dev->isoc_in.maxsize, size);
- if (!dev->urb_buffer && tm6000_alloc_urb_buffers(dev) < 0) {
+ if (tm6000_alloc_urb_buffers(dev) < 0) {
tm6000_err("cannot allocate memory for urb buffers\n");
/* call free, as some buffers might have been allocated */
struct tm6000_core *dev = fh->dev;
unsigned long flags;
- if (in_interrupt())
- BUG();
+ BUG_ON(in_interrupt());
/* We used to wait for the buffer to finish here, but this didn't work
because, as we were keeping the state as VIDEOBUF_QUEUED,