->ar[index] = val & ~0xc0;
+                break;
+            case VGA_ATC_PEL:
+                s->ar[index] = val & ~0xf0;
+                break;
+            case VGA_ATC_COLOR_PAGE:
+                s->ar[index] = val & ~0xf0;
+                break;
+            default:
+                break;
+            }
+        }
+        s->ar_flip_flop ^= 1;
+        break;
+    case VGA_MIS_W:
+        s->msr = val & ~0x10;
+        s->update_retrace_info(s);
+        break;
+    case VGA_SEQ_I:
+        s->sr_index = val & 7;
+        break;
+    case VGA_SEQ_D:
+#ifdef DEBUG_VGA_REG
+        printf("vga: write SR%x = 0x%02x\n", s->sr_index, val);
+#endif
+        s->sr[s->sr_index] = val & sr_mask[s->sr_index];
+        if (s->sr_index == VGA_SEQ_CLOCK_MODE) {
+            s->update_retrace_info(s);
+        }
+        vga_update_memory_access(s);
+        break;
+    case VGA_PEL_IR:
+        s->dac_read_index = val;
+        s->dac_sub_index = 0;
+        s->dac_state = 3;
+        break;
+    case VGA_PEL_IW:
+        s->dac_write_index = val;
+        s->dac_sub_index = 0;
+        s->dac_state = 0;
+        break;
+    case VGA_PEL_D:
+        s->dac_cache[s->dac_sub_index] = val;
+        if (++s->dac_sub_index == 3) {
+            memcpy(&s->palette[s->dac_write_index * 3], s->dac_cache, 3);
+            s->dac_sub_index = 0;
+            s->dac_write_index++;
+        }
+        break;
+    case VGA_GFX_I:
+        s->gr_index = val & 0x0f;
+        break;
+    case VGA_GFX_D:
+#ifdef DEBUG_VGA_REG
+        printf("vga: write GR%x = 0x%02x\n", s->gr_index, val);
+#endif
+        s->gr[s->gr_index] = val & gr_mask[s->gr_index];
+        vga_update_memory_access(s);
+        break;
+    case VGA_CRT_IM:
+    case VGA_CRT_IC:
+        s->cr_index = val;
+        break;
+    case VGA_CRT_DM:
+    case VGA_CRT_DC:
+#ifdef DEBUG_VGA_REG
+        printf("vga: write CR%x = 0x%02x\n", s->cr_index, val);
+#endif
+        /* handle CR0-7 protection */
+        if ((s->cr[VGA_CRTC_V_SYNC_END] & VGA_CR11_LOCK_CR0_CR7) &&
+            s->cr_index <= VGA_CRTC_OVERFLOW) {
+            /* can always write bit 4 of CR7 */
+            if (s->cr_index == VGA_CRTC_OVERFLOW) {
+                s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x10) |
+                    (val & 0x10);
+            }
+            return;
+        }
+        s->cr[s->cr_index] = val;
+
+        switch(s->cr_index) {
+        case VGA_CRTC_H_TOTAL:
+        case VGA_CRTC_H_SYNC_START:
+        case VGA_CRTC_H_SYNC_END:
+        case VGA_CRTC_V_TOTAL:
+        case VGA_CRTC_OVERFLOW:
+        case VGA_CRTC_V_SYNC_END:
+        case VGA_CRTC_MODE:
+            s->update_retrace_info(s);
+            break;
+        }
+        break;
+    case VGA_IS1_RM:
+    case VGA_IS1_RC:
+        s->fcr = val & 0x10;
+        break;
+    }
+}
+
+/*
+ * Sanity check vbe register writes.
+ *
+ * As we don't have a way to signal errors to the guest in the bochs
+ * dispi interface we'll go adjust the registers to the closest valid
+ * value.
+ */
+static void vbe_fixup_regs(VGACommonState *s)
+{
+    uint16_t *r = s->vbe_regs;
+    uint32_t bits, linelength, maxy, offset;
+
+    if (!(r[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
+        /* vbe is turned off -- nothing to do */
+        return;
+    }
+
+    /* check depth */
+    switch (r[VBE_DISPI_INDEX_BPP]) {
+    case 4:
+    case 8:
+    case 16:
+    case 24:
+    case 32:
+        bits = r[VBE_DISPI_INDEX_BPP];
+        break;
+    case 15:
+        bits = 16;
+        break;
+    default:
+        bits = r[VBE_DISPI_INDEX_BPP] = 8;
+        break;
+    }
+
+    /* check width */
+    r[VBE_DISPI_INDEX_XRES] &= ~7u;
+    if (r[VBE_DISPI_INDEX_XRES] == 0) {
+        r[VBE_DISPI_INDEX_XRES] = 8;
+    }
+    if (r[VBE_DISPI_INDEX_XRES] > VBE_DISPI_MAX_XRES) {
+        r[VBE_DISPI_INDEX_XRES] = VBE_DISPI_MAX_XRES;
+    }
+    r[VBE_DISPI_INDEX_VIRT_WIDTH] &= ~7u;
+    if (r[VBE_DISPI_INDEX_VIRT_WIDTH] > VBE_DISPI_MAX_XRES) {
+        r[VBE_DISPI_INDEX_VIRT_WIDTH] = VBE_DISPI_MAX_XRES;
+    }
+    if (r[VBE_DISPI_INDEX_VIRT_WIDTH] < r[VBE_DISPI_INDEX_XRES]) {
+        r[VBE_DISPI_INDEX_VIRT_WIDTH] = r[VBE_DISPI_INDEX_XRES];
+    }
+
+    /* check height */
+    linelength = r[VBE_DISPI_INDEX_VIRT_WIDTH] * bits / 8;
+    maxy = s->vbe_size / linelength;
+    if (r[VBE_DISPI_INDEX_YRES] == 0) {
+        r[VBE_DISPI_INDEX_YRES] = 1;
+    }
+    if (r[VBE_DISPI_INDEX_YRES] > VBE_DISPI_MAX_YRES) {
+        r[VBE_DISPI_INDEX_YRES] = VBE_DISPI_MAX_YRES;
+    }
+    if (r[VBE_DISPI_INDEX_YRES] > maxy) {
+        r[VBE_DISPI_INDEX_YRES] = maxy;
+    }
+
+    /* check offset */
+    if (r[VBE_DISPI_INDEX_X_OFFSET] > VBE_DISPI_MAX_XRES) {
+        r[VBE_DISPI_INDEX_X_OFFSET] = VBE_DISPI_MAX_XRES;
+    }
+    if (r[VBE_DISPI_INDEX_Y_OFFSET] > VBE_DISPI_MAX_YRES) {
+        r[VBE_DISPI_INDEX_Y_OFFSET] = VBE_DISPI_MAX_YRES;
+    }
+    offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
+    offset += r[VBE_DISPI_INDEX_Y_OFFSET] * linelength;
+    if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
+        r[VBE_DISPI_INDEX_Y_OFFSET] = 0;
+        offset = r[VBE_DISPI_INDEX_X_OFFSET] * bits / 8;
+        if (offset + r[VBE_DISPI_INDEX_YRES] * linelength > s->vbe_size) {
+            r[VBE_DISPI_INDEX_X_OFFSET] = 0;
+            offset = 0;
+        }
+    }
+
+    /* update vga state */
+    r[VBE_DISPI_INDEX_VIRT_HEIGHT] = maxy;
+    s->vbe_line_offset = linelength;
+    s->vbe_start_addr  = offset / 4;
+}
+
+static uint32_t vbe_ioport_read_index(void *opaque, uint32_t addr)
+{
+    VGACommonState *s = opaque;
+    uint32_t val;
+    val = s->vbe_index;
+    return val;
+}
+
+uint32_t vbe_ioport_read_data(void *opaque, uint32_t addr)
+{
+    VGACommonState *s = opaque;
+    uint32_t val;
+
+    if (s->vbe_index < VBE_DISPI_INDEX_NB) {
+        if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_GETCAPS) {
+            switch(s->vbe_index) {
+                /* XXX: do not hardcode ? */
+            case VBE_DISPI_INDEX_XRES:
+                val = VBE_DISPI_MAX_XRES;
+                break;
+            case VBE_DISPI_INDEX_YRES:
+                val = VBE_DISPI_MAX_YRES;
+                break;
+            case VBE_DISPI_INDEX_BPP:
+                val = VBE_DISPI_MAX_BPP;
+                break;
+            default:
+                val = s->vbe_regs[s->vbe_index];
+                break;
+            }
+        } else {
+            val = s->vbe_regs[s->vbe_index];
+        }
+    } else if (s->vbe_index == VBE_DISPI_INDEX_VIDEO_MEMORY_64K) {
+        val = s->vbe_size / (64 * 1024);
+    } else {
+        val = 0;
+    }
+#ifdef DEBUG_BOCHS_VBE
+    printf("VBE: read index=0x%x val=0x%x\n", s->vbe_index, val);
+#endif
+    return val;
+}
+
+void vbe_ioport_write_index(void *opaque, uint32_t addr, uint32_t val)
+{
+    VGACommonState *s = opaque;
+    s->vbe_index = val;
+}
+
+void vbe_ioport_write_data(void *opaque, uint32_t addr, uint32_t val)
+{
+    VGACommonState *s = opaque;
+
+    if (s->vbe_index <= VBE_DISPI_INDEX_NB) {
+#ifdef DEBUG_BOCHS_VBE
+        printf("VBE: write index=0x%x val=0x%x\n", s->vbe_index, val);
+#endif
+        switch(s->vbe_index) {
+        case VBE_DISPI_INDEX_ID:
