These changes are the raw update to linux-4.4.6-rt14. Kernel sources
[kvmfornfv.git] / kernel / drivers / gpu / drm / amd / amdgpu / amdgpu_sa.c
diff --git a/kernel/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c b/kernel/drivers/gpu/drm/amd/amdgpu/amdgpu_sa.c
new file mode 100644 (file)
index 0000000..ca72a2e
--- /dev/null
@@ -0,0 +1,451 @@
+/*
+ * Copyright 2011 Red Hat Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ */
+/*
+ * Authors:
+ *    Jerome Glisse <glisse@freedesktop.org>
+ */
+/* Algorithm:
+ *
+ * We store the last allocated bo in "hole", we always try to allocate
+ * after the last allocated bo. Principle is that in a linear GPU ring
+ * progression was is after last is the oldest bo we allocated and thus
+ * the first one that should no longer be in use by the GPU.
+ *
+ * If it's not the case we skip over the bo after last to the closest
+ * done bo if such one exist. If none exist and we are not asked to
+ * block we report failure to allocate.
+ *
+ * If we are asked to block we wait on all the oldest fence of all
+ * rings. We just wait for any of those fence to complete.
+ */
+#include <drm/drmP.h>
+#include "amdgpu.h"
+
+static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo);
+static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager);
+
+int amdgpu_sa_bo_manager_init(struct amdgpu_device *adev,
+                             struct amdgpu_sa_manager *sa_manager,
+                             unsigned size, u32 align, u32 domain)
+{
+       int i, r;
+
+       init_waitqueue_head(&sa_manager->wq);
+       sa_manager->bo = NULL;
+       sa_manager->size = size;
+       sa_manager->domain = domain;
+       sa_manager->align = align;
+       sa_manager->hole = &sa_manager->olist;
+       INIT_LIST_HEAD(&sa_manager->olist);
+       for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+               INIT_LIST_HEAD(&sa_manager->flist[i]);
+       }
+
+       r = amdgpu_bo_create(adev, size, align, true, domain,
+                            0, NULL, NULL, &sa_manager->bo);
+       if (r) {
+               dev_err(adev->dev, "(%d) failed to allocate bo for manager\n", r);
+               return r;
+       }
+
+       return r;
+}
+
+void amdgpu_sa_bo_manager_fini(struct amdgpu_device *adev,
+                              struct amdgpu_sa_manager *sa_manager)
+{
+       struct amdgpu_sa_bo *sa_bo, *tmp;
+
+       if (!list_empty(&sa_manager->olist)) {
+               sa_manager->hole = &sa_manager->olist,
+               amdgpu_sa_bo_try_free(sa_manager);
+               if (!list_empty(&sa_manager->olist)) {
+                       dev_err(adev->dev, "sa_manager is not empty, clearing anyway\n");
+               }
+       }
+       list_for_each_entry_safe(sa_bo, tmp, &sa_manager->olist, olist) {
+               amdgpu_sa_bo_remove_locked(sa_bo);
+       }
+       amdgpu_bo_unref(&sa_manager->bo);
+       sa_manager->size = 0;
+}
+
+int amdgpu_sa_bo_manager_start(struct amdgpu_device *adev,
+                              struct amdgpu_sa_manager *sa_manager)
+{
+       int r;
+
+       if (sa_manager->bo == NULL) {
+               dev_err(adev->dev, "no bo for sa manager\n");
+               return -EINVAL;
+       }
+
+       /* map the buffer */
+       r = amdgpu_bo_reserve(sa_manager->bo, false);
+       if (r) {
+               dev_err(adev->dev, "(%d) failed to reserve manager bo\n", r);
+               return r;
+       }
+       r = amdgpu_bo_pin(sa_manager->bo, sa_manager->domain, &sa_manager->gpu_addr);
+       if (r) {
+               amdgpu_bo_unreserve(sa_manager->bo);
+               dev_err(adev->dev, "(%d) failed to pin manager bo\n", r);
+               return r;
+       }
+       r = amdgpu_bo_kmap(sa_manager->bo, &sa_manager->cpu_ptr);
