X-Git-Url: https://gerrit.opnfv.org/gerrit/gitweb?a=blobdiff_plain;f=src%2Fceph%2Fsrc%2Flibrbd%2FManagedLock.h;fp=src%2Fceph%2Fsrc%2Flibrbd%2FManagedLock.h;h=c619f4823dd226adc5776c454b76b9019c38396e;hb=812ff6ca9fcd3e629e49d4328905f33eee8ca3f5;hp=0000000000000000000000000000000000000000;hpb=15280273faafb77777eab341909a3f495cf248d9;p=stor4nfv.git diff --git a/src/ceph/src/librbd/ManagedLock