Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / video / fbdev / nvidia / nv_hw.c
diff --git a/kernel/drivers/video/fbdev/nvidia/nv_hw.c b/kernel/drivers/video/fbdev/nvidia/nv_hw.c
new file mode 100644 (file)
index 0000000..81c80ac
--- /dev/null
@@ -0,0 +1,1687 @@
+ /***************************************************************************\
+|*                                                                           *|
+|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
+|*                                                                           *|
+|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
+|*     international laws.  Users and possessors of this source code are     *|
+|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
+|*     use this code in individual and commercial software.                  *|
+|*                                                                           *|
+|*     Any use of this source code must include,  in the user documenta-     *|
+|*     tion and  internal comments to the code,  notices to the end user     *|
+|*     as follows:                                                           *|
+|*                                                                           *|
+|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
+|*                                                                           *|
+|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
+|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
+|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
+|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
+|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
+|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
+|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
+|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
+|*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
+|*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
+|*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
+|*                                                                           *|
+|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
+|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
+|*     consisting  of "commercial  computer  software"  and  "commercial     *|
+|*     computer  software  documentation,"  as such  terms  are  used in     *|
+|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
+|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
+|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
+|*     all U.S. Government End Users  acquire the source code  with only     *|
+|*     those rights set forth herein.                                        *|
+|*                                                                           *|
+ \***************************************************************************/
+
+/*
+ * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
+ * XFree86 'nv' driver, this source code is provided under MIT-style licensing
+ * where the source code is provided "as is" without warranty of any kind.
+ * The only usage restriction is for the copyright notices to be retained
+ * whenever code is used.
+ *
+ * Antonino Daplas <adaplas@pol.net> 2005-03-11
+ */
+
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.4 2003/11/03 05:11:25 tsi Exp $ */
+
+#include <linux/pci.h>
+#include "nv_type.h"
+#include "nv_local.h"
+#include "nv_proto.h"
+
+void NVLockUnlock(struct nvidia_par *par, int Lock)
+{
+       u8 cr11;
+
+       VGA_WR08(par->PCIO, 0x3D4, 0x1F);
+       VGA_WR08(par->PCIO, 0x3D5, Lock ? 0x99 : 0x57);
+
+       VGA_WR08(par->PCIO, 0x3D4, 0x11);
+       cr11 = VGA_RD08(par->PCIO, 0x3D5);
+       if (Lock)
+               cr11 |= 0x80;
+       else
+               cr11 &= ~0x80;
+       VGA_WR08(par->PCIO, 0x3D5, cr11);
+}
+
+int NVShowHideCursor(struct nvidia_par *par, int ShowHide)
+{
+       int cur = par->CurrentState->cursor1;
+
+       par->CurrentState->cursor1 = (par->CurrentState->cursor1 & 0xFE) |
+           (ShowHide & 0x01);
+       VGA_WR08(par->PCIO, 0x3D4, 0x31);
+       VGA_WR08(par->PCIO, 0x3D5, par->CurrentState->cursor1);
+
+       if (par->Architecture == NV_ARCH_40)
+               NV_WR32(par->PRAMDAC, 0x0300, NV_RD32(par->PRAMDAC, 0x0300));
+
+       return (cur & 0x01);
+}
+
+/****************************************************************************\
+*                                                                            *
+* The video arbitration routines calculate some "magic" numbers.  Fixes      *
+* the snow seen when accessing the framebuffer without it.                   *
+* It just works (I hope).                                                    *
+*                                                                            *
+\****************************************************************************/
+
+typedef struct {
+       int graphics_lwm;
+       int video_lwm;
+       int graphics_burst_size;
+       int video_burst_size;
+       int valid;
+} nv4_fifo_info;
+
+typedef struct {
+       int pclk_khz;
+       int mclk_khz;
+       int nvclk_khz;
+       char mem_page_miss;
+       char mem_latency;
+       int memory_width;
+       char enable_video;
+       char gr_during_vid;
+       char pix_bpp;
+       char mem_aligned;
+       char enable_mp;
+} nv4_sim_state;
+
+typedef struct {
+       int graphics_lwm;
+       int video_lwm;
+       int graphics_burst_size;
+       int video_burst_size;
+       int valid;
+} nv10_fifo_info;
+
+typedef struct {
+       int pclk_khz;
+       int mclk_khz;
+       int nvclk_khz;
+       char mem_page_miss;
+       char mem_latency;
+       u32 memory_type;
+       int memory_width;
+       char enable_video;
+       char gr_during_vid;
+       char pix_bpp;
+       char mem_aligned;
+       char enable_mp;
+} nv10_sim_state;
+
+static void nvGetClocks(struct nvidia_par *par, unsigned int *MClk,
+                       unsigned int *NVClk)
+{
+       unsigned int pll, N, M, MB, NB, P;
+
+       if (par->Architecture >= NV_ARCH_40) {
+               pll = NV_RD32(par->PMC, 0x4020);
+               P = (pll >> 16) & 0x07;
+               pll = NV_RD32(par->PMC, 0x4024);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               if (((par->Chipset & 0xfff0) == 0x0290) ||
+                   ((par->Chipset & 0xfff0) == 0x0390)) {
+                       MB = 1;
+                       NB = 1;
+               } else {
+                       MB = (pll >> 16) & 0xFF;
+                       NB = (pll >> 24) & 0xFF;
+               }
+               *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+               pll = NV_RD32(par->PMC, 0x4000);
+               P = (pll >> 16) & 0x07;
+               pll = NV_RD32(par->PMC, 0x4004);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               MB = (pll >> 16) & 0xFF;
+               NB = (pll >> 24) & 0xFF;
+
+               *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+       } else if (par->twoStagePLL) {
+               pll = NV_RD32(par->PRAMDAC0, 0x0504);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x0F;
+               pll = NV_RD32(par->PRAMDAC0, 0x0574);
+               if (pll & 0x80000000) {
+                       MB = pll & 0xFF;
+                       NB = (pll >> 8) & 0xFF;
+               } else {
+                       MB = 1;
+                       NB = 1;
+               }
+               *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+               pll = NV_RD32(par->PRAMDAC0, 0x0500);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x0F;
+               pll = NV_RD32(par->PRAMDAC0, 0x0570);
+               if (pll & 0x80000000) {
+                       MB = pll & 0xFF;
+                       NB = (pll >> 8) & 0xFF;
+               } else {
+                       MB = 1;
+                       NB = 1;
+               }
+               *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+       } else
+           if (((par->Chipset & 0x0ff0) == 0x0300) ||
+               ((par->Chipset & 0x0ff0) == 0x0330)) {
+               pll = NV_RD32(par->PRAMDAC0, 0x0504);
+               M = pll & 0x0F;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x07;
+               if (pll & 0x00000080) {
+                       MB = (pll >> 4) & 0x07;
+                       NB = (pll >> 19) & 0x1f;
+               } else {
+                       MB = 1;
+                       NB = 1;
+               }
+               *MClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+
+               pll = NV_RD32(par->PRAMDAC0, 0x0500);
+               M = pll & 0x0F;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x07;
+               if (pll & 0x00000080) {
+                       MB = (pll >> 4) & 0x07;
+                       NB = (pll >> 19) & 0x1f;
+               } else {
+                       MB = 1;
+                       NB = 1;
+               }
+               *NVClk = ((N * NB * par->CrystalFreqKHz) / (M * MB)) >> P;
+       } else {
+               pll = NV_RD32(par->PRAMDAC0, 0x0504);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x0F;
+               *MClk = (N * par->CrystalFreqKHz / M) >> P;
+
+               pll = NV_RD32(par->PRAMDAC0, 0x0500);
+               M = pll & 0xFF;
+               N = (pll >> 8) & 0xFF;
+               P = (pll >> 16) & 0x0F;
+               *NVClk = (N * par->CrystalFreqKHz / M) >> P;
+       }
+}
+
+static void nv4CalcArbitration(nv4_fifo_info * fifo, nv4_sim_state * arb)
+{
+       int data, pagemiss, cas, width, video_enable, bpp;
+       int nvclks, mclks, pclks, vpagemiss, crtpagemiss, vbs;
+       int found, mclk_extra, mclk_loop, cbs, m1, p1;
+       int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+       int us_m, us_n, us_p, video_drain_rate, crtc_drain_rate;
+       int vpm_us, us_video, vlwm, video_fill_us, cpm_us, us_crt, clwm;
+
+       fifo->valid = 1;
+       pclk_freq = arb->pclk_khz;