+       amdgpu_bo_unreserve(sa_manager->bo);
+       return r;
+}
+
+int amdgpu_sa_bo_manager_suspend(struct amdgpu_device *adev,
+                                struct amdgpu_sa_manager *sa_manager)
+{
+       int r;
+
+       if (sa_manager->bo == NULL) {
+               dev_err(adev->dev, "no bo for sa manager\n");
+               return -EINVAL;
+       }
+
+       r = amdgpu_bo_reserve(sa_manager->bo, false);
+       if (!r) {
+               amdgpu_bo_kunmap(sa_manager->bo);
+               amdgpu_bo_unpin(sa_manager->bo);
+               amdgpu_bo_unreserve(sa_manager->bo);
+       }
+       return r;
+}
+
+static void amdgpu_sa_bo_remove_locked(struct amdgpu_sa_bo *sa_bo)
+{
+       struct amdgpu_sa_manager *sa_manager = sa_bo->manager;
+       if (sa_manager->hole == &sa_bo->olist) {
+               sa_manager->hole = sa_bo->olist.prev;
+       }
+       list_del_init(&sa_bo->olist);
+       list_del_init(&sa_bo->flist);
+       fence_put(sa_bo->fence);
+       kfree(sa_bo);
+}
+
+static void amdgpu_sa_bo_try_free(struct amdgpu_sa_manager *sa_manager)
+{
+       struct amdgpu_sa_bo *sa_bo, *tmp;
+
+       if (sa_manager->hole->next == &sa_manager->olist)
+               return;
+
+       sa_bo = list_entry(sa_manager->hole->next, struct amdgpu_sa_bo, olist);
+       list_for_each_entry_safe_from(sa_bo, tmp, &sa_manager->olist, olist) {
+               if (sa_bo->fence == NULL ||
+                   !fence_is_signaled(sa_bo->fence)) {
+                       return;
+               }
+               amdgpu_sa_bo_remove_locked(sa_bo);
+       }
+}
+
+static inline unsigned amdgpu_sa_bo_hole_soffset(struct amdgpu_sa_manager *sa_manager)
+{
+       struct list_head *hole = sa_manager->hole;
+
+       if (hole != &sa_manager->olist) {
+               return list_entry(hole, struct amdgpu_sa_bo, olist)->eoffset;
+       }
+       return 0;
+}
+
+static inline unsigned amdgpu_sa_bo_hole_eoffset(struct amdgpu_sa_manager *sa_manager)
+{
+       struct list_head *hole = sa_manager->hole;
+
+       if (hole->next != &sa_manager->olist) {
+               return list_entry(hole->next, struct amdgpu_sa_bo, olist)->soffset;
+       }
+       return sa_manager->size;
+}
+
+static bool amdgpu_sa_bo_try_alloc(struct amdgpu_sa_manager *sa_manager,
+                                  struct amdgpu_sa_bo *sa_bo,
+                                  unsigned size, unsigned align)
+{
+       unsigned soffset, eoffset, wasted;
+
+       soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+       eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
+       wasted = (align - (soffset % align)) % align;
+
+       if ((eoffset - soffset) >= (size + wasted)) {
+               soffset += wasted;
+
+               sa_bo->manager = sa_manager;
+               sa_bo->soffset = soffset;
+               sa_bo->eoffset = soffset + size;
+               list_add(&sa_bo->olist, sa_manager->hole);
+               INIT_LIST_HEAD(&sa_bo->flist);
+               sa_manager->hole = &sa_bo->olist;
+               return true;
+       }
+       return false;
+}
+
+/**
+ * amdgpu_sa_event - Check if we can stop waiting
+ *
+ * @sa_manager: pointer to the sa_manager
+ * @size: number of bytes we want to allocate
+ * @align: alignment we need to match
+ *
+ * Check if either there is a fence we can wait for or
+ * enough free memory to satisfy the allocation directly
+ */
+static bool amdgpu_sa_event(struct amdgpu_sa_manager *sa_manager,
+                           unsigned size, unsigned align)
+{
+       unsigned soffset, eoffset, wasted;
+       int i;
+
+       for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+               if (!list_empty(&sa_manager->flist[i])) {
+                       return true;
+               }
+       }
