#include int main(void) { float a, b, c; float result; b = 1.5; c = 0.5; result = 3.0; __asm ("lf.div.s %0, %1, %2\n\t" : "=r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.div.s error\n"); return -1; } /* double a, b, c, res; b = 0x80000000; c = 0x40; result = 0x2000000; __asm ("lf.div.d %0, %1, %2\n\t" : "=r"(a) : "r"(b), "r"(c) ); if (a != result) { printf("lf.div.d error\n"); return -1; }*/ return 0; }