+       mclk_freq = arb->mclk_khz;
+       nvclk_freq = arb->nvclk_khz;
+       pagemiss = arb->mem_page_miss;
+       cas = arb->mem_latency;
+       width = arb->memory_width >> 6;
+       video_enable = arb->enable_video;
+       bpp = arb->pix_bpp;
+       mp_enable = arb->enable_mp;
+       clwm = 0;
+       vlwm = 0;
+       cbs = 128;
+       pclks = 2;
+       nvclks = 2;
+       nvclks += 2;
+       nvclks += 1;
+       mclks = 5;
+       mclks += 3;
+       mclks += 1;
+       mclks += cas;
+       mclks += 1;
+       mclks += 1;
+       mclks += 1;
+       mclks += 1;
+       mclk_extra = 3;
+       nvclks += 2;
+       nvclks += 1;
+       nvclks += 1;
+       nvclks += 1;
+       if (mp_enable)
+               mclks += 4;
+       nvclks += 0;
+       pclks += 0;
+       found = 0;
+       vbs = 0;
+       while (found != 1) {
+               fifo->valid = 1;
+               found = 1;
+               mclk_loop = mclks + mclk_extra;
+               us_m = mclk_loop * 1000 * 1000 / mclk_freq;
+               us_n = nvclks * 1000 * 1000 / nvclk_freq;
+               us_p = nvclks * 1000 * 1000 / pclk_freq;
+               if (video_enable) {
+                       video_drain_rate = pclk_freq * 2;
+                       crtc_drain_rate = pclk_freq * bpp / 8;
+                       vpagemiss = 2;
+                       vpagemiss += 1;
+                       crtpagemiss = 2;
+                       vpm_us =
+                           (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq;
+                       if (nvclk_freq * 2 > mclk_freq * width)
+                               video_fill_us =
+                                   cbs * 1000 * 1000 / 16 / nvclk_freq;
+                       else
+                               video_fill_us =
+                                   cbs * 1000 * 1000 / (8 * width) /
+                                   mclk_freq;
+                       us_video = vpm_us + us_m + us_n + us_p + video_fill_us;
+                       vlwm = us_video * video_drain_rate / (1000 * 1000);
+                       vlwm++;
+                       vbs = 128;
+                       if (vlwm > 128)
+                               vbs = 64;
+                       if (vlwm > (256 - 64))
+                               vbs = 32;
+                       if (nvclk_freq * 2 > mclk_freq * width)
+                               video_fill_us =
+                                   vbs * 1000 * 1000 / 16 / nvclk_freq;
+                       else
+                               video_fill_us =
+                                   vbs * 1000 * 1000 / (8 * width) /
+                                   mclk_freq;
+                       cpm_us =
+                           crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+                       us_crt =
+                           us_video + video_fill_us + cpm_us + us_m + us_n +
+                           us_p;
+                       clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+                       clwm++;
+               } else {
+                       crtc_drain_rate = pclk_freq * bpp / 8;
+                       crtpagemiss = 2;
+                       crtpagemiss += 1;
+                       cpm_us =
+                           crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+                       us_crt = cpm_us + us_m + us_n + us_p;
+                       clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+                       clwm++;
+               }
+               m1 = clwm + cbs - 512;
+               p1 = m1 * pclk_freq / mclk_freq;
+               p1 = p1 * bpp / 8;
+               if ((p1 < m1) && (m1 > 0)) {
+                       fifo->valid = 0;
+                       found = 0;
+                       if (mclk_extra == 0)
+                               found = 1;
+                       mclk_extra--;
+               } else if (video_enable) {
+                       if ((clwm > 511) || (vlwm > 255)) {
+                               fifo->valid = 0;
+                               found = 0;
+                               if (mclk_extra == 0)
+                                       found = 1;
+                               mclk_extra--;
+                       }
+               } else {
+                       if (clwm > 519) {
+                               fifo->valid = 0;
+                               found = 0;
+                               if (mclk_extra == 0)
+                                       found = 1;
+                               mclk_extra--;
+                       }
+               }
+               if (clwm < 384)
+                       clwm = 384;
+               if (vlwm < 128)
+                       vlwm = 128;
+               data = (int)(clwm);
+               fifo->graphics_lwm = data;
+               fifo->graphics_burst_size = 128;
+               data = (int)((vlwm + 15));
+               fifo->video_lwm = data;
+               fifo->video_burst_size = vbs;
+       }
+}
+
+static void nv4UpdateArbitrationSettings(unsigned VClk,
+                                        unsigned pixelDepth,
+                                        unsigned *burst,
+                                        unsigned *lwm, struct nvidia_par *par)
+{
+       nv4_fifo_info fifo_data;
+       nv4_sim_state sim_data;
+       unsigned int MClk, NVClk, cfg1;
+
+       nvGetClocks(par, &MClk, &NVClk);
+
+       cfg1 = NV_RD32(par->PFB, 0x00000204);
+       sim_data.pix_bpp = (char)pixelDepth;
+       sim_data.enable_video = 0;
+       sim_data.enable_mp = 0;
+       sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ?
+           128 : 64;
+       sim_data.mem_latency = (char)cfg1 & 0x0F;
+       sim_data.mem_aligned = 1;
+       sim_data.mem_page_miss =
+           (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01));
+       sim_data.gr_during_vid = 0;
+       sim_data.pclk_khz = VClk;
+       sim_data.mclk_khz = MClk;
+       sim_data.nvclk_khz = NVClk;
+       nv4CalcArbitration(&fifo_data, &sim_data);
+       if (fifo_data.valid) {
+               int b = fifo_data.graphics_burst_size >> 4;
+               *burst = 0;
+               while (b >>= 1)
+                       (*burst)++;
+               *lwm = fifo_data.graphics_lwm >> 3;
+       }
+}
+
+static void nv10CalcArbitration(nv10_fifo_info * fifo, nv10_sim_state * arb)
+{
+       int data, pagemiss, width, video_enable, bpp;
+       int nvclks, mclks, pclks, vpagemiss, crtpagemiss;
+       int nvclk_fill;
+       int found, mclk_extra, mclk_loop, cbs, m1;
+       int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+       int us_m, us_m_min, us_n, us_p, crtc_drain_rate;
+       int vus_m;
+       int vpm_us, us_video, cpm_us, us_crt, clwm;
+       int clwm_rnd_down;
+       int m2us, us_pipe_min, p1clk, p2;
+       int min_mclk_extra;
+       int us_min_mclk_extra;
+
+       fifo->valid = 1;
+       pclk_freq = arb->pclk_khz;      /* freq in KHz */
+       mclk_freq = arb->mclk_khz;
+       nvclk_freq = arb->nvclk_khz;
+       pagemiss = arb->mem_page_miss;
+       width = arb->memory_width / 64;
+       video_enable = arb->enable_video;
+       bpp = arb->pix_bpp;
+       mp_enable = arb->enable_mp;
+       clwm = 0;
+
+       cbs = 512;
+
+       pclks = 4;      /* lwm detect. */
+
+       nvclks = 3;     /* lwm -> sync. */
+       nvclks += 2;    /* fbi bus cycles (1 req + 1 busy) */
+       /* 2 edge sync.  may be very close to edge so just put one. */
+       mclks = 1;
+       mclks += 1;     /* arb_hp_req */
+       mclks += 5;     /* ap_hp_req   tiling pipeline */
+
+       mclks += 2;     /* tc_req     latency fifo */
+       mclks += 2;     /* fb_cas_n_  memory request to fbio block */
+       mclks += 7;     /* sm_d_rdv   data returned from fbio block */
+
+       /* fb.rd.d.Put_gc   need to accumulate 256 bits for read */
+       if (arb->memory_type == 0)
+               if (arb->memory_width == 64)    /* 64 bit bus */
+                       mclks += 4;
+               else
+                       mclks += 2;
+       else if (arb->memory_width == 64)       /* 64 bit bus */
+               mclks += 2;
+       else
+               mclks += 1;
+
+       if ((!video_enable) && (arb->memory_width == 128)) {
+               mclk_extra = (bpp == 32) ? 31 : 42;     /* Margin of error */
+               min_mclk_extra = 17;
+       } else {
+               mclk_extra = (bpp == 32) ? 8 : 4;       /* Margin of error */
+               /* mclk_extra = 4; *//* Margin of error */
+               min_mclk_extra = 18;
+       }
+
+       /* 2 edge sync.  may be very close to edge so just put one. */
+       nvclks += 1;
+       nvclks += 1;            /* fbi_d_rdv_n */
+       nvclks += 1;            /* Fbi_d_rdata */
+       nvclks += 1;            /* crtfifo load */
+
+       if (mp_enable)
+               mclks += 4;     /* Mp can get in with a burst of 8. */
+       /* Extra clocks determined by heuristics */
+
+       nvclks += 0;
+       pclks += 0;
+       found = 0;
+       while (found != 1) {
+               fifo->valid = 1;
+               found = 1;
+               mclk_loop = mclks + mclk_extra;
+               /* Mclk latency in us */
+               us_m = mclk_loop * 1000 * 1000 / mclk_freq;
+               /* Minimum Mclk latency in us */
+               us_m_min = mclks * 1000 * 1000 / mclk_freq;
+               us_min_mclk_extra = min_mclk_extra * 1000 * 1000 / mclk_freq;
+               /* nvclk latency in us */
+               us_n = nvclks * 1000 * 1000 / nvclk_freq;
+               /* nvclk latency in us */
+               us_p = pclks * 1000 * 1000 / pclk_freq;
+               us_pipe_min = us_m_min + us_n + us_p;
+
+               /* Mclk latency in us */
+               vus_m = mclk_loop * 1000 * 1000 / mclk_freq;
+
+               if (video_enable) {
+                       crtc_drain_rate = pclk_freq * bpp / 8;  /* MB/s */
+
+                       vpagemiss = 1;  /* self generating page miss */