+            if (val == VBE_DISPI_ID0 ||
+                val == VBE_DISPI_ID1 ||
+                val == VBE_DISPI_ID2 ||
+                val == VBE_DISPI_ID3 ||
+                val == VBE_DISPI_ID4) {
+                s->vbe_regs[s->vbe_index] = val;
+            }
+            break;
+        case VBE_DISPI_INDEX_XRES:
+        case VBE_DISPI_INDEX_YRES:
+        case VBE_DISPI_INDEX_BPP:
+        case VBE_DISPI_INDEX_VIRT_WIDTH:
+        case VBE_DISPI_INDEX_X_OFFSET:
+        case VBE_DISPI_INDEX_Y_OFFSET:
+            s->vbe_regs[s->vbe_index] = val;
+            vbe_fixup_regs(s);
+            break;
+        case VBE_DISPI_INDEX_BANK:
+            if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
+              val &= (s->vbe_bank_mask >> 2);
+            } else {
+              val &= s->vbe_bank_mask;
+            }
+            s->vbe_regs[s->vbe_index] = val;
+            s->bank_offset = (val << 16);
+            vga_update_memory_access(s);
+            break;
+        case VBE_DISPI_INDEX_ENABLE:
+            if ((val & VBE_DISPI_ENABLED) &&
+                !(s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED)) {
+                int h, shift_control;
+
+                s->vbe_regs[VBE_DISPI_INDEX_VIRT_WIDTH] = 0;
+                s->vbe_regs[VBE_DISPI_INDEX_X_OFFSET] = 0;
+                s->vbe_regs[VBE_DISPI_INDEX_Y_OFFSET] = 0;
+                s->vbe_regs[VBE_DISPI_INDEX_ENABLE] |= VBE_DISPI_ENABLED;
+                vbe_fixup_regs(s);
+
+                /* clear the screen */
+                if (!(val & VBE_DISPI_NOCLEARMEM)) {
+                    memset(s->vram_ptr, 0,
+                           s->vbe_regs[VBE_DISPI_INDEX_YRES] * s->vbe_line_offset);
+                }
+
+                /* we initialize the VGA graphic mode */
+                /* graphic mode + memory map 1 */
+                s->gr[VGA_GFX_MISC] = (s->gr[VGA_GFX_MISC] & ~0x0c) | 0x04 |
+                    VGA_GR06_GRAPHICS_MODE;
+                s->cr[VGA_CRTC_MODE] |= 3; /* no CGA modes */
+                s->cr[VGA_CRTC_OFFSET] = s->vbe_line_offset >> 3;
+                /* width */
+                s->cr[VGA_CRTC_H_DISP] =
+                    (s->vbe_regs[VBE_DISPI_INDEX_XRES] >> 3) - 1;
+                /* height (only meaningful if < 1024) */
+                h = s->vbe_regs[VBE_DISPI_INDEX_YRES] - 1;
+                s->cr[VGA_CRTC_V_DISP_END] = h;
+                s->cr[VGA_CRTC_OVERFLOW] = (s->cr[VGA_CRTC_OVERFLOW] & ~0x42) |
+                    ((h >> 7) & 0x02) | ((h >> 3) & 0x40);
+                /* line compare to 1023 */
+                s->cr[VGA_CRTC_LINE_COMPARE] = 0xff;
+                s->cr[VGA_CRTC_OVERFLOW] |= 0x10;
+                s->cr[VGA_CRTC_MAX_SCAN] |= 0x40;
+
+                if (s->vbe_regs[VBE_DISPI_INDEX_BPP] == 4) {
+                    shift_control = 0;
+                    s->sr[VGA_SEQ_CLOCK_MODE] &= ~8; /* no double line */
+                } else {
+                    shift_control = 2;
+                    /* set chain 4 mode */
+                    s->sr[VGA_SEQ_MEMORY_MODE] |= VGA_SR04_CHN_4M;
+                    /* activate all planes */
+                    s->sr[VGA_SEQ_PLANE_WRITE] |= VGA_SR02_ALL_PLANES;
+                }
+                s->gr[VGA_GFX_MODE] = (s->gr[VGA_GFX_MODE] & ~0x60) |
+                    (shift_control << 5);
+                s->cr[VGA_CRTC_MAX_SCAN] &= ~0x9f; /* no double scan */
+            } else {
+                s->bank_offset = 0;
+            }
+            s->dac_8bit = (val & VBE_DISPI_8BIT_DAC) > 0;
+            s->vbe_regs[s->vbe_index] = val;
+            vga_update_memory_access(s);
+            break;
+        default:
+            break;
+        }
+    }
+}
+
+/* called for accesses between 0xa0000 and 0xc0000 */
+uint32_t vga_mem_readb(VGACommonState *s, hwaddr addr)
+{
+    int memory_map_mode, plane;
+    uint32_t ret;
+
+    /* convert to VGA memory offset */
+    memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
+    addr &= 0x1ffff;
+    switch(memory_map_mode) {
+    case 0:
+        break;
+    case 1:
+        if (addr >= 0x10000)
+            return 0xff;
+        addr += s->bank_offset;
+        break;
+    case 2:
+        addr -= 0x10000;
+        if (addr >= 0x8000)
+            return 0xff;
+        break;
+    default:
+    case 3:
+        addr -= 0x18000;
+        if (addr >= 0x8000)
+            return 0xff;
+        break;
+    }
+
+    if (s->sr[VGA_SEQ_MEMORY_MODE] & VGA_SR04_CHN_4M) {
+        /* chain 4 mode : simplest access */
+        ret = s->vram_ptr[addr];
+    } else if (s->gr[VGA_GFX_MODE] & 0x10) {
+        /* odd/even mode (aka text mode mapping) */
+        plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
+        ret = s->vram_ptr[((addr & ~1) << 1) | plane];
+    } else {
+        /* standard VGA latched access */
+        s->latch = ((uint32_t *)s->vram_ptr)[addr];
+
+        if (!(s->gr[VGA_GFX_MODE] & 0x08)) {
+            /* read mode 0 */
+            plane = s->gr[VGA_GFX_PLANE_READ];
+            ret = GET_PLANE(s->latch, plane);
+        } else {
+            /* read mode 1 */
+            ret = (s->latch ^ mask16[s->gr[VGA_GFX_COMPARE_VALUE]]) &
+                mask16[s->gr[VGA_GFX_COMPARE_MASK]];
+            ret |= ret >> 16;
+            ret |= ret >> 8;
+            ret = (~ret) & 0xff;
+        }
+    }
+    return ret;
+}
+
+/* called for accesses between 0xa0000 and 0xc0000 */
+void vga_mem_writeb(VGACommonState *s, hwaddr addr, uint32_t val)
+{
+    int memory_map_mode, plane, write_mode, b, func_select, mask;
+    uint32_t write_mask, bit_mask, set_mask;
+
+#ifdef DEBUG_VGA_MEM
+    printf("vga: [0x" TARGET_FMT_plx "] = 0x%02x\n", addr, val);
+#endif
+    /* convert to VGA memory offset */
+    memory_map_mode = (s->gr[VGA_GFX_MISC] >> 2) & 3;
+    addr &= 0x1ffff;
+    switch(memory_map_mode) {
+    case 0:
+        break;
+    case 1:
+        if (addr >= 0x10000)
+            return;
+        addr += s->bank_offset;
+        break;
+    case 2:
+        addr -= 0x10000;
+        if (addr >= 0x8000)
+            return;
+        break;
+    default:
+    case 3:
+        addr -= 0x18000;
+        if (addr >= 0x8000)
+            return;
+        break;
+    }
+
+    if (s->sr[VGA_SEQ_MEMORY_MODE] & VGA_SR04_CHN_4M) {
+        /* chain 4 mode : simplest access */
+        plane = addr & 3;
+        mask = (1 << plane);
+        if (s->sr[VGA_SEQ_PLANE_WRITE] & mask) {
+            s->vram_ptr[addr] = val;
+#ifdef DEBUG_VGA_MEM
+            printf("vga: chain4: [0x" TARGET_FMT_plx "]\n", addr);
+#endif
+            s->plane_updated |= mask; /* only used to detect font change */
+            memory_region_set_dirty(&s->vram, addr, 1);
+        }
+    } else if (s->gr[VGA_GFX_MODE] & 0x10) {
+        /* odd/even mode (aka text mode mapping) */
+        plane = (s->gr[VGA_GFX_PLANE_READ] & 2) | (addr & 1);
+        mask = (1 << plane);
+        if (s->sr[VGA_SEQ_PLANE_WRITE] & mask) {
+            addr = ((addr & ~1) << 1) | plane;
+            s->vram_ptr[addr] = val;
+#ifdef DEBUG_VGA_MEM
+            printf("vga: odd/even: [0x" TARGET_FMT_plx "]\n", addr);
+#endif
+            s->plane_updated |= mask; /* only used to detect font change */
+            memory_region_set_dirty(&s->vram, addr, 1);
