Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / acpi / power.c
diff --git a/kernel/drivers/acpi/power.c b/kernel/drivers/acpi/power.c
new file mode 100644 (file)
index 0000000..e0bcfb6
--- /dev/null
@@ -0,0 +1,858 @@
+/*
+ *  acpi_power.c - ACPI Bus Power Management ($Revision: 39 $)
+ *
+ *  Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com>
+ *  Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com>
+ *
+ * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or (at
+ *  your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful, but
+ *  WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ *  General Public License for more details.
+ *
+ *  You should have received a copy of the GNU General Public License along
+ *  with this program; if not, write to the Free Software Foundation, Inc.,
+ *  59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
+ *
+ * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ */
+
+/*
+ * ACPI power-managed devices may be controlled in two ways:
+ * 1. via "Device Specific (D-State) Control"
+ * 2. via "Power Resource Control".
+ * This module is used to manage devices relying on Power Resource Control.
+ * 
+ * An ACPI "power resource object" describes a software controllable power
+ * plane, clock plane, or other resource used by a power managed device.
+ * A device may rely on multiple power resources, and a power resource
+ * may be shared by multiple devices.
+ */
+
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/init.h>
+#include <linux/types.h>
+#include <linux/slab.h>
+#include <linux/pm_runtime.h>
+#include <linux/sysfs.h>
+#include <linux/acpi.h>
+#include "sleep.h"
+#include "internal.h"
+
+#define _COMPONENT                     ACPI_POWER_COMPONENT
+ACPI_MODULE_NAME("power");
+#define ACPI_POWER_CLASS               "power_resource"
+#define ACPI_POWER_DEVICE_NAME         "Power Resource"
+#define ACPI_POWER_FILE_INFO           "info"
+#define ACPI_POWER_FILE_STATUS         "state"
+#define ACPI_POWER_RESOURCE_STATE_OFF  0x00
+#define ACPI_POWER_RESOURCE_STATE_ON   0x01
+#define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF
+
+struct acpi_power_resource {
+       struct acpi_device device;
+       struct list_head list_node;
+       char *name;
+       u32 system_level;
+       u32 order;
+       unsigned int ref_count;
+       bool wakeup_enabled;
+       struct mutex resource_lock;
+};
+
+struct acpi_power_resource_entry {
+       struct list_head node;
+       struct acpi_power_resource *resource;
+};
+
+static LIST_HEAD(acpi_power_resource_list);
+static DEFINE_MUTEX(power_resource_list_lock);
+
+/* --------------------------------------------------------------------------
+                             Power Resource Management
+   -------------------------------------------------------------------------- */
+
+static inline
+struct acpi_power_resource *to_power_resource(struct acpi_device *device)
+{
+       return container_of(device, struct acpi_power_resource, device);
+}
+
+static struct acpi_power_resource *acpi_power_get_context(acpi_handle handle)
+{
+       struct acpi_device *device;
+
+       if (acpi_bus_get_device(handle, &device))
+               return NULL;
+
+       return to_power_resource(device);
+}
+
+static int acpi_power_resources_list_add(acpi_handle handle,
+                                        struct list_head *list)
+{
+       struct acpi_power_resource *resource = acpi_power_get_context(handle);
+       struct acpi_power_resource_entry *entry;
+
+       if (!resource || !list)
+               return -EINVAL;
+
+       entry = kzalloc(sizeof(*entry), GFP_KERNEL);
+       if (!entry)
+               return -ENOMEM;
+
+       entry->resource = resource;
+       if (!list_empty(list)) {
+               struct acpi_power_resource_entry *e;
+
+               list_for_each_entry(e, list, node)
+                       if (e->resource->order > resource->order) {
+                               list_add_tail(&entry->node, &e->node);
+                               return 0;
+                       }
+       }
+       list_add_tail(&entry->node, list);
+       return 0;
+}
+
+void acpi_power_resources_list_free(struct list_head *list)
+{
+       struct acpi_power_resource_entry *entry, *e;
+
+       list_for_each_entry_safe(entry, e, list, node) {
+               list_del(&entry->node);
+               kfree(entry);
+       }
+}
+
+int acpi_extract_power_resources(union acpi_object *package, unsigned int start,
+                                struct list_head *list)
+{
+       unsigned int i;
+       int err = 0;
+
+       for (i = start; i < package->package.count; i++) {
+               union acpi_object *element = &package->package.elements[i];
+               acpi_handle rhandle;
+
+               if (element->type != ACPI_TYPE_LOCAL_REFERENCE) {
+                       err = -ENODATA;
+                       break;
+               }
+               rhandle = element->reference.handle;
+               if (!rhandle) {
+                       err = -ENODEV;
+                       break;
+               }
+               err = acpi_add_power_resource(rhandle);
+               if (err)
+                       break;
+
+               err = acpi_power_resources_list_add(rhandle, list);
