Add qemu 2.4.0
[kvmfornfv.git] / qemu / hw / display / milkymist-tmu2.c
diff --git a/qemu/hw/display/milkymist-tmu2.c b/qemu/hw/display/milkymist-tmu2.c
new file mode 100644 (file)
index 0000000..3e1d0b9
--- /dev/null
@@ -0,0 +1,494 @@
+/*
+ *  QEMU model of the Milkymist texture mapping unit.
+ *
+ *  Copyright (c) 2010 Michael Walle <michael@walle.cc>
+ *  Copyright (c) 2010 Sebastien Bourdeauducq
+ *                       <sebastien.bourdeauducq@lekernel.net>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ * Specification available at:
+ *   http://www.milkymist.org/socdoc/tmu2.pdf
+ *
+ */
+
+#include "hw/hw.h"
+#include "hw/sysbus.h"
+#include "trace.h"
+#include "qemu/error-report.h"
+
+#include <X11/Xlib.h>
+#include <GL/gl.h>
+#include <GL/glx.h>
+
+enum {
+    R_CTL = 0,
+    R_HMESHLAST,
+    R_VMESHLAST,
+    R_BRIGHTNESS,
+    R_CHROMAKEY,
+    R_VERTICESADDR,
+    R_TEXFBUF,
+    R_TEXHRES,
+    R_TEXVRES,
+    R_TEXHMASK,
+    R_TEXVMASK,
+    R_DSTFBUF,
+    R_DSTHRES,
+    R_DSTVRES,
+    R_DSTHOFFSET,
+    R_DSTVOFFSET,
+    R_DSTSQUAREW,
+    R_DSTSQUAREH,
+    R_ALPHA,
+    R_MAX
+};
+
+enum {
+    CTL_START_BUSY  = (1<<0),
+    CTL_CHROMAKEY   = (1<<1),
+};
+
+enum {
+    MAX_BRIGHTNESS = 63,
+    MAX_ALPHA      = 63,
+};
+
+enum {
+    MESH_MAXSIZE = 128,
+};
+
+struct vertex {
+    int x;
+    int y;
+} QEMU_PACKED;
+
+#define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
+#define MILKYMIST_TMU2(obj) \
+    OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
+
+struct MilkymistTMU2State {
+    SysBusDevice parent_obj;
+
+    MemoryRegion regs_region;
+    CharDriverState *chr;
+    qemu_irq irq;
+
+    uint32_t regs[R_MAX];
+
+    Display *dpy;
+    GLXFBConfig glx_fb_config;
+    GLXContext glx_context;
+};
+typedef struct MilkymistTMU2State MilkymistTMU2State;
+
+static const int glx_fbconfig_attr[] = {
+    GLX_GREEN_SIZE, 5,
+    GLX_GREEN_SIZE, 6,
+    GLX_BLUE_SIZE, 5,
+    None
+};
+
+static int tmu2_glx_init(MilkymistTMU2State *s)
+{
+    GLXFBConfig *configs;
+    int nelements;
+
+    s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
+    if (s->dpy == NULL) {
+        return 1;
+    }
+
+    configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
+    if (configs == NULL) {
+        return 1;
+    }
+
+    s->glx_fb_config = *configs;
+    XFree(configs);
+
+    /* FIXME: call glXDestroyContext() */
+    s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
+            GLX_RGBA_TYPE, NULL, 1);
+    if (s->glx_context == NULL) {
+        return 1;
+    }
+
+    return 0;
+}
+
+static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
+        int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
+{
+    int x, y;
+    int x0, y0, x1, y1;
+    int u0, v0, u1, v1, u2, v2, u3, v3;
+    double xscale = 1.0 / ((double)(64 * texhres));
+    double yscale = 1.0 / ((double)(64 * texvres));
+
+    glLoadIdentity();
+    glTranslatef(ho, vo, 0);
+    glEnable(GL_TEXTURE_2D);
+    glBegin(GL_QUADS);
+
+    for (y = 0; y < vmeshlast; y++) {
+        y0 = y * sh;
+        y1 = y0 + sh;
+        for (x = 0; x < hmeshlast; x++) {
+            x0 = x * sw;
+            x1 = x0 + sw;
+
+            u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
+            v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
+            u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
+            v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
+            u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
+            v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
+            u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
+            v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
+
+            glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
+            glVertex3i(x0, y0, 0);
+            glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
+            glVertex3i(x1, y0, 0);
+            glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
+            glVertex3i(x1, y1, 0);
+            glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
+            glVertex3i(x0, y1, 0);
+        }
+    }
+
+    glEnd();
+}
+
+static void tmu2_start(MilkymistTMU2State *s)
+{
+    int pbuffer_attrib[6] = {
+        GLX_PBUFFER_WIDTH,
+        0,
+        GLX_PBUFFER_HEIGHT,
+        0,
+        GLX_PRESERVED_CONTENTS,