+        }
+    } else {
+        /* standard VGA latched access */
+        write_mode = s->gr[VGA_GFX_MODE] & 3;
+        switch(write_mode) {
+        default:
+        case 0:
+            /* rotate */
+            b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
+            val = ((val >> b) | (val << (8 - b))) & 0xff;
+            val |= val << 8;
+            val |= val << 16;
+
+            /* apply set/reset mask */
+            set_mask = mask16[s->gr[VGA_GFX_SR_ENABLE]];
+            val = (val & ~set_mask) |
+                (mask16[s->gr[VGA_GFX_SR_VALUE]] & set_mask);
+            bit_mask = s->gr[VGA_GFX_BIT_MASK];
+            break;
+        case 1:
+            val = s->latch;
+            goto do_write;
+        case 2:
+            val = mask16[val & 0x0f];
+            bit_mask = s->gr[VGA_GFX_BIT_MASK];
+            break;
+        case 3:
+            /* rotate */
+            b = s->gr[VGA_GFX_DATA_ROTATE] & 7;
+            val = (val >> b) | (val << (8 - b));
+
+            bit_mask = s->gr[VGA_GFX_BIT_MASK] & val;
+            val = mask16[s->gr[VGA_GFX_SR_VALUE]];
+            break;
+        }
+
+        /* apply logical operation */
+        func_select = s->gr[VGA_GFX_DATA_ROTATE] >> 3;
+        switch(func_select) {
+        case 0:
+        default:
+            /* nothing to do */
+            break;
+        case 1:
+            /* and */
+            val &= s->latch;
+            break;
+        case 2:
+            /* or */
+            val |= s->latch;
+            break;
+        case 3:
+            /* xor */
+            val ^= s->latch;
+            break;
+        }
+
+        /* apply bit mask */
+        bit_mask |= bit_mask << 8;
+        bit_mask |= bit_mask << 16;
+        val = (val & bit_mask) | (s->latch & ~bit_mask);
+
+    do_write:
+        /* mask data according to sr[2] */
+        mask = s->sr[VGA_SEQ_PLANE_WRITE];
+        s->plane_updated |= mask; /* only used to detect font change */
+        write_mask = mask16[mask];
+        ((uint32_t *)s->vram_ptr)[addr] =
+            (((uint32_t *)s->vram_ptr)[addr] & ~write_mask) |
+            (val & write_mask);
+#ifdef DEBUG_VGA_MEM
+        printf("vga: latch: [0x" TARGET_FMT_plx "] mask=0x%08x val=0x%08x\n",
+               addr * 4, write_mask, val);
+#endif
+        memory_region_set_dirty(&s->vram, addr << 2, sizeof(uint32_t));
+    }
+}
+
+typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
+                                const uint8_t *s, int width);
+
+#include "vga-helpers.h"
+
+/* return true if the palette was modified */
+static int update_palette16(VGACommonState *s)
+{
+    int full_update, i;
+    uint32_t v, col, *palette;
+
+    full_update = 0;
+    palette = s->last_palette;
+    for(i = 0; i < 16; i++) {
+        v = s->ar[i];
+        if (s->ar[VGA_ATC_MODE] & 0x80) {
+            v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xf) << 4) | (v & 0xf);
+        } else {
+            v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
+        }
+        v = v * 3;
+        col = rgb_to_pixel32(c6_to_8(s->palette[v]),
+                             c6_to_8(s->palette[v + 1]),
+                             c6_to_8(s->palette[v + 2]));
+        if (col != palette[i]) {
+            full_update = 1;
+            palette[i] = col;
+        }
+    }
+    return full_update;
+}
+
+/* return true if the palette was modified */
+static int update_palette256(VGACommonState *s)
+{
+    int full_update, i;
+    uint32_t v, col, *palette;
+
+    full_update = 0;
+    palette = s->last_palette;
+    v = 0;
+    for(i = 0; i < 256; i++) {
+        if (s->dac_8bit) {
+            col = rgb_to_pixel32(s->palette[v],
+                                 s->palette[v + 1],
+                                 s->palette[v + 2]);
+        } else {
+            col = rgb_to_pixel32(c6_to_8(s->palette[v]),
+                                 c6_to_8(s->palette[v + 1]),
+                                 c6_to_8(s->palette[v + 2]));
+        }
+        if (col != palette[i]) {
+            full_update = 1;
+            palette[i] = col;
+        }
+        v += 3;
+    }
+    return full_update;
+}
+
+static void vga_get_offsets(VGACommonState *s,
+                            uint32_t *pline_offset,
+                            uint32_t *pstart_addr,
+                            uint32_t *pline_compare)
+{
+    uint32_t start_addr, line_offset, line_compare;
+
+    if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
+        line_offset = s->vbe_line_offset;
+        start_addr = s->vbe_start_addr;
+        line_compare = 65535;
+    } else {
+        /* compute line_offset in bytes */
+        line_offset = s->cr[VGA_CRTC_OFFSET];
+        line_offset <<= 3;
+
+        /* starting address */
+        start_addr = s->cr[VGA_CRTC_START_LO] |
+            (s->cr[VGA_CRTC_START_HI] << 8);
+
+        /* line compare */
+        line_compare = s->cr[VGA_CRTC_LINE_COMPARE] |
+            ((s->cr[VGA_CRTC_OVERFLOW] & 0x10) << 4) |
+            ((s->cr[VGA_CRTC_MAX_SCAN] & 0x40) << 3);
+    }
+    *pline_offset = line_offset;
+    *pstart_addr = start_addr;
+    *pline_compare = line_compare;
+}
+
+/* update start_addr and line_offset. Return TRUE if modified */
+static int update_basic_params(VGACommonState *s)
+{
+    int full_update;
+    uint32_t start_addr, line_offset, line_compare;
+
+    full_update = 0;
+
+    s->get_offsets(s, &line_offset, &start_addr, &line_compare);
+
+    if (line_offset != s->line_offset ||
+        start_addr != s->start_addr ||
+        line_compare != s->line_compare) {
+        s->line_offset = line_offset;
+        s->start_addr = start_addr;
+        s->line_compare = line_compare;
+        full_update = 1;
+    }
+    return full_update;
+}
+
+
+static const uint8_t cursor_glyph[32 * 4] = {
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+    0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+};
+
+static void vga_get_text_resolution(VGACommonState *s, int *pwidth, int *pheight,
+                                    int *pcwidth, int *pcheight)
+{
+    int width, cwidth, height, cheight;
+
+    /* total width & height */
+    cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
+    cwidth = 8;
+    if (!(s->sr[VGA_SEQ_CLOCK_MODE] & VGA_SR01_CHAR_CLK_8DOTS)) {
+        cwidth = 9;
+    }
+    if (s->sr[VGA_SEQ_CLOCK_MODE] & 0x08) {
+        cwidth = 16; /* NOTE: no 18 pixel wide */
+    }
+    width = (s->cr[VGA_CRTC_H_DISP] + 1);
+    if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
+        /* ugly hack for CGA 160x100x16 - explain me the logic */
+        height = 100;
+    } else {
+        height = s->cr[VGA_CRTC_V_DISP_END] |
+            ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
+            ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
+        height = (height + 1) / cheight;
+    }
+
+    *pwidth = width;
+    *pheight = height;
+    *pcwidth = cwidth;
+    *pcheight = cheight;
+}
+
+/*
+ * Text mode update
+ * Missing:
+ * - double scan
+ * - double width
+ * - underline
+ * - flashing
+ */
+static void vga_draw_text(VGACommonState *s, int full_update)
+{
+    DisplaySurface *surface = qemu_console_surface(s->con);