+                       vpagemiss += 1; /* One higher priority before */
+
+                       crtpagemiss = 2;        /* self generating page miss */
+                       if (mp_enable)
+                               crtpagemiss += 1;       /* if MA0 conflict */
+
+                       vpm_us =
+                           (vpagemiss * pagemiss) * 1000 * 1000 / mclk_freq;
+
+                       /* Video has separate read return path */
+                       us_video = vpm_us + vus_m;
+
+                       cpm_us =
+                           crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+                       /* Wait for video */
+                       us_crt = us_video
+                           + cpm_us    /* CRT Page miss */
+                           + us_m + us_n + us_p        /* other latency */
+                           ;
+
+                       clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+                       /* fixed point <= float_point - 1.  Fixes that */
+                       clwm++;
+               } else {
+                   /* bpp * pclk/8 */
+                       crtc_drain_rate = pclk_freq * bpp / 8;
+
+                       crtpagemiss = 1;        /* self generating page miss */
+                       crtpagemiss += 1;       /* MA0 page miss */
+                       if (mp_enable)
+                               crtpagemiss += 1;       /* if MA0 conflict */
+                       cpm_us =
+                           crtpagemiss * pagemiss * 1000 * 1000 / mclk_freq;
+                       us_crt = cpm_us + us_m + us_n + us_p;
+                       clwm = us_crt * crtc_drain_rate / (1000 * 1000);
+                       /* fixed point <= float_point - 1.  Fixes that */
+                       clwm++;
+
+                       /* Finally, a heuristic check when width == 64 bits */
+                       if (width == 1) {
+                               nvclk_fill = nvclk_freq * 8;
+                               if (crtc_drain_rate * 100 >= nvclk_fill * 102)
+                                       /*Large number to fail */
+                                       clwm = 0xfff;
+
+                               else if (crtc_drain_rate * 100 >=
+                                        nvclk_fill * 98) {
+                                       clwm = 1024;
+                                       cbs = 512;
+                               }
+                       }
+               }
+
+               /*
+                  Overfill check:
+                */
+
+               clwm_rnd_down = ((int)clwm / 8) * 8;
+               if (clwm_rnd_down < clwm)
+                       clwm += 8;
+
+               m1 = clwm + cbs - 1024; /* Amount of overfill */
+               m2us = us_pipe_min + us_min_mclk_extra;
+
+               /* pclk cycles to drain */
+               p1clk = m2us * pclk_freq / (1000 * 1000);
+               p2 = p1clk * bpp / 8;   /* bytes drained. */
+
+               if ((p2 < m1) && (m1 > 0)) {
+                       fifo->valid = 0;
+                       found = 0;
+                       if (min_mclk_extra == 0) {
+                               if (cbs <= 32) {
+                                       /* Can't adjust anymore! */
+                                       found = 1;
+                               } else {
+                                       /* reduce the burst size */
+                                       cbs = cbs / 2;
+                               }
+                       } else {
+                               min_mclk_extra--;
+                       }
+               } else {
+                       if (clwm > 1023) {      /* Have some margin */
+                               fifo->valid = 0;
+                               found = 0;
+                               if (min_mclk_extra == 0)
+                                       /* Can't adjust anymore! */
+                                       found = 1;
+                               else
+                                       min_mclk_extra--;
+                       }
+               }
+
+               if (clwm < (1024 - cbs + 8))
+                       clwm = 1024 - cbs + 8;
+               data = (int)(clwm);
+               /*  printf("CRT LWM: %f bytes, prog: 0x%x, bs: 256\n",
+                   clwm, data ); */
+               fifo->graphics_lwm = data;
+               fifo->graphics_burst_size = cbs;
+
+               fifo->video_lwm = 1024;
+               fifo->video_burst_size = 512;
+       }
+}
+
+static void nv10UpdateArbitrationSettings(unsigned VClk,
+                                         unsigned pixelDepth,
+                                         unsigned *burst,
+                                         unsigned *lwm,
+                                         struct nvidia_par *par)
+{
+       nv10_fifo_info fifo_data;
+       nv10_sim_state sim_data;
+       unsigned int MClk, NVClk, cfg1;
+
+       nvGetClocks(par, &MClk, &NVClk);
+
+       cfg1 = NV_RD32(par->PFB, 0x0204);
+       sim_data.pix_bpp = (char)pixelDepth;
+       sim_data.enable_video = 1;
+       sim_data.enable_mp = 0;
+       sim_data.memory_type = (NV_RD32(par->PFB, 0x0200) & 0x01) ? 1 : 0;
+       sim_data.memory_width = (NV_RD32(par->PEXTDEV, 0x0000) & 0x10) ?
+           128 : 64;
+       sim_data.mem_latency = (char)cfg1 & 0x0F;
+       sim_data.mem_aligned = 1;
+       sim_data.mem_page_miss =
+           (char)(((cfg1 >> 4) & 0x0F) + ((cfg1 >> 31) & 0x01));
+       sim_data.gr_during_vid = 0;
+       sim_data.pclk_khz = VClk;
+       sim_data.mclk_khz = MClk;
+       sim_data.nvclk_khz = NVClk;
+       nv10CalcArbitration(&fifo_data, &sim_data);
+       if (fifo_data.valid) {
+               int b = fifo_data.graphics_burst_size >> 4;
+               *burst = 0;
+               while (b >>= 1)
+                       (*burst)++;
+               *lwm = fifo_data.graphics_lwm >> 3;
+       }
+}
+
+static void nv30UpdateArbitrationSettings (
+    struct nvidia_par *par,
+    unsigned int      *burst,
+    unsigned int      *lwm
+)
+{
+    unsigned int MClk, NVClk;
+    unsigned int fifo_size, burst_size, graphics_lwm;
+
+    fifo_size = 2048;
+    burst_size = 512;
+    graphics_lwm = fifo_size - burst_size;
+
+    nvGetClocks(par, &MClk, &NVClk);
+
+    *burst = 0;
+    burst_size >>= 5;
+    while(burst_size >>= 1) (*burst)++;
+    *lwm = graphics_lwm >> 3;
+}
+
+static void nForceUpdateArbitrationSettings(unsigned VClk,
+                                           unsigned pixelDepth,
+                                           unsigned *burst,
+                                           unsigned *lwm,
+                                           struct nvidia_par *par)
+{
+       nv10_fifo_info fifo_data;
+       nv10_sim_state sim_data;
+       unsigned int M, N, P, pll, MClk, NVClk, memctrl;
+       struct pci_dev *dev;
+
+       if ((par->Chipset & 0x0FF0) == 0x01A0) {
+               unsigned int uMClkPostDiv;
+               dev = pci_get_bus_and_slot(0, 3);
+               pci_read_config_dword(dev, 0x6C, &uMClkPostDiv);
+               uMClkPostDiv = (uMClkPostDiv >> 8) & 0xf;
+
+               if (!uMClkPostDiv)
+                       uMClkPostDiv = 4;
+               MClk = 400000 / uMClkPostDiv;
+       } else {
+               dev = pci_get_bus_and_slot(0, 5);
+               pci_read_config_dword(dev, 0x4c, &MClk);
+               MClk /= 1000;
+       }
+       pci_dev_put(dev);
+       pll = NV_RD32(par->PRAMDAC0, 0x0500);
+       M = (pll >> 0) & 0xFF;
+       N = (pll >> 8) & 0xFF;
+       P = (pll >> 16) & 0x0F;
+       NVClk = (N * par->CrystalFreqKHz / M) >> P;
+       sim_data.pix_bpp = (char)pixelDepth;
+       sim_data.enable_video = 0;
+       sim_data.enable_mp = 0;
+       dev = pci_get_bus_and_slot(0, 1);
+       pci_read_config_dword(dev, 0x7C, &sim_data.memory_type);
+       pci_dev_put(dev);
+       sim_data.memory_type = (sim_data.memory_type >> 12) & 1;
+       sim_data.memory_width = 64;
+
+       dev = pci_get_bus_and_slot(0, 3);
+       pci_read_config_dword(dev, 0, &memctrl);
+       pci_dev_put(dev);
+       memctrl >>= 16;
+
+       if ((memctrl == 0x1A9) || (memctrl == 0x1AB) || (memctrl == 0x1ED)) {
+               u32 dimm[3];
+
+               dev = pci_get_bus_and_slot(0, 2);
+               pci_read_config_dword(dev, 0x40, &dimm[0]);
+               dimm[0] = (dimm[0] >> 8) & 0x4f;
+               pci_read_config_dword(dev, 0x44, &dimm[1]);
+               dimm[1] = (dimm[1] >> 8) & 0x4f;
+               pci_read_config_dword(dev, 0x48, &dimm[2]);
+               dimm[2] = (dimm[2] >> 8) & 0x4f;
+
+               if ((dimm[0] + dimm[1]) != dimm[2]) {
+                       printk("nvidiafb: your nForce DIMMs are not arranged "
+                              "in optimal banks!\n");
+               }
+               pci_dev_put(dev);
+       }
+
+       sim_data.mem_latency = 3;
+       sim_data.mem_aligned = 1;
+       sim_data.mem_page_miss = 10;
+       sim_data.gr_during_vid = 0;
+       sim_data.pclk_khz = VClk;
+       sim_data.mclk_khz = MClk;
+       sim_data.nvclk_khz = NVClk;
+       nv10CalcArbitration(&fifo_data, &sim_data);
+       if (fifo_data.valid) {
+               int b = fifo_data.graphics_burst_size >> 4;
+               *burst = 0;
+               while (b >>= 1)
+                       (*burst)++;
+               *lwm = fifo_data.graphics_lwm >> 3;
+       }
+}
+
+/****************************************************************************\
+*                                                                            *
+*                          RIVA Mode State Routines                          *
+*                                                                            *
+\****************************************************************************/
+
+/*
+ * Calculate the Video Clock parameters for the PLL.
