/* global setup */
pcm->info_flags = 0;
strcpy(pcm->name, "CS46xx - IEC958");
- chip->pcm_rear = pcm;
+ chip->pcm_iec958 = pcm;
snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
snd_dma_pci_data(chip->pci), 64*1024, 256*1024);
#ifdef CONFIG_SND_CS46XX_NEW_DSP
if (chip->nr_ac97_codecs == 1) {
unsigned int id2 = chip->ac97[CS46XX_PRIMARY_CODEC_INDEX]->id & 0xffff;
- if (id2 == 0x592b || id2 == 0x592d) {
+ if ((id2 & 0xfff0) == 0x5920) { /* CS4294 and CS4298 */
err = snd_ctl_add(card, snd_ctl_new1(&snd_cs46xx_front_dup_ctl, chip));
if (err < 0)
return err;
static inline void snd_cs46xx_remove_gameport(struct snd_cs46xx *chip) { }
#endif /* CONFIG_GAMEPORT */
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
/*
* proc interface
*/
#endif
return 0;
}
-#else /* !CONFIG_PROC_FS */
+#else /* !CONFIG_SND_PROC_FS */
#define snd_cs46xx_proc_init(card, chip)
#define snd_cs46xx_proc_done(chip)
#endif
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
chip->in_suspend = 1;
snd_pcm_suspend_all(chip->pcm);
+#ifdef CONFIG_SND_CS46XX_NEW_DSP
+ snd_pcm_suspend_all(chip->pcm_rear);
+ snd_pcm_suspend_all(chip->pcm_center_lfe);
+ snd_pcm_suspend_all(chip->pcm_iec958);
+#endif
// chip->ac97_powerdown = snd_cs46xx_codec_read(chip, AC97_POWER_CONTROL);
// chip->ac97_general_purpose = snd_cs46xx_codec_read(chip, BA0_AC97_GENERAL_PURPOSE);