+    int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
+    int cx_min, cx_max, linesize, x_incr, line, line1;
+    uint32_t offset, fgcol, bgcol, v, cursor_offset;
+    uint8_t *d1, *d, *src, *dest, *cursor_ptr;
+    const uint8_t *font_ptr, *font_base[2];
+    int dup9, line_offset;
+    uint32_t *palette;
+    uint32_t *ch_attr_ptr;
+    int64_t now = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
+
+    /* compute font data address (in plane 2) */
+    v = s->sr[VGA_SEQ_CHARACTER_MAP];
+    offset = (((v >> 4) & 1) | ((v << 1) & 6)) * 8192 * 4 + 2;
+    if (offset != s->font_offsets[0]) {
+        s->font_offsets[0] = offset;
+        full_update = 1;
+    }
+    font_base[0] = s->vram_ptr + offset;
+
+    offset = (((v >> 5) & 1) | ((v >> 1) & 6)) * 8192 * 4 + 2;
+    font_base[1] = s->vram_ptr + offset;
+    if (offset != s->font_offsets[1]) {
+        s->font_offsets[1] = offset;
+        full_update = 1;
+    }
+    if (s->plane_updated & (1 << 2) || s->has_chain4_alias) {
+        /* if the plane 2 was modified since the last display, it
+           indicates the font may have been modified */
+        s->plane_updated = 0;
+        full_update = 1;
+    }
+    full_update |= update_basic_params(s);
+
+    line_offset = s->line_offset;
+
+    vga_get_text_resolution(s, &width, &height, &cw, &cheight);
+    if ((height * width) <= 1) {
+        /* better than nothing: exit if transient size is too small */
+        return;
+    }
+    if ((height * width) > CH_ATTR_SIZE) {
+        /* better than nothing: exit if transient size is too big */
+        return;
+    }
+
+    if (width != s->last_width || height != s->last_height ||
+        cw != s->last_cw || cheight != s->last_ch || s->last_depth) {
+        s->last_scr_width = width * cw;
+        s->last_scr_height = height * cheight;
+        qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
+        surface = qemu_console_surface(s->con);
+        dpy_text_resize(s->con, width, height);
+        s->last_depth = 0;
+        s->last_width = width;
+        s->last_height = height;
+        s->last_ch = cheight;
+        s->last_cw = cw;
+        full_update = 1;
+    }
+    full_update |= update_palette16(s);
+    palette = s->last_palette;
+    x_incr = cw * surface_bytes_per_pixel(surface);
+
+    if (full_update) {
+        s->full_update_text = 1;
+    }
+    if (s->full_update_gfx) {
+        s->full_update_gfx = 0;
+        full_update |= 1;
+    }
+
+    cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
+                     s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
+    if (cursor_offset != s->cursor_offset ||
+        s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
+        s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end) {
+      /* if the cursor position changed, we update the old and new
+         chars */
+        if (s->cursor_offset < CH_ATTR_SIZE)
+            s->last_ch_attr[s->cursor_offset] = -1;
+        if (cursor_offset < CH_ATTR_SIZE)
+            s->last_ch_attr[cursor_offset] = -1;
+        s->cursor_offset = cursor_offset;
+        s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
+        s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
+    }
+    cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
+    if (now >= s->cursor_blink_time) {
+        s->cursor_blink_time = now + VGA_TEXT_CURSOR_PERIOD_MS / 2;
+        s->cursor_visible_phase = !s->cursor_visible_phase;
+    }
+
+    dest = surface_data(surface);
+    linesize = surface_stride(surface);
+    ch_attr_ptr = s->last_ch_attr;
+    line = 0;
+    offset = s->start_addr * 4;
+    for(cy = 0; cy < height; cy++) {
+        d1 = dest;
+        src = s->vram_ptr + offset;
+        cx_min = width;
+        cx_max = -1;
+        for(cx = 0; cx < width; cx++) {
+            ch_attr = *(uint16_t *)src;
+            if (full_update || ch_attr != *ch_attr_ptr || src == cursor_ptr) {
+                if (cx < cx_min)
+                    cx_min = cx;
+                if (cx > cx_max)
+                    cx_max = cx;
+                *ch_attr_ptr = ch_attr;
+#ifdef HOST_WORDS_BIGENDIAN
+                ch = ch_attr >> 8;
+                cattr = ch_attr & 0xff;
+#else
+                ch = ch_attr & 0xff;
+                cattr = ch_attr >> 8;
+#endif
+                font_ptr = font_base[(cattr >> 3) & 1];
+                font_ptr += 32 * 4 * ch;
+                bgcol = palette[cattr >> 4];
+                fgcol = palette[cattr & 0x0f];
+                if (cw == 16) {
+                    vga_draw_glyph16(d1, linesize,
+                                     font_ptr, cheight, fgcol, bgcol);
+                } else if (cw != 9) {
+                    vga_draw_glyph8(d1, linesize,
+                                    font_ptr, cheight, fgcol, bgcol);
+                } else {
+                    dup9 = 0;
+                    if (ch >= 0xb0 && ch <= 0xdf &&
+                        (s->ar[VGA_ATC_MODE] & 0x04)) {
+                        dup9 = 1;
+                    }
+                    vga_draw_glyph9(d1, linesize,
+                                    font_ptr, cheight, fgcol, bgcol, dup9);
+                }
+                if (src == cursor_ptr &&
+                    !(s->cr[VGA_CRTC_CURSOR_START] & 0x20) &&
+                    s->cursor_visible_phase) {
+                    int line_start, line_last, h;
+                    /* draw the cursor */
+                    line_start = s->cr[VGA_CRTC_CURSOR_START] & 0x1f;
+                    line_last = s->cr[VGA_CRTC_CURSOR_END] & 0x1f;
+                    /* XXX: check that */
+                    if (line_last > cheight - 1)
+                        line_last = cheight - 1;
+                    if (line_last >= line_start && line_start < cheight) {
+                        h = line_last - line_start + 1;
+                        d = d1 + linesize * line_start;
+                        if (cw == 16) {
+                            vga_draw_glyph16(d, linesize,
+                                             cursor_glyph, h, fgcol, bgcol);
+                        } else if (cw != 9) {
+                            vga_draw_glyph8(d, linesize,
+                                            cursor_glyph, h, fgcol, bgcol);
+                        } else {
+                            vga_draw_glyph9(d, linesize,
+                                            cursor_glyph, h, fgcol, bgcol, 1);
+                        }
+                    }
+                }
+            }
+            d1 += x_incr;
+            src += 4;
+            ch_attr_ptr++;
+        }
+        if (cx_max != -1) {
+            dpy_gfx_update(s->con, cx_min * cw, cy * cheight,
+                           (cx_max - cx_min + 1) * cw, cheight);
+        }
+        dest += linesize * cheight;
+        line1 = line + cheight;
+        offset += line_offset;
+        if (line < s->line_compare && line1 >= s->line_compare) {
+            offset = 0;
+        }
+        line = line1;
+    }
+}
+
+enum {
+    VGA_DRAW_LINE2,
+    VGA_DRAW_LINE2D2,
+    VGA_DRAW_LINE4,
+    VGA_DRAW_LINE4D2,
+    VGA_DRAW_LINE8D2,
+    VGA_DRAW_LINE8,
+    VGA_DRAW_LINE15_LE,
+    VGA_DRAW_LINE16_LE,
+    VGA_DRAW_LINE24_LE,
+    VGA_DRAW_LINE32_LE,