+
+       soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+       eoffset = amdgpu_sa_bo_hole_eoffset(sa_manager);
+       wasted = (align - (soffset % align)) % align;
+
+       if ((eoffset - soffset) >= (size + wasted)) {
+               return true;
+       }
+
+       return false;
+}
+
+static bool amdgpu_sa_bo_next_hole(struct amdgpu_sa_manager *sa_manager,
+                                  struct fence **fences,
+                                  unsigned *tries)
+{
+       struct amdgpu_sa_bo *best_bo = NULL;
+       unsigned i, soffset, best, tmp;
+
+       /* if hole points to the end of the buffer */
+       if (sa_manager->hole->next == &sa_manager->olist) {
+               /* try again with its beginning */
+               sa_manager->hole = &sa_manager->olist;
+               return true;
+       }
+
+       soffset = amdgpu_sa_bo_hole_soffset(sa_manager);
+       /* to handle wrap around we add sa_manager->size */
+       best = sa_manager->size * 2;
+       /* go over all fence list and try to find the closest sa_bo
+        * of the current last
+        */
+       for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+               struct amdgpu_sa_bo *sa_bo;
+
+               if (list_empty(&sa_manager->flist[i])) {
+                       continue;
+               }
+
+               sa_bo = list_first_entry(&sa_manager->flist[i],
+                                        struct amdgpu_sa_bo, flist);
+
+               if (!fence_is_signaled(sa_bo->fence)) {
+                       fences[i] = sa_bo->fence;
+                       continue;
+               }
+
+               /* limit the number of tries each ring gets */
+               if (tries[i] > 2) {
+                       continue;
+               }
+
+               tmp = sa_bo->soffset;
+               if (tmp < soffset) {
+                       /* wrap around, pretend it's after */
+                       tmp += sa_manager->size;
+               }
+               tmp -= soffset;
+               if (tmp < best) {
+                       /* this sa bo is the closest one */
+                       best = tmp;
+                       best_bo = sa_bo;
+               }
+       }
+
+       if (best_bo) {
+               uint32_t idx = amdgpu_ring_from_fence(best_bo->fence)->idx;
+               ++tries[idx];
+               sa_manager->hole = best_bo->olist.prev;
+
+               /* we knew that this one is signaled,
+                  so it's save to remote it */
+               amdgpu_sa_bo_remove_locked(best_bo);
+               return true;
+       }
+       return false;
+}
+
+int amdgpu_sa_bo_new(struct amdgpu_sa_manager *sa_manager,
+                    struct amdgpu_sa_bo **sa_bo,
+                    unsigned size, unsigned align)
+{
+       struct fence *fences[AMDGPU_MAX_RINGS];
+       unsigned tries[AMDGPU_MAX_RINGS];
+       unsigned count;
+       int i, r;
+       signed long t;
+
+       BUG_ON(align > sa_manager->align);
+       BUG_ON(size > sa_manager->size);
+
+       *sa_bo = kmalloc(sizeof(struct amdgpu_sa_bo), GFP_KERNEL);
+       if ((*sa_bo) == NULL) {
+               return -ENOMEM;
+       }
+       (*sa_bo)->manager = sa_manager;
+       (*sa_bo)->fence = NULL;
+       INIT_LIST_HEAD(&(*sa_bo)->olist);
+       INIT_LIST_HEAD(&(*sa_bo)->flist);
+
+       spin_lock(&sa_manager->wq.lock);
+       do {
+               for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
+                       fences[i] = NULL;
+                       tries[i] = 0;
+               }
+
+               do {
+                       amdgpu_sa_bo_try_free(sa_manager);
+
+                       if (amdgpu_sa_bo_try_alloc(sa_manager, *sa_bo,
+                                                  size, align)) {
