/* * Copyright (c) 2010 Broadcom Corporation * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY * SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "phy_qmath.h" /* * Description: This function make 16 bit unsigned multiplication. * To fit the output into 16 bits the 32 bit multiplication result is right * shifted by 16 bits. */ u16 qm_mulu16(u16 op1, u16 op2) { return (u16) (((u32) op1 * (u32) op2) >> 16); } /* * Description: This function make 16 bit multiplication and return the result * in 16 bits. To fit the multiplication result into 16 bits the multiplication * result is right shifted by 15 bits. Right shifting 15 bits instead of 16 bits * is done to remove the extra sign bit formed due to the multiplication. * When both the 16bit inputs are 0x8000 then the output is saturated to * 0x7fffffff. */ s16 qm_muls16(s16 op1, s16 op2) { s32 result; if (op1 == (s16) 0x8000 && op2 == (s16) 0x8000) result = 0x7fffffff; else result = ((s32) (op1) * (s32) (op2)); return (s16) (result >> 15); } /* * Description: This function add two 32 bit numbers and return the 32bit * result. If the result overflow 32 bits, the output will be saturated to * 32bits. */ s32 qm_add32(s32 op1, s32 op2) { s32 result; result = op1 + op2; if (op1 < 0 && op2 < 0 && result > 0) result = 0x80000000; else if (op1 > 0 && op2 > 0 && result < 0) result = 0x7fffffff; return result; } /* * Description: This function add two 16 bit numbers and return the 16bit * result. If the result overflow 16 bits, the output will be saturated to * 16bits. */ s16 qm_add16(s16 op1, s16 op2) { s16 result; s32 temp = (s32) op1 + (s32) op2; if (temp > (s32) 0x7fff) result = (s16) 0x7fff; else if (temp < (s32) 0xffff8000) result = (s16) 0xffff8000; else result = (s16) temp; return result; } /* * Description: This function make 16 bit subtraction and return the 16bit * result. If the result overflow 16 bits, the output will be saturated to * 16bits. */ s16 qm_sub16(s16 op1, s16 op2) { s16 result; s32 temp = (s32) op1 - (s32) op2; if (temp > (s32) 0x7fff) result = (s16) 0x7fff; else if (temp < (s32) 0xffff8000) result = (s16) 0xffff8000; else result = (s16) temp; return result; } /* * Description: This function make a 32 bit saturated left shift when the * specified shift is +ve. This function will make a 32 bit right shift when * the specified shift is -ve. This function return the result after shifting * operation. */ s32 qm_shl32(s32 op, int shift) { int i; s32 result; result = op; if (shift > 31) shift = 31; else if (shift < -31) shift = -31; if (shift >= 0) { for (i = 0; i < shift; i++) result = qm_add32(result, result); } else { result = result >> (-shift); } return result; } /* * Description: This function make a 16 bit saturated left shift when the * specified shift is +ve. This function will make a 16 bit right shift when * the specified shift is -ve. This function return the result after shifting * operation. */ s16 qm_shl16(s16 op, int shift) { int i; s16 result; result = op; if (shift > 15) shift = 15; else if (shift < -15) shift = -15; if (shift > 0) { for (i = 0; i < shift; i++) result = qm_add16(result, result); } else { result = result >> (-shift); } return result; } /* * Description: This function make a 16 bit right shift when shift is +ve. * This function make a 16 bit saturated left shift when shift is -ve. This * function return the result of the shift operation. */ s16 qm_shr16(s16 op, int shift) { return qm_shl16(op, -shift); } /* * Description: This function return the number of redundant sign bits in a * 32 bit number. Example: