typedef void (*bfa_sm_t)(void *sm, int event);
-/* oc - object class eg. bfa_ioc
- * st - state, eg. reset
- * otype - object type, eg. struct bfa_ioc
- * etype - object type, eg. enum ioc_event
- */
-#define bfa_sm_state_decl(oc, st, otype, etype) \
- static void oc ## _sm_ ## st(otype * fsm, etype event)
-
-#define bfa_sm_set_state(_sm, _state) ((_sm)->sm = (bfa_sm_t)(_state))
-#define bfa_sm_send_event(_sm, _event) ((_sm)->sm((_sm), (_event)))
-#define bfa_sm_get_state(_sm) ((_sm)->sm)
-#define bfa_sm_cmp_state(_sm, _state) ((_sm)->sm == (bfa_sm_t)(_state))
-
/* For converting from state machine function to state encoding. */
struct bfa_sm_table {
bfa_sm_t sm; /*!< state machine function */
} while (0)
#define bfa_fsm_send_event(_fsm, _event) ((_fsm)->fsm((_fsm), (_event)))
-#define bfa_fsm_get_state(_fsm) ((_fsm)->fsm)
#define bfa_fsm_cmp_state(_fsm, _state) \
((_fsm)->fsm == (bfa_fsm_t)(_state))