Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / infiniband / hw / nes / nes_hw.c
diff --git a/kernel/drivers/infiniband/hw/nes/nes_hw.c b/kernel/drivers/infiniband/hw/nes/nes_hw.c
new file mode 100644 (file)
index 0000000..02120d3
--- /dev/null
@@ -0,0 +1,3937 @@
+/*
+ * Copyright (c) 2006 - 2011 Intel Corporation.  All rights reserved.
+ *
+ * This software is available to you under a choice of one of two
+ * licenses.  You may choose to be licensed under the terms of the GNU
+ * General Public License (GPL) Version 2, available from the file
+ * COPYING in the main directory of this source tree, or the
+ * OpenIB.org BSD license below:
+ *
+ *     Redistribution and use in source and binary forms, with or
+ *     without modification, are permitted provided that the following
+ *     conditions are met:
+ *
+ *      - Redistributions of source code must retain the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer.
+ *
+ *      - Redistributions in binary form must reproduce the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ */
+
+#include <linux/module.h>
+#include <linux/moduleparam.h>
+#include <linux/netdevice.h>
+#include <linux/etherdevice.h>
+#include <linux/ip.h>
+#include <linux/tcp.h>
+#include <linux/if_vlan.h>
+#include <linux/inet_lro.h>
+#include <linux/slab.h>
+
+#include "nes.h"
+
+static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
+module_param(nes_lro_max_aggr, uint, 0444);
+MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
+
+static int wide_ppm_offset;
+module_param(wide_ppm_offset, int, 0644);
+MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
+
+static u32 crit_err_count;
+u32 int_mod_timer_init;
+u32 int_mod_cq_depth_256;
+u32 int_mod_cq_depth_128;
+u32 int_mod_cq_depth_32;
+u32 int_mod_cq_depth_24;
+u32 int_mod_cq_depth_16;
+u32 int_mod_cq_depth_4;
+u32 int_mod_cq_depth_1;
+static const u8 nes_max_critical_error_count = 100;
+#include "nes_cm.h"
+
+static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
+static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
+static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
+                               struct nes_adapter *nesadapter, u8  OneG_Mode);
+static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
+static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
+static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
+static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
+                                  struct nes_hw_aeqe *aeqe);
+static void process_critical_error(struct nes_device *nesdev);
+static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
+static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
+static void nes_terminate_start_timer(struct nes_qp *nesqp);
+
+#ifdef CONFIG_INFINIBAND_NES_DEBUG
+static unsigned char *nes_iwarp_state_str[] = {
+       "Non-Existent",
+       "Idle",
+       "RTS",
+       "Closing",
+       "RSVD1",
+       "Terminate",
+       "Error",
+       "RSVD2",
+};
+
+static unsigned char *nes_tcp_state_str[] = {
+       "Non-Existent",
+       "Closed",
+       "Listen",
+       "SYN Sent",
+       "SYN Rcvd",
+       "Established",
+       "Close Wait",
+       "FIN Wait 1",
+       "Closing",
+       "Last Ack",
+       "FIN Wait 2",
+       "Time Wait",
+       "RSVD1",
+       "RSVD2",
+       "RSVD3",
+       "RSVD4",
+};
+#endif
+
+static inline void print_ip(struct nes_cm_node *cm_node)
+{
+       unsigned char *rem_addr;
+       if (cm_node) {
+               rem_addr = (unsigned char *)&cm_node->rem_addr;
+               printk(KERN_ERR PFX "Remote IP addr: %pI4\n", rem_addr);
+       }
+}
+
+/**
+ * nes_nic_init_timer_defaults
+ */
+void  nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
+{
+       unsigned long flags;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
+
+       spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
+
+       shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
+       shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
+       if (jumbomode) {
+               shared_timer->threshold_low    = DEFAULT_JUMBO_NES_QL_LOW;
+               shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
+               shared_timer->threshold_high   = DEFAULT_JUMBO_NES_QL_HIGH;
+       } else {
+               shared_timer->threshold_low    = DEFAULT_NES_QL_LOW;
+               shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
+               shared_timer->threshold_high   = DEFAULT_NES_QL_HIGH;
+       }
+
+       /* todo use netdev->mtu to set thresholds */
+       spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
+}
+
+
+/**
+ * nes_nic_init_timer
+ */
+static void  nes_nic_init_timer(struct nes_device *nesdev)
+{
+       unsigned long flags;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
+
+       spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
+
+       if (shared_timer->timer_in_use_old == 0) {
+               nesdev->deepcq_count = 0;
+               shared_timer->timer_direction_upward = 0;
+               shared_timer->timer_direction_downward = 0;
+               shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
+               shared_timer->timer_in_use_old = 0;
+
+       }
+       if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
+               shared_timer->timer_in_use_old = shared_timer->timer_in_use;
+               nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
+                       0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
+       }
+       /* todo use netdev->mtu to set thresholds */
+       spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
+}
+
+
+/**
+ * nes_nic_tune_timer
+ */
+static void nes_nic_tune_timer(struct nes_device *nesdev)
+{
+       unsigned long flags;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
+       u16 cq_count = nesdev->currcq_count;
+
+       spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
+
+       if (shared_timer->cq_count_old <= cq_count)
+               shared_timer->cq_direction_downward = 0;
+       else
+               shared_timer->cq_direction_downward++;
+       shared_timer->cq_count_old = cq_count;
+       if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
+               if (cq_count <= shared_timer->threshold_low &&
+                   shared_timer->threshold_low > 4) {
+                       shared_timer->threshold_low = shared_timer->threshold_low/2;
+                       shared_timer->cq_direction_downward=0;
+                       nesdev->currcq_count = 0;
+                       spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
+                       return;
+               }
+       }
+
+       if (cq_count > 1) {
+               nesdev->deepcq_count += cq_count;
+               if (cq_count <= shared_timer->threshold_low) {       /* increase timer gently */
+                       shared_timer->timer_direction_upward++;
+                       shared_timer->timer_direction_downward = 0;
+               } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
+                       shared_timer->timer_direction_upward = 0;
+                       shared_timer->timer_direction_downward = 0;
+               } else if (cq_count <= shared_timer->threshold_high) {  /* decrease timer gently */
+                       shared_timer->timer_direction_downward++;
+                       shared_timer->timer_direction_upward = 0;
+               } else if (cq_count <= (shared_timer->threshold_high) * 2) {
+                       shared_timer->timer_in_use -= 2;
+                       shared_timer->timer_direction_upward = 0;
+                       shared_timer->timer_direction_downward++;
+               } else {
+                       shared_timer->timer_in_use -= 4;
+                       shared_timer->timer_direction_upward = 0;
+                       shared_timer->timer_direction_downward++;
+               }
+
+               if (shared_timer->timer_direction_upward > 3 ) {  /* using history */
+                       shared_timer->timer_in_use += 3;
+                       shared_timer->timer_direction_upward = 0;
+                       shared_timer->timer_direction_downward = 0;
+               }
+               if (shared_timer->timer_direction_downward > 5) { /* using history */
+                       shared_timer->timer_in_use -= 4 ;
+                       shared_timer->timer_direction_downward = 0;
+                       shared_timer->timer_direction_upward = 0;
+               }
+       }
+
+       /* boundary checking */
+       if (shared_timer->timer_in_use > shared_timer->threshold_high)
+               shared_timer->timer_in_use = shared_timer->threshold_high;
+       else if (shared_timer->timer_in_use < shared_timer->threshold_low)
+               shared_timer->timer_in_use = shared_timer->threshold_low;
+
+       nesdev->currcq_count = 0;
+
+       spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
+}
+
+
+/**
+ * nes_init_adapter - initialize adapter
+ */
+struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
+       struct nes_adapter *nesadapter = NULL;
+       unsigned long num_pds;
+       u32 u32temp;
+       u32 port_count;
+       u16 max_rq_wrs;
+       u16 max_sq_wrs;
+       u32 max_mr;
+       u32 max_256pbl;
+       u32 max_4kpbl;
+       u32 max_qp;
+       u32 max_irrq;
+       u32 max_cq;
+       u32 hte_index_mask;
+       u32 adapter_size;
+       u32 arp_table_size;
+       u16 vendor_id;
+       u16 device_id;
+       u8  OneG_Mode;
+       u8  func_index;
+
+       /* search the list of existing adapters */
+       list_for_each_entry(nesadapter, &nes_adapter_list, list) {
+               nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
+                               " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
+                               nesdev->pcidev->devfn,
+                               PCI_SLOT(nesadapter->devfn),
+                               nesadapter->bus_number,
+                               PCI_SLOT(nesdev->pcidev->devfn),
+                               nesdev->pcidev->bus->number );
+               if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
+                               (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
+                       nesadapter->ref_count++;
+                       return nesadapter;
+               }
+       }
+
+       /* no adapter found */
+       num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
+       if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
+               nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
+                               hw_rev);
+               return NULL;
+       }
+
+       nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
+                       nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
+                       nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
+                       nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
+                       nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
+
+       nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
+
+
+       if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
+               return NULL;
+
+       max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
+       nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
+       if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
+               nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
+                               max_qp, u32temp);
+               max_qp = (u32)1 << (u32temp & 0x001f);
+       }
+
+       hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
+       nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
+                       max_qp, hte_index_mask);
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
+
+       max_irrq = 1 << (u32temp & 0x001f);
+
+       if (max_qp > max_irrq) {
+               max_qp = max_irrq;
+               nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
+                               max_qp);
+       }
+
+       /* there should be no reason to allocate more pds than qps */
+       if (num_pds > max_qp)
+               num_pds = max_qp;
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
+       max_mr = (u32)8192 << (u32temp & 0x7);
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
+       max_256pbl = (u32)1 << (u32temp & 0x0000001f);
+       max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
+       max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
+       arp_table_size = 1 << u32temp;
+
+       adapter_size = (sizeof(struct nes_adapter) +
+                       (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
+       adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
+       adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
+       adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
+       adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
+       adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
+       adapter_size += sizeof(struct nes_qp **) * max_qp;
+
+       /* allocate a new adapter struct */
+       nesadapter = kzalloc(adapter_size, GFP_KERNEL);
+       if (nesadapter == NULL) {
+               return NULL;
+       }
+
+       nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
+                       nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
+
+       if (nes_read_eeprom_values(nesdev, nesadapter)) {
+               printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
+               kfree(nesadapter);
+               return NULL;
+       }
+
+       nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
+                               (nesadapter->mac_addr_low >> 24);
+
+       pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
+                                PCI_DEVICE_ID, &device_id);
+       nesadapter->vendor_part_id = device_id;
+
+       if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
+                                                       OneG_Mode)) {
+               kfree(nesadapter);
+               return NULL;
+       }
+       nes_init_csr_ne020(nesdev, hw_rev, port_count);
+
+       memset(nesadapter->pft_mcast_map, 255,
+              sizeof nesadapter->pft_mcast_map);
+
+       /* populate the new nesadapter */
+       nesadapter->devfn = nesdev->pcidev->devfn;
+       nesadapter->bus_number = nesdev->pcidev->bus->number;
+       nesadapter->ref_count = 1;
+       nesadapter->timer_int_req = 0xffff0000;
+       nesadapter->OneG_Mode = OneG_Mode;
+       nesadapter->doorbell_start = nesdev->doorbell_region;
+
+       /* nesadapter->tick_delta = clk_divisor; */
+       nesadapter->hw_rev = hw_rev;
+       nesadapter->port_count = port_count;
+
+       nesadapter->max_qp = max_qp;
+       nesadapter->hte_index_mask = hte_index_mask;
+       nesadapter->max_irrq = max_irrq;
+       nesadapter->max_mr = max_mr;
+       nesadapter->max_256pbl = max_256pbl - 1;
+       nesadapter->max_4kpbl = max_4kpbl - 1;
+       nesadapter->max_cq = max_cq;
+       nesadapter->free_256pbl = max_256pbl - 1;
+       nesadapter->free_4kpbl = max_4kpbl - 1;
+       nesadapter->max_pd = num_pds;
+       nesadapter->arp_table_size = arp_table_size;
+
+       nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
+       if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
+               nesadapter->et_use_adaptive_rx_coalesce = 0;
+               nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
+               nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
+       } else {
+               nesadapter->et_use_adaptive_rx_coalesce = 1;
+               nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
+               nesadapter->et_rx_coalesce_usecs_irq = 0;
+               printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
+       }
+       /* Setup and enable the periodic timer */
+       if (nesadapter->et_rx_coalesce_usecs_irq)
+               nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
+                               ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
+       else
+               nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
+
+       nesadapter->base_pd = 1;
+
+       nesadapter->device_cap_flags = IB_DEVICE_LOCAL_DMA_LKEY |
+                                      IB_DEVICE_MEM_WINDOW |
+                                      IB_DEVICE_MEM_MGT_EXTENSIONS;
+
+       nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
+                       [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
+       nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
+       nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
+       nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
+       nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
+       nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
+
+
+       /* mark the usual suspect QPs, MR and CQs as in use */
+       for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
+               set_bit(u32temp, nesadapter->allocated_qps);
+               set_bit(u32temp, nesadapter->allocated_cqs);
+       }
+       set_bit(0, nesadapter->allocated_mrs);
+
+       for (u32temp = 0; u32temp < 20; u32temp++)
+               set_bit(u32temp, nesadapter->allocated_pds);
+       u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
+
+       max_rq_wrs = ((u32temp >> 8) & 3);
+       switch (max_rq_wrs) {
+               case 0:
+                       max_rq_wrs = 4;
+                       break;
+               case 1:
+                       max_rq_wrs = 16;
+                       break;
+               case 2:
+                       max_rq_wrs = 32;
+                       break;
+               case 3:
+                       max_rq_wrs = 512;
+                       break;
+       }
+
+       max_sq_wrs = (u32temp & 3);
+       switch (max_sq_wrs) {
+               case 0:
+                       max_sq_wrs = 4;
+                       break;
+               case 1:
+                       max_sq_wrs = 16;
+                       break;
+               case 2:
+                       max_sq_wrs = 32;
+                       break;
+               case 3:
+                       max_sq_wrs = 512;
+                       break;
+       }
+       nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
+       nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
+
+       nesadapter->max_sge = 4;
+       nesadapter->max_cqe = 32766;
+
+       if (nes_read_eeprom_values(nesdev, nesadapter)) {
+               printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
+               kfree(nesadapter);
+               return NULL;
+       }
+
+       u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
+       nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
+                       (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
+
+       /* setup port configuration */
+       if (nesadapter->port_count == 1) {
+               nesadapter->log_port = 0x00000000;
+               if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
+                       nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
+               else
+                       nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
+       } else {
+               if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
+                       nesadapter->log_port = 0x000000D8;
+               } else {
+                       if (nesadapter->port_count == 2)
+                               nesadapter->log_port = 0x00000044;
+                       else
+                               nesadapter->log_port = 0x000000e4;
+               }
+               nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
+       }
+
+       nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
+                                               nesadapter->log_port);
+       nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
+                       nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
+
+       spin_lock_init(&nesadapter->resource_lock);
+       spin_lock_init(&nesadapter->phy_lock);
+       spin_lock_init(&nesadapter->pbl_lock);
+       spin_lock_init(&nesadapter->periodic_timer_lock);
+
+       INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
+       INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
+       INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
+       INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
+
+       if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
+               u32 pcs_control_status0, pcs_control_status1;
+               u32 reset_value;
+               u32 i = 0;
+               u32 int_cnt = 0;
+               u32 ext_cnt = 0;
+               unsigned long flags;
+               u32 j = 0;
+
+               pcs_control_status0 = nes_read_indexed(nesdev,
+                       NES_IDX_PHY_PCS_CONTROL_STATUS0);
+               pcs_control_status1 = nes_read_indexed(nesdev,
+                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+
+               for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
+                       pcs_control_status0 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0);