+        True
+    };
+
+    GLXPbuffer pbuffer;
+    GLuint texture;
+    void *fb;
+    hwaddr fb_len;
+    void *mesh;
+    hwaddr mesh_len;
+    float m;
+
+    trace_milkymist_tmu2_start();
+
+    /* Create and set up a suitable OpenGL context */
+    pbuffer_attrib[1] = s->regs[R_DSTHRES];
+    pbuffer_attrib[3] = s->regs[R_DSTVRES];
+    pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
+    glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
+
+    /* Fixup endianness. TODO: would it work on BE hosts? */
+    glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
+    glPixelStorei(GL_PACK_SWAP_BYTES, 1);
+
+    /* Row alignment */
+    glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
+    glPixelStorei(GL_PACK_ALIGNMENT, 2);
+
+    /* Read the QEMU source framebuffer into an OpenGL texture */
+    glGenTextures(1, &texture);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
+    fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
+    if (fb == NULL) {
+        glDeleteTextures(1, &texture);
+        glXMakeContextCurrent(s->dpy, None, None, NULL);
+        glXDestroyPbuffer(s->dpy, pbuffer);
+        return;
+    }
+    glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
+            0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
+    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
+
+    /* Set up texturing options */
+    /* WARNING:
+     * Many cases of TMU2 masking are not supported by OpenGL.
+     * We only implement the most common ones:
+     *  - full bilinear filtering vs. nearest texel
+     *  - texture clamping vs. texture wrapping
+     */
+    if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    } else {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    }
+    if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
+    } else {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+    }
+    if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+    } else {
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+    }
+
+    /* Translucency and decay */
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+    m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
+    glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
+
+    /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
+    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
+    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
+    if (fb == NULL) {
+        glDeleteTextures(1, &texture);
+        glXMakeContextCurrent(s->dpy, None, None, NULL);
+        glXDestroyPbuffer(s->dpy, pbuffer);
+        return;
+    }
+
+    glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
+            GL_UNSIGNED_SHORT_5_6_5, fb);
+    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
+    glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+    glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
+    glMatrixMode(GL_MODELVIEW);
+
+    /* Map the texture */
+    mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
+    mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
+    if (mesh == NULL) {
+        glDeleteTextures(1, &texture);
+        glXMakeContextCurrent(s->dpy, None, None, NULL);
+        glXDestroyPbuffer(s->dpy, pbuffer);
+        return;
+    }
+
+    tmu2_gl_map((struct vertex *)mesh,
+        s->regs[R_TEXHRES], s->regs[R_TEXVRES],
+        s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
+        s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
+        s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
+    cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
+
+    /* Write back the OpenGL framebuffer to the QEMU framebuffer */
+    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
+    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
+    if (fb == NULL) {
+        glDeleteTextures(1, &texture);
+        glXMakeContextCurrent(s->dpy, None, None, NULL);
+        glXDestroyPbuffer(s->dpy, pbuffer);
+        return;
+    }
+
+    glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
+            GL_UNSIGNED_SHORT_5_6_5, fb);
+    cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
+
+    /* Free OpenGL allocs */
+    glDeleteTextures(1, &texture);
+    glXMakeContextCurrent(s->dpy, None, None, NULL);
+    glXDestroyPbuffer(s->dpy, pbuffer);
+
+    s->regs[R_CTL] &= ~CTL_START_BUSY;
+