+    VGA_DRAW_LINE15_BE,
+    VGA_DRAW_LINE16_BE,
+    VGA_DRAW_LINE24_BE,
+    VGA_DRAW_LINE32_BE,
+    VGA_DRAW_LINE_NB,
+};
+
+static vga_draw_line_func * const vga_draw_line_table[VGA_DRAW_LINE_NB] = {
+    vga_draw_line2,
+    vga_draw_line2d2,
+    vga_draw_line4,
+    vga_draw_line4d2,
+    vga_draw_line8d2,
+    vga_draw_line8,
+    vga_draw_line15_le,
+    vga_draw_line16_le,
+    vga_draw_line24_le,
+    vga_draw_line32_le,
+    vga_draw_line15_be,
+    vga_draw_line16_be,
+    vga_draw_line24_be,
+    vga_draw_line32_be,
+};
+
+static int vga_get_bpp(VGACommonState *s)
+{
+    int ret;
+
+    if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
+        ret = s->vbe_regs[VBE_DISPI_INDEX_BPP];
+    } else {
+        ret = 0;
+    }
+    return ret;
+}
+
+static void vga_get_resolution(VGACommonState *s, int *pwidth, int *pheight)
+{
+    int width, height;
+
+    if (s->vbe_regs[VBE_DISPI_INDEX_ENABLE] & VBE_DISPI_ENABLED) {
+        width = s->vbe_regs[VBE_DISPI_INDEX_XRES];
+        height = s->vbe_regs[VBE_DISPI_INDEX_YRES];
+    } else {
+        width = (s->cr[VGA_CRTC_H_DISP] + 1) * 8;
+        height = s->cr[VGA_CRTC_V_DISP_END] |
+            ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
+            ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
+        height = (height + 1);
+    }
+    *pwidth = width;
+    *pheight = height;
+}
+
+void vga_invalidate_scanlines(VGACommonState *s, int y1, int y2)
+{
+    int y;
+    if (y1 >= VGA_MAX_HEIGHT)
+        return;
+    if (y2 >= VGA_MAX_HEIGHT)
+        y2 = VGA_MAX_HEIGHT;
+    for(y = y1; y < y2; y++) {
+        s->invalidated_y_table[y >> 5] |= 1 << (y & 0x1f);
+    }
+}
+
+void vga_sync_dirty_bitmap(VGACommonState *s)
+{
+    memory_region_sync_dirty_bitmap(&s->vram);
+}
+
+void vga_dirty_log_start(VGACommonState *s)
+{
+    memory_region_set_log(&s->vram, true, DIRTY_MEMORY_VGA);
+}
+
+void vga_dirty_log_stop(VGACommonState *s)
+{
+    memory_region_set_log(&s->vram, false, DIRTY_MEMORY_VGA);
+}
+
+/*
+ * graphic modes
+ */
+static void vga_draw_graphic(VGACommonState *s, int full_update)
+{
+    DisplaySurface *surface = qemu_console_surface(s->con);
+    int y1, y, update, linesize, y_start, double_scan, mask, depth;
+    int width, height, shift_control, line_offset, bwidth, bits;
+    ram_addr_t page0, page1, page_min, page_max;
+    int disp_width, multi_scan, multi_run;
+    uint8_t *d;
+    uint32_t v, addr1, addr;
+    vga_draw_line_func *vga_draw_line = NULL;
+    bool share_surface;
+    pixman_format_code_t format;
+#ifdef HOST_WORDS_BIGENDIAN
+    bool byteswap = !s->big_endian_fb;
+#else
+    bool byteswap = s->big_endian_fb;
+#endif
+
+    full_update |= update_basic_params(s);
+
+    if (!full_update)
+        vga_sync_dirty_bitmap(s);
+
+    s->get_resolution(s, &width, &height);
+    disp_width = width;
+
+    shift_control = (s->gr[VGA_GFX_MODE] >> 5) & 3;
+    double_scan = (s->cr[VGA_CRTC_MAX_SCAN] >> 7);
+    if (shift_control != 1) {
+        multi_scan = (((s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1) << double_scan)
+            - 1;
+    } else {
+        /* in CGA modes, multi_scan is ignored */
+        /* XXX: is it correct ? */
+        multi_scan = double_scan;
+    }
+    multi_run = multi_scan;
+    if (shift_control != s->shift_control ||
+        double_scan != s->double_scan) {
+        full_update = 1;
+        s->shift_control = shift_control;
+        s->double_scan = double_scan;
+    }
+
+    if (shift_control == 0) {
+        if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
+            disp_width <<= 1;
+        }
+    } else if (shift_control == 1) {
+        if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
+            disp_width <<= 1;
+        }
+    }
+
+    depth = s->get_bpp(s);
+
+    /*
+     * Check whether we can share the surface with the backend
+     * or whether we need a shadow surface. We share native
+     * endian surfaces for 15bpp and above and byteswapped
+     * surfaces for 24bpp and above.
+     */
+    format = qemu_default_pixman_format(depth, !byteswap);
+    if (format) {
+        share_surface = dpy_gfx_check_format(s->con, format)
+            && !s->force_shadow;
+    } else {
+        share_surface = false;
+    }
+    if (s->line_offset != s->last_line_offset ||
+        disp_width != s->last_width ||
+        height != s->last_height ||
+        s->last_depth != depth ||
+        s->last_byteswap != byteswap ||
+        share_surface != is_buffer_shared(surface)) {
+        if (share_surface) {
+            surface = qemu_create_displaysurface_from(disp_width,
+                    height, format, s->line_offset,
+                    s->vram_ptr + (s->start_addr * 4));
+            dpy_gfx_replace_surface(s->con, surface);
+#ifdef DEBUG_VGA
+            printf("VGA: Using shared surface for depth=%d swap=%d\n",
+                   depth, byteswap);
+#endif
+        } else {
+            qemu_console_resize(s->con, disp_width, height);
+            surface = qemu_console_surface(s->con);
+#ifdef DEBUG_VGA
+            printf("VGA: Using shadow surface for depth=%d swap=%d\n",
+                   depth, byteswap);
+#endif
+        }
+        s->last_scr_width = disp_width;
+        s->last_scr_height = height;
+        s->last_width = disp_width;
+        s->last_height = height;
+        s->last_line_offset = s->line_offset;
+        s->last_depth = depth;
+        s->last_byteswap = byteswap;
+        full_update = 1;
+    } else if (is_buffer_shared(surface) &&
+               (full_update || surface_data(surface) != s->vram_ptr
+                + (s->start_addr * 4))) {
+        pixman_format_code_t format =
+            qemu_default_pixman_format(depth, !byteswap);
+        surface = qemu_create_displaysurface_from(disp_width,
+                height, format, s->line_offset,
+                s->vram_ptr + (s->start_addr * 4));
+        dpy_gfx_replace_surface(s->con, surface);
+    }
+
+    if (shift_control == 0) {
+        full_update |= update_palette16(s);
+        if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
+            v = VGA_DRAW_LINE4D2;
+        } else {
+            v = VGA_DRAW_LINE4;
+        }
+        bits = 4;
+    } else if (shift_control == 1) {
+        full_update |= update_palette16(s);
+        if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
+            v = VGA_DRAW_LINE2D2;
+        } else {
+            v = VGA_DRAW_LINE2;
+        }
+        bits = 4;
+    } else {
+        switch(s->get_bpp(s)) {
+        default:
+        case 0:
+            full_update |= update_palette256(s);
+            v = VGA_DRAW_LINE8D2;
+            bits = 4;
+            break;
+        case 8:
+            full_update |= update_palette256(s);
+            v = VGA_DRAW_LINE8;
+            bits = 8;
+            break;
+        case 15:
+            v = s->big_endian_fb ? VGA_DRAW_LINE15_BE : VGA_DRAW_LINE15_LE;
+            bits = 16;
+            break;
+        case 16:
+            v = s->big_endian_fb ? VGA_DRAW_LINE16_BE : VGA_DRAW_LINE16_LE;
+            bits = 16;
+            break;
+        case 24:
+            v = s->big_endian_fb ? VGA_DRAW_LINE24_BE : VGA_DRAW_LINE24_LE;
+            bits = 24;
