pr_err("%s: Failed to apply single node @%s/%s\n",
__func__, target->full_name,
child->name);
+ of_node_put(child);
return ret;
}
}
* of the overlay in a list. This list can be used to prevent
* illegal overlay removals.
*
- * Returns the id of the created overlay, or an negative error number
+ * Returns the id of the created overlay, or a negative error number
*/
int of_overlay_create(struct device_node *tree)
{
return 1;
for_each_child_of_node(tree, child) {
- if (overlay_subtree_check(child, dn))
+ if (overlay_subtree_check(child, dn)) {
+ of_node_put(child);
return 1;
+ }
}
return 0;
*
* Removes an overlay if it is permissible.
*
- * Returns 0 on success, or an negative error number
+ * Returns 0 on success, or a negative error number
*/
int of_overlay_destroy(int id)
{
*
* Removes all overlays from the system in the correct order.
*
- * Returns 0 on success, or an negative error number
+ * Returns 0 on success, or a negative error number
*/
int of_overlay_destroy_all(void)
{