+                               spin_unlock(&sa_manager->wq.lock);
+                               return 0;
+                       }
+
+                       /* see if we can skip over some allocations */
+               } while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
+
+               for (i = 0, count = 0; i < AMDGPU_MAX_RINGS; ++i)
+                       if (fences[i])
+                               fences[count++] = fence_get(fences[i]);
+
+               if (count) {
+                       spin_unlock(&sa_manager->wq.lock);
+                       t = fence_wait_any_timeout(fences, count, false,
+                                                  MAX_SCHEDULE_TIMEOUT);
+                       for (i = 0; i < count; ++i)
+                               fence_put(fences[i]);
+
+                       r = (t > 0) ? 0 : t;
+                       spin_lock(&sa_manager->wq.lock);
+               } else {
+                       /* if we have nothing to wait for block */
+                       r = wait_event_interruptible_locked(
+                               sa_manager->wq,
+                               amdgpu_sa_event(sa_manager, size, align)
+                       );
+               }
+
+       } while (!r);
+
+       spin_unlock(&sa_manager->wq.lock);
+       kfree(*sa_bo);
+       *sa_bo = NULL;
+       return r;
+}
+
+void amdgpu_sa_bo_free(struct amdgpu_device *adev, struct amdgpu_sa_bo **sa_bo,
+                      struct fence *fence)
+{
+       struct amdgpu_sa_manager *sa_manager;
+
+       if (sa_bo == NULL || *sa_bo == NULL) {
+               return;
+       }
+
+       sa_manager = (*sa_bo)->manager;
+       spin_lock(&sa_manager->wq.lock);
+       if (fence && !fence_is_signaled(fence)) {
+               uint32_t idx;
+               (*sa_bo)->fence = fence_get(fence);
+               idx = amdgpu_ring_from_fence(fence)->idx;
+               list_add_tail(&(*sa_bo)->flist, &sa_manager->flist[idx]);
+       } else {
+               amdgpu_sa_bo_remove_locked(*sa_bo);
+       }
+       wake_up_all_locked(&sa_manager->wq);
+       spin_unlock(&sa_manager->wq.lock);
+       *sa_bo = NULL;
+}
+
+#if defined(CONFIG_DEBUG_FS)
+
+static void amdgpu_sa_bo_dump_fence(struct fence *fence, struct seq_file *m)
+{
+       struct amdgpu_fence *a_fence = to_amdgpu_fence(fence);
+       struct amd_sched_fence *s_fence = to_amd_sched_fence(fence);
+
+       if (a_fence)
+               seq_printf(m, " protected by 0x%016llx on ring %d",
+                          a_fence->seq, a_fence->ring->idx);
+
+       if (s_fence) {
+               struct amdgpu_ring *ring;
+
+
+               ring = container_of(s_fence->sched, struct amdgpu_ring, sched);
+               seq_printf(m, " protected by 0x%016x on ring %d",
+                          s_fence->base.seqno, ring->idx);
+       }
+}
+
+void amdgpu_sa_bo_dump_debug_info(struct amdgpu_sa_manager *sa_manager,
+                                 struct seq_file *m)
+{
+       struct amdgpu_sa_bo *i;
+
+       spin_lock(&sa_manager->wq.lock);
+       list_for_each_entry(i, &sa_manager->olist, olist) {
+               uint64_t soffset = i->soffset + sa_manager->gpu_addr;
+               uint64_t eoffset = i->eoffset + sa_manager->gpu_addr;
+               if (&i->olist == sa_manager->hole) {
+                       seq_printf(m, ">");
+               } else {
+                       seq_printf(m, " ");
+               }
+               seq_printf(m, "[0x%010llx 0x%010llx] size %8lld",
+                          soffset, eoffset, eoffset - soffset);
+               if (i->fence)
+                       amdgpu_sa_bo_dump_fence(i->fence, m);
+               seq_printf(m, "\n");
+       }
+       spin_unlock(&sa_manager->wq.lock);
+}
+#endif