+ */
+static void CalcVClock(int clockIn,
+                      int *clockOut, u32 * pllOut, struct nvidia_par *par)
+{
+       unsigned lowM, highM;
+       unsigned DeltaNew, DeltaOld;
+       unsigned VClk, Freq;
+       unsigned M, N, P;
+
+       DeltaOld = 0xFFFFFFFF;
+
+       VClk = (unsigned)clockIn;
+
+       if (par->CrystalFreqKHz == 13500) {
+               lowM = 7;
+               highM = 13;
+       } else {
+               lowM = 8;
+               highM = 14;
+       }
+
+       for (P = 0; P <= 4; P++) {
+               Freq = VClk << P;
+               if ((Freq >= 128000) && (Freq <= 350000)) {
+                       for (M = lowM; M <= highM; M++) {
+                               N = ((VClk << P) * M) / par->CrystalFreqKHz;
+                               if (N <= 255) {
+                                       Freq =
+                                           ((par->CrystalFreqKHz * N) /
+                                            M) >> P;
+                                       if (Freq > VClk)
+                                               DeltaNew = Freq - VClk;
+                                       else
+                                               DeltaNew = VClk - Freq;
+                                       if (DeltaNew < DeltaOld) {
+                                               *pllOut =
+                                                   (P << 16) | (N << 8) | M;
+                                               *clockOut = Freq;
+                                               DeltaOld = DeltaNew;
+                                       }
+                               }
+                       }
+               }
+       }
+}
+
+static void CalcVClock2Stage(int clockIn,
+                            int *clockOut,
+                            u32 * pllOut,
+                            u32 * pllBOut, struct nvidia_par *par)
+{
+       unsigned DeltaNew, DeltaOld;
+       unsigned VClk, Freq;
+       unsigned M, N, P;
+
+       DeltaOld = 0xFFFFFFFF;
+
+       *pllBOut = 0x80000401;  /* fixed at x4 for now */
+
+       VClk = (unsigned)clockIn;
+
+       for (P = 0; P <= 6; P++) {
+               Freq = VClk << P;
+               if ((Freq >= 400000) && (Freq <= 1000000)) {
+                       for (M = 1; M <= 13; M++) {
+                               N = ((VClk << P) * M) /
+                                   (par->CrystalFreqKHz << 2);
+                               if ((N >= 5) && (N <= 255)) {
+                                       Freq =
+                                           (((par->CrystalFreqKHz << 2) * N) /
+                                            M) >> P;
+                                       if (Freq > VClk)
+                                               DeltaNew = Freq - VClk;
+                                       else
+                                               DeltaNew = VClk - Freq;
+                                       if (DeltaNew < DeltaOld) {
+                                               *pllOut =
+                                                   (P << 16) | (N << 8) | M;
+                                               *clockOut = Freq;
+                                               DeltaOld = DeltaNew;
+                                       }
+                               }
+                       }
+               }
+       }
+}
+
+/*
+ * Calculate extended mode parameters (SVGA) and save in a
+ * mode state structure.
+ */
+void NVCalcStateExt(struct nvidia_par *par,
+                   RIVA_HW_STATE * state,
+                   int bpp,
+                   int width,
+                   int hDisplaySize, int height, int dotClock, int flags)
+{
+       int pixelDepth, VClk = 0;
+       /*
+        * Save mode parameters.
+        */
+       state->bpp = bpp;       /* this is not bitsPerPixel, it's 8,15,16,32 */
+       state->width = width;
+       state->height = height;
+       /*
+        * Extended RIVA registers.
+        */
+       pixelDepth = (bpp + 1) / 8;
+       if (par->twoStagePLL)
+               CalcVClock2Stage(dotClock, &VClk, &state->pll, &state->pllB,
+                                par);
+       else
+               CalcVClock(dotClock, &VClk, &state->pll, par);
+
+       switch (par->Architecture) {
+       case NV_ARCH_04:
+               nv4UpdateArbitrationSettings(VClk,
+                                            pixelDepth * 8,
+                                            &(state->arbitration0),
+                                            &(state->arbitration1), par);
+               state->cursor0 = 0x00;
+               state->cursor1 = 0xbC;
+               if (flags & FB_VMODE_DOUBLE)
+                       state->cursor1 |= 2;
+               state->cursor2 = 0x00000000;
+               state->pllsel = 0x10000700;
+               state->config = 0x00001114;
+               state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+               state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+               break;
+       case NV_ARCH_40:
+               if (!par->FlatPanel)
+                       state->control = NV_RD32(par->PRAMDAC0, 0x0580) &
+                               0xeffffeff;
+               /* fallthrough */
+       case NV_ARCH_10:
+       case NV_ARCH_20:
+       case NV_ARCH_30:
+       default:
+               if ((par->Chipset & 0xfff0) == 0x0240 ||
+                   (par->Chipset & 0xfff0) == 0x03d0) {
+                       state->arbitration0 = 256;
+                       state->arbitration1 = 0x0480;
+               } else if (((par->Chipset & 0xffff) == 0x01A0) ||
+                   ((par->Chipset & 0xffff) == 0x01f0)) {
+                       nForceUpdateArbitrationSettings(VClk,
+                                                       pixelDepth * 8,
+                                                       &(state->arbitration0),
+                                                       &(state->arbitration1),
+                                                       par);
+               } else if (par->Architecture < NV_ARCH_30) {
+                       nv10UpdateArbitrationSettings(VClk,
+                                                     pixelDepth * 8,
+                                                     &(state->arbitration0),
+                                                     &(state->arbitration1),
+                                                     par);
+               } else {
+                       nv30UpdateArbitrationSettings(par,
+                                                     &(state->arbitration0),
+                                                     &(state->arbitration1));
+               }
+
+               state->cursor0 = 0x80 | (par->CursorStart >> 17);
+               state->cursor1 = (par->CursorStart >> 11) << 2;
+               state->cursor2 = par->CursorStart >> 24;
+               if (flags & FB_VMODE_DOUBLE)
+                       state->cursor1 |= 2;
+               state->pllsel = 0x10000700;
+               state->config = NV_RD32(par->PFB, 0x00000200);
+               state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+               state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+               break;
+       }
+
+       if (bpp != 8)           /* DirectColor */
+               state->general |= 0x00000030;
+
+       state->repaint0 = (((width / 8) * pixelDepth) & 0x700) >> 3;
+       state->pixel = (pixelDepth > 2) ? 3 : pixelDepth;
+}
+
+void NVLoadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state)
+{
+       int i, j;
+
+       NV_WR32(par->PMC, 0x0140, 0x00000000);
+       NV_WR32(par->PMC, 0x0200, 0xFFFF00FF);
+       NV_WR32(par->PMC, 0x0200, 0xFFFFFFFF);
+
+       NV_WR32(par->PTIMER, 0x0200 * 4, 0x00000008);
+       NV_WR32(par->PTIMER, 0x0210 * 4, 0x00000003);
+       NV_WR32(par->PTIMER, 0x0140 * 4, 0x00000000);
+       NV_WR32(par->PTIMER, 0x0100 * 4, 0xFFFFFFFF);
+
+       if (par->Architecture == NV_ARCH_04) {
+               if (state)
+                       NV_WR32(par->PFB, 0x0200, state->config);
+       } else if ((par->Architecture < NV_ARCH_40) ||
+                  (par->Chipset & 0xfff0) == 0x0040) {
+               for (i = 0; i < 8; i++) {
+                       NV_WR32(par->PFB, 0x0240 + (i * 0x10), 0);
+                       NV_WR32(par->PFB, 0x0244 + (i * 0x10),
+                               par->FbMapSize - 1);
+               }
+       } else {
+               int regions = 12;
+
+               if (((par->Chipset & 0xfff0) == 0x0090) ||
+                   ((par->Chipset & 0xfff0) == 0x01D0) ||
+                   ((par->Chipset & 0xfff0) == 0x0290) ||
+                   ((par->Chipset & 0xfff0) == 0x0390) ||
+                   ((par->Chipset & 0xfff0) == 0x03D0))
+                       regions = 15;
+               for(i = 0; i < regions; i++) {
+                       NV_WR32(par->PFB, 0x0600 + (i * 0x10), 0);
+                       NV_WR32(par->PFB, 0x0604 + (i * 0x10),
+                               par->FbMapSize - 1);
+               }
+       }
+
+       if (par->Architecture >= NV_ARCH_40) {
+               NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010);
+               NV_WR32(par->PRAMIN, 0x0001 * 4, 0x00101202);
+               NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011);