+                       pcs_control_status1 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+                       if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
+                           || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
+                               int_cnt++;
+                       msleep(1);
+               }
+               if (int_cnt > 1) {
+                       spin_lock_irqsave(&nesadapter->phy_lock, flags);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
+                       mh_detected++;
+                       reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+                       reset_value |= 0x0000003d;
+                       nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
+
+                       while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
+                               & 0x00000040) != 0x00000040) && (j++ < 5000));
+                       spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+
+                       pcs_control_status0 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0);
+                       pcs_control_status1 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+
+                       for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
+                               pcs_control_status0 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0);
+                               pcs_control_status1 = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+                               if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
+                                       || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
+                                       if (++ext_cnt > int_cnt) {
+                                               spin_lock_irqsave(&nesadapter->phy_lock, flags);
+                                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
+                                                               0x0000F088);
+                                               mh_detected++;
+                                               reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+                                               reset_value |= 0x0000003d;
+                                               nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
+
+                                               while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
+                                                       & 0x00000040) != 0x00000040) && (j++ < 5000));
+                                               spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+                                               break;
+                                       }
+                               }
+                               msleep(1);
+                       }
+               }
+       }
+
+       if (nesadapter->hw_rev == NE020_REV) {
+               init_timer(&nesadapter->mh_timer);
+               nesadapter->mh_timer.function = nes_mh_fix;
+               nesadapter->mh_timer.expires = jiffies + (HZ/5);  /* 1 second */
+               nesadapter->mh_timer.data = (unsigned long)nesdev;
+               add_timer(&nesadapter->mh_timer);
+       } else {
+               nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
+       }
+
+       init_timer(&nesadapter->lc_timer);
+       nesadapter->lc_timer.function = nes_clc;
+       nesadapter->lc_timer.expires = jiffies + 3600 * HZ;  /* 1 hour */
+       nesadapter->lc_timer.data = (unsigned long)nesdev;
+       add_timer(&nesadapter->lc_timer);
+
+       list_add_tail(&nesadapter->list, &nes_adapter_list);
+
+       for (func_index = 0; func_index < 8; func_index++) {
+               pci_bus_read_config_word(nesdev->pcidev->bus,
+                                       PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
+                                       func_index), 0, &vendor_id);
+               if (vendor_id == 0xffff)
+                       break;
+       }
+       nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
+               func_index, pci_name(nesdev->pcidev));
+       nesadapter->adapter_fcn_count = func_index;
+
+       return nesadapter;
+}
+
+
+/**
+ * nes_reset_adapter_ne020
+ */
+static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
+{
+       u32 port_count;
+       u32 u32temp;
+       u32 i;
+
+       u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+       port_count = ((u32temp & 0x00000300) >> 8) + 1;
+       /* TODO: assuming that both SERDES are set the same for now */
+       *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
+       nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
+                       u32temp, port_count);
+       if (*OneG_Mode)
+               nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
+       u32temp &= 0xff00ffc0;
+       switch (port_count) {
+               case 1:
+                       u32temp |= 0x00ee0000;
+                       break;
+               case 2:
+                       u32temp |= 0x00cc0000;
+                       break;
+               case 4:
+                       u32temp |= 0x00000000;
+                       break;
+               default:
+                       return 0;
+                       break;
+       }
+
+       /* check and do full reset if needed */
+       if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
+               nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
+               nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
+
+               i = 0;
+               while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
+                       mdelay(1);
+               if (i > 10000) {
+                       nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
+                       return 0;
+               }
+
+               i = 0;
+               while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
+                       mdelay(1);
+               if (i > 10000) {
+                       printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
+                              nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
+                       return 0;
+               }
+       }
+
+       /* port reset */
+       switch (port_count) {
+               case 1:
+                       u32temp |= 0x00ee0010;
+                       break;
+               case 2:
+                       u32temp |= 0x00cc0030;
+                       break;
+               case 4:
+                       u32temp |= 0x00000030;
+                       break;
+       }
+
+       nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
+       nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
+
+       i = 0;
+       while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
+               mdelay(1);
+       if (i > 10000) {
+               nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
+               return 0;
+       }
+
+       /* serdes 0 */
+       i = 0;
+       while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
+                       & 0x0000000f)) != 0x0000000f) && i++ < 5000)
+               mdelay(1);
+       if (i > 5000) {
+               nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
+               return 0;
+       }
+
+       /* serdes 1 */
+       if (port_count > 1) {
+               i = 0;
+               while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
+                               & 0x0000000f)) != 0x0000000f) && i++ < 5000)
+                       mdelay(1);
+               if (i > 5000) {
+                       nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
+                       return 0;
+               }
+       }
+
+       return port_count;
+}
+
+
+/**
+ * nes_init_serdes
+ */
+static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
+                               struct nes_adapter *nesadapter, u8  OneG_Mode)
+{
+       int i;
+       u32 u32temp;
+       u32 sds;
+
+       if (hw_rev != NE020_REV) {
+               /* init serdes 0 */
+               switch (nesadapter->phy_type[0]) {
+               case NES_PHY_TYPE_CX4:
+                       if (wide_ppm_offset)
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
+                       else
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
+                       break;
+               case NES_PHY_TYPE_KR:
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
+                       break;
+               case NES_PHY_TYPE_PUMA_1G:
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
+                       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
+                       sds |= 0x00000100;
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
+                       break;
+               default:
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
+                       break;
+               }
+
+               if (!OneG_Mode)
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
+
+               if (port_count < 2)
+                       return 0;
+
+               /* init serdes 1 */
+               if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
+
+               switch (nesadapter->phy_type[1]) {
+               case NES_PHY_TYPE_ARGUS:
+               case NES_PHY_TYPE_SFP_D:
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
+                       break;
+               case NES_PHY_TYPE_CX4:
+                       if (wide_ppm_offset)
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
+                       break;
+               case NES_PHY_TYPE_KR:
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
+                       break;
+               case NES_PHY_TYPE_PUMA_1G:
+                       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
+                       sds |= 0x000000100;
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
+               }
+               if (!OneG_Mode) {
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
+                       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
+                       sds &= 0xFFFFFFBF;
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
+               }
+       } else {
+               /* init serdes 0 */
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
+               i = 0;
+               while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
+                               & 0x0000000f)) != 0x0000000f) && i++ < 5000)
+                       mdelay(1);
+               if (i > 5000) {
+                       nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
+                       return 1;
+               }
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
+               if (OneG_Mode)
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
+               else
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
+
+               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
+               if (port_count > 1) {
+                       /* init serdes 1 */
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
+                       i = 0;
+                       while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
+                               & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
+                               mdelay(1);
+                       if (i > 5000) {
+                               printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
+                               /* return 1; */
+                       }
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
+                       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
+               }
+       }
+       return 0;
+}
+
+
+/**
+ * nes_init_csr_ne020
+ * Initialize registers for ne020 hardware
+ */
+static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
+{
+       u32 u32temp;
+
+       nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
+
+       nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
+       /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
+       nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
+       nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
+       /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
+       nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
+       nes_write_indexed(nesdev, 0x00000600, 0x55555555);
+       nes_write_indexed(nesdev, 0x00000604, 0x55555555);
+
+       /* TODO: move these MAC register settings to NIC bringup */
+       nes_write_indexed(nesdev, 0x00002000, 0x00000001);
+       nes_write_indexed(nesdev, 0x00002004, 0x00000001);
+       nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
+       nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
+       nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
+       nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
+       if (port_count > 1) {
+               nes_write_indexed(nesdev, 0x00002200, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002204, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
+               nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
+               nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
+               nes_write_indexed(nesdev, 0x00000908, 0x20000001);
+       }
+       if (port_count > 2) {
+               nes_write_indexed(nesdev, 0x00002400, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002404, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
+               nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
+               nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
+               nes_write_indexed(nesdev, 0x00000910, 0x20000001);
+
+               nes_write_indexed(nesdev, 0x00002600, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002604, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
+               nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
+               nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
+               nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
+               nes_write_indexed(nesdev, 0x00000918, 0x20000001);
+       }
+
+       nes_write_indexed(nesdev, 0x00005000, 0x00018000);
+       /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
+       nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
+                                                        0x00000001);
+       nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
+       nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
+       nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
+       nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
+       nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
+
+       /* TODO: move this to code, get from EEPROM */
+       nes_write_indexed(nesdev, 0x00000900, 0x20000001);
+       nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
+       nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
+
+       nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
+       /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
+
+       if (hw_rev != NE020_REV) {
+               u32temp = nes_read_indexed(nesdev, 0x000008e8);
+               u32temp |= 0x80000000;
+               nes_write_indexed(nesdev, 0x000008e8, u32temp);
+               u32temp = nes_read_indexed(nesdev, 0x000021f8);
+               u32temp &= 0x7fffffff;
+               u32temp |= 0x7fff0010;
+               nes_write_indexed(nesdev, 0x000021f8, u32temp);
+               if (port_count > 1) {
+                       u32temp = nes_read_indexed(nesdev, 0x000023f8);
+                       u32temp &= 0x7fffffff;
+                       u32temp |= 0x7fff0010;
+                       nes_write_indexed(nesdev, 0x000023f8, u32temp);
+               }
+       }
+}
+
+
+/**
+ * nes_destroy_adapter - destroy the adapter structure
+ */
+void nes_destroy_adapter(struct nes_adapter *nesadapter)
+{
+       struct nes_adapter *tmp_adapter;
+
+       list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
+               nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
+                               tmp_adapter);
+       }
+
+       nesadapter->ref_count--;
+       if (!nesadapter->ref_count) {
+               if (nesadapter->hw_rev == NE020_REV) {
+                       del_timer(&nesadapter->mh_timer);
+               }
+               del_timer(&nesadapter->lc_timer);
+
+               list_del(&nesadapter->list);
+               kfree(nesadapter);
+       }
+}
+
+
+/**
+ * nes_init_cqp
+ */
+int nes_init_cqp(struct nes_device *nesdev)
+{
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_hw_cqp_qp_context *cqp_qp_context;
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       struct nes_hw_ceq *ceq;
+       struct nes_hw_ceq *nic_ceq;
+       struct nes_hw_aeq *aeq;
+       void *vmem;
+       dma_addr_t pmem;
+       u32 count=0;
+       u32 cqp_head;
+       u64 u64temp;
+       u32 u32temp;
+
+       /* allocate CQP memory */
+       /* Need to add max_cq to the aeq size once cq overflow checking is added back */
+       /* SQ is 512 byte aligned, others are 256 byte aligned */
+       nesdev->cqp_mem_size = 512 +
+                       (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
+                       (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
+                       max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
+                       max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
+                       (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
+                       sizeof(struct nes_hw_cqp_qp_context);
+
+       nesdev->cqp_vbase = pci_zalloc_consistent(nesdev->pcidev,
+                                                 nesdev->cqp_mem_size,
+                                                 &nesdev->cqp_pbase);
+       if (!nesdev->cqp_vbase) {
+               nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
+               return -ENOMEM;
+       }
+
+       /* Allocate a twice the number of CQP requests as the SQ size */
+       nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
+                       2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
+       if (nesdev->nes_cqp_requests == NULL) {
+               nes_debug(NES_DBG_INIT, "Unable to allocate memory CQP request entries.\n");
+               pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
+                               nesdev->cqp.sq_pbase);
+               return -ENOMEM;
+       }
+
+       nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
+                       nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
+
+       spin_lock_init(&nesdev->cqp.lock);
+       init_waitqueue_head(&nesdev->cqp.waitq);
+
+       /* Setup Various Structures */
+       vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
+                       ~(unsigned long)(512 - 1));
+       pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
+                       ~(unsigned long long)(512 - 1));
+
+       nesdev->cqp.sq_vbase = vmem;
+       nesdev->cqp.sq_pbase = pmem;
+       nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
+       nesdev->cqp.sq_head = 0;
+       nesdev->cqp.sq_tail = 0;
+       nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
+
+       vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
+       pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
+
+       nesdev->ccq.cq_vbase = vmem;
+       nesdev->ccq.cq_pbase = pmem;
+       nesdev->ccq.cq_size = NES_CCQ_SIZE;
+       nesdev->ccq.cq_head = 0;
+       nesdev->ccq.ce_handler = nes_cqp_ce_handler;
+       nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
+
+       vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
+       pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
+
+       nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
+       ceq = &nesadapter->ceq[nesdev->ceq_index];
+       ceq->ceq_vbase = vmem;
+       ceq->ceq_pbase = pmem;
+       ceq->ceq_size = NES_CCEQ_SIZE;
+       ceq->ceq_head = 0;
+
+       vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
+       pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
+
+       nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
+       nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
+       nic_ceq->ceq_vbase = vmem;
+       nic_ceq->ceq_pbase = pmem;
+       nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
+       nic_ceq->ceq_head = 0;
+
+       vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
+       pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
+
+       aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
+       aeq->aeq_vbase = vmem;
+       aeq->aeq_pbase = pmem;
+       aeq->aeq_size = nesadapter->max_qp;
+       aeq->aeq_head = 0;
+
+       /* Setup QP Context */
+       vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
+       pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
+
+       cqp_qp_context = vmem;
+       cqp_qp_context->context_words[0] =
+                       cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
+       cqp_qp_context->context_words[1] = 0;
+       cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
+       cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
+
+