+    trace_milkymist_tmu2_pulse_irq();
+    qemu_irq_pulse(s->irq);
+}
+
+static uint64_t tmu2_read(void *opaque, hwaddr addr,
+                          unsigned size)
+{
+    MilkymistTMU2State *s = opaque;
+    uint32_t r = 0;
+
+    addr >>= 2;
+    switch (addr) {
+    case R_CTL:
+    case R_HMESHLAST:
+    case R_VMESHLAST:
+    case R_BRIGHTNESS:
+    case R_CHROMAKEY:
+    case R_VERTICESADDR:
+    case R_TEXFBUF:
+    case R_TEXHRES:
+    case R_TEXVRES:
+    case R_TEXHMASK:
+    case R_TEXVMASK:
+    case R_DSTFBUF:
+    case R_DSTHRES:
+    case R_DSTVRES:
+    case R_DSTHOFFSET:
+    case R_DSTVOFFSET:
+    case R_DSTSQUAREW:
+    case R_DSTSQUAREH:
+    case R_ALPHA:
+        r = s->regs[addr];
+        break;
+
+    default:
+        error_report("milkymist_tmu2: read access to unknown register 0x"
+                TARGET_FMT_plx, addr << 2);
+        break;
+    }
+
+    trace_milkymist_tmu2_memory_read(addr << 2, r);
+
+    return r;
+}
+
+static void tmu2_check_registers(MilkymistTMU2State *s)
+{
+    if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
+        error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
+    }
+
+    if (s->regs[R_ALPHA] > MAX_ALPHA) {
+        error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
+    }
+
+    if (s->regs[R_VERTICESADDR] & 0x07) {
+        error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
+                "aligned");
+    }
+
+    if (s->regs[R_TEXFBUF] & 0x01) {
+        error_report("milkymist_tmu2: texture buffer address has to be "
+                "16-bit aligned");
+    }
+}
+
+static void tmu2_write(void *opaque, hwaddr addr, uint64_t value,
+                       unsigned size)
+{
+    MilkymistTMU2State *s = opaque;
+
+    trace_milkymist_tmu2_memory_write(addr, value);
+
+    addr >>= 2;
+    switch (addr) {
+    case R_CTL:
+        s->regs[addr] = value;
+        if (value & CTL_START_BUSY) {
+            tmu2_start(s);
+        }
+        break;
+    case R_BRIGHTNESS:
+    case R_HMESHLAST:
+    case R_VMESHLAST:
+    case R_CHROMAKEY:
+    case R_VERTICESADDR:
+    case R_TEXFBUF:
+    case R_TEXHRES:
+    case R_TEXVRES:
+    case R_TEXHMASK:
+    case R_TEXVMASK:
+    case R_DSTFBUF:
+    case R_DSTHRES:
+    case R_DSTVRES:
+    case R_DSTHOFFSET:
+    case R_DSTVOFFSET:
+    case R_DSTSQUAREW:
+    case R_DSTSQUAREH:
+    case R_ALPHA:
+        s->regs[addr] = value;
+        break;
+
+    default:
+        error_report("milkymist_tmu2: write access to unknown register 0x"
+                TARGET_FMT_plx, addr << 2);
+        break;
+    }
+
+    tmu2_check_registers(s);
+}
+
+static const MemoryRegionOps tmu2_mmio_ops = {
+    .read = tmu2_read,
+    .write = tmu2_write,
+    .valid = {
+        .min_access_size = 4,
+        .max_access_size = 4,
+    },
+    .endianness = DEVICE_NATIVE_ENDIAN,
+};
+
+static void milkymist_tmu2_reset(DeviceState *d)
+{
+    MilkymistTMU2State *s = MILKYMIST_TMU2(d);
+    int i;
+
+    for (i = 0; i < R_MAX; i++) {
+        s->regs[i] = 0;
+    }
+}
+
+static int milkymist_tmu2_init(SysBusDevice *dev)
+{
+    MilkymistTMU2State *s = MILKYMIST_TMU2(dev);
+
+    if (tmu2_glx_init(s)) {
+        return 1;
+    }
+
+    sysbus_init_irq(dev, &s->irq);
+
+    memory_region_init_io(&s->regs_region, OBJECT(s), &tmu2_mmio_ops, s,
+            "milkymist-tmu2", R_MAX * 4);
+    sysbus_init_mmio(dev, &s->regs_region);
+
+    return 0;
+}
+
+static const VMStateDescription vmstate_milkymist_tmu2 = {
+    .name = "milkymist-tmu2",
+    .version_id = 1,
+    .minimum_version_id = 1,
+    .fields = (VMStateField[]) {
+        VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
+        VMSTATE_END_OF_LIST()
+    }
+};
+
+static void milkymist_tmu2_class_init(ObjectClass *klass, void *data)
+{
+    DeviceClass *dc = DEVICE_CLASS(klass);
+    SysBusDeviceClass *k = SYS_BUS_DEVICE_CLASS(klass);
+
+    k->init = milkymist_tmu2_init;
+    dc->reset = milkymist_tmu2_reset;
+    dc->vmsd = &vmstate_milkymist_tmu2;
+}
+
+static const TypeInfo milkymist_tmu2_info = {
+    .name          = TYPE_MILKYMIST_TMU2,
+    .parent        = TYPE_SYS_BUS_DEVICE,
+    .instance_size = sizeof(MilkymistTMU2State),
+    .class_init    = milkymist_tmu2_class_init,
+};
+
+static void milkymist_tmu2_register_types(void)
+{
+    type_register_static(&milkymist_tmu2_info);
+}
+
+type_init(milkymist_tmu2_register_types)