+            break;
+        case 32:
+            v = s->big_endian_fb ? VGA_DRAW_LINE32_BE : VGA_DRAW_LINE32_LE;
+            bits = 32;
+            break;
+        }
+    }
+    vga_draw_line = vga_draw_line_table[v];
+
+    if (!is_buffer_shared(surface) && s->cursor_invalidate) {
+        s->cursor_invalidate(s);
+    }
+
+    line_offset = s->line_offset;
+#if 0
+    printf("w=%d h=%d v=%d line_offset=%d cr[0x09]=0x%02x cr[0x17]=0x%02x linecmp=%d sr[0x01]=0x%02x\n",
+           width, height, v, line_offset, s->cr[9], s->cr[VGA_CRTC_MODE],
+           s->line_compare, s->sr[VGA_SEQ_CLOCK_MODE]);
+#endif
+    addr1 = (s->start_addr * 4);
+    bwidth = (width * bits + 7) / 8;
+    y_start = -1;
+    page_min = -1;
+    page_max = 0;
+    d = surface_data(surface);
+    linesize = surface_stride(surface);
+    y1 = 0;
+    for(y = 0; y < height; y++) {
+        addr = addr1;
+        if (!(s->cr[VGA_CRTC_MODE] & 1)) {
+            int shift;
+            /* CGA compatibility handling */
+            shift = 14 + ((s->cr[VGA_CRTC_MODE] >> 6) & 1);
+            addr = (addr & ~(1 << shift)) | ((y1 & 1) << shift);
+        }
+        if (!(s->cr[VGA_CRTC_MODE] & 2)) {
+            addr = (addr & ~0x8000) | ((y1 & 2) << 14);
+        }
+        update = full_update;
+        page0 = addr;
+        page1 = addr + bwidth - 1;
+        update |= memory_region_get_dirty(&s->vram, page0, page1 - page0,
+                                          DIRTY_MEMORY_VGA);
+        /* explicit invalidation for the hardware cursor */
+        update |= (s->invalidated_y_table[y >> 5] >> (y & 0x1f)) & 1;
+        if (update) {
+            if (y_start < 0)
+                y_start = y;
+            if (page0 < page_min)
+                page_min = page0;
+            if (page1 > page_max)
+                page_max = page1;
+            if (!(is_buffer_shared(surface))) {
+                vga_draw_line(s, d, s->vram_ptr + addr, width);
+                if (s->cursor_draw_line)
+                    s->cursor_draw_line(s, d, y);
+            }
+        } else {
+            if (y_start >= 0) {
+                /* flush to display */
+                dpy_gfx_update(s->con, 0, y_start,
+                               disp_width, y - y_start);
+                y_start = -1;
+            }
+        }
+        if (!multi_run) {
+            mask = (s->cr[VGA_CRTC_MODE] & 3) ^ 3;
+            if ((y1 & mask) == mask)
+                addr1 += line_offset;
+            y1++;
+            multi_run = multi_scan;
+        } else {
+            multi_run--;
+        }
+        /* line compare acts on the displayed lines */
+        if (y == s->line_compare)
+            addr1 = 0;
+        d += linesize;
+    }
+    if (y_start >= 0) {
+        /* flush to display */
+        dpy_gfx_update(s->con, 0, y_start,
+                       disp_width, y - y_start);
+    }
+    /* reset modified pages */
+    if (page_max >= page_min) {
+        memory_region_reset_dirty(&s->vram,
+                                  page_min,
+                                  page_max - page_min,
+                                  DIRTY_MEMORY_VGA);
+    }
+    memset(s->invalidated_y_table, 0, ((height + 31) >> 5) * 4);
+}
+
+static void vga_draw_blank(VGACommonState *s, int full_update)
+{
+    DisplaySurface *surface = qemu_console_surface(s->con);
+    int i, w;
+    uint8_t *d;
+
+    if (!full_update)
+        return;
+    if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
+        return;
+
+    w = s->last_scr_width * surface_bytes_per_pixel(surface);
+    d = surface_data(surface);
+    for(i = 0; i < s->last_scr_height; i++) {
+        memset(d, 0, w);
+        d += surface_stride(surface);
+    }
+    dpy_gfx_update(s->con, 0, 0,
+                   s->last_scr_width, s->last_scr_height);
+}
+
+#define GMODE_TEXT     0
+#define GMODE_GRAPH    1
+#define GMODE_BLANK 2
+
+static void vga_update_display(void *opaque)
+{
+    VGACommonState *s = opaque;
+    DisplaySurface *surface = qemu_console_surface(s->con);
+    int full_update, graphic_mode;
+
+    qemu_flush_coalesced_mmio_buffer();
+
+    if (surface_bits_per_pixel(surface) == 0) {
+        /* nothing to do */
+    } else {
+        full_update = 0;
+        if (!(s->ar_index & 0x20)) {
+            graphic_mode = GMODE_BLANK;
+        } else {
+            graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
+        }
+        if (graphic_mode != s->graphic_mode) {
+            s->graphic_mode = graphic_mode;
+            s->cursor_blink_time = qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL);
+            full_update = 1;
+        }
+        switch(graphic_mode) {
+        case GMODE_TEXT:
+            vga_draw_text(s, full_update);
+            break;
+        case GMODE_GRAPH:
+            vga_draw_graphic(s, full_update);
+            break;
+        case GMODE_BLANK:
+        default:
+            vga_draw_blank(s, full_update);
+            break;
+        }
+    }
+}
+
+/* force a full display refresh */
+static void vga_invalidate_display(void *opaque)
+{
+    VGACommonState *s = opaque;
+
+    s->last_width = -1;
+    s->last_height = -1;
+}
+
+void vga_common_reset(VGACommonState *s)
+{
+    s->sr_index = 0;
+    memset(s->sr, '\0', sizeof(s->sr));
+    s->gr_index = 0;
+    memset(s->gr, '\0', sizeof(s->gr));
+    s->ar_index = 0;
+    memset(s->ar, '\0', sizeof(s->ar));
+    s->ar_flip_flop = 0;
+    s->cr_index = 0;
+    memset(s->cr, '\0', sizeof(s->cr));
+    s->msr = 0;
+    s->fcr = 0;
+    s->st00 = 0;
+    s->st01 = 0;
+    s->dac_state = 0;
+    s->dac_sub_index = 0;
+    s->dac_read_index = 0;
+    s->dac_write_index = 0;
+    memset(s->dac_cache, '\0', sizeof(s->dac_cache));
+    s->dac_8bit = 0;
+    memset(s->palette, '\0', sizeof(s->palette));
+    s->bank_offset = 0;
+    s->vbe_index = 0;
+    memset(s->vbe_regs, '\0', sizeof(s->vbe_regs));
+    s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID5;
+    s->vbe_start_addr = 0;
+    s->vbe_line_offset = 0;
+    s->vbe_bank_mask = (s->vram_size >> 16) - 1;
+    memset(s->font_offsets, '\0', sizeof(s->font_offsets));
+    s->graphic_mode = -1; /* force full update */
+    s->shift_control = 0;
+    s->double_scan = 0;
+    s->line_offset = 0;
+    s->line_compare = 0;
+    s->start_addr = 0;
+    s->plane_updated = 0;
+    s->last_cw = 0;
+    s->last_ch = 0;
+    s->last_width = 0;
+    s->last_height = 0;
+    s->last_scr_width = 0;
+    s->last_scr_height = 0;
+    s->cursor_start = 0;
+    s->cursor_end = 0;
+    s->cursor_offset = 0;
+    s->big_endian_fb = s->default_endian_fb;
+    memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
+    memset(s->last_palette, '\0', sizeof(s->last_palette));
+    memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
+    switch (vga_retrace_method) {
+    case VGA_RETRACE_DUMB:
+        break;
+    case VGA_RETRACE_PRECISE:
+        memset(&s->retrace_info, 0, sizeof (s->retrace_info));
+        break;
+    }
+    vga_update_memory_access(s);
+}
+
+static void vga_reset(void *opaque)
+{
+    VGACommonState *s =  opaque;
+    vga_common_reset(s);
+}
+
+#define TEXTMODE_X(x)  ((x) % width)
+#define TEXTMODE_Y(x)  ((x) / width)
+#define VMEM2CHTYPE(v) ((v & 0xff0007ff) | \