qm_norm32(0x00000080) = 23 */ s16 qm_norm32(s32 op) { u16 u16extraSignBits; if (op == 0) { return 31; } else { u16extraSignBits = 0; while ((op >> 31) == (op >> 30)) { u16extraSignBits++; op = op << 1; } } return u16extraSignBits; } /* This table is log2(1+(i/32)) where i=[0:1:31], in q.15 format */ static const s16 log_table[] = { 0, 1455, 2866, 4236, 5568, 6863, 8124, 9352, 10549, 11716, 12855, 13968, 15055, 16117, 17156, 18173, 19168, 20143, 21098, 22034, 22952, 23852, 24736, 25604, 26455, 27292, 28114, 28922, 29717, 30498, 31267, 32024 }; #define LOG_TABLE_SIZE 32 /* log_table size */ #define LOG2_LOG_TABLE_SIZE 5 /* log2(log_table size) */ #define Q_LOG_TABLE 15 /* qformat of log_table */ #define LOG10_2 19728 /* log10(2) in q.16 */ /* * Description: * This routine takes the input number N and its q format qN and compute * the log10(N). This routine first normalizes the input no N. Then N is in * mag*(2^x) format. mag is any number in the range 2^30-(2^31 - 1). * Then log2(mag * 2^x) = log2(mag) + x is computed. From that * log10(mag * 2^x) = log2(mag * 2^x) * log10(2) is computed. * This routine looks the log2 value in the table considering * LOG2_LOG_TABLE_SIZE+1 MSBs. As the MSB is always 1, only next * LOG2_OF_LOG_TABLE_SIZE MSBs are used for table lookup. Next 16 MSBs are used * for interpolation. * Inputs: * N - number to which log10 has to be found. * qN - q format of N * log10N - address where log10(N) will be written. * qLog10N - address where log10N qformat will be written. * Note/Problem: * For accurate results input should be in normalized or near normalized form. */ void qm_log10(s32 N, s16 qN, s16 *log10N, s16 *qLog10N) { s16 s16norm, s16tableIndex, s16errorApproximation; u16 u16offset; s32 s32log; /* normalize the N. */ s16norm = qm_norm32(N); N = N << s16norm; /* The qformat of N after normalization. * -30 is added to treat the no as between 1.0 to 2.0 * i.e. after adding the -30 to the qformat the decimal point will be * just rigtht of the MSB. (i.e. after sign bit and 1st MSB). i.e. * at the right side of 30th bit. */ qN = qN + s16norm - 30; /* take the table index as the LOG2_OF_LOG_TABLE_SIZE bits right of the * MSB */ s16tableIndex = (s16) (N >> (32 - (2 + LOG2_LOG_TABLE_SIZE))); /* remove the MSB. the MSB is always 1 after normalization. */ s16tableIndex = s16tableIndex & (s16) ((1 << LOG2_LOG_TABLE_SIZE) - 1); /* remove the (1+LOG2_OF_LOG_TABLE_SIZE) MSBs in the N. */ N = N & ((1 << (32 - (2 + LOG2_LOG_TABLE_SIZE))) - 1); /* take the offset as the 16 MSBS after table index. */ u16offset = (u16) (N >> (32 - (2 + LOG2_LOG_TABLE_SIZE + 16))); /* look the log value in the table. */ s32log = log_table[s16tableIndex]; /* q.15 format */ /* interpolate using the offset. q.15 format. */ s16errorApproximation = (s16) qm_mulu16(u16offset, (u16) (log_table[s16tableIndex + 1] - log_table[s16tableIndex])); /* q.15 format */ s32log = qm_add16((s16) s32log, s16errorApproximation); /* adjust for the qformat of the N as * log2(mag * 2^x) = log2(mag) + x */ s32log = qm_add32(s32log, ((s32) -qN) << 15); /* q.15 format */ /* normalize the result. */ s16norm = qm_norm32(s32log); /* bring all the important bits into lower 16 bits */ /* q.15+s16norm-16 format */ s32log = qm_shl32(s32log, s16norm - 16); /* compute the log10(N) by multiplying log2(N) with log10(2). * as log10(mag * 2^x) = log2(mag * 2^x) * log10(2) * log10N in q.15+s16norm-16+1 (LOG10_2 is in q.16) */ *log10N = qm_muls16((s16) s32log, (s16) LOG10_2); /* write the q format of the result. */ *qLog10N = 15 + s16norm - 16 + 1; return; }