#define _VIVID_CORE_H_
#include <linux/fb.h>
-#include <media/videobuf2-core.h>
+#include <media/videobuf2-v4l2.h>
#include <media/v4l2-device.h>
#include <media/v4l2-dev.h>
#include <media/v4l2-ctrls.h>
extern unsigned vivid_debug;
struct vivid_fmt {
- const char *name;
u32 fourcc; /* v4l2 format id */
bool is_yuv;
bool can_do_overlay;
/* buffer for one video frame */
struct vivid_buffer {
/* common v4l buffer stuff -- must be first */
- struct vb2_buffer vb;
+ struct vb2_v4l2_buffer vb;
struct list_head list;
};
VIVID_CS_SRGB,
VIVID_CS_ADOBERGB,
VIVID_CS_2020,
+ VIVID_CS_DCI_P3,
VIVID_CS_240M,
VIVID_CS_SYS_M,
VIVID_CS_SYS_BG,
struct v4l2_ctrl_handler ctrl_hdl_user_aud;
struct v4l2_ctrl_handler ctrl_hdl_streaming;
struct v4l2_ctrl_handler ctrl_hdl_sdtv_cap;
- struct v4l2_ctrl_handler ctrl_hdl_loop_out;
+ struct v4l2_ctrl_handler ctrl_hdl_loop_cap;
struct video_device vid_cap_dev;
struct v4l2_ctrl_handler ctrl_hdl_vid_cap;
struct video_device vid_out_dev;
u32 colorspace_out;
u32 ycbcr_enc_out;
u32 quantization_out;
+ u32 xfer_func_out;
u32 service_set_out;
unsigned bytesperline_out[TPG_MAX_PLANES];
unsigned tv_field_out;
/* SDR capture */
struct vb2_queue vb_sdr_cap_q;
struct list_head sdr_cap_active;
+ u32 sdr_pixelformat; /* v4l2 format id */
+ unsigned sdr_buffersize;
unsigned sdr_adc_freq;
unsigned sdr_fm_freq;
+ unsigned sdr_fm_deviation;
int sdr_fixp_src_phase;
int sdr_fixp_mod_phase;