+       /* Write the address to Create CQP */
+       if ((sizeof(dma_addr_t) > 4)) {
+               nes_write_indexed(nesdev,
+                               NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
+                               ((u64)pmem) >> 32);
+       } else {
+               nes_write_indexed(nesdev,
+                               NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
+       }
+       nes_write_indexed(nesdev,
+                       NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
+                       (u32)pmem);
+
+       INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
+       INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
+
+       for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
+               init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
+               list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
+       }
+
+       /* Write Create CCQ WQE */
+       cqp_head = nesdev->cqp.sq_head++;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+                       (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
+                       NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
+                           (nesdev->ccq.cq_number |
+                            ((u32)nesdev->ceq_index << 16)));
+       u64temp = (u64)nesdev->ccq.cq_pbase;
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
+       u64temp = (unsigned long)&nesdev->ccq;
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
+                       cpu_to_le32((u32)(u64temp >> 1));
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
+                       cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
+
+       /* Write Create CEQ WQE */
+       cqp_head = nesdev->cqp.sq_head++;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+                           (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
+       u64temp = (u64)ceq->ceq_pbase;
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
+
+       /* Write Create AEQ WQE */
+       cqp_head = nesdev->cqp.sq_head++;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+                       (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
+       u64temp = (u64)aeq->aeq_pbase;
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
+
+       /* Write Create NIC CEQ WQE */
+       cqp_head = nesdev->cqp.sq_head++;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+                       (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
+       u64temp = (u64)nic_ceq->ceq_pbase;
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
+
+       /* Poll until CCQP done */
+       count = 0;
+       do {
+               if (count++ > 1000) {
+                       printk(KERN_ERR PFX "Error creating CQP\n");
+                       pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
+                                       nesdev->cqp_vbase, nesdev->cqp_pbase);
+                       return -1;
+               }
+               udelay(10);
+       } while (!(nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
+
+       nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+       u32temp = 0x04800000;
+       nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
+
+       /* wait for the CCQ, CEQ, and AEQ to get created */
+       count = 0;
+       do {
+               if (count++ > 1000) {
+                       printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
+                       pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
+                                       nesdev->cqp_vbase, nesdev->cqp_pbase);
+                       return -1;
+               }
+               udelay(10);
+       } while (((nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
+
+       /* dump the QP status value */
+       nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+       nesdev->cqp.sq_tail++;
+
+       return 0;
+}
+
+
+/**
+ * nes_destroy_cqp
+ */
+int nes_destroy_cqp(struct nes_device *nesdev)
+{
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       u32 count = 0;
+       u32 cqp_head;
+       unsigned long flags;
+
+       do {
+               if (count++ > 1000)
+                       break;
+               udelay(10);
+       } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
+
+       /* Reset CCQ */
+       nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
+                       nesdev->ccq.cq_number);
+
+       /* Disable device interrupts */
+       nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
+
+       spin_lock_irqsave(&nesdev->cqp.lock, flags);
+
+       /* Destroy the AEQ */
+       cqp_head = nesdev->cqp.sq_head++;
+       nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
+                       ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
+       cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
+
+       /* Destroy the NIC CEQ */
+       cqp_head = nesdev->cqp.sq_head++;
+       nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
+                       ((u32)nesdev->nic_ceq_index << 8));
+
+       /* Destroy the CEQ */
+       cqp_head = nesdev->cqp.sq_head++;
+       nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
+                       (nesdev->ceq_index << 8));
+
+       /* Destroy the CCQ */
+       cqp_head = nesdev->cqp.sq_head++;
+       nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
+                       ((u32)nesdev->ceq_index << 16));
+
+       /* Destroy CQP */
+       cqp_head = nesdev->cqp.sq_head++;
+       nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
+                       NES_CQP_QP_TYPE_CQP);
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
+
+       barrier();
+       /* Ring doorbell (5 WQEs) */
+       nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
+
+       spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+
+       /* wait for the CCQ, CEQ, and AEQ to get destroyed */
+       count = 0;
+       do {
+               if (count++ > 1000) {
+                       printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
+                                       PCI_FUNC(nesdev->pcidev->devfn));
+                       break;
+               }
+               udelay(10);
+       } while (((nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
+
+       /* dump the QP status value */
+       nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
+                       PCI_FUNC(nesdev->pcidev->devfn),
+                       nes_read_indexed(nesdev,
+                       NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
+
+       kfree(nesdev->nes_cqp_requests);
+
+       /* Free the control structures */
+       pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
+                       nesdev->cqp.sq_pbase);
+
+       return 0;
+}
+
+
+/**
+ * nes_init_1g_phy
+ */
+static int nes_init_1g_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
+{
+       u32 counter = 0;
+       u16 phy_data;
+       int ret = 0;
+
+       nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
+       nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
+
+       /* Reset the PHY */
+       nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
+       udelay(100);
+       counter = 0;
+       do {
+               nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
+               if (counter++ > 100) {
+                       ret = -1;
+                       break;
+               }
+       } while (phy_data & 0x8000);
+
+       /* Setting no phy loopback */
+       phy_data &= 0xbfff;
+       phy_data |= 0x1140;
+       nes_write_1G_phy_reg(nesdev, 0, phy_index,  phy_data);
+       nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
+       nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
+       nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
+
+       /* Setting the interrupt mask */
+       nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
+       nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
+       nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
+
+       /* turning on flow control */
+       nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
+       nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
+       nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
+
+       /* Clear Half duplex */
+       nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
+       nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
+       nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
+
+       nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
+       nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
+
+       return ret;
+}
+
+
+/**
+ * nes_init_2025_phy
+ */
+static int nes_init_2025_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
+{
+       u32 temp_phy_data = 0;
+       u32 temp_phy_data2 = 0;
+       u32 counter = 0;
+       u32 sds;
+       u32 mac_index = nesdev->mac_index;
+       int ret = 0;
+       unsigned int first_attempt = 1;
+
+       /* Check firmware heartbeat */
+       nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
+       temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+       udelay(1500);
+       nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
+       temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+
+       if (temp_phy_data != temp_phy_data2) {
+               nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
+               temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+               if ((temp_phy_data & 0xff) > 0x20)
+                       return 0;
+               printk(PFX "Reinitialize external PHY\n");
+       }
+
+       /* no heartbeat, configure the PHY */
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
+
+       switch (phy_type) {
+       case NES_PHY_TYPE_ARGUS:
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
+
+               /* setup LEDs */
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
+               break;
+
+       case NES_PHY_TYPE_SFP_D:
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x0004);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0038);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
+
+               /* setup LEDs */
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
+               break;
+
+       case NES_PHY_TYPE_KR:
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0010);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0080);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
+
+               /* setup LEDs */
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x000B);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x0003);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0004);
+
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0022, 0x406D);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0023, 0x0020);
+               break;
+       }
+
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
+
+       /* Bring PHY out of reset */
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
+
+       /* Check for heartbeat */
+       counter = 0;
+       mdelay(690);
+       nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
+       temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+       do {
+               if (counter++ > 150) {
+                       printk(PFX "No PHY heartbeat\n");
+                       break;
+               }
+               mdelay(1);
+               nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
+               temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+       } while ((temp_phy_data2 == temp_phy_data));
+
+       /* wait for tracking */
+       counter = 0;
+       do {
+               nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
+               temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+               if (counter++ > 300) {
+                       if (((temp_phy_data & 0xff) == 0x0) && first_attempt) {
+                               first_attempt = 0;
+                               counter = 0;
+                               /* reset AMCC PHY and try again */
+                               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x00c0);
+                               nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x0040);
+                               continue;
+                       } else {
+                               ret = 1;
+                               break;
+                       }
+               }
+               mdelay(10);
+       } while ((temp_phy_data & 0xff) < 0x30);
+
+       /* setup signal integrity */
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
+       nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
+       if (phy_type == NES_PHY_TYPE_KR) {
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x000C);
+       } else {
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
+               nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
+       }
+
+       /* reset serdes */
+       sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200);
+       sds |= 0x1;
+       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
+       sds &= 0xfffffffe;
+       nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
+
+       counter = 0;
+       while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
+                       && (counter++ < 5000))
+               ;
+
+       return ret;
+}
+
+
+/**
+ * nes_init_phy
+ */
+int nes_init_phy(struct nes_device *nesdev)
+{
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       u32 mac_index = nesdev->mac_index;
+       u32 tx_config = 0;
+       unsigned long flags;
+       u8  phy_type = nesadapter->phy_type[mac_index];
+       u8  phy_index = nesadapter->phy_index[mac_index];
+       int ret = 0;
+
+       tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
+       if (phy_type == NES_PHY_TYPE_1G) {
+               /* setup 1G MDIO operation */
+               tx_config &= 0xFFFFFFE3;
+               tx_config |= 0x04;
+       } else {
+               /* setup 10G MDIO operation */
+               tx_config &= 0xFFFFFFE3;
+               tx_config |= 0x1D;
+       }
+       nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
+
+       spin_lock_irqsave(&nesdev->nesadapter->phy_lock, flags);
+
+       switch (phy_type) {
+       case NES_PHY_TYPE_1G:
+               ret = nes_init_1g_phy(nesdev, phy_type, phy_index);
+               break;
+       case NES_PHY_TYPE_ARGUS:
+       case NES_PHY_TYPE_SFP_D:
+       case NES_PHY_TYPE_KR:
+               ret = nes_init_2025_phy(nesdev, phy_type, phy_index);
+               break;
+       }
+
+       spin_unlock_irqrestore(&nesdev->nesadapter->phy_lock, flags);
+
+       return ret;
+}
+
+
+/**
+ * nes_replenish_nic_rq
+ */
+static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
+{
+       unsigned long flags;
+       dma_addr_t bus_address;
+       struct sk_buff *skb;
+       struct nes_hw_nic_rq_wqe *nic_rqe;
+       struct nes_hw_nic *nesnic;
+       struct nes_device *nesdev;
+       struct nes_rskb_cb *cb;
+       u32 rx_wqes_posted = 0;
+
+       nesnic = &nesvnic->nic;
+       nesdev = nesvnic->nesdev;
+       spin_lock_irqsave(&nesnic->rq_lock, flags);
+       if (nesnic->replenishing_rq !=0) {
+               if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
+                               (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
+                       atomic_set(&nesvnic->rx_skb_timer_running, 1);
+                       spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+                       nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2);      /* 1/2 second */
+                       add_timer(&nesvnic->rq_wqes_timer);
+               } else
+               spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+               return;
+       }
+       nesnic->replenishing_rq = 1;
+       spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+       do {
+               skb = dev_alloc_skb(nesvnic->max_frame_size);
+               if (skb) {
+                       skb->dev = nesvnic->netdev;
+
+                       bus_address = pci_map_single(nesdev->pcidev,
+                                       skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+                       cb = (struct nes_rskb_cb *)&skb->cb[0];
+                       cb->busaddr = bus_address;
+                       cb->maplen = nesvnic->max_frame_size;
+
+                       nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
+                       nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
+                                       cpu_to_le32(nesvnic->max_frame_size);
+                       nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
+                       nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
+                                       cpu_to_le32((u32)bus_address);
+                       nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
+                                       cpu_to_le32((u32)((u64)bus_address >> 32));
+                       nesnic->rx_skb[nesnic->rq_head] = skb;
+                       nesnic->rq_head++;
+                       nesnic->rq_head &= nesnic->rq_size - 1;
+                       atomic_dec(&nesvnic->rx_skbs_needed);
+                       barrier();
+                       if (++rx_wqes_posted == 255) {
+                               nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
+                               rx_wqes_posted = 0;
+                       }
+               } else {
+                       spin_lock_irqsave(&nesnic->rq_lock, flags);
+                       if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
+                                       (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
+                               atomic_set(&nesvnic->rx_skb_timer_running, 1);
+                               spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+                               nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2);      /* 1/2 second */
+                               add_timer(&nesvnic->rq_wqes_timer);
+                       } else
+                               spin_unlock_irqrestore(&nesnic->rq_lock, flags);
+                       break;
+               }
+       } while (atomic_read(&nesvnic->rx_skbs_needed));
+       barrier();
+       if (rx_wqes_posted)
+               nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
+       nesnic->replenishing_rq = 0;
+}
+
+
+/**
+ * nes_rq_wqes_timeout
+ */
+static void nes_rq_wqes_timeout(unsigned long parm)
+{
+       struct nes_vnic *nesvnic = (struct nes_vnic *)parm;
+       printk("%s: Timer fired.\n", __func__);
+       atomic_set(&nesvnic->rx_skb_timer_running, 0);
+       if (atomic_read(&nesvnic->rx_skbs_needed))
+               nes_replenish_nic_rq(nesvnic);
+}
+
+
+static int nes_lro_get_skb_hdr(struct sk_buff *skb, void **iphdr,
+                              void **tcph, u64 *hdr_flags, void *priv)
+{
+       unsigned int ip_len;
+       struct iphdr *iph;
+       skb_reset_network_header(skb);
+       iph = ip_hdr(skb);
+       if (iph->protocol != IPPROTO_TCP)
+               return -1;
+       ip_len = ip_hdrlen(skb);
+       skb_set_transport_header(skb, ip_len);
+       *tcph = tcp_hdr(skb);
+
+       *hdr_flags = LRO_IPV4 | LRO_TCP;
+       *iphdr = iph;
+       return 0;
+}
+
+
+/**
+ * nes_init_nic_qp
+ */
+int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
+{
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       struct nes_hw_nic_sq_wqe *nic_sqe;
+       struct nes_hw_nic_qp_context *nic_context;
+       struct sk_buff *skb;
+       struct nes_hw_nic_rq_wqe *nic_rqe;
+       struct nes_vnic *nesvnic = netdev_priv(netdev);
+       unsigned long flags;
+       void *vmem;
+       dma_addr_t pmem;
+       u64 u64temp;
+       int ret;
+       u32 cqp_head;
+       u32 counter;
+       u32 wqe_count;
+       struct nes_rskb_cb *cb;
+       u8 jumbomode=0;
+
+       /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
+       nesvnic->nic_mem_size = 256 +
+                       (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
+                       (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
+                       (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
+                       (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
+                       sizeof(struct nes_hw_nic_qp_context);
+
+       nesvnic->nic_vbase = pci_zalloc_consistent(nesdev->pcidev,
+                                                  nesvnic->nic_mem_size,
+                                                  &nesvnic->nic_pbase);
+       if (!nesvnic->nic_vbase) {
+               nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
+               return -ENOMEM;
+       }
+       nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
+                       nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
+
+       vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
+                       ~(unsigned long)(256 - 1));
+       pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
+                       ~(unsigned long long)(256 - 1));
+