+        ((v & 0x00000800) << 10) | ((v & 0x00007000) >> 1))
+/* relay text rendering to the display driver
+ * instead of doing a full vga_update_display() */
+static void vga_update_text(void *opaque, console_ch_t *chardata)
+{
+    VGACommonState *s =  opaque;
+    int graphic_mode, i, cursor_offset, cursor_visible;
+    int cw, cheight, width, height, size, c_min, c_max;
+    uint32_t *src;
+    console_ch_t *dst, val;
+    char msg_buffer[80];
+    int full_update = 0;
+
+    qemu_flush_coalesced_mmio_buffer();
+
+    if (!(s->ar_index & 0x20)) {
+        graphic_mode = GMODE_BLANK;
+    } else {
+        graphic_mode = s->gr[VGA_GFX_MISC] & VGA_GR06_GRAPHICS_MODE;
+    }
+    if (graphic_mode != s->graphic_mode) {
+        s->graphic_mode = graphic_mode;
+        full_update = 1;
+    }
+    if (s->last_width == -1) {
+        s->last_width = 0;
+        full_update = 1;
+    }
+
+    switch (graphic_mode) {
+    case GMODE_TEXT:
+        /* TODO: update palette */
+        full_update |= update_basic_params(s);
+
+        /* total width & height */
+        cheight = (s->cr[VGA_CRTC_MAX_SCAN] & 0x1f) + 1;
+        cw = 8;
+        if (!(s->sr[VGA_SEQ_CLOCK_MODE] & VGA_SR01_CHAR_CLK_8DOTS)) {
+            cw = 9;
+        }
+        if (s->sr[VGA_SEQ_CLOCK_MODE] & 0x08) {
+            cw = 16; /* NOTE: no 18 pixel wide */
+        }
+        width = (s->cr[VGA_CRTC_H_DISP] + 1);
+        if (s->cr[VGA_CRTC_V_TOTAL] == 100) {
+            /* ugly hack for CGA 160x100x16 - explain me the logic */
+            height = 100;
+        } else {
+            height = s->cr[VGA_CRTC_V_DISP_END] |
+                ((s->cr[VGA_CRTC_OVERFLOW] & 0x02) << 7) |
+                ((s->cr[VGA_CRTC_OVERFLOW] & 0x40) << 3);
+            height = (height + 1) / cheight;
+        }
+
+        size = (height * width);
+        if (size > CH_ATTR_SIZE) {
+            if (!full_update)
+                return;
+
+            snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Text mode",
+                     width, height);
+            break;
+        }
+
+        if (width != s->last_width || height != s->last_height ||
+            cw != s->last_cw || cheight != s->last_ch) {
+            s->last_scr_width = width * cw;
+            s->last_scr_height = height * cheight;
+            qemu_console_resize(s->con, s->last_scr_width, s->last_scr_height);
+            dpy_text_resize(s->con, width, height);
+            s->last_depth = 0;
+            s->last_width = width;
+            s->last_height = height;
+            s->last_ch = cheight;
+            s->last_cw = cw;
+            full_update = 1;
+        }
+
+        if (full_update) {
+            s->full_update_gfx = 1;
+        }
+        if (s->full_update_text) {
+            s->full_update_text = 0;
+            full_update |= 1;
+        }
+
+        /* Update "hardware" cursor */
+        cursor_offset = ((s->cr[VGA_CRTC_CURSOR_HI] << 8) |
+                         s->cr[VGA_CRTC_CURSOR_LO]) - s->start_addr;
+        if (cursor_offset != s->cursor_offset ||
+            s->cr[VGA_CRTC_CURSOR_START] != s->cursor_start ||
+            s->cr[VGA_CRTC_CURSOR_END] != s->cursor_end || full_update) {
+            cursor_visible = !(s->cr[VGA_CRTC_CURSOR_START] & 0x20);
+            if (cursor_visible && cursor_offset < size && cursor_offset >= 0)
+                dpy_text_cursor(s->con,
+                                TEXTMODE_X(cursor_offset),
+                                TEXTMODE_Y(cursor_offset));
+            else
+                dpy_text_cursor(s->con, -1, -1);
+            s->cursor_offset = cursor_offset;
+            s->cursor_start = s->cr[VGA_CRTC_CURSOR_START];
+            s->cursor_end = s->cr[VGA_CRTC_CURSOR_END];
+        }
+
+        src = (uint32_t *) s->vram_ptr + s->start_addr;
+        dst = chardata;
+
+        if (full_update) {
+            for (i = 0; i < size; src ++, dst ++, i ++)
+                console_write_ch(dst, VMEM2CHTYPE(le32_to_cpu(*src)));
+
+            dpy_text_update(s->con, 0, 0, width, height);
+        } else {
+            c_max = 0;
+
+            for (i = 0; i < size; src ++, dst ++, i ++) {
+                console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
+                if (*dst != val) {
+                    *dst = val;
+                    c_max = i;
+                    break;
+                }
+            }
+            c_min = i;
+            for (; i < size; src ++, dst ++, i ++) {
+                console_write_ch(&val, VMEM2CHTYPE(le32_to_cpu(*src)));
+                if (*dst != val) {
+                    *dst = val;
+                    c_max = i;
+                }
+            }
+
+            if (c_min <= c_max) {
+                i = TEXTMODE_Y(c_min);
+                dpy_text_update(s->con, 0, i, width, TEXTMODE_Y(c_max) - i + 1);
+            }
+        }
+
+        return;
+    case GMODE_GRAPH:
+        if (!full_update)
+            return;
+
+        s->get_resolution(s, &width, &height);
+        snprintf(msg_buffer, sizeof(msg_buffer), "%i x %i Graphic mode",
+                 width, height);
+        break;
+    case GMODE_BLANK:
+    default:
+        if (!full_update)
+            return;
+
+        snprintf(msg_buffer, sizeof(msg_buffer), "VGA Blank mode");
+        break;
+    }
+
+    /* Display a message */
+    s->last_width = 60;
+    s->last_height = height = 3;
+    dpy_text_cursor(s->con, -1, -1);
+    dpy_text_resize(s->con, s->last_width, height);
+
+    for (dst = chardata, i = 0; i < s->last_width * height; i ++)
+        console_write_ch(dst ++, ' ');
+
+    size = strlen(msg_buffer);
+    width = (s->last_width - size) / 2;
+    dst = chardata + s->last_width + width;
+    for (i = 0; i < size; i ++)
+        console_write_ch(dst ++, 0x00200100 | msg_buffer[i]);
+
+    dpy_text_update(s->con, 0, 0, s->last_width, height);
+}
+
+static uint64_t vga_mem_read(void *opaque, hwaddr addr,
+                             unsigned size)
+{
+    VGACommonState *s = opaque;
+
+    return vga_mem_readb(s, addr);
+}
+
+static void vga_mem_write(void *opaque, hwaddr addr,
+                          uint64_t data, unsigned size)
+{
+    VGACommonState *s = opaque;
+
+    vga_mem_writeb(s, addr, data);
+}
+
+const MemoryRegionOps vga_mem_ops = {
+    .read = vga_mem_read,
+    .write = vga_mem_write,
+    .endianness = DEVICE_LITTLE_ENDIAN,
+    .impl = {
+        .min_access_size = 1,
+        .max_access_size = 1,
+    },
+};
+
+static int vga_common_post_load(void *opaque, int version_id)
+{
+    VGACommonState *s = opaque;
+
+    /* force refresh */
+    s->graphic_mode = -1;
+    return 0;
+}
+
+static bool vga_endian_state_needed(void *opaque)
+{
+    VGACommonState *s = opaque;
+
+    /*
+     * Only send the endian state if it's different from the
+     * default one, thus ensuring backward compatibility for
+     * migration of the common case
+     */
+    return s->default_endian_fb != s->big_endian_fb;
+}
+
+static const VMStateDescription vmstate_vga_endian = {
+    .name = "vga.endian",
+    .version_id = 1,
+    .minimum_version_id = 1,
+    .needed = vga_endian_state_needed,
+    .fields = (VMStateField[]) {
+        VMSTATE_BOOL(big_endian_fb, VGACommonState),
+        VMSTATE_END_OF_LIST()