+               NV_WR32(par->PRAMIN, 0x0003 * 4, 0x00101204);
+               NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012);
+               NV_WR32(par->PRAMIN, 0x0005 * 4, 0x00101206);
+               NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013);
+               NV_WR32(par->PRAMIN, 0x0007 * 4, 0x00101208);
+               NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014);
+               NV_WR32(par->PRAMIN, 0x0009 * 4, 0x0010120A);
+               NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015);
+               NV_WR32(par->PRAMIN, 0x000B * 4, 0x0010120C);
+               NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016);
+               NV_WR32(par->PRAMIN, 0x000D * 4, 0x0010120E);
+               NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017);
+               NV_WR32(par->PRAMIN, 0x000F * 4, 0x00101210);
+               NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000);
+               NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1);
+               NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002);
+               NV_WR32(par->PRAMIN, 0x0808 * 4, 0x02080062);
+               NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080A * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x080B * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x080C * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0810 * 4, 0x02080043);
+               NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0814 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0818 * 4, 0x02080044);
+               NV_WR32(par->PRAMIN, 0x0819 * 4, 0x02000000);
+               NV_WR32(par->PRAMIN, 0x081A * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081C * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0820 * 4, 0x02080019);
+               NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0822 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0828 * 4, 0x020A005C);
+               NV_WR32(par->PRAMIN, 0x0829 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x082A * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x082B * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x082C * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x082D * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0830 * 4, 0x0208009F);
+               NV_WR32(par->PRAMIN, 0x0831 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0832 * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x0833 * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x0834 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0835 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0838 * 4, 0x0208004A);
+               NV_WR32(par->PRAMIN, 0x0839 * 4, 0x02000000);
+               NV_WR32(par->PRAMIN, 0x083A * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x083B * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x083C * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x083D * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0840 * 4, 0x02080077);
+               NV_WR32(par->PRAMIN, 0x0841 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0842 * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x0843 * 4, 0x00001200);
+               NV_WR32(par->PRAMIN, 0x0844 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0845 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x084C * 4, 0x00003002);
+               NV_WR32(par->PRAMIN, 0x084D * 4, 0x00007FFF);
+               NV_WR32(par->PRAMIN, 0x084E * 4,
+                       par->FbUsableSize | 0x00000002);
+
+#ifdef __BIG_ENDIAN
+               NV_WR32(par->PRAMIN, 0x080A * 4,
+                       NV_RD32(par->PRAMIN, 0x080A * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0812 * 4,
+                       NV_RD32(par->PRAMIN, 0x0812 * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x081A * 4,
+                       NV_RD32(par->PRAMIN, 0x081A * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0822 * 4,
+                       NV_RD32(par->PRAMIN, 0x0822 * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x082A * 4,
+                       NV_RD32(par->PRAMIN, 0x082A * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0832 * 4,
+                       NV_RD32(par->PRAMIN, 0x0832 * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x083A * 4,
+                       NV_RD32(par->PRAMIN, 0x083A * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0842 * 4,
+                       NV_RD32(par->PRAMIN, 0x0842 * 4) | 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0819 * 4, 0x01000000);
+               NV_WR32(par->PRAMIN, 0x0839 * 4, 0x01000000);
+#endif
+       } else {
+               NV_WR32(par->PRAMIN, 0x0000 * 4, 0x80000010);
+               NV_WR32(par->PRAMIN, 0x0001 * 4, 0x80011201);
+               NV_WR32(par->PRAMIN, 0x0002 * 4, 0x80000011);
+               NV_WR32(par->PRAMIN, 0x0003 * 4, 0x80011202);
+               NV_WR32(par->PRAMIN, 0x0004 * 4, 0x80000012);
+               NV_WR32(par->PRAMIN, 0x0005 * 4, 0x80011203);
+               NV_WR32(par->PRAMIN, 0x0006 * 4, 0x80000013);
+               NV_WR32(par->PRAMIN, 0x0007 * 4, 0x80011204);
+               NV_WR32(par->PRAMIN, 0x0008 * 4, 0x80000014);
+               NV_WR32(par->PRAMIN, 0x0009 * 4, 0x80011205);
+               NV_WR32(par->PRAMIN, 0x000A * 4, 0x80000015);
+               NV_WR32(par->PRAMIN, 0x000B * 4, 0x80011206);
+               NV_WR32(par->PRAMIN, 0x000C * 4, 0x80000016);
+               NV_WR32(par->PRAMIN, 0x000D * 4, 0x80011207);
+               NV_WR32(par->PRAMIN, 0x000E * 4, 0x80000017);
+               NV_WR32(par->PRAMIN, 0x000F * 4, 0x80011208);
+               NV_WR32(par->PRAMIN, 0x0800 * 4, 0x00003000);
+               NV_WR32(par->PRAMIN, 0x0801 * 4, par->FbMapSize - 1);
+               NV_WR32(par->PRAMIN, 0x0802 * 4, 0x00000002);
+               NV_WR32(par->PRAMIN, 0x0803 * 4, 0x00000002);
+               if (par->Architecture >= NV_ARCH_10)
+                       NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008062);
+               else
+                       NV_WR32(par->PRAMIN, 0x0804 * 4, 0x01008042);
+               NV_WR32(par->PRAMIN, 0x0805 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0806 * 4, 0x12001200);
+               NV_WR32(par->PRAMIN, 0x0807 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0808 * 4, 0x01008043);
+               NV_WR32(par->PRAMIN, 0x0809 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080A * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080B * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080C * 4, 0x01008044);
+               NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000002);
+               NV_WR32(par->PRAMIN, 0x080E * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x080F * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0810 * 4, 0x01008019);
+               NV_WR32(par->PRAMIN, 0x0811 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0812 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0813 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0814 * 4, 0x0100A05C);
+               NV_WR32(par->PRAMIN, 0x0815 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0816 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0817 * 4, 0x00000000);
+               if (par->WaitVSyncPossible)
+                       NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100809F);
+               else
+                       NV_WR32(par->PRAMIN, 0x0818 * 4, 0x0100805F);
+               NV_WR32(par->PRAMIN, 0x0819 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081A * 4, 0x12001200);
+               NV_WR32(par->PRAMIN, 0x081B * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081C * 4, 0x0100804A);
+               NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000002);
+               NV_WR32(par->PRAMIN, 0x081E * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x081F * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0820 * 4, 0x01018077);
+               NV_WR32(par->PRAMIN, 0x0821 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0822 * 4, 0x12001200);
+               NV_WR32(par->PRAMIN, 0x0823 * 4, 0x00000000);
+               NV_WR32(par->PRAMIN, 0x0824 * 4, 0x00003002);
+               NV_WR32(par->PRAMIN, 0x0825 * 4, 0x00007FFF);
+               NV_WR32(par->PRAMIN, 0x0826 * 4,
+                       par->FbUsableSize | 0x00000002);
+               NV_WR32(par->PRAMIN, 0x0827 * 4, 0x00000002);
+#ifdef __BIG_ENDIAN
+               NV_WR32(par->PRAMIN, 0x0804 * 4,
+                       NV_RD32(par->PRAMIN, 0x0804 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x0808 * 4,
+                       NV_RD32(par->PRAMIN, 0x0808 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x080C * 4,
+                       NV_RD32(par->PRAMIN, 0x080C * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x0810 * 4,
+                       NV_RD32(par->PRAMIN, 0x0810 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x0814 * 4,
+                       NV_RD32(par->PRAMIN, 0x0814 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x0818 * 4,
+                       NV_RD32(par->PRAMIN, 0x0818 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x081C * 4,