+       /* Setup the first Fragment buffers */
+       nesvnic->nic.first_frag_vbase = vmem;
+
+       for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
+               nesvnic->nic.frag_paddr[counter] = pmem;
+               pmem += sizeof(struct nes_first_frag);
+       }
+
+       /* setup the SQ */
+       vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
+
+       nesvnic->nic.sq_vbase = (void *)vmem;
+       nesvnic->nic.sq_pbase = pmem;
+       nesvnic->nic.sq_head = 0;
+       nesvnic->nic.sq_tail = 0;
+       nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
+       for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
+               nic_sqe = &nesvnic->nic.sq_vbase[counter];
+               nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
+                               cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
+                               NES_NIC_SQ_WQE_COMPLETION);
+               nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
+                               cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
+               nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
+                               cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
+               nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
+                               cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
+       }
+
+       nesvnic->get_cqp_request = nes_get_cqp_request;
+       nesvnic->post_cqp_request = nes_post_cqp_request;
+       nesvnic->mcrq_mcast_filter = NULL;
+
+       spin_lock_init(&nesvnic->nic.rq_lock);
+
+       /* setup the RQ */
+       vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
+       pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
+
+
+       nesvnic->nic.rq_vbase = vmem;
+       nesvnic->nic.rq_pbase = pmem;
+       nesvnic->nic.rq_head = 0;
+       nesvnic->nic.rq_tail = 0;
+       nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
+
+       /* setup the CQ */
+       vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
+       pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
+
+       if (nesdev->nesadapter->netdev_count > 2)
+               nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
+       else
+               nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
+
+       nesvnic->nic_cq.cq_vbase = vmem;
+       nesvnic->nic_cq.cq_pbase = pmem;
+       nesvnic->nic_cq.cq_head = 0;
+       nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
+
+       nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
+
+       /* Send CreateCQ request to CQP */
+       spin_lock_irqsave(&nesdev->cqp.lock, flags);
+       cqp_head = nesdev->cqp.sq_head;
+
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
+                       NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
+                       ((u32)nesvnic->nic_cq.cq_size << 16));
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
+                       nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
+       u64temp = (u64)nesvnic->nic_cq.cq_pbase;
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =  0;
+       u64temp = (unsigned long)&nesvnic->nic_cq;
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =  cpu_to_le32((u32)(u64temp >> 1));
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
+                       cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
+       cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
+       if (++cqp_head >= nesdev->cqp.sq_size)
+               cqp_head = 0;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+
+       /* Send CreateQP request to CQP */
+       nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
+       nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
+                       cpu_to_le32((u32)NES_NIC_CTX_SIZE |
+                       ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
+       nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
+                       nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
+                       nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
+       if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
+               nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
+       }
+
+       u64temp = (u64)nesvnic->nic.sq_pbase;
+       nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX]  = cpu_to_le32((u32)u64temp);
+       nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+       u64temp = (u64)nesvnic->nic.rq_pbase;
+       nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX]  = cpu_to_le32((u32)u64temp);
+       nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
+
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
+                       NES_CQP_QP_TYPE_NIC);
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
+       u64temp = (u64)nesvnic->nic_cq.cq_pbase +
+                       (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
+       set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
+
+       if (++cqp_head >= nesdev->cqp.sq_size)
+               cqp_head = 0;
+       nesdev->cqp.sq_head = cqp_head;
+
+       barrier();
+
+       /* Ring doorbell (2 WQEs) */
+       nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
+
+       spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+       nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
+                       nesvnic->nic.qp_id);
+
+       ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
+                       NES_EVENT_TIMEOUT);
+       nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
+                       nesvnic->nic.qp_id, ret);
+       if (!ret) {
+               nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
+               pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
+                               nesvnic->nic_pbase);
+               return -EIO;
+       }
+
+       /* Populate the RQ */
+       for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
+               skb = dev_alloc_skb(nesvnic->max_frame_size);
+               if (!skb) {
+                       nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
+
+                       nes_destroy_nic_qp(nesvnic);
+                       return -ENOMEM;
+               }
+
+               skb->dev = netdev;
+
+               pmem = pci_map_single(nesdev->pcidev, skb->data,
+                               nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+               cb = (struct nes_rskb_cb *)&skb->cb[0];
+               cb->busaddr = pmem;
+               cb->maplen = nesvnic->max_frame_size;
+
+               nic_rqe = &nesvnic->nic.rq_vbase[counter];
+               nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
+               nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
+               nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]  = cpu_to_le32((u32)pmem);
+               nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
+               nesvnic->nic.rx_skb[counter] = skb;
+       }
+
+       wqe_count = NES_NIC_WQ_SIZE - 1;
+       nesvnic->nic.rq_head = wqe_count;
+       barrier();
+       do {
+               counter = min(wqe_count, ((u32)255));
+               wqe_count -= counter;
+               nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
+       } while (wqe_count);
+       init_timer(&nesvnic->rq_wqes_timer);
+       nesvnic->rq_wqes_timer.function = nes_rq_wqes_timeout;
+       nesvnic->rq_wqes_timer.data = (unsigned long)nesvnic;
+       nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
+       if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
+       {
+               nes_nic_init_timer(nesdev);
+               if (netdev->mtu > 1500)
+                       jumbomode = 1;
+               nes_nic_init_timer_defaults(nesdev, jumbomode);
+       }
+       if ((nesdev->nesadapter->allow_unaligned_fpdus) &&
+               (nes_init_mgt_qp(nesdev, netdev, nesvnic))) {
+                       nes_debug(NES_DBG_INIT, "%s: Out of memory for pau nic\n", netdev->name);
+                       nes_destroy_nic_qp(nesvnic);
+               return -ENOMEM;
+       }
+
+       nesvnic->lro_mgr.max_aggr       = nes_lro_max_aggr;
+       nesvnic->lro_mgr.max_desc       = NES_MAX_LRO_DESCRIPTORS;
+       nesvnic->lro_mgr.lro_arr        = nesvnic->lro_desc;
+       nesvnic->lro_mgr.get_skb_header = nes_lro_get_skb_hdr;
+       nesvnic->lro_mgr.features       = LRO_F_NAPI | LRO_F_EXTRACT_VLAN_ID;
+       nesvnic->lro_mgr.dev            = netdev;
+       nesvnic->lro_mgr.ip_summed      = CHECKSUM_UNNECESSARY;
+       nesvnic->lro_mgr.ip_summed_aggr = CHECKSUM_UNNECESSARY;
+       return 0;
+}
+
+
+/**
+ * nes_destroy_nic_qp
+ */
+void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
+{
+       u64 u64temp;
+       dma_addr_t bus_address;
+       struct nes_device *nesdev = nesvnic->nesdev;
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       struct nes_hw_nic_sq_wqe *nic_sqe;
+       __le16 *wqe_fragment_length;
+       u16  wqe_fragment_index;
+       u32 cqp_head;
+       u32 wqm_cfg0;
+       unsigned long flags;
+       struct sk_buff *rx_skb;
+       struct nes_rskb_cb *cb;
+       int ret;
+
+       if (nesdev->nesadapter->allow_unaligned_fpdus)
+               nes_destroy_mgt(nesvnic);
+
+       /* clear wqe stall before destroying NIC QP */
+       wqm_cfg0 = nes_read_indexed(nesdev, NES_IDX_WQM_CONFIG0);
+       nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0 & 0xFFFF7FFF);
+
+       /* Free remaining NIC receive buffers */
+       while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
+               rx_skb = nesvnic->nic.rx_skb[nesvnic->nic.rq_tail];
+               cb = (struct nes_rskb_cb *)&rx_skb->cb[0];
+               pci_unmap_single(nesdev->pcidev, cb->busaddr, cb->maplen,
+                       PCI_DMA_FROMDEVICE);
+
+               dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
+               nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
+       }
+
+       /* Free remaining NIC transmit buffers */
+       while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
+               nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
+               wqe_fragment_index = 1;
+               wqe_fragment_length = (__le16 *)
+                       &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
+               /* bump past the vlan tag */
+               wqe_fragment_length++;
+               if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
+                       u64temp = (u64)le32_to_cpu(
+                               nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
+                               wqe_fragment_index*2]);
+                       u64temp += ((u64)le32_to_cpu(
+                               nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
+                               + wqe_fragment_index*2]))<<32;
+                       bus_address = (dma_addr_t)u64temp;
+                       if (test_and_clear_bit(nesvnic->nic.sq_tail,
+                                       nesvnic->nic.first_frag_overflow)) {
+                               pci_unmap_single(nesdev->pcidev,
+                                               bus_address,
+                                               le16_to_cpu(wqe_fragment_length[
+                                                       wqe_fragment_index++]),
+                                               PCI_DMA_TODEVICE);
+                       }
+                       for (; wqe_fragment_index < 5; wqe_fragment_index++) {
+                               if (wqe_fragment_length[wqe_fragment_index]) {
+                                       u64temp = le32_to_cpu(
+                                               nic_sqe->wqe_words[
+                                               NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
+                                               wqe_fragment_index*2]);
+                                       u64temp += ((u64)le32_to_cpu(
+                                               nic_sqe->wqe_words[
+                                               NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
+                                               wqe_fragment_index*2]))<<32;
+                                       bus_address = (dma_addr_t)u64temp;
+                                       pci_unmap_page(nesdev->pcidev,
+                                                       bus_address,
+                                                       le16_to_cpu(
+                                                       wqe_fragment_length[
+                                                       wqe_fragment_index]),
+                                                       PCI_DMA_TODEVICE);
+                               } else
+                                       break;
+                       }
+               }
+               if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
+                       dev_kfree_skb(
+                               nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
+
+               nesvnic->nic.sq_tail = (nesvnic->nic.sq_tail + 1)
+                                       & (nesvnic->nic.sq_size - 1);
+       }
+
+       spin_lock_irqsave(&nesdev->cqp.lock, flags);
+
+       /* Destroy NIC QP */
+       cqp_head = nesdev->cqp.sq_head;
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+               (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
+               nesvnic->nic.qp_id);
+
+       if (++cqp_head >= nesdev->cqp.sq_size)
+               cqp_head = 0;
+
+       cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
+
+       /* Destroy NIC CQ */
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
+               (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
+               (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
+
+       if (++cqp_head >= nesdev->cqp.sq_size)
+               cqp_head = 0;
+
+       nesdev->cqp.sq_head = cqp_head;
+       barrier();
+
+       /* Ring doorbell (2 WQEs) */
+       nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
+
+       spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+       nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
+                       " cqp.sq_tail=%u, cqp.sq_size=%u\n",
+                       cqp_head, nesdev->cqp.sq_head,
+                       nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
+
+       ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
+                       NES_EVENT_TIMEOUT);
+
+       nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
+                       " cqp.sq_head=%u, cqp.sq_tail=%u\n",
+                       ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
+       if (!ret) {
+               nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
+                               nesvnic->nic.qp_id);
+       }
+
+       pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
+                       nesvnic->nic_pbase);
+
+       /* restore old wqm_cfg0 value */
+       nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0);
+}
+
+/**
+ * nes_napi_isr
+ */
+int nes_napi_isr(struct nes_device *nesdev)
+{
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       u32 int_stat;
+
+       if (nesdev->napi_isr_ran) {
+               /* interrupt status has already been read in ISR */
+               int_stat = nesdev->int_stat;
+       } else {
+               int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
+               nesdev->int_stat = int_stat;
+               nesdev->napi_isr_ran = 1;
+       }
+
+       int_stat &= nesdev->int_req;
+       /* iff NIC, process here, else wait for DPC */
+       if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
+               nesdev->napi_isr_ran = 0;
+               nes_write32(nesdev->regs + NES_INT_STAT,
+                       (int_stat &
+                       ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
+
+               /* Process the CEQs */
+               nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
+
+               if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
+                                       (!nesadapter->et_use_adaptive_rx_coalesce)) ||
+                                       ((nesadapter->et_use_adaptive_rx_coalesce) &&
+                                        (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
+                       if ((nesdev->int_req & NES_INT_TIMER) == 0) {
+                               /* Enable Periodic timer interrupts */
+                               nesdev->int_req |= NES_INT_TIMER;
+                               /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
+                               /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
+                               nes_write32(nesdev->regs+NES_TIMER_STAT,
+                                               nesdev->timer_int_req  | ~(nesdev->nesadapter->timer_int_req));
+                               nes_write32(nesdev->regs+NES_INTF_INT_MASK,
+                                               ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
+                       }
+
+                       if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
+                       {
+                               nes_nic_init_timer(nesdev);
+                       }
+                       /* Enable interrupts, except CEQs */
+                       nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+               } else {
+                       /* Enable interrupts, make sure timer is off */
+                       nesdev->int_req &= ~NES_INT_TIMER;
+                       nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+                       nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+               }
+               nesdev->deepcq_count = 0;
+               return 1;
+       } else {
+               return 0;
+       }
+}
+
+static void process_critical_error(struct nes_device *nesdev)
+{
+       u32 debug_error;
+       u32 nes_idx_debug_error_masks0 = 0;
+       u16 error_module = 0;
+
+       debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
+       printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
+                       (u16)debug_error);
+       nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
+                       0x01010000 | (debug_error & 0x0000ffff));
+       if (crit_err_count++ > 10)
+               nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
+       error_module = (u16) (debug_error & 0x1F00) >> 8;
+       if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
+                       nes_max_critical_error_count) {
+               printk(KERN_ERR PFX "Masking off critical error for module "
+                       "0x%02X\n", (u16)error_module);
+               nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
+                       NES_IDX_DEBUG_ERROR_MASKS0);
+               nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
+                       nes_idx_debug_error_masks0 | (1 << error_module));
+       }
+}
+/**
+ * nes_dpc
+ */
+void nes_dpc(unsigned long param)
+{
+       struct nes_device *nesdev = (struct nes_device *)param;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       u32 counter;
+       u32 loop_counter = 0;
+       u32 int_status_bit;
+       u32 int_stat;
+       u32 timer_stat;
+       u32 temp_int_stat;
+       u32 intf_int_stat;
+       u32 processed_intf_int = 0;
+       u16 processed_timer_int = 0;
+       u16 completion_ints = 0;
+       u16 timer_ints = 0;
+
+       /* nes_debug(NES_DBG_ISR, "\n"); */
+
+       do {
+               timer_stat = 0;
+               if (nesdev->napi_isr_ran) {
+                       nesdev->napi_isr_ran = 0;
+                       int_stat = nesdev->int_stat;
+               } else
+                       int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
+               if (processed_intf_int != 0)
+                       int_stat &= nesdev->int_req & ~NES_INT_INTF;
+               else
+                       int_stat &= nesdev->int_req;
+               if (processed_timer_int == 0) {
+                       processed_timer_int = 1;
+                       if (int_stat & NES_INT_TIMER) {
+                               timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
+                               if ((timer_stat & nesdev->timer_int_req) == 0) {
+                                       int_stat &= ~NES_INT_TIMER;
+                               }
+                       }
+               } else {
+                       int_stat &= ~NES_INT_TIMER;
+               }
+
+               if (int_stat) {
+                       if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
+                                       NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
+                               /* Ack the interrupts */
+                               nes_write32(nesdev->regs+NES_INT_STAT,
+                                       (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
+                                       NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