+    }
+};
+
+const VMStateDescription vmstate_vga_common = {
+    .name = "vga",
+    .version_id = 2,
+    .minimum_version_id = 2,
+    .post_load = vga_common_post_load,
+    .fields = (VMStateField[]) {
+        VMSTATE_UINT32(latch, VGACommonState),
+        VMSTATE_UINT8(sr_index, VGACommonState),
+        VMSTATE_PARTIAL_BUFFER(sr, VGACommonState, 8),
+        VMSTATE_UINT8(gr_index, VGACommonState),
+        VMSTATE_PARTIAL_BUFFER(gr, VGACommonState, 16),
+        VMSTATE_UINT8(ar_index, VGACommonState),
+        VMSTATE_BUFFER(ar, VGACommonState),
+        VMSTATE_INT32(ar_flip_flop, VGACommonState),
+        VMSTATE_UINT8(cr_index, VGACommonState),
+        VMSTATE_BUFFER(cr, VGACommonState),
+        VMSTATE_UINT8(msr, VGACommonState),
+        VMSTATE_UINT8(fcr, VGACommonState),
+        VMSTATE_UINT8(st00, VGACommonState),
+        VMSTATE_UINT8(st01, VGACommonState),
+
+        VMSTATE_UINT8(dac_state, VGACommonState),
+        VMSTATE_UINT8(dac_sub_index, VGACommonState),
+        VMSTATE_UINT8(dac_read_index, VGACommonState),
+        VMSTATE_UINT8(dac_write_index, VGACommonState),
+        VMSTATE_BUFFER(dac_cache, VGACommonState),
+        VMSTATE_BUFFER(palette, VGACommonState),
+
+        VMSTATE_INT32(bank_offset, VGACommonState),
+        VMSTATE_UINT8_EQUAL(is_vbe_vmstate, VGACommonState),
+        VMSTATE_UINT16(vbe_index, VGACommonState),
+        VMSTATE_UINT16_ARRAY(vbe_regs, VGACommonState, VBE_DISPI_INDEX_NB),
+        VMSTATE_UINT32(vbe_start_addr, VGACommonState),
+        VMSTATE_UINT32(vbe_line_offset, VGACommonState),
+        VMSTATE_UINT32(vbe_bank_mask, VGACommonState),
+        VMSTATE_END_OF_LIST()
+    },
+    .subsections = (const VMStateDescription*[]) {
+        &vmstate_vga_endian,
+        NULL
+    }
+};
+
+static const GraphicHwOps vga_ops = {
+    .invalidate  = vga_invalidate_display,
+    .gfx_update  = vga_update_display,
+    .text_update = vga_update_text,
+};
+
+static inline uint32_t uint_clamp(uint32_t val, uint32_t vmin, uint32_t vmax)
+{
+    if (val < vmin) {
+        return vmin;
+    }
+    if (val > vmax) {
+        return vmax;
+    }
+    return val;
+}
+
+void vga_common_init(VGACommonState *s, Object *obj, bool global_vmstate)
+{
+    int i, j, v, b;
+
+    for(i = 0;i < 256; i++) {
+        v = 0;
+        for(j = 0; j < 8; j++) {
+            v |= ((i >> j) & 1) << (j * 4);
+        }
+        expand4[i] = v;
+
+        v = 0;
+        for(j = 0; j < 4; j++) {
+            v |= ((i >> (2 * j)) & 3) << (j * 4);
+        }
+        expand2[i] = v;
+    }
+    for(i = 0; i < 16; i++) {
+        v = 0;
+        for(j = 0; j < 4; j++) {
+            b = ((i >> j) & 1);
+            v |= b << (2 * j);
+            v |= b << (2 * j + 1);
+        }
+        expand4to8[i] = v;
+    }
+
+    s->vram_size_mb = uint_clamp(s->vram_size_mb, 1, 512);
+    s->vram_size_mb = pow2ceil(s->vram_size_mb);
+    s->vram_size = s->vram_size_mb << 20;
+
+    if (!s->vbe_size) {
+        s->vbe_size = s->vram_size;
+    }
+
+    s->is_vbe_vmstate = 1;
+    memory_region_init_ram(&s->vram, obj, "vga.vram", s->vram_size,
+                           &error_abort);
+    vmstate_register_ram(&s->vram, global_vmstate ? NULL : DEVICE(obj));
+    xen_register_framebuffer(&s->vram);
+    s->vram_ptr = memory_region_get_ram_ptr(&s->vram);
+    s->get_bpp = vga_get_bpp;
+    s->get_offsets = vga_get_offsets;
+    s->get_resolution = vga_get_resolution;
+    s->hw_ops = &vga_ops;
+    switch (vga_retrace_method) {
+    case VGA_RETRACE_DUMB:
+        s->retrace = vga_dumb_retrace;
+        s->update_retrace_info = vga_dumb_update_retrace_info;
+        break;
+
+    case VGA_RETRACE_PRECISE:
+        s->retrace = vga_precise_retrace;
+        s->update_retrace_info = vga_precise_update_retrace_info;
+        break;
+    }
+
+    /*
+     * Set default fb endian based on target, could probably be turned
+     * into a device attribute set by the machine/platform to remove
+     * all target endian dependencies from this file.
+     */
+#ifdef TARGET_WORDS_BIGENDIAN
+    s->default_endian_fb = true;
+#else
+    s->default_endian_fb = false;
+#endif
+    vga_dirty_log_start(s);
+}
+
+static const MemoryRegionPortio vga_portio_list[] = {
+    { 0x04,  2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3b4 */
+    { 0x0a,  1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3ba */
+    { 0x10, 16, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3c0 */
+    { 0x24,  2, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3d4 */
+    { 0x2a,  1, 1, .read = vga_ioport_read, .write = vga_ioport_write }, /* 3da */
+    PORTIO_END_OF_LIST(),
+};
+
+static const MemoryRegionPortio vbe_portio_list[] = {
+    { 0, 1, 2, .read = vbe_ioport_read_index, .write = vbe_ioport_write_index },
+# ifdef TARGET_I386
+    { 1, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
+# endif
+    { 2, 1, 2, .read = vbe_ioport_read_data, .write = vbe_ioport_write_data },
+    PORTIO_END_OF_LIST(),
+};
+
+/* Used by both ISA and PCI */
+MemoryRegion *vga_init_io(VGACommonState *s, Object *obj,
+                          const MemoryRegionPortio **vga_ports,
+                          const MemoryRegionPortio **vbe_ports)
+{
+    MemoryRegion *vga_mem;
+
+    *vga_ports = vga_portio_list;
+    *vbe_ports = vbe_portio_list;
+
+    vga_mem = g_malloc(sizeof(*vga_mem));
+    memory_region_init_io(vga_mem, obj, &vga_mem_ops, s,
+                          "vga-lowmem", 0x20000);
+    memory_region_set_flush_coalesced(vga_mem);
+
+    return vga_mem;
+}
+
+void vga_init(VGACommonState *s, Object *obj, MemoryRegion *address_space,
+              MemoryRegion *address_space_io, bool init_vga_ports)
+{
+    MemoryRegion *vga_io_memory;
+    const MemoryRegionPortio *vga_ports, *vbe_ports;
+
+    qemu_register_reset(vga_reset, s);
+
+    s->bank_offset = 0;
+
+    s->legacy_address_space = address_space;
+
+    vga_io_memory = vga_init_io(s, obj, &vga_ports, &vbe_ports);
+    memory_region_add_subregion_overlap(address_space,
+                                        0x000a0000,
+                                        vga_io_memory,
+                                        1);
+    memory_region_set_coalescing(vga_io_memory);
+    if (init_vga_ports) {
+        portio_list_init(&s->vga_port_list, obj, vga_ports, s, "vga");
+        portio_list_set_flush_coalesced(&s->vga_port_list);
+        portio_list_add(&s->vga_port_list, address_space_io, 0x3b0);
+    }
+    if (vbe_ports) {
+        portio_list_init(&s->vbe_port_list, obj, vbe_ports, s, "vbe");
+        portio_list_add(&s->vbe_port_list, address_space_io, 0x1ce);
+    }
+}
+
+void vga_init_vbe(VGACommonState *s, Object *obj, MemoryRegion *system_memory)
+{
+    /* With pc-0.12 and below we map both the PCI BAR and the fixed VBE region,
+     * so use an alias to avoid double-mapping the same region.
+     */
+    memory_region_init_alias(&s->vram_vbe, obj, "vram.vbe",
+                             &s->vram, 0, memory_region_size(&s->vram));
+    /* XXX: use optimized standard vga accesses */
+    memory_region_add_subregion(system_memory,
+                                VBE_DISPI_LFB_PHYSICAL_ADDRESS,
+                                &s->vram_vbe);
+    s->vbe_mapped = 1;
+}