+                       NV_RD32(par->PRAMIN, 0x081C * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x0820 * 4,
+                       NV_RD32(par->PRAMIN, 0x0820 * 4) | 0x00080000);
+               NV_WR32(par->PRAMIN, 0x080D * 4, 0x00000001);
+               NV_WR32(par->PRAMIN, 0x081D * 4, 0x00000001);
+#endif
+       }
+       if (par->Architecture < NV_ARCH_10) {
+               if ((par->Chipset & 0x0fff) == 0x0020) {
+                       NV_WR32(par->PRAMIN, 0x0824 * 4,
+                               NV_RD32(par->PRAMIN, 0x0824 * 4) | 0x00020000);
+                       NV_WR32(par->PRAMIN, 0x0826 * 4,
+                               NV_RD32(par->PRAMIN,
+                                       0x0826 * 4) + par->FbAddress);
+               }
+               NV_WR32(par->PGRAPH, 0x0080, 0x000001FF);
+               NV_WR32(par->PGRAPH, 0x0080, 0x1230C000);
+               NV_WR32(par->PGRAPH, 0x0084, 0x72111101);
+               NV_WR32(par->PGRAPH, 0x0088, 0x11D5F071);
+               NV_WR32(par->PGRAPH, 0x008C, 0x0004FF31);
+               NV_WR32(par->PGRAPH, 0x008C, 0x4004FF31);
+               NV_WR32(par->PGRAPH, 0x0140, 0x00000000);
+               NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF);
+               NV_WR32(par->PGRAPH, 0x0170, 0x10010100);
+               NV_WR32(par->PGRAPH, 0x0710, 0xFFFFFFFF);
+               NV_WR32(par->PGRAPH, 0x0720, 0x00000001);
+               NV_WR32(par->PGRAPH, 0x0810, 0x00000000);
+               NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF);
+       } else {
+               NV_WR32(par->PGRAPH, 0x0080, 0xFFFFFFFF);
+               NV_WR32(par->PGRAPH, 0x0080, 0x00000000);
+
+               NV_WR32(par->PGRAPH, 0x0140, 0x00000000);
+               NV_WR32(par->PGRAPH, 0x0100, 0xFFFFFFFF);
+               NV_WR32(par->PGRAPH, 0x0144, 0x10010100);
+               NV_WR32(par->PGRAPH, 0x0714, 0xFFFFFFFF);
+               NV_WR32(par->PGRAPH, 0x0720, 0x00000001);
+               NV_WR32(par->PGRAPH, 0x0710,
+                       NV_RD32(par->PGRAPH, 0x0710) & 0x0007ff00);
+               NV_WR32(par->PGRAPH, 0x0710,
+                       NV_RD32(par->PGRAPH, 0x0710) | 0x00020100);
+
+               if (par->Architecture == NV_ARCH_10) {
+                       NV_WR32(par->PGRAPH, 0x0084, 0x00118700);
+                       NV_WR32(par->PGRAPH, 0x0088, 0x24E00810);
+                       NV_WR32(par->PGRAPH, 0x008C, 0x55DE0030);
+
+                       for (i = 0; i < 32; i++)
+                               NV_WR32(&par->PGRAPH[(0x0B00 / 4) + i], 0,
+                                       NV_RD32(&par->PFB[(0x0240 / 4) + i],
+                                               0));
+
+                       NV_WR32(par->PGRAPH, 0x640, 0);
+                       NV_WR32(par->PGRAPH, 0x644, 0);
+                       NV_WR32(par->PGRAPH, 0x684, par->FbMapSize - 1);
+                       NV_WR32(par->PGRAPH, 0x688, par->FbMapSize - 1);
+
+                       NV_WR32(par->PGRAPH, 0x0810, 0x00000000);
+                       NV_WR32(par->PGRAPH, 0x0608, 0xFFFFFFFF);
+               } else {
+                       if (par->Architecture >= NV_ARCH_40) {
+                               NV_WR32(par->PGRAPH, 0x0084, 0x401287c0);
+                               NV_WR32(par->PGRAPH, 0x008C, 0x60de8051);
+                               NV_WR32(par->PGRAPH, 0x0090, 0x00008000);
+                               NV_WR32(par->PGRAPH, 0x0610, 0x00be3c5f);
+                               NV_WR32(par->PGRAPH, 0x0bc4,
+                                       NV_RD32(par->PGRAPH, 0x0bc4) |
+                                       0x00008000);
+
+                               j = NV_RD32(par->REGS, 0x1540) & 0xff;
+
+                               if (j) {
+                                       for (i = 0; !(j & 1); j >>= 1, i++);
+                                       NV_WR32(par->PGRAPH, 0x5000, i);
+                               }
+
+                               if ((par->Chipset & 0xfff0) == 0x0040) {
+                                       NV_WR32(par->PGRAPH, 0x09b0,
+                                               0x83280fff);
+                                       NV_WR32(par->PGRAPH, 0x09b4,
+                                               0x000000a0);
+                               } else {
+                                       NV_WR32(par->PGRAPH, 0x0820,
+                                               0x83280eff);
+                                       NV_WR32(par->PGRAPH, 0x0824,
+                                               0x000000a0);
+                               }
+
+                               switch (par->Chipset & 0xfff0) {
+                               case 0x0040:
+                               case 0x0210:
+                                       NV_WR32(par->PGRAPH, 0x09b8,
+                                               0x0078e366);
+                                       NV_WR32(par->PGRAPH, 0x09bc,
+                                               0x0000014c);
+                                       NV_WR32(par->PFB, 0x033C,
+                                               NV_RD32(par->PFB, 0x33C) &
+                                               0xffff7fff);
+                                       break;
+                               case 0x00C0:
+                               case 0x0120:
+                                       NV_WR32(par->PGRAPH, 0x0828,
+                                               0x007596ff);
+                                       NV_WR32(par->PGRAPH, 0x082C,
+                                               0x00000108);
+                                       break;
+                               case 0x0160:
+                               case 0x01D0:
+                               case 0x0240:
+                               case 0x03D0:
+                                       NV_WR32(par->PMC, 0x1700,
+                                               NV_RD32(par->PFB, 0x020C));
+                                       NV_WR32(par->PMC, 0x1704, 0);
+                                       NV_WR32(par->PMC, 0x1708, 0);
+                                       NV_WR32(par->PMC, 0x170C,
+                                               NV_RD32(par->PFB, 0x020C));
+                                       NV_WR32(par->PGRAPH, 0x0860, 0);
+                                       NV_WR32(par->PGRAPH, 0x0864, 0);
+                                       NV_WR32(par->PRAMDAC, 0x0608,
+                                               NV_RD32(par->PRAMDAC,
+                                                       0x0608) | 0x00100000);
+                                       break;
+                               case 0x0140:
+                                       NV_WR32(par->PGRAPH, 0x0828,
+                                               0x0072cb77);
+                                       NV_WR32(par->PGRAPH, 0x082C,
+                                               0x00000108);
+                                       break;
+                               case 0x0220:
+                                       NV_WR32(par->PGRAPH, 0x0860, 0);
+                                       NV_WR32(par->PGRAPH, 0x0864, 0);
+                                       NV_WR32(par->PRAMDAC, 0x0608,
+                                               NV_RD32(par->PRAMDAC, 0x0608) |
+                                               0x00100000);
+                                       break;
+                               case 0x0090:
+                               case 0x0290:
+                               case 0x0390:
+                                       NV_WR32(par->PRAMDAC, 0x0608,
+                                               NV_RD32(par->PRAMDAC, 0x0608) |
+                                               0x00100000);
+                                       NV_WR32(par->PGRAPH, 0x0828,
+                                               0x07830610);
+                                       NV_WR32(par->PGRAPH, 0x082C,
+                                               0x0000016A);
+                                       break;
+                               default:
+                                       break;
+                               }
+
+                               NV_WR32(par->PGRAPH, 0x0b38, 0x2ffff800);
+                               NV_WR32(par->PGRAPH, 0x0b3c, 0x00006000);
+                               NV_WR32(par->PGRAPH, 0x032C, 0x01000000);
+                               NV_WR32(par->PGRAPH, 0x0220, 0x00001200);
+                       } else if (par->Architecture == NV_ARCH_30) {
+                               NV_WR32(par->PGRAPH, 0x0084, 0x40108700);
+                               NV_WR32(par->PGRAPH, 0x0890, 0x00140000);
+                               NV_WR32(par->PGRAPH, 0x008C, 0xf00e0431);
+                               NV_WR32(par->PGRAPH, 0x0090, 0x00008000);
+                               NV_WR32(par->PGRAPH, 0x0610, 0xf04b1f36);
+                               NV_WR32(par->PGRAPH, 0x0B80, 0x1002d888);
+                               NV_WR32(par->PGRAPH, 0x0B88, 0x62ff007f);
+                       } else {
+                               NV_WR32(par->PGRAPH, 0x0084, 0x00118700);
+                               NV_WR32(par->PGRAPH, 0x008C, 0xF20E0431);