+                       }
+
+                       temp_int_stat = int_stat;
+                       for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
+                               if (int_stat & int_status_bit) {
+                                       nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
+                                       temp_int_stat &= ~int_status_bit;
+                                       completion_ints = 1;
+                               }
+                               if (!(temp_int_stat & 0x0000ffff))
+                                       break;
+                               int_status_bit <<= 1;
+                       }
+
+                       /* Process the AEQ for this pci function */
+                       int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
+                       if (int_stat & int_status_bit) {
+                               nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
+                       }
+
+                       /* Process the MAC interrupt for this pci function */
+                       int_status_bit = 1 << (24 + nesdev->mac_index);
+                       if (int_stat & int_status_bit) {
+                               nes_process_mac_intr(nesdev, nesdev->mac_index);
+                       }
+
+                       if (int_stat & NES_INT_TIMER) {
+                               if (timer_stat & nesdev->timer_int_req) {
+                                       nes_write32(nesdev->regs + NES_TIMER_STAT,
+                                                       (timer_stat & nesdev->timer_int_req) |
+                                                       ~(nesdev->nesadapter->timer_int_req));
+                                       timer_ints = 1;
+                               }
+                       }
+
+                       if (int_stat & NES_INT_INTF) {
+                               processed_intf_int = 1;
+                               intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
+                               intf_int_stat &= nesdev->intf_int_req;
+                               if (NES_INTF_INT_CRITERR & intf_int_stat) {
+                                       process_critical_error(nesdev);
+                               }
+                               if (NES_INTF_INT_PCIERR & intf_int_stat) {
+                                       printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
+                                       BUG();
+                               }
+                               if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
+                                       printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
+                                       BUG();
+                               }
+                               nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
+                       }
+
+                       if (int_stat & NES_INT_TSW) {
+                       }
+               }
+               /* Don't use the interface interrupt bit stay in loop */
+               int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
+                               NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
+       } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
+
+       if (timer_ints == 1) {
+               if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
+                       if (completion_ints == 0) {
+                               nesdev->timer_only_int_count++;
+                               if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
+                                       nesdev->timer_only_int_count = 0;
+                                       nesdev->int_req &= ~NES_INT_TIMER;
+                                       nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+                                       nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
+                               } else {
+                                       nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+                               }
+                       } else {
+                               if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
+                               {
+                                       nes_nic_init_timer(nesdev);
+                               }
+                               nesdev->timer_only_int_count = 0;
+                               nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+                       }
+               } else {
+                       nesdev->timer_only_int_count = 0;
+                       nesdev->int_req &= ~NES_INT_TIMER;
+                       nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
+                       nes_write32(nesdev->regs+NES_TIMER_STAT,
+                                       nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
+                       nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+               }
+       } else {
+               if ( (completion_ints == 1) &&
+                        (((nesadapter->et_rx_coalesce_usecs_irq) &&
+                          (!nesadapter->et_use_adaptive_rx_coalesce)) ||
+                         ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
+                          (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
+                       /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
+                       nesdev->timer_only_int_count = 0;
+                       nesdev->int_req |= NES_INT_TIMER;
+                       nes_write32(nesdev->regs+NES_TIMER_STAT,
+                                       nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
+                       nes_write32(nesdev->regs+NES_INTF_INT_MASK,
+                                       ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
+                       nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
+               } else {
+                       nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
+               }
+       }
+       nesdev->deepcq_count = 0;
+}
+
+
+/**
+ * nes_process_ceq
+ */
+static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
+{
+       u64 u64temp;
+       struct nes_hw_cq *cq;
+       u32 head;
+       u32 ceq_size;
+
+       /* nes_debug(NES_DBG_CQ, "\n"); */
+       head = ceq->ceq_head;
+       ceq_size = ceq->ceq_size;
+
+       do {
+               if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
+                               NES_CEQE_VALID) {
+                       u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
+                                               ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
+                       u64temp <<= 1;
+                       cq = *((struct nes_hw_cq **)&u64temp);
+                       /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
+                       barrier();
+                       ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
+
+                       /* call the event handler */
+                       cq->ce_handler(nesdev, cq);
+
+                       if (++head >= ceq_size)
+                               head = 0;
+               } else {
+                       break;
+               }
+
+       } while (1);
+
+       ceq->ceq_head = head;
+}
+
+
+/**
+ * nes_process_aeq
+ */
+static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
+{
+       /* u64 u64temp; */
+       u32 head;
+       u32 aeq_size;
+       u32 aeqe_misc;
+       u32 aeqe_cq_id;
+       struct nes_hw_aeqe volatile *aeqe;
+
+       head = aeq->aeq_head;
+       aeq_size = aeq->aeq_size;
+
+       do {
+               aeqe = &aeq->aeq_vbase[head];
+               if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
+                       break;
+               aeqe_misc  = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+               aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
+               if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
+                       if (aeqe_cq_id >= NES_FIRST_QPN) {
+                               /* dealing with an accelerated QP related AE */
+                               /*
+                                * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
+                                *           ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
+                                */
+                               nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
+                       } else {
+                               /* TODO: dealing with a CQP related AE */
+                               nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
+                                               (u16)(aeqe_misc >> 16));
+                       }
+               }
+
+               aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
+
+               if (++head >= aeq_size)
+                       head = 0;
+
+               nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
+       }
+       while (1);
+       aeq->aeq_head = head;
+}
+
+static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
+{
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       u32 reset_value;
+       u32 i=0;
+       u32 u32temp;
+
+       if (nesadapter->hw_rev == NE020_REV) {
+               return;
+       }
+       mh_detected++;
+
+       reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
+
+       if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
+               reset_value |= 0x0000001d;
+       else
+               reset_value |= 0x0000002d;
+
+       if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
+               if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
+                       nesadapter->link_interrupt_count[0] = 0;
+                       nesadapter->link_interrupt_count[1] = 0;
+                       u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
+                       if (0x00000040 & u32temp)
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
+                       else
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
+
+                       reset_value |= 0x0000003d;
+               }
+               nesadapter->link_interrupt_count[mac_index] = 0;
+       }
+
+       nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
+
+       while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
+                       & 0x00000040) != 0x00000040) && (i++ < 5000));
+
+       if (0x0000003d == (reset_value & 0x0000003d)) {
+               u32 pcs_control_status0, pcs_control_status1;
+
+               for (i = 0; i < 10; i++) {
+                       pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
+                       pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+                       if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
+                            && (pcs_control_status0 & 0x00100000))
+                           || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
+                               && (pcs_control_status1 & 0x00100000)))
+                               continue;
+                       else
+                               break;
+               }
+               if (10 == i) {
+                       u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
+                       if (0x00000040 & u32temp)
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
+                       else
+                               nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
+
+                       nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
+
+                       while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
+                                & 0x00000040) != 0x00000040) && (i++ < 5000));
+               }
+       }
+}
+
+/**
+ * nes_process_mac_intr
+ */
+static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
+{
+       unsigned long flags;
+       u32 pcs_control_status;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_vnic *nesvnic;
+       u32 mac_status;
+       u32 mac_index = nesdev->mac_index;
+       u32 u32temp;
+       u16 phy_data;
+       u16 temp_phy_data;
+       u32 pcs_val  = 0x0f0f0000;
+       u32 pcs_mask = 0x0f1f0000;
+       u32 cdr_ctrl;
+
+       spin_lock_irqsave(&nesadapter->phy_lock, flags);
+       if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
+               spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+               return;
+       }
+       nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
+
+       /* ack the MAC interrupt */
+       mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
+       /* Clear the interrupt */
+       nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
+
+       nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
+
+       if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
+               nesdev->link_status_interrupts++;
+               if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS)))
+                       nes_reset_link(nesdev, mac_index);
+
+               /* read the PHY interrupt status register */
+               if ((nesadapter->OneG_Mode) &&
+               (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
+                       do {
+                               nes_read_1G_phy_reg(nesdev, 0x1a,
+                                               nesadapter->phy_index[mac_index], &phy_data);
+                               nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
+                                               nesadapter->phy_index[mac_index], phy_data);
+                       } while (phy_data&0x8000);
+
+                       temp_phy_data = 0;
+                       do {
+                               nes_read_1G_phy_reg(nesdev, 0x11,
+                                               nesadapter->phy_index[mac_index], &phy_data);
+                               nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
+                                               nesadapter->phy_index[mac_index], phy_data);
+                               if (temp_phy_data == phy_data)
+                                       break;
+                               temp_phy_data = phy_data;
+                       } while (1);
+
+                       nes_read_1G_phy_reg(nesdev, 0x1e,
+                                       nesadapter->phy_index[mac_index], &phy_data);
+                       nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
+                                       nesadapter->phy_index[mac_index], phy_data);
+
+                       nes_read_1G_phy_reg(nesdev, 1,
+                                       nesadapter->phy_index[mac_index], &phy_data);
+                       nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
+                                       nesadapter->phy_index[mac_index], phy_data);
+
+                       if (temp_phy_data & 0x1000) {
+                               nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
+                               phy_data = 4;
+                       } else {
+                               nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
+                       }
+               }
+               nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
+                               nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
+                               nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
+
+               if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
+                       switch (mac_index) {
+                       case 1:
+                       case 3:
+                               pcs_control_status = nes_read_indexed(nesdev,
+                                               NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
+                               break;
+                       default:
+                               pcs_control_status = nes_read_indexed(nesdev,
+                                               NES_IDX_PHY_PCS_CONTROL_STATUS0);
+                               break;
+                       }
+               } else {
+                       pcs_control_status = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
+                       pcs_control_status = nes_read_indexed(nesdev,
+                                       NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
+               }
+
+               nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
+                               mac_index, pcs_control_status);
+               if ((nesadapter->OneG_Mode) &&
+                               (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
+                       u32temp = 0x01010000;
+                       if (nesadapter->port_count > 2) {
+                               u32temp |= 0x02020000;
+                       }
+                       if ((pcs_control_status & u32temp)!= u32temp) {
+                               phy_data = 0;
+                               nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
+                       }
+               } else {
+                       switch (nesadapter->phy_type[mac_index]) {
+                       case NES_PHY_TYPE_ARGUS:
+                       case NES_PHY_TYPE_SFP_D:
+                       case NES_PHY_TYPE_KR:
+                               /* clear the alarms */
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
+                               /* check link status */
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
+                               temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
+                               nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+                               nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
+                               phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+
+                               phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
+
+                               nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
+                                       __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
+                               break;
+
+                       case NES_PHY_TYPE_PUMA_1G:
+                               if (mac_index < 2)
+                                       pcs_val = pcs_mask = 0x01010000;
+                               else
+                                       pcs_val = pcs_mask = 0x02020000;
+                               /* fall through */
+                       default:
+                               phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
+                               break;
+                       }
+               }
+
+               if (phy_data & 0x0004) {
+                       if (wide_ppm_offset &&
+                           (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
+                           (nesadapter->hw_rev != NE020_REV)) {
+                               cdr_ctrl = nes_read_indexed(nesdev,
+                                                           NES_IDX_ETH_SERDES_CDR_CONTROL0 +
+                                                           mac_index * 0x200);
+                               nes_write_indexed(nesdev,
+                                                 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
+                                                 mac_index * 0x200,
+                                                 cdr_ctrl | 0x000F0000);
+                       }
+                       nesadapter->mac_link_down[mac_index] = 0;
+                       list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+                               nes_debug(NES_DBG_PHY, "The Link is UP!!.  linkup was %d\n",
+                                               nesvnic->linkup);
+                               if (nesvnic->linkup == 0) {
+                                       printk(PFX "The Link is now up for port %s, netdev %p.\n",
+                                                       nesvnic->netdev->name, nesvnic->netdev);
+                                       if (netif_queue_stopped(nesvnic->netdev))
+                                               netif_start_queue(nesvnic->netdev);
+                                       nesvnic->linkup = 1;
+                                       netif_carrier_on(nesvnic->netdev);
+
+                                       spin_lock(&nesvnic->port_ibevent_lock);
+                                       if (nesvnic->of_device_registered) {
+                                               if (nesdev->iw_status == 0) {
+                                                       nesdev->iw_status = 1;
+                                                       nes_port_ibevent(nesvnic);
+                                               }
+                                       }
+                                       spin_unlock(&nesvnic->port_ibevent_lock);
+                               }
+                       }
+               } else {
+                       if (wide_ppm_offset &&
+                           (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