+               if (err)
+                       break;
+       }
+       if (err)
+               acpi_power_resources_list_free(list);
+
+       return err;
+}
+
+static int acpi_power_get_state(acpi_handle handle, int *state)
+{
+       acpi_status status = AE_OK;
+       unsigned long long sta = 0;
+       char node_name[5];
+       struct acpi_buffer buffer = { sizeof(node_name), node_name };
+
+
+       if (!handle || !state)
+               return -EINVAL;
+
+       status = acpi_evaluate_integer(handle, "_STA", NULL, &sta);
+       if (ACPI_FAILURE(status))
+               return -ENODEV;
+
+       *state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON:
+                             ACPI_POWER_RESOURCE_STATE_OFF;
+
+       acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer);
+
+       ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n",
+                         node_name,
+                               *state ? "on" : "off"));
+
+       return 0;
+}
+
+static int acpi_power_get_list_state(struct list_head *list, int *state)
+{
+       struct acpi_power_resource_entry *entry;
+       int cur_state;
+
+       if (!list || !state)
+               return -EINVAL;
+
+       /* The state of the list is 'on' IFF all resources are 'on'. */
+       list_for_each_entry(entry, list, node) {
+               struct acpi_power_resource *resource = entry->resource;
+               acpi_handle handle = resource->device.handle;
+               int result;
+
+               mutex_lock(&resource->resource_lock);
+               result = acpi_power_get_state(handle, &cur_state);
+               mutex_unlock(&resource->resource_lock);
+               if (result)
+                       return result;
+
+               if (cur_state != ACPI_POWER_RESOURCE_STATE_ON)
+                       break;
+       }
+
+       ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n",
+                         cur_state ? "on" : "off"));
+
+       *state = cur_state;
+       return 0;
+}
+
+static int __acpi_power_on(struct acpi_power_resource *resource)
+{
+       acpi_status status = AE_OK;
+
+       status = acpi_evaluate_object(resource->device.handle, "_ON", NULL, NULL);
+       if (ACPI_FAILURE(status))
+               return -ENODEV;
+
+       ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n",
+                         resource->name));
+
+       return 0;
+}
+
+static int acpi_power_on_unlocked(struct acpi_power_resource *resource)
+{
+       int result = 0;
+
+       if (resource->ref_count++) {
+               ACPI_DEBUG_PRINT((ACPI_DB_INFO,
+                                 "Power resource [%s] already on\n",
+                                 resource->name));
+       } else {
+               result = __acpi_power_on(resource);
+               if (result)
+                       resource->ref_count--;
+       }
+       return result;
+}
+
+static int acpi_power_on(struct acpi_power_resource *resource)
+{
+       int result;
+
+       mutex_lock(&resource->resource_lock);
+       result = acpi_power_on_unlocked(resource);
+       mutex_unlock(&resource->resource_lock);
+       return result;
+}
+
+static int __acpi_power_off(struct acpi_power_resource *resource)
+{
+       acpi_status status;
+
+       status = acpi_evaluate_object(resource->device.handle, "_OFF",
+                                     NULL, NULL);
+       if (ACPI_FAILURE(status))
+               return -ENODEV;
+
+       ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned off\n",
+                         resource->name));
+       return 0;
+}
+
+static int acpi_power_off_unlocked(struct acpi_power_resource *resource)
+{
+       int result = 0;
+
+       if (!resource->ref_count) {
+               ACPI_DEBUG_PRINT((ACPI_DB_INFO,
+                                 "Power resource [%s] already off\n",
+                                 resource->name));
+               return 0;
+       }
+
+       if (--resource->ref_count) {
+               ACPI_DEBUG_PRINT((ACPI_DB_INFO,
+                                 "Power resource [%s] still in use\n",
+                                 resource->name));
+       } else {
+               result = __acpi_power_off(resource);
+               if (result)
+                       resource->ref_count++;
+       }
+       return result;
+}
+
+static int acpi_power_off(struct acpi_power_resource *resource)
+{
+       int result;
+
+       mutex_lock(&resource->resource_lock);
+       result = acpi_power_off_unlocked(resource);
+       mutex_unlock(&resource->resource_lock);
+       return result;
+}
+
+static int acpi_power_off_list(struct list_head *list)
+{
+       struct acpi_power_resource_entry *entry;
+       int result = 0;
+
+       list_for_each_entry_reverse(entry, list, node) {
+               result = acpi_power_off(entry->resource);
+               if (result)
+                       goto err;
+       }
+       return 0;
+
+ err:
+       list_for_each_entry_continue(entry, list, node)
+               acpi_power_on(entry->resource);
+
+       return result;
+}
+
+static int acpi_power_on_list(struct list_head *list)
+{
+       struct acpi_power_resource_entry *entry;
+       int result = 0;
+