+                               NV_WR32(par->PGRAPH, 0x0090, 0x00000000);
+                               NV_WR32(par->PGRAPH, 0x009C, 0x00000040);
+
+                               if ((par->Chipset & 0x0ff0) >= 0x0250) {
+                                       NV_WR32(par->PGRAPH, 0x0890,
+                                               0x00080000);
+                                       NV_WR32(par->PGRAPH, 0x0610,
+                                               0x304B1FB6);
+                                       NV_WR32(par->PGRAPH, 0x0B80,
+                                               0x18B82880);
+                                       NV_WR32(par->PGRAPH, 0x0B84,
+                                               0x44000000);
+                                       NV_WR32(par->PGRAPH, 0x0098,
+                                               0x40000080);
+                                       NV_WR32(par->PGRAPH, 0x0B88,
+                                               0x000000ff);
+                               } else {
+                                       NV_WR32(par->PGRAPH, 0x0880,
+                                               0x00080000);
+                                       NV_WR32(par->PGRAPH, 0x0094,
+                                               0x00000005);
+                                       NV_WR32(par->PGRAPH, 0x0B80,
+                                               0x45CAA208);
+                                       NV_WR32(par->PGRAPH, 0x0B84,
+                                               0x24000000);
+                                       NV_WR32(par->PGRAPH, 0x0098,
+                                               0x00000040);
+                                       NV_WR32(par->PGRAPH, 0x0750,
+                                               0x00E00038);
+                                       NV_WR32(par->PGRAPH, 0x0754,
+                                               0x00000030);
+                                       NV_WR32(par->PGRAPH, 0x0750,
+                                               0x00E10038);
+                                       NV_WR32(par->PGRAPH, 0x0754,
+                                               0x00000030);
+                               }
+                       }
+
+                       if ((par->Architecture < NV_ARCH_40) ||
+                           ((par->Chipset & 0xfff0) == 0x0040)) {
+                               for (i = 0; i < 32; i++) {
+                                       NV_WR32(par->PGRAPH, 0x0900 + i*4,
+                                               NV_RD32(par->PFB, 0x0240 +i*4));
+                                       NV_WR32(par->PGRAPH, 0x6900 + i*4,
+                                               NV_RD32(par->PFB, 0x0240 +i*4));
+                               }
+                       } else {
+                               if (((par->Chipset & 0xfff0) == 0x0090) ||
+                                   ((par->Chipset & 0xfff0) == 0x01D0) ||
+                                   ((par->Chipset & 0xfff0) == 0x0290) ||
+                                   ((par->Chipset & 0xfff0) == 0x0390) ||
+                                   ((par->Chipset & 0xfff0) == 0x03D0)) {
+                                       for (i = 0; i < 60; i++) {
+                                               NV_WR32(par->PGRAPH,
+                                                       0x0D00 + i*4,
+                                                       NV_RD32(par->PFB,
+                                                               0x0600 + i*4));
+                                               NV_WR32(par->PGRAPH,
+                                                       0x6900 + i*4,
+                                                       NV_RD32(par->PFB,
+                                                               0x0600 + i*4));
+                                       }
+                               } else {
+                                       for (i = 0; i < 48; i++) {
+                                               NV_WR32(par->PGRAPH,
+                                                       0x0900 + i*4,
+                                                       NV_RD32(par->PFB,
+                                                               0x0600 + i*4));
+                                               if(((par->Chipset & 0xfff0)
+                                                   != 0x0160) &&
+                                                  ((par->Chipset & 0xfff0)
+                                                   != 0x0220) &&
+                                                  ((par->Chipset & 0xfff0)
+                                                   != 0x240))
+                                                       NV_WR32(par->PGRAPH,
+                                                               0x6900 + i*4,
+                                                               NV_RD32(par->PFB,
+                                                                       0x0600 + i*4));
+                                       }
+                               }
+                       }
+
+                       if (par->Architecture >= NV_ARCH_40) {
+                               if ((par->Chipset & 0xfff0) == 0x0040) {
+                                       NV_WR32(par->PGRAPH, 0x09A4,
+                                               NV_RD32(par->PFB, 0x0200));
+                                       NV_WR32(par->PGRAPH, 0x09A8,
+                                               NV_RD32(par->PFB, 0x0204));
+                                       NV_WR32(par->PGRAPH, 0x69A4,
+                                               NV_RD32(par->PFB, 0x0200));
+                                       NV_WR32(par->PGRAPH, 0x69A8,
+                                               NV_RD32(par->PFB, 0x0204));
+
+                                       NV_WR32(par->PGRAPH, 0x0820, 0);
+                                       NV_WR32(par->PGRAPH, 0x0824, 0);
+                                       NV_WR32(par->PGRAPH, 0x0864,
+                                               par->FbMapSize - 1);
+                                       NV_WR32(par->PGRAPH, 0x0868,
+                                               par->FbMapSize - 1);
+                               } else {
+                                       if ((par->Chipset & 0xfff0) == 0x0090 ||
+                                           (par->Chipset & 0xfff0) == 0x01D0 ||
+                                           (par->Chipset & 0xfff0) == 0x0290 ||
+                                           (par->Chipset & 0xfff0) == 0x0390) {
+                                               NV_WR32(par->PGRAPH, 0x0DF0,
+                                                       NV_RD32(par->PFB, 0x0200));
+                                               NV_WR32(par->PGRAPH, 0x0DF4,
+                                                       NV_RD32(par->PFB, 0x0204));
+                                       } else {
+                                               NV_WR32(par->PGRAPH, 0x09F0,
+                                                       NV_RD32(par->PFB, 0x0200));
+                                               NV_WR32(par->PGRAPH, 0x09F4,
+                                                       NV_RD32(par->PFB, 0x0204));
+                                       }
+                                       NV_WR32(par->PGRAPH, 0x69F0,
+                                               NV_RD32(par->PFB, 0x0200));
+                                       NV_WR32(par->PGRAPH, 0x69F4,
+                                               NV_RD32(par->PFB, 0x0204));
+
+                                       NV_WR32(par->PGRAPH, 0x0840, 0);
+                                       NV_WR32(par->PGRAPH, 0x0844, 0);
+                                       NV_WR32(par->PGRAPH, 0x08a0,
+                                               par->FbMapSize - 1);
+                                       NV_WR32(par->PGRAPH, 0x08a4,
+                                               par->FbMapSize - 1);
+                               }
+                       } else {
+                               NV_WR32(par->PGRAPH, 0x09A4,
+                                       NV_RD32(par->PFB, 0x0200));
+                               NV_WR32(par->PGRAPH, 0x09A8,
+                                       NV_RD32(par->PFB, 0x0204));
+                               NV_WR32(par->PGRAPH, 0x0750, 0x00EA0000);
+                               NV_WR32(par->PGRAPH, 0x0754,
+                                       NV_RD32(par->PFB, 0x0200));
+                               NV_WR32(par->PGRAPH, 0x0750, 0x00EA0004);
+                               NV_WR32(par->PGRAPH, 0x0754,
+                                       NV_RD32(par->PFB, 0x0204));
+
+                               NV_WR32(par->PGRAPH, 0x0820, 0);
+                               NV_WR32(par->PGRAPH, 0x0824, 0);
+                               NV_WR32(par->PGRAPH, 0x0864,
+                                       par->FbMapSize - 1);
+                               NV_WR32(par->PGRAPH, 0x0868,
+                                       par->FbMapSize - 1);
+                       }
+                       NV_WR32(par->PGRAPH, 0x0B20, 0x00000000);