+                           (nesadapter->hw_rev != NE020_REV)) {
+                               cdr_ctrl = nes_read_indexed(nesdev,
+                                                           NES_IDX_ETH_SERDES_CDR_CONTROL0 +
+                                                           mac_index * 0x200);
+                               nes_write_indexed(nesdev,
+                                                 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
+                                                 mac_index * 0x200,
+                                                 cdr_ctrl & 0xFFF0FFFF);
+                       }
+                       nesadapter->mac_link_down[mac_index] = 1;
+                       list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+                               nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
+                                               nesvnic->linkup);
+                               if (nesvnic->linkup == 1) {
+                                       printk(PFX "The Link is now down for port %s, netdev %p.\n",
+                                                       nesvnic->netdev->name, nesvnic->netdev);
+                                       if (!(netif_queue_stopped(nesvnic->netdev)))
+                                               netif_stop_queue(nesvnic->netdev);
+                                       nesvnic->linkup = 0;
+                                       netif_carrier_off(nesvnic->netdev);
+
+                                       spin_lock(&nesvnic->port_ibevent_lock);
+                                       if (nesvnic->of_device_registered) {
+                                               if (nesdev->iw_status == 1) {
+                                                       nesdev->iw_status = 0;
+                                                       nes_port_ibevent(nesvnic);
+                                               }
+                                       }
+                                       spin_unlock(&nesvnic->port_ibevent_lock);
+                               }
+                       }
+               }
+               if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_SFP_D) {
+                       nesdev->link_recheck = 1;
+                       mod_delayed_work(system_wq, &nesdev->work,
+                                        NES_LINK_RECHECK_DELAY);
+               }
+       }
+
+       spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+
+       nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
+}
+
+void nes_recheck_link_status(struct work_struct *work)
+{
+       unsigned long flags;
+       struct nes_device *nesdev = container_of(work, struct nes_device, work.work);
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_vnic *nesvnic;
+       u32 mac_index = nesdev->mac_index;
+       u16 phy_data;
+       u16 temp_phy_data;
+
+       spin_lock_irqsave(&nesadapter->phy_lock, flags);
+
+       /* check link status */
+       nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
+       temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+
+       nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
+       nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+       nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
+       phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
+
+       phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
+
+       nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
+               __func__, phy_data,
+               nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
+
+       if (phy_data & 0x0004) {
+               nesadapter->mac_link_down[mac_index] = 0;
+               list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+                       if (nesvnic->linkup == 0) {
+                               printk(PFX "The Link is now up for port %s, netdev %p.\n",
+                                               nesvnic->netdev->name, nesvnic->netdev);
+                               if (netif_queue_stopped(nesvnic->netdev))
+                                       netif_start_queue(nesvnic->netdev);
+                               nesvnic->linkup = 1;
+                               netif_carrier_on(nesvnic->netdev);
+
+                               spin_lock(&nesvnic->port_ibevent_lock);
+                               if (nesvnic->of_device_registered) {
+                                       if (nesdev->iw_status == 0) {
+                                               nesdev->iw_status = 1;
+                                               nes_port_ibevent(nesvnic);
+                                       }
+                               }
+                               spin_unlock(&nesvnic->port_ibevent_lock);
+                       }
+               }
+
+       } else {
+               nesadapter->mac_link_down[mac_index] = 1;
+               list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
+                       if (nesvnic->linkup == 1) {
+                               printk(PFX "The Link is now down for port %s, netdev %p.\n",
+                                               nesvnic->netdev->name, nesvnic->netdev);
+                               if (!(netif_queue_stopped(nesvnic->netdev)))
+                                       netif_stop_queue(nesvnic->netdev);
+                               nesvnic->linkup = 0;
+                               netif_carrier_off(nesvnic->netdev);
+
+                               spin_lock(&nesvnic->port_ibevent_lock);
+                               if (nesvnic->of_device_registered) {
+                                       if (nesdev->iw_status == 1) {
+                                               nesdev->iw_status = 0;
+                                               nes_port_ibevent(nesvnic);
+                                       }
+                               }
+                               spin_unlock(&nesvnic->port_ibevent_lock);
+                       }
+               }
+       }
+       if (nesdev->link_recheck++ < NES_LINK_RECHECK_MAX)
+               schedule_delayed_work(&nesdev->work, NES_LINK_RECHECK_DELAY);
+       else
+               nesdev->link_recheck = 0;
+
+       spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
+}
+
+
+static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
+{
+       struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
+
+       napi_schedule(&nesvnic->napi);
+}
+
+
+/* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
+* getting out of nic_ce_handler
+*/
+#define        MAX_RQES_TO_PROCESS     384
+
+/**
+ * nes_nic_ce_handler
+ */
+void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
+{
+       u64 u64temp;
+       dma_addr_t bus_address;
+       struct nes_hw_nic *nesnic;
+       struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       struct nes_hw_nic_rq_wqe *nic_rqe;
+       struct nes_hw_nic_sq_wqe *nic_sqe;
+       struct sk_buff *skb;
+       struct sk_buff *rx_skb;
+       struct nes_rskb_cb *cb;
+       __le16 *wqe_fragment_length;
+       u32 head;
+       u32 cq_size;
+       u32 rx_pkt_size;
+       u32 cqe_count=0;
+       u32 cqe_errv;
+       u32 cqe_misc;
+       u16 wqe_fragment_index = 1;     /* first fragment (0) is used by copy buffer */
+       u16 vlan_tag;
+       u16 pkt_type;
+       u16 rqes_processed = 0;
+       u8 sq_cqes = 0;
+       u8 nes_use_lro = 0;
+
+       head = cq->cq_head;
+       cq_size = cq->cq_size;
+       cq->cqes_pending = 1;
+       if (nesvnic->netdev->features & NETIF_F_LRO)
+               nes_use_lro = 1;
+       do {
+               if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
+                               NES_NIC_CQE_VALID) {
+                       nesnic = &nesvnic->nic;
+                       cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
+                       if (cqe_misc & NES_NIC_CQE_SQ) {
+                               sq_cqes++;
+                               wqe_fragment_index = 1;
+                               nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
+                               skb = nesnic->tx_skb[nesnic->sq_tail];
+                               wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
+                               /* bump past the vlan tag */
+                               wqe_fragment_length++;
+                               if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
+                                       u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
+                                                       wqe_fragment_index * 2]);
+                                       u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
+                                                       wqe_fragment_index * 2])) << 32;
+                                       bus_address = (dma_addr_t)u64temp;
+                                       if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
+                                               pci_unmap_single(nesdev->pcidev,
+                                                               bus_address,
+                                                               le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
+                                                               PCI_DMA_TODEVICE);
+                                       }
+                                       for (; wqe_fragment_index < 5; wqe_fragment_index++) {
+                                               if (wqe_fragment_length[wqe_fragment_index]) {
+                                                       u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
+                                                                               wqe_fragment_index * 2]);
+                                                       u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
+                                                                               + wqe_fragment_index * 2])) <<32;
+                                                       bus_address = (dma_addr_t)u64temp;
+                                                       pci_unmap_page(nesdev->pcidev,
+                                                                       bus_address,
+                                                                       le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
+                                                                       PCI_DMA_TODEVICE);
+                                               } else
+                                                       break;
+                                       }
+                               }
+                               if (skb)
+                                       dev_kfree_skb_any(skb);
+                               nesnic->sq_tail++;
+                               nesnic->sq_tail &= nesnic->sq_size-1;
+                               if (sq_cqes > 128) {
+                                       barrier();
+                                       /* restart the queue if it had been stopped */
+                                       if (netif_queue_stopped(nesvnic->netdev))
+                                               netif_wake_queue(nesvnic->netdev);
+                                       sq_cqes = 0;
+                               }
+                       } else {
+                               rqes_processed ++;
+
+                               cq->rx_cqes_completed++;
+                               cq->rx_pkts_indicated++;
+                               rx_pkt_size = cqe_misc & 0x0000ffff;
+                               nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
+                               /* Get the skb */
+                               rx_skb = nesnic->rx_skb[nesnic->rq_tail];
+                               nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
+                               bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
+                               bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
+                               pci_unmap_single(nesdev->pcidev, bus_address,
+                                               nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
+                               cb = (struct nes_rskb_cb *)&rx_skb->cb[0];
+                               cb->busaddr = 0;
+                               /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
+                               /* rx_skb->len = rx_pkt_size; */
+                               rx_skb->len = 0;  /* TODO: see if this is necessary */
+                               skb_put(rx_skb, rx_pkt_size);
+                               rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
+                               nesnic->rq_tail++;
+                               nesnic->rq_tail &= nesnic->rq_size - 1;
+
+                               atomic_inc(&nesvnic->rx_skbs_needed);
+                               if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
+                                       nes_write32(nesdev->regs+NES_CQE_ALLOC,
+                                                       cq->cq_number | (cqe_count << 16));
+                                       /* nesadapter->tune_timer.cq_count += cqe_count; */
+                                       nesdev->currcq_count += cqe_count;
+                                       cqe_count = 0;
+                                       nes_replenish_nic_rq(nesvnic);
+                               }
+                               pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
+                               cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
+                               rx_skb->ip_summed = CHECKSUM_NONE;
+
+                               if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
+                                               (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
+                                       if ((cqe_errv &
+                                                       (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
+                                                       NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
+                                               if (nesvnic->netdev->features & NETIF_F_RXCSUM)
+                                                       rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
+                                       } else
+                                               nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
+                                                               " errv = 0x%X, pkt_type = 0x%X.\n",
+                                                               nesvnic->netdev->name, cqe_errv, pkt_type);
+
+                               } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
+                                       if ((cqe_errv &
+                                                       (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
+                                                       NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
+                                               if (nesvnic->netdev->features & NETIF_F_RXCSUM) {
+                                                       rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
+                                                       /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
+                                                                 nesvnic->netdev->name); */
+                                               }
+                                       } else
+                                               nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
+                                                               " errv = 0x%X, pkt_type = 0x%X.\n",
+                                                               nesvnic->netdev->name, cqe_errv, pkt_type);
+                                       }
+                               /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
+                                                       pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
+
+                               if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
+                                       if (nes_cm_recv(rx_skb, nesvnic->netdev))
+                                               rx_skb = NULL;
+                               }
+                               if (rx_skb == NULL)
+                                       goto skip_rx_indicate0;
+
+
+                               if (cqe_misc & NES_NIC_CQE_TAG_VALID) {
+                                       vlan_tag = (u16)(le32_to_cpu(
+                                                       cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
+                                                       >> 16);
+                                       nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
+                                                       nesvnic->netdev->name, vlan_tag);
+
+                                       __vlan_hwaccel_put_tag(rx_skb, htons(ETH_P_8021Q), vlan_tag);
+                               }
+                               if (nes_use_lro)
+                                       lro_receive_skb(&nesvnic->lro_mgr, rx_skb, NULL);
+                               else
+                                       netif_receive_skb(rx_skb);
+
+skip_rx_indicate0:
+                               ;
+                               /* nesvnic->netstats.rx_packets++; */
+                               /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
+                       }
+
+                       cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
+                       /* Accounting... */
+                       cqe_count++;
+                       if (++head >= cq_size)
+                               head = 0;
+                       if (cqe_count == 255) {
+                               /* Replenish Nic CQ */
+                               nes_write32(nesdev->regs+NES_CQE_ALLOC,
+                                               cq->cq_number | (cqe_count << 16));
+                               /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
+                               nesdev->currcq_count += cqe_count;
+                               cqe_count = 0;
+                       }
+
+                       if (cq->rx_cqes_completed >= nesvnic->budget)
+                               break;
+               } else {
+                       cq->cqes_pending = 0;
+                       break;
+               }
+
+       } while (1);
+
+       if (nes_use_lro)
+               lro_flush_all(&nesvnic->lro_mgr);
+       if (sq_cqes) {
+               barrier();
+               /* restart the queue if it had been stopped */
+               if (netif_queue_stopped(nesvnic->netdev))
+                       netif_wake_queue(nesvnic->netdev);
+       }
+       cq->cq_head = head;
+       /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
+                       cq->cq_number, cqe_count, cq->cq_head); */
+       cq->cqe_allocs_pending = cqe_count;
+       if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
+       {
+               /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
+               nesdev->currcq_count += cqe_count;
+               nes_nic_tune_timer(nesdev);
+       }
+       if (atomic_read(&nesvnic->rx_skbs_needed))
+               nes_replenish_nic_rq(nesvnic);
+}
+
+
+
+/**
+ * nes_cqp_ce_handler
+ */
+static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
+{
+       u64 u64temp;
+       unsigned long flags;
+       struct nes_hw_cqp *cqp = NULL;
+       struct nes_cqp_request *cqp_request;
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       u32 head;
+       u32 cq_size;
+       u32 cqe_count=0;
+       u32 error_code;
+       u32 opcode;
+       u32 ctx_index;
+       /* u32 counter; */
+
+       head = cq->cq_head;
+       cq_size = cq->cq_size;
+
+       do {
+               /* process the CQE */
+               /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
+                         le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
+
+               opcode = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]);
+               if (opcode & NES_CQE_VALID) {
+                       cqp = &nesdev->cqp;
+
+                       error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
+                       if (error_code) {
+                               nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
+                                               " Major/Minor codes = 0x%04X:%04X.\n",
+                                               le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
+                                               (u16)(error_code >> 16),
+                                               (u16)error_code);
+                       }
+
+                       u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
+                                       cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
+                                       ((u64)(le32_to_cpu(cq->cq_vbase[head].