+       list_for_each_entry(entry, list, node) {
+               result = acpi_power_on(entry->resource);
+               if (result)
+                       goto err;
+       }
+       return 0;
+
+ err:
+       list_for_each_entry_continue_reverse(entry, list, node)
+               acpi_power_off(entry->resource);
+
+       return result;
+}
+
+static struct attribute *attrs[] = {
+       NULL,
+};
+
+static struct attribute_group attr_groups[] = {
+       [ACPI_STATE_D0] = {
+               .name = "power_resources_D0",
+               .attrs = attrs,
+       },
+       [ACPI_STATE_D1] = {
+               .name = "power_resources_D1",
+               .attrs = attrs,
+       },
+       [ACPI_STATE_D2] = {
+               .name = "power_resources_D2",
+               .attrs = attrs,
+       },
+       [ACPI_STATE_D3_HOT] = {
+               .name = "power_resources_D3hot",
+               .attrs = attrs,
+       },
+};
+
+static struct attribute_group wakeup_attr_group = {
+       .name = "power_resources_wakeup",
+       .attrs = attrs,
+};
+
+static void acpi_power_hide_list(struct acpi_device *adev,
+                                struct list_head *resources,
+                                struct attribute_group *attr_group)
+{
+       struct acpi_power_resource_entry *entry;
+
+       if (list_empty(resources))
+               return;
+
+       list_for_each_entry_reverse(entry, resources, node) {
+               struct acpi_device *res_dev = &entry->resource->device;
+
+               sysfs_remove_link_from_group(&adev->dev.kobj,
+                                            attr_group->name,
+                                            dev_name(&res_dev->dev));
+       }
+       sysfs_remove_group(&adev->dev.kobj, attr_group);
+}
+
+static void acpi_power_expose_list(struct acpi_device *adev,
+                                  struct list_head *resources,
+                                  struct attribute_group *attr_group)
+{
+       struct acpi_power_resource_entry *entry;
+       int ret;
+
+       if (list_empty(resources))
+               return;
+
+       ret = sysfs_create_group(&adev->dev.kobj, attr_group);
+       if (ret)
+               return;
+
+       list_for_each_entry(entry, resources, node) {
+               struct acpi_device *res_dev = &entry->resource->device;
+
+               ret = sysfs_add_link_to_group(&adev->dev.kobj,
+                                             attr_group->name,
+                                             &res_dev->dev.kobj,
+                                             dev_name(&res_dev->dev));
+               if (ret) {
+                       acpi_power_hide_list(adev, resources, attr_group);
+                       break;
+               }
+       }
+}
+
+static void acpi_power_expose_hide(struct acpi_device *adev,
+                                  struct list_head *resources,
+                                  struct attribute_group *attr_group,
+                                  bool expose)
+{
+       if (expose)
+               acpi_power_expose_list(adev, resources, attr_group);
+       else
+               acpi_power_hide_list(adev, resources, attr_group);
+}
+
+void acpi_power_add_remove_device(struct acpi_device *adev, bool add)
+{
+       int state;
+
+       if (adev->wakeup.flags.valid)
+               acpi_power_expose_hide(adev, &adev->wakeup.resources,
+                                      &wakeup_attr_group, add);
+
+       if (!adev->power.flags.power_resources)
+               return;
+
+       for (state = ACPI_STATE_D0; state <= ACPI_STATE_D3_HOT; state++)
+               acpi_power_expose_hide(adev,
+                                      &adev->power.states[state].resources,
+                                      &attr_groups[state], add);
+}
+
+int acpi_power_wakeup_list_init(struct list_head *list, int *system_level_p)
+{
+       struct acpi_power_resource_entry *entry;
+       int system_level = 5;
+
+       list_for_each_entry(entry, list, node) {
+               struct acpi_power_resource *resource = entry->resource;
+               acpi_handle handle = resource->device.handle;
+               int result;
+               int state;
+
+               mutex_lock(&resource->resource_lock);
+
+               result = acpi_power_get_state(handle, &state);
+               if (result) {
+                       mutex_unlock(&resource->resource_lock);
+                       return result;
+               }
+               if (state == ACPI_POWER_RESOURCE_STATE_ON) {
+                       resource->ref_count++;
+                       resource->wakeup_enabled = true;
+               }
+               if (system_level > resource->system_level)
+                       system_level = resource->system_level;
+
+               mutex_unlock(&resource->resource_lock);
+       }
+       *system_level_p = system_level;
+       return 0;
+}
+
+/* --------------------------------------------------------------------------
+                             Device Power Management
+   -------------------------------------------------------------------------- */
+
+/**
+ * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in
+ *                          ACPI 3.0) _PSW (Power State Wake)
+ * @dev: Device to handle.