+                       NV_WR32(par->PGRAPH, 0x0B04, 0xFFFFFFFF);
+               }
+       }
+       NV_WR32(par->PGRAPH, 0x053C, 0);
+       NV_WR32(par->PGRAPH, 0x0540, 0);
+       NV_WR32(par->PGRAPH, 0x0544, 0x00007FFF);
+       NV_WR32(par->PGRAPH, 0x0548, 0x00007FFF);
+
+       NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0141 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000000);
+       if (par->Architecture >= NV_ARCH_40)
+               NV_WR32(par->PFIFO, 0x0481 * 4, 0x00010000);
+       else
+               NV_WR32(par->PFIFO, 0x0481 * 4, 0x00000100);
+       NV_WR32(par->PFIFO, 0x0490 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0491 * 4, 0x00000000);
+       if (par->Architecture >= NV_ARCH_40)
+               NV_WR32(par->PFIFO, 0x048B * 4, 0x00001213);
+       else
+               NV_WR32(par->PFIFO, 0x048B * 4, 0x00001209);
+       NV_WR32(par->PFIFO, 0x0400 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0414 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0084 * 4, 0x03000100);
+       NV_WR32(par->PFIFO, 0x0085 * 4, 0x00000110);
+       NV_WR32(par->PFIFO, 0x0086 * 4, 0x00000112);
+       NV_WR32(par->PFIFO, 0x0143 * 4, 0x0000FFFF);
+       NV_WR32(par->PFIFO, 0x0496 * 4, 0x0000FFFF);
+       NV_WR32(par->PFIFO, 0x0050 * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x0040 * 4, 0xFFFFFFFF);
+       NV_WR32(par->PFIFO, 0x0415 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x048C * 4, 0x00000000);
+       NV_WR32(par->PFIFO, 0x04A0 * 4, 0x00000000);
+#ifdef __BIG_ENDIAN
+       NV_WR32(par->PFIFO, 0x0489 * 4, 0x800F0078);
+#else
+       NV_WR32(par->PFIFO, 0x0489 * 4, 0x000F0078);
+#endif
+       NV_WR32(par->PFIFO, 0x0488 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x0480 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x0494 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x0495 * 4, 0x00000001);
+       NV_WR32(par->PFIFO, 0x0140 * 4, 0x00000001);
+
+    if (!state) {
+           par->CurrentState = NULL;
+           return;
+    }
+
+       if (par->Architecture >= NV_ARCH_10) {
+               if (par->twoHeads) {
+                       NV_WR32(par->PCRTC0, 0x0860, state->head);
+                       NV_WR32(par->PCRTC0, 0x2860, state->head2);
+               }
+               NV_WR32(par->PRAMDAC, 0x0404, NV_RD32(par->PRAMDAC, 0x0404) |
+                       (1 << 25));
+
+               NV_WR32(par->PMC, 0x8704, 1);
+               NV_WR32(par->PMC, 0x8140, 0);
+               NV_WR32(par->PMC, 0x8920, 0);
+               NV_WR32(par->PMC, 0x8924, 0);
+               NV_WR32(par->PMC, 0x8908, par->FbMapSize - 1);
+               NV_WR32(par->PMC, 0x890C, par->FbMapSize - 1);
+               NV_WR32(par->PMC, 0x1588, 0);
+
+               NV_WR32(par->PCRTC, 0x0810, state->cursorConfig);
+               NV_WR32(par->PCRTC, 0x0830, state->displayV - 3);
+               NV_WR32(par->PCRTC, 0x0834, state->displayV - 1);
+
+               if (par->FlatPanel) {
+                       if ((par->Chipset & 0x0ff0) == 0x0110) {
+                               NV_WR32(par->PRAMDAC, 0x0528, state->dither);
+                       } else if (par->twoHeads) {
+                               NV_WR32(par->PRAMDAC, 0x083C, state->dither);
+                       }
+
+                       VGA_WR08(par->PCIO, 0x03D4, 0x53);
+                       VGA_WR08(par->PCIO, 0x03D5, state->timingH);
+                       VGA_WR08(par->PCIO, 0x03D4, 0x54);
+                       VGA_WR08(par->PCIO, 0x03D5, state->timingV);
+                       VGA_WR08(par->PCIO, 0x03D4, 0x21);
+                       VGA_WR08(par->PCIO, 0x03D5, 0xfa);
+               }
+
+               VGA_WR08(par->PCIO, 0x03D4, 0x41);
+               VGA_WR08(par->PCIO, 0x03D5, state->extra);
+       }
+
+       VGA_WR08(par->PCIO, 0x03D4, 0x19);
+       VGA_WR08(par->PCIO, 0x03D5, state->repaint0);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1A);
+       VGA_WR08(par->PCIO, 0x03D5, state->repaint1);
+       VGA_WR08(par->PCIO, 0x03D4, 0x25);
+       VGA_WR08(par->PCIO, 0x03D5, state->screen);
+       VGA_WR08(par->PCIO, 0x03D4, 0x28);
+       VGA_WR08(par->PCIO, 0x03D5, state->pixel);
+       VGA_WR08(par->PCIO, 0x03D4, 0x2D);
+       VGA_WR08(par->PCIO, 0x03D5, state->horiz);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1C);
+       VGA_WR08(par->PCIO, 0x03D5, state->fifo);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1B);
+       VGA_WR08(par->PCIO, 0x03D5, state->arbitration0);
+       VGA_WR08(par->PCIO, 0x03D4, 0x20);
+       VGA_WR08(par->PCIO, 0x03D5, state->arbitration1);
+
+       if(par->Architecture >= NV_ARCH_30) {
+               VGA_WR08(par->PCIO, 0x03D4, 0x47);
+               VGA_WR08(par->PCIO, 0x03D5, state->arbitration1 >> 8);
+       }
+
+       VGA_WR08(par->PCIO, 0x03D4, 0x30);
+       VGA_WR08(par->PCIO, 0x03D5, state->cursor0);
+       VGA_WR08(par->PCIO, 0x03D4, 0x31);
+       VGA_WR08(par->PCIO, 0x03D5, state->cursor1);
+       VGA_WR08(par->PCIO, 0x03D4, 0x2F);
+       VGA_WR08(par->PCIO, 0x03D5, state->cursor2);
+       VGA_WR08(par->PCIO, 0x03D4, 0x39);
+       VGA_WR08(par->PCIO, 0x03D5, state->interlace);
+
+       if (!par->FlatPanel) {
+               if (par->Architecture >= NV_ARCH_40)
+                       NV_WR32(par->PRAMDAC0, 0x0580, state->control);
+
+               NV_WR32(par->PRAMDAC0, 0x050C, state->pllsel);
+               NV_WR32(par->PRAMDAC0, 0x0508, state->vpll);
+               if (par->twoHeads)
+                       NV_WR32(par->PRAMDAC0, 0x0520, state->vpll2);
+               if (par->twoStagePLL) {
+                       NV_WR32(par->PRAMDAC0, 0x0578, state->vpllB);
+                       NV_WR32(par->PRAMDAC0, 0x057C, state->vpll2B);
+               }
+       } else {
+               NV_WR32(par->PRAMDAC, 0x0848, state->scale);
+               NV_WR32(par->PRAMDAC, 0x0828, state->crtcSync +
+                       par->PanelTweak);
+       }
+
+       NV_WR32(par->PRAMDAC, 0x0600, state->general);
+
+       NV_WR32(par->PCRTC, 0x0140, 0);
+       NV_WR32(par->PCRTC, 0x0100, 1);
+
+       par->CurrentState = state;
+}
+
+void NVUnloadStateExt(struct nvidia_par *par, RIVA_HW_STATE * state) {
+       VGA_WR08(par->PCIO, 0x03D4, 0x19);
+       state->repaint0 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1A);
+       state->repaint1 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x25);
+       state->screen = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x28);
+       state->pixel = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x2D);
+       state->horiz = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1C);
+       state->fifo         = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x1B);
+       state->arbitration0 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x20);
+       state->arbitration1 = VGA_RD08(par->PCIO, 0x03D5);
+
+       if(par->Architecture >= NV_ARCH_30) {
+               VGA_WR08(par->PCIO, 0x03D4, 0x47);
+               state->arbitration1 |= (VGA_RD08(par->PCIO, 0x03D5) & 1) << 8;
+       }
+
+       VGA_WR08(par->PCIO, 0x03D4, 0x30);
+       state->cursor0 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x31);
+       state->cursor1 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x2F);
+       state->cursor2 = VGA_RD08(par->PCIO, 0x03D5);
+       VGA_WR08(par->PCIO, 0x03D4, 0x39);
+       state->interlace = VGA_RD08(par->PCIO, 0x03D5);
+       state->vpll = NV_RD32(par->PRAMDAC0, 0x0508);
+       if (par->twoHeads)
+               state->vpll2 = NV_RD32(par->PRAMDAC0, 0x0520);
+       if (par->twoStagePLL) {
+               state->vpllB = NV_RD32(par->PRAMDAC0, 0x0578);
+               state->vpll2B = NV_RD32(par->PRAMDAC0, 0x057C);
+       }
+       state->pllsel = NV_RD32(par->PRAMDAC0, 0x050C);
+       state->general = NV_RD32(par->PRAMDAC, 0x0600);
+       state->scale = NV_RD32(par->PRAMDAC, 0x0848);
+       state->config = NV_RD32(par->PFB, 0x0200);
+
+       if (par->Architecture >= NV_ARCH_40 && !par->FlatPanel)
+               state->control  = NV_RD32(par->PRAMDAC0, 0x0580);
+
+       if (par->Architecture >= NV_ARCH_10) {
+               if (par->twoHeads) {
+                       state->head = NV_RD32(par->PCRTC0, 0x0860);
+                       state->head2 = NV_RD32(par->PCRTC0, 0x2860);
+                       VGA_WR08(par->PCIO, 0x03D4, 0x44);
+                       state->crtcOwner = VGA_RD08(par->PCIO, 0x03D5);
+               }
+               VGA_WR08(par->PCIO, 0x03D4, 0x41);
+               state->extra = VGA_RD08(par->PCIO, 0x03D5);
+               state->cursorConfig = NV_RD32(par->PCRTC, 0x0810);
+
+               if ((par->Chipset & 0x0ff0) == 0x0110) {
+                       state->dither = NV_RD32(par->PRAMDAC, 0x0528);
+               } else if (par->twoHeads) {
+                       state->dither = NV_RD32(par->PRAMDAC, 0x083C);
+               }
+
+               if (par->FlatPanel) {
+                       VGA_WR08(par->PCIO, 0x03D4, 0x53);
+                       state->timingH = VGA_RD08(par->PCIO, 0x03D5);
+                       VGA_WR08(par->PCIO, 0x03D4, 0x54);
+                       state->timingV = VGA_RD08(par->PCIO, 0x03D5);
+               }
+       }
+}
+
+void NVSetStartAddress(struct nvidia_par *par, u32 start)
+{
+       NV_WR32(par->PCRTC, 0x800, start);
+}