+                                       cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
+
+                       cqp_request = (struct nes_cqp_request *)(unsigned long)u64temp;
+                       if (cqp_request) {
+                               if (cqp_request->waiting) {
+                                       /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
+                                       cqp_request->major_code = (u16)(error_code >> 16);
+                                       cqp_request->minor_code = (u16)error_code;
+                                       barrier();
+                                       cqp_request->request_done = 1;
+                                       wake_up(&cqp_request->waitq);
+                                       nes_put_cqp_request(nesdev, cqp_request);
+                               } else {
+                                       if (cqp_request->callback)
+                                               cqp_request->cqp_callback(nesdev, cqp_request);
+                                       nes_free_cqp_request(nesdev, cqp_request);
+                               }
+                       } else {
+                               wake_up(&nesdev->cqp.waitq);
+                       }
+
+                       cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
+                       nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
+                       if (++cqp->sq_tail >= cqp->sq_size)
+                               cqp->sq_tail = 0;
+
+                       /* Accounting... */
+                       cqe_count++;
+                       if (++head >= cq_size)
+                               head = 0;
+               } else {
+                       break;
+               }
+       } while (1);
+       cq->cq_head = head;
+
+       spin_lock_irqsave(&nesdev->cqp.lock, flags);
+       while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
+                       ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
+                       (nesdev->cqp.sq_size - 1)) != 1)) {
+               cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
+                               struct nes_cqp_request, list);
+               list_del_init(&cqp_request->list);
+               head = nesdev->cqp.sq_head++;
+               nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
+               cqp_wqe = &nesdev->cqp.sq_vbase[head];
+               memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
+               barrier();
+
+               opcode = cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX];
+               if ((opcode & NES_CQP_OPCODE_MASK) == NES_CQP_DOWNLOAD_SEGMENT)
+                       ctx_index = NES_CQP_WQE_DL_COMP_CTX_LOW_IDX;
+               else
+                       ctx_index = NES_CQP_WQE_COMP_CTX_LOW_IDX;
+               cqp_wqe->wqe_words[ctx_index] =
+                       cpu_to_le32((u32)((unsigned long)cqp_request));
+               cqp_wqe->wqe_words[ctx_index + 1] =
+                       cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
+               nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
+                               cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
+               /* Ring doorbell (1 WQEs) */
+               barrier();
+               nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
+       }
+       spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+
+       /* Arm the CCQ */
+       nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
+                       cq->cq_number);
+       nes_read32(nesdev->regs+NES_CQE_ALLOC);
+}
+
+static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
+{
+       if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
+               /* skip over ethernet header */
+               pkt += ETH_HLEN;
+
+               /* Skip over IP and TCP headers */
+               pkt += 4 * (pkt[0] & 0x0f);
+               pkt += 4 * ((pkt[12] >> 4) & 0x0f);
+       }
+       return pkt;
+}
+
+/* Determine if incoming error pkt is rdma layer */
+static u32 iwarp_opcode(struct nes_qp *nesqp, u32 aeq_info)
+{
+       u8 *pkt;
+       u16 *mpa;
+       u32 opcode = 0xffffffff;
+
+       if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
+               pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
+               mpa = (u16 *)locate_mpa(pkt, aeq_info);
+               opcode = be16_to_cpu(mpa[1]) & 0xf;
+       }
+
+       return opcode;
+}
+
+/* Build iWARP terminate header */
+static int nes_bld_terminate_hdr(struct nes_qp *nesqp, u16 async_event_id, u32 aeq_info)
+{
+       u8 *pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
+       u16 ddp_seg_len;
+       int copy_len = 0;
+       u8 is_tagged = 0;
+       u8 flush_code = 0;
+       struct nes_terminate_hdr *termhdr;
+
+       termhdr = (struct nes_terminate_hdr *)nesqp->hwqp.q2_vbase;
+       memset(termhdr, 0, 64);
+
+       if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
+
+               /* Use data from offending packet to fill in ddp & rdma hdrs */
+               pkt = locate_mpa(pkt, aeq_info);
+               ddp_seg_len = be16_to_cpu(*(u16 *)pkt);
+               if (ddp_seg_len) {
+                       copy_len = 2;
+                       termhdr->hdrct = DDP_LEN_FLAG;
+                       if (pkt[2] & 0x80) {
+                               is_tagged = 1;
+                               if (ddp_seg_len >= TERM_DDP_LEN_TAGGED) {
+                                       copy_len += TERM_DDP_LEN_TAGGED;
+                                       termhdr->hdrct |= DDP_HDR_FLAG;
+                               }
+                       } else {
+                               if (ddp_seg_len >= TERM_DDP_LEN_UNTAGGED) {
+                                       copy_len += TERM_DDP_LEN_UNTAGGED;
+                                       termhdr->hdrct |= DDP_HDR_FLAG;
+                               }
+
+                               if (ddp_seg_len >= (TERM_DDP_LEN_UNTAGGED + TERM_RDMA_LEN)) {
+                                       if ((pkt[3] & RDMA_OPCODE_MASK) == RDMA_READ_REQ_OPCODE) {
+                                               copy_len += TERM_RDMA_LEN;
+                                               termhdr->hdrct |= RDMA_HDR_FLAG;
+                                       }
+                               }
+                       }
+               }
+       }
+
+       switch (async_event_id) {
+       case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
+               switch (iwarp_opcode(nesqp, aeq_info)) {
+               case IWARP_OPCODE_WRITE:
+                       flush_code = IB_WC_LOC_PROT_ERR;
+                       termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
+                       termhdr->error_code = DDP_TAGGED_INV_STAG;
+                       break;
+               default:
+                       flush_code = IB_WC_REM_ACCESS_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+                       termhdr->error_code = RDMAP_INV_STAG;
+               }
+               break;
+       case NES_AEQE_AEID_AMP_INVALID_STAG:
+               flush_code = IB_WC_REM_ACCESS_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+               termhdr->error_code = RDMAP_INV_STAG;
+               break;
+       case NES_AEQE_AEID_AMP_BAD_QP:
+               flush_code = IB_WC_LOC_QP_OP_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_QN;
+               break;
+       case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
+       case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
+               switch (iwarp_opcode(nesqp, aeq_info)) {
+               case IWARP_OPCODE_SEND_INV:
+               case IWARP_OPCODE_SEND_SE_INV:
+                       flush_code = IB_WC_REM_OP_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
+                       termhdr->error_code = RDMAP_CANT_INV_STAG;
+                       break;
+               default:
+                       flush_code = IB_WC_REM_ACCESS_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+                       termhdr->error_code = RDMAP_INV_STAG;
+               }
+               break;
+       case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
+               if (aeq_info & (NES_AEQE_Q2_DATA_ETHERNET | NES_AEQE_Q2_DATA_MPA)) {
+                       flush_code = IB_WC_LOC_PROT_ERR;
+                       termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
+                       termhdr->error_code = DDP_TAGGED_BOUNDS;
+               } else {
+                       flush_code = IB_WC_REM_ACCESS_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+                       termhdr->error_code = RDMAP_INV_BOUNDS;
+               }
+               break;
+       case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
+       case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
+       case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
+               flush_code = IB_WC_REM_ACCESS_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+               termhdr->error_code = RDMAP_ACCESS;
+               break;
+       case NES_AEQE_AEID_AMP_TO_WRAP:
+               flush_code = IB_WC_REM_ACCESS_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+               termhdr->error_code = RDMAP_TO_WRAP;
+               break;
+       case NES_AEQE_AEID_AMP_BAD_PD:
+               switch (iwarp_opcode(nesqp, aeq_info)) {
+               case IWARP_OPCODE_WRITE:
+                       flush_code = IB_WC_LOC_PROT_ERR;
+                       termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
+                       termhdr->error_code = DDP_TAGGED_UNASSOC_STAG;
+                       break;
+               case IWARP_OPCODE_SEND_INV:
+               case IWARP_OPCODE_SEND_SE_INV:
+                       flush_code = IB_WC_REM_ACCESS_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+                       termhdr->error_code = RDMAP_CANT_INV_STAG;
+                       break;
+               default:
+                       flush_code = IB_WC_REM_ACCESS_ERR;
+                       termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
+                       termhdr->error_code = RDMAP_UNASSOC_STAG;
+               }
+               break;
+       case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
+               flush_code = IB_WC_LOC_LEN_ERR;
+               termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
+               termhdr->error_code = MPA_MARKER;
+               break;
+       case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
+               flush_code = IB_WC_GENERAL_ERR;
+               termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
+               termhdr->error_code = MPA_CRC;
+               break;
+       case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
+       case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
+               flush_code = IB_WC_LOC_LEN_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
+               termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
+               break;
+       case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
+       case NES_AEQE_AEID_DDP_NO_L_BIT:
+               flush_code = IB_WC_FATAL_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
+               termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
+               break;
+       case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
+       case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
+               flush_code = IB_WC_GENERAL_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_MSN_RANGE;
+               break;
+       case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
+               flush_code = IB_WC_LOC_LEN_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_TOO_LONG;
+               break;
+       case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
+               flush_code = IB_WC_GENERAL_ERR;
+               if (is_tagged) {
+                       termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
+                       termhdr->error_code = DDP_TAGGED_INV_DDP_VER;
+               } else {
+                       termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+                       termhdr->error_code = DDP_UNTAGGED_INV_DDP_VER;
+               }
+               break;
+       case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
+               flush_code = IB_WC_GENERAL_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_MO;
+               break;
+       case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
+               flush_code = IB_WC_REM_OP_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_MSN_NO_BUF;
+               break;
+       case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
+               flush_code = IB_WC_GENERAL_ERR;
+               termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
+               termhdr->error_code = DDP_UNTAGGED_INV_QN;
+               break;
+       case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
+               flush_code = IB_WC_GENERAL_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
+               termhdr->error_code = RDMAP_INV_RDMAP_VER;
+               break;
+       case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
+               flush_code = IB_WC_LOC_QP_OP_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
+               termhdr->error_code = RDMAP_UNEXPECTED_OP;
+               break;
+       default:
+               flush_code = IB_WC_FATAL_ERR;
+               termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
+               termhdr->error_code = RDMAP_UNSPECIFIED;
+               break;
+       }
+
+       if (copy_len)
+               memcpy(termhdr + 1, pkt, copy_len);
+
+       if ((flush_code) && ((NES_AEQE_INBOUND_RDMA & aeq_info) == 0)) {
+               if (aeq_info & NES_AEQE_SQ)
+                       nesqp->term_sq_flush_code = flush_code;
+               else
+                       nesqp->term_rq_flush_code = flush_code;
+       }
+
+       return sizeof(struct nes_terminate_hdr) + copy_len;
+}
+
+static void nes_terminate_connection(struct nes_device *nesdev, struct nes_qp *nesqp,
+                struct nes_hw_aeqe *aeqe, enum ib_event_type eventtype)
+{
+       u64 context;
+       unsigned long flags;
+       u32 aeq_info;
+       u16 async_event_id;
+       u8 tcp_state;
+       u8 iwarp_state;
+       u32 termlen = 0;
+       u32 mod_qp_flags = NES_CQP_QP_IWARP_STATE_TERMINATE |
+                          NES_CQP_QP_TERM_DONT_SEND_FIN;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+
+       if (nesqp->term_flags & NES_TERM_SENT)
+               return; /* Sanity check */
+
+       aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+       tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
+       iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
+       async_event_id = (u16)aeq_info;
+
+       context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
+               aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
+       if (!context) {
+               WARN_ON(!context);
+               return;
+       }
+
+       nesqp = (struct nes_qp *)(unsigned long)context;
+       spin_lock_irqsave(&nesqp->lock, flags);
+       nesqp->hw_iwarp_state = iwarp_state;
+       nesqp->hw_tcp_state = tcp_state;
+       nesqp->last_aeq = async_event_id;
+       nesqp->terminate_eventtype = eventtype;
+       spin_unlock_irqrestore(&nesqp->lock, flags);
+
+       if (nesadapter->send_term_ok)
+               termlen = nes_bld_terminate_hdr(nesqp, async_event_id, aeq_info);
+       else
+               mod_qp_flags |= NES_CQP_QP_TERM_DONT_SEND_TERM_MSG;
+
+       if (!nesdev->iw_status)  {
+               nesqp->term_flags = NES_TERM_DONE;
+               nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_ERROR, 0, 0);
+               nes_cm_disconn(nesqp);
+       } else {
+               nes_terminate_start_timer(nesqp);
+               nesqp->term_flags |= NES_TERM_SENT;
+               nes_hw_modify_qp(nesdev, nesqp, mod_qp_flags, termlen, 0);
+       }
+}
+
+static void nes_terminate_send_fin(struct nes_device *nesdev,
+                         struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
+{
+       u32 aeq_info;
+       u16 async_event_id;
+       u8 tcp_state;
+       u8 iwarp_state;
+       unsigned long flags;
+
+       aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+       tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
+       iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
+       async_event_id = (u16)aeq_info;
+
+       spin_lock_irqsave(&nesqp->lock, flags);
+       nesqp->hw_iwarp_state = iwarp_state;
+       nesqp->hw_tcp_state = tcp_state;
+       nesqp->last_aeq = async_event_id;
+       spin_unlock_irqrestore(&nesqp->lock, flags);
+
+       /* Send the fin only */
+       nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_TERMINATE |
+               NES_CQP_QP_TERM_DONT_SEND_TERM_MSG, 0, 0);
+}
+
+/* Cleanup after a terminate sent or received */
+static void nes_terminate_done(struct nes_qp *nesqp, int timeout_occurred)
+{
+       u32 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
+       unsigned long flags;
+       struct nes_vnic *nesvnic = to_nesvnic(nesqp->ibqp.device);
+       struct nes_device *nesdev = nesvnic->nesdev;
+       u8 first_time = 0;
+
+       spin_lock_irqsave(&nesqp->lock, flags);
+       if (nesqp->hte_added) {
+               nesqp->hte_added = 0;
+               next_iwarp_state |= NES_CQP_QP_DEL_HTE;
+       }
+
+       first_time = (nesqp->term_flags & NES_TERM_DONE) == 0;
+       nesqp->term_flags |= NES_TERM_DONE;
+       spin_unlock_irqrestore(&nesqp->lock, flags);
+
+       /* Make sure we go through this only once */
+       if (first_time) {
+               if (timeout_occurred == 0)
+                       del_timer(&nesqp->terminate_timer);
+               else
+                       next_iwarp_state |= NES_CQP_QP_RESET;
+
+               nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
+               nes_cm_disconn(nesqp);
+       }
+}
+
+static void nes_terminate_received(struct nes_device *nesdev,
+                               struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
+{
+       u32 aeq_info;
+       u8 *pkt;
+       u32 *mpa;
+       u8 ddp_ctl;
+       u8 rdma_ctl;
+       u16 aeq_id = 0;
+
+       aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+       if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
+               /* Terminate is not a performance path so the silicon */
+               /* did not validate the frame - do it now */
+               pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
+               mpa = (u32 *)locate_mpa(pkt, aeq_info);
+               ddp_ctl = (be32_to_cpu(mpa[0]) >> 8) & 0xff;
+               rdma_ctl = be32_to_cpu(mpa[0]) & 0xff;
+               if ((ddp_ctl & 0xc0) != 0x40)
+                       aeq_id = NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC;
+               else if ((ddp_ctl & 0x03) != 1)
+                       aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION;
+               else if (be32_to_cpu(mpa[2]) != 2)
+                       aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_QN;
+               else if (be32_to_cpu(mpa[3]) != 1)
+                       aeq_id = NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN;
+               else if (be32_to_cpu(mpa[4]) != 0)
+                       aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_MO;
+               else if ((rdma_ctl & 0xc0) != 0x40)
+                       aeq_id = NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION;
+
+               if (aeq_id) {
+                       /* Bad terminate recvd - send back a terminate */