+ * @enable: 0 - disable, 1 - enable the wake capabilities of the device.
+ * @sleep_state: Target sleep state of the system.
+ * @dev_state: Target power state of the device.
+ *
+ * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
+ * State Wake) for the device, if present.  On failure reset the device's
+ * wakeup.flags.valid flag.
+ *
+ * RETURN VALUE:
+ * 0 if either _DSW or _PSW has been successfully executed
+ * 0 if neither _DSW nor _PSW has been found
+ * -ENODEV if the execution of either _DSW or _PSW has failed
+ */
+int acpi_device_sleep_wake(struct acpi_device *dev,
+                           int enable, int sleep_state, int dev_state)
+{
+       union acpi_object in_arg[3];
+       struct acpi_object_list arg_list = { 3, in_arg };
+       acpi_status status = AE_OK;
+
+       /*
+        * Try to execute _DSW first.
+        *
+        * Three agruments are needed for the _DSW object:
+        * Argument 0: enable/disable the wake capabilities
+        * Argument 1: target system state
+        * Argument 2: target device state
+        * When _DSW object is called to disable the wake capabilities, maybe
+        * the first argument is filled. The values of the other two agruments
+        * are meaningless.
+        */
+       in_arg[0].type = ACPI_TYPE_INTEGER;
+       in_arg[0].integer.value = enable;
+       in_arg[1].type = ACPI_TYPE_INTEGER;
+       in_arg[1].integer.value = sleep_state;
+       in_arg[2].type = ACPI_TYPE_INTEGER;
+       in_arg[2].integer.value = dev_state;
+       status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL);
+       if (ACPI_SUCCESS(status)) {
+               return 0;
+       } else if (status != AE_NOT_FOUND) {
+               printk(KERN_ERR PREFIX "_DSW execution failed\n");
+               dev->wakeup.flags.valid = 0;
+               return -ENODEV;
+       }
+
+       /* Execute _PSW */
+       status = acpi_execute_simple_method(dev->handle, "_PSW", enable);
+       if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) {
+               printk(KERN_ERR PREFIX "_PSW execution failed\n");
+               dev->wakeup.flags.valid = 0;
+               return -ENODEV;
+       }
+
+       return 0;
+}
+
+/*
+ * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229):
+ * 1. Power on the power resources required for the wakeup device 
+ * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
+ *    State Wake) for the device, if present
+ */
+int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state)
+{
+       struct acpi_power_resource_entry *entry;
+       int err = 0;
+
+       if (!dev || !dev->wakeup.flags.valid)
+               return -EINVAL;
+
+       mutex_lock(&acpi_device_lock);
+
+       if (dev->wakeup.prepare_count++)
+               goto out;
+
+       list_for_each_entry(entry, &dev->wakeup.resources, node) {
+               struct acpi_power_resource *resource = entry->resource;
+
+               mutex_lock(&resource->resource_lock);
+
+               if (!resource->wakeup_enabled) {
+                       err = acpi_power_on_unlocked(resource);
+                       if (!err)
+                               resource->wakeup_enabled = true;
+               }
+
+               mutex_unlock(&resource->resource_lock);
+
+               if (err) {
+                       dev_err(&dev->dev,
+                               "Cannot turn wakeup power resources on\n");
+                       dev->wakeup.flags.valid = 0;
+                       goto out;
+               }
+       }
+       /*
+        * Passing 3 as the third argument below means the device may be
+        * put into arbitrary power state afterward.
+        */
+       err = acpi_device_sleep_wake(dev, 1, sleep_state, 3);
+       if (err)
+               dev->wakeup.prepare_count = 0;
+
+ out:
+       mutex_unlock(&acpi_device_lock);
+       return err;
+}
+
+/*
+ * Shutdown a wakeup device, counterpart of above method
+ * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power
+ *    State Wake) for the device, if present
+ * 2. Shutdown down the power resources
+ */
+int acpi_disable_wakeup_device_power(struct acpi_device *dev)
+{
+       struct acpi_power_resource_entry *entry;
+       int err = 0;
+
+       if (!dev || !dev->wakeup.flags.valid)
+               return -EINVAL;
+
+       mutex_lock(&acpi_device_lock);
+
+       if (--dev->wakeup.prepare_count > 0)
+               goto out;
+
+       /*
+        * Executing the code below even if prepare_count is already zero when
+        * the function is called may be useful, for example for initialisation.
+        */
+       if (dev->wakeup.prepare_count < 0)
+               dev->wakeup.prepare_count = 0;
+
+       err = acpi_device_sleep_wake(dev, 0, 0, 0);
+       if (err)
+               goto out;
+
+       list_for_each_entry(entry, &dev->wakeup.resources, node) {
+               struct acpi_power_resource *resource = entry->resource;
+
+               mutex_lock(&resource->resource_lock);
+
+               if (resource->wakeup_enabled) {
+                       err = acpi_power_off_unlocked(resource);
+                       if (!err)
+                               resource->wakeup_enabled = false;
+               }
+
+               mutex_unlock(&resource->resource_lock);
+
+               if (err) {
+                       dev_err(&dev->dev,
+                               "Cannot turn wakeup power resources off\n");
+                       dev->wakeup.flags.valid = 0;
+                       break;
+               }
+       }
+
+ out:
+       mutex_unlock(&acpi_device_lock);
+       return err;
+}
+
+int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
+{
+       int result = 0;
+       int list_state = 0;
+       int i = 0;
+
+       if (!device || !state)
+               return -EINVAL;
+
+       /*
+        * We know a device's inferred power state when all the resources
+        * required for a given D-state are 'on'.
+        */
+       for (i = ACPI_STATE_D0; i <= ACPI_STATE_D3_HOT; i++) {
+               struct list_head *list = &device->power.states[i].resources;
+
+               if (list_empty(list))
+                       continue;
+
+               result = acpi_power_get_list_state(list, &list_state);
+               if (result)
+                       return result;
+
+               if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
+                       *state = i;
+                       return 0;
+               }
+       }
+
+       *state = ACPI_STATE_D3_COLD;
+       return 0;
+}
+
+int acpi_power_on_resources(struct acpi_device *device, int state)
+{
+       if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3_HOT)
+               return -EINVAL;
+
+       return acpi_power_on_list(&device->power.states[state].resources);
+}
+
+int acpi_power_transition(struct acpi_device *device, int state)
+{
+       int result = 0;
+
+       if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3_COLD))
+               return -EINVAL;
+
+       if (device->power.state == state || !device->flags.power_manageable)
+               return 0;
+
+       if ((device->power.state < ACPI_STATE_D0)
+           || (device->power.state > ACPI_STATE_D3_COLD))
+               return -ENODEV;
+
+       /* TBD: Resources must be ordered. */
+
+       /*
+        * First we reference all power resources required in the target list
+        * (e.g. so the device doesn't lose power while transitioning).  Then,
+        * we dereference all power resources used in the current list.