+                       aeq_info = (aeq_info & 0xffff0000) | aeq_id;
+                       aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
+                       nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
+                       return;
+               }
+       }
+
+       nesqp->term_flags |= NES_TERM_RCVD;
+       nesqp->terminate_eventtype = IB_EVENT_QP_FATAL;
+       nes_terminate_start_timer(nesqp);
+       nes_terminate_send_fin(nesdev, nesqp, aeqe);
+}
+
+/* Timeout routine in case terminate fails to complete */
+void nes_terminate_timeout(unsigned long context)
+{
+       struct nes_qp *nesqp = (struct nes_qp *)(unsigned long)context;
+
+       nes_terminate_done(nesqp, 1);
+}
+
+/* Set a timer in case hw cannot complete the terminate sequence */
+static void nes_terminate_start_timer(struct nes_qp *nesqp)
+{
+       mod_timer(&nesqp->terminate_timer, (jiffies + HZ));
+}
+
+/**
+ * nes_process_iwarp_aeqe
+ */
+static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
+                                  struct nes_hw_aeqe *aeqe)
+{
+       u64 context;
+       unsigned long flags;
+       struct nes_qp *nesqp;
+       struct nes_hw_cq *hw_cq;
+       struct nes_cq *nescq;
+       int resource_allocated;
+       struct nes_adapter *nesadapter = nesdev->nesadapter;
+       u32 aeq_info;
+       u32 next_iwarp_state = 0;
+       u32 aeqe_cq_id;
+       u16 async_event_id;
+       u8 tcp_state;
+       u8 iwarp_state;
+       struct ib_event ibevent;
+
+       nes_debug(NES_DBG_AEQ, "\n");
+       aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
+       if ((NES_AEQE_INBOUND_RDMA & aeq_info) || (!(NES_AEQE_QP & aeq_info))) {
+               context  = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
+               context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
+       } else {
+               context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
+                                               aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
+               BUG_ON(!context);
+       }
+
+       /* context is nesqp unless async_event_id == CQ ERROR */
+       nesqp = (struct nes_qp *)(unsigned long)context;
+       async_event_id = (u16)aeq_info;
+       tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
+       iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
+       nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
+                       " Tcp state = %s, iWARP state = %s\n",
+                       async_event_id,
+                       le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
+                       nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
+
+       aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
+       if (aeq_info & NES_AEQE_QP) {
+               if (!nes_is_resource_allocated(nesadapter,
+                               nesadapter->allocated_qps,
+                               aeqe_cq_id))
+                       return;
+       }
+
+       switch (async_event_id) {
+               case NES_AEQE_AEID_LLP_FIN_RECEIVED:
+                       if (nesqp->term_flags)
+                               return; /* Ignore it, wait for close complete */
+
+                       if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
+                               if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) &&
+                                       (nesqp->ibqp_state == IB_QPS_RTS)) {
+                                       spin_lock_irqsave(&nesqp->lock, flags);
+                                       nesqp->hw_iwarp_state = iwarp_state;
+                                       nesqp->hw_tcp_state = tcp_state;
+                                       nesqp->last_aeq = async_event_id;
+                                       next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
+                                       nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
+                                       spin_unlock_irqrestore(&nesqp->lock, flags);
+                                       nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
+                                       nes_cm_disconn(nesqp);
+                               }
+                               nesqp->cm_id->add_ref(nesqp->cm_id);
+                               schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
+                                               NES_TIMER_TYPE_CLOSE, 1, 0);
+                               nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
+                                               " need ae to finish up, original_last_aeq = 0x%04X."
+                                               " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
+                                               nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
+                                               async_event_id, nesqp->last_aeq, tcp_state);
+                       }
+                       break;
+               case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
+                       spin_lock_irqsave(&nesqp->lock, flags);
+                       nesqp->hw_iwarp_state = iwarp_state;
+                       nesqp->hw_tcp_state = tcp_state;
+                       nesqp->last_aeq = async_event_id;
+                       spin_unlock_irqrestore(&nesqp->lock, flags);
+                       nes_cm_disconn(nesqp);
+                       break;
+
+               case NES_AEQE_AEID_RESET_SENT:
+                       tcp_state = NES_AEQE_TCP_STATE_CLOSED;
+                       spin_lock_irqsave(&nesqp->lock, flags);
+                       nesqp->hw_iwarp_state = iwarp_state;
+                       nesqp->hw_tcp_state = tcp_state;
+                       nesqp->last_aeq = async_event_id;
+                       nesqp->hte_added = 0;
+                       spin_unlock_irqrestore(&nesqp->lock, flags);
+                       next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE;
+                       nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
+                       nes_cm_disconn(nesqp);
+                       break;
+
+               case NES_AEQE_AEID_LLP_CONNECTION_RESET:
+                       if (atomic_read(&nesqp->close_timer_started))
+                               return;
+                       spin_lock_irqsave(&nesqp->lock, flags);
+                       nesqp->hw_iwarp_state = iwarp_state;
+                       nesqp->hw_tcp_state = tcp_state;
+                       nesqp->last_aeq = async_event_id;
+                       spin_unlock_irqrestore(&nesqp->lock, flags);
+                       nes_cm_disconn(nesqp);
+                       break;
+
+               case NES_AEQE_AEID_TERMINATE_SENT:
+                       nes_terminate_send_fin(nesdev, nesqp, aeqe);
+                       break;
+
+               case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
+                       nes_terminate_received(nesdev, nesqp, aeqe);
+                       break;
+
+               case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
+               case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
+               case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
+               case NES_AEQE_AEID_AMP_INVALID_STAG:
+               case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
+               case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
+               case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
+               case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
+               case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
+               case NES_AEQE_AEID_AMP_TO_WRAP:
+                       printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_ACCESS_ERR\n",
+                                       nesqp->hwqp.qp_id, async_event_id);
+                       nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_ACCESS_ERR);
+                       break;
+
+               case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
+               case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
+               case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
+               case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
+                       if (iwarp_opcode(nesqp, aeq_info) > IWARP_OPCODE_TERM) {
+                               aeq_info &= 0xffff0000;
+                               aeq_info |= NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE;
+                               aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
+                       }
+
+               case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
+               case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
+               case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
+               case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
+               case NES_AEQE_AEID_AMP_BAD_QP:
+               case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
+               case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
+               case NES_AEQE_AEID_DDP_NO_L_BIT:
+               case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
+               case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
+               case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
+               case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
+               case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
+               case NES_AEQE_AEID_AMP_BAD_PD:
+               case NES_AEQE_AEID_AMP_FASTREG_SHARED:
+               case NES_AEQE_AEID_AMP_FASTREG_VALID_STAG:
+               case NES_AEQE_AEID_AMP_FASTREG_MW_STAG:
+               case NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS:
+               case NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW:
+               case NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH:
+               case NES_AEQE_AEID_AMP_INVALIDATE_SHARED:
+               case NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS:
+               case NES_AEQE_AEID_AMP_MWBIND_VALID_STAG:
+               case NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG:
+               case NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG:
+               case NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG:
+               case NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS:
+               case NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS:
+               case NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT:
+               case NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED:
+               case NES_AEQE_AEID_BAD_CLOSE:
+               case NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO:
+               case NES_AEQE_AEID_STAG_ZERO_INVALID:
+               case NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST:
+               case NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP:
+                       printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_FATAL\n",
+                                       nesqp->hwqp.qp_id, async_event_id);
+                       print_ip(nesqp->cm_node);
+                       if (!atomic_read(&nesqp->close_timer_started))
+                               nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
+                       break;
+
+               case NES_AEQE_AEID_CQ_OPERATION_ERROR:
+                       context <<= 1;
+                       nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
+                                       le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
+                       resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
+                                       le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
+                       if (resource_allocated) {
+                               printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
+                                               __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
+                               hw_cq = (struct nes_hw_cq *)(unsigned long)context;
+                               if (hw_cq) {
+                                       nescq = container_of(hw_cq, struct nes_cq, hw_cq);
+                                       if (nescq->ibcq.event_handler) {
+                                               ibevent.device = nescq->ibcq.device;
+                                               ibevent.event = IB_EVENT_CQ_ERR;
+                                               ibevent.element.cq = &nescq->ibcq;
+                                               nescq->ibcq.event_handler(&ibevent, nescq->ibcq.cq_context);
+                                       }
+                               }
+                       }
+                       break;
+
+               default:
+                       nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
+                                       async_event_id);
+                       break;
+       }
+
+}
+
+/**
+ * nes_iwarp_ce_handler
+ */
+void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
+{
+       struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
+
+       /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
+                       nescq->hw_cq.cq_number); */
+       nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
+
+       if (nescq->ibcq.comp_handler)
+               nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
+
+       return;
+}
+
+
+/**
+ * nes_manage_apbvt()
+ */
+int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
+               u32 nic_index, u32 add_port)
+{
+       struct nes_device *nesdev = nesvnic->nesdev;
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       struct nes_cqp_request *cqp_request;
+       int ret = 0;
+       u16 major_code;
+
+       /* Send manage APBVT request to CQP */
+       cqp_request = nes_get_cqp_request(nesdev);
+       if (cqp_request == NULL) {
+               nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
+               return -ENOMEM;
+       }
+       cqp_request->waiting = 1;
+       cqp_wqe = &cqp_request->cqp_wqe;
+
+       nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
+                       (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
+                       accel_local_port, accel_local_port, nic_index);
+
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
+                       ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
+       set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
+                       ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
+
+       nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
+
+       atomic_set(&cqp_request->refcount, 2);
+       nes_post_cqp_request(nesdev, cqp_request);
+
+       if (add_port == NES_MANAGE_APBVT_ADD)
+               ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
+                               NES_EVENT_TIMEOUT);
+       nes_debug(NES_DBG_QP, "Completed, ret=%u,  CQP Major:Minor codes = 0x%04X:0x%04X\n",
+                       ret, cqp_request->major_code, cqp_request->minor_code);
+       major_code = cqp_request->major_code;
+
+       nes_put_cqp_request(nesdev, cqp_request);
+
+       if (!ret)
+               return -ETIME;
+       else if (major_code)
+               return -EIO;
+       else
+               return 0;
+}
+
+
+/**
+ * nes_manage_arp_cache
+ */
+void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
+               u32 ip_addr, u32 action)
+{
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       struct nes_vnic *nesvnic = netdev_priv(netdev);
+       struct nes_device *nesdev;
+       struct nes_cqp_request *cqp_request;
+       int arp_index;
+
+       nesdev = nesvnic->nesdev;
+       arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
+       if (arp_index == -1) {
+               return;
+       }
+
+       /* update the ARP entry */
+       cqp_request = nes_get_cqp_request(nesdev);
+       if (cqp_request == NULL) {
+               nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
+               return;
+       }
+       cqp_request->waiting = 0;
+       cqp_wqe = &cqp_request->cqp_wqe;
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
+                       NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
+                       (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
+
+       if (action == NES_ARP_ADD) {
+               cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
+               cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
+                               (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
+                               (((u32)mac_addr[4]) << 8)  | (u32)mac_addr[5]);
+               cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
+                               (((u32)mac_addr[0]) << 16) | (u32)mac_addr[1]);
+       } else {
+               cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
+               cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
+       }
+
+       nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
+                       nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
+
+       atomic_set(&cqp_request->refcount, 1);
+       nes_post_cqp_request(nesdev, cqp_request);
+}
+
+
+/**
+ * flush_wqes
+ */
+void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
+               u32 which_wq, u32 wait_completion)
+{
+       struct nes_cqp_request *cqp_request;
+       struct nes_hw_cqp_wqe *cqp_wqe;
+       u32 sq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
+       u32 rq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
+       int ret;
+
+       cqp_request = nes_get_cqp_request(nesdev);
+       if (cqp_request == NULL) {
+               nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
+               return;
+       }
+       if (wait_completion) {
+               cqp_request->waiting = 1;
+               atomic_set(&cqp_request->refcount, 2);
+       } else {
+               cqp_request->waiting = 0;
+       }
+       cqp_wqe = &cqp_request->cqp_wqe;
+       nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
+
+       /* If wqe in error was identified, set code to be put into cqe */
+       if ((nesqp->term_sq_flush_code) && (which_wq & NES_CQP_FLUSH_SQ)) {
+               which_wq |= NES_CQP_FLUSH_MAJ_MIN;
+               sq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_sq_flush_code;
+               nesqp->term_sq_flush_code = 0;
+       }
+
+       if ((nesqp->term_rq_flush_code) && (which_wq & NES_CQP_FLUSH_RQ)) {
+               which_wq |= NES_CQP_FLUSH_MAJ_MIN;
+               rq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_rq_flush_code;
+               nesqp->term_rq_flush_code = 0;
+       }
+
+       if (which_wq & NES_CQP_FLUSH_MAJ_MIN) {
+               cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_SQ_CODE] = cpu_to_le32(sq_code);
+               cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_RQ_CODE] = cpu_to_le32(rq_code);
+       }
+
+       cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
+                       cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
+       cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
+
+       nes_post_cqp_request(nesdev, cqp_request);
+
+       if (wait_completion) {
+               /* Wait for CQP */
+               ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
+                               NES_EVENT_TIMEOUT);
+               nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
+                               " CQP Major:Minor codes = 0x%04X:0x%04X\n",
+                               ret, cqp_request->major_code, cqp_request->minor_code);
+               nes_put_cqp_request(nesdev, cqp_request);
+       }
+}