+        */
+       if (state < ACPI_STATE_D3_COLD)
+               result = acpi_power_on_list(
+                       &device->power.states[state].resources);
+
+       if (!result && device->power.state < ACPI_STATE_D3_COLD)
+               acpi_power_off_list(
+                       &device->power.states[device->power.state].resources);
+
+       /* We shouldn't change the state unless the above operations succeed. */
+       device->power.state = result ? ACPI_STATE_UNKNOWN : state;
+
+       return result;
+}
+
+static void acpi_release_power_resource(struct device *dev)
+{
+       struct acpi_device *device = to_acpi_device(dev);
+       struct acpi_power_resource *resource;
+
+       resource = container_of(device, struct acpi_power_resource, device);
+
+       mutex_lock(&power_resource_list_lock);
+       list_del(&resource->list_node);
+       mutex_unlock(&power_resource_list_lock);
+
+       acpi_free_pnp_ids(&device->pnp);
+       kfree(resource);
+}
+
+static ssize_t acpi_power_in_use_show(struct device *dev,
+                                     struct device_attribute *attr,
+                                     char *buf) {
+       struct acpi_power_resource *resource;
+
+       resource = to_power_resource(to_acpi_device(dev));
+       return sprintf(buf, "%u\n", !!resource->ref_count);
+}
+static DEVICE_ATTR(resource_in_use, 0444, acpi_power_in_use_show, NULL);
+
+static void acpi_power_sysfs_remove(struct acpi_device *device)
+{
+       device_remove_file(&device->dev, &dev_attr_resource_in_use);
+}
+
+int acpi_add_power_resource(acpi_handle handle)
+{
+       struct acpi_power_resource *resource;
+       struct acpi_device *device = NULL;
+       union acpi_object acpi_object;
+       struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object };
+       acpi_status status;
+       int state, result = -ENODEV;
+
+       acpi_bus_get_device(handle, &device);
+       if (device)
+               return 0;
+
+       resource = kzalloc(sizeof(*resource), GFP_KERNEL);
+       if (!resource)
+               return -ENOMEM;
+
+       device = &resource->device;
+       acpi_init_device_object(device, handle, ACPI_BUS_TYPE_POWER,
+                               ACPI_STA_DEFAULT);
+       mutex_init(&resource->resource_lock);
+       INIT_LIST_HEAD(&resource->list_node);
+       resource->name = device->pnp.bus_id;
+       strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME);
+       strcpy(acpi_device_class(device), ACPI_POWER_CLASS);
+       device->power.state = ACPI_STATE_UNKNOWN;
+
+       /* Evalute the object to get the system level and resource order. */
+       status = acpi_evaluate_object(handle, NULL, NULL, &buffer);
+       if (ACPI_FAILURE(status))
+               goto err;
+
+       resource->system_level = acpi_object.power_resource.system_level;
+       resource->order = acpi_object.power_resource.resource_order;
+
+       result = acpi_power_get_state(handle, &state);
+       if (result)
+               goto err;
+
+       printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device),
+              acpi_device_bid(device), state ? "on" : "off");
+
+       device->flags.match_driver = true;
+       result = acpi_device_add(device, acpi_release_power_resource);
+       if (result)
+               goto err;
+
+       if (!device_create_file(&device->dev, &dev_attr_resource_in_use))
+               device->remove = acpi_power_sysfs_remove;
+
+       mutex_lock(&power_resource_list_lock);
+       list_add(&resource->list_node, &acpi_power_resource_list);
+       mutex_unlock(&power_resource_list_lock);
+       acpi_device_add_finalize(device);
+       return 0;
+
+ err:
+       acpi_release_power_resource(&device->dev);
+       return result;
+}
+
+#ifdef CONFIG_ACPI_SLEEP
+void acpi_resume_power_resources(void)
+{
+       struct acpi_power_resource *resource;
+
+       mutex_lock(&power_resource_list_lock);
+
+       list_for_each_entry(resource, &acpi_power_resource_list, list_node) {
+               int result, state;
+
+               mutex_lock(&resource->resource_lock);
+
+               result = acpi_power_get_state(resource->device.handle, &state);
+               if (result) {
+                       mutex_unlock(&resource->resource_lock);
+                       continue;
+               }
+
+               if (state == ACPI_POWER_RESOURCE_STATE_OFF
+                   && resource->ref_count) {
+                       dev_info(&resource->device.dev, "Turning ON\n");
+                       __acpi_power_on(resource);
+               } else if (state == ACPI_POWER_RESOURCE_STATE_ON
+                   && !resource->ref_count) {
+                       dev_info(&resource->device.dev, "Turning OFF\n");
+                       __acpi_power_off(resource);
+               }
+
+               mutex_unlock(&resource->resource_lock);
+       }
+
+       mutex_unlock(&power_resource_list_lock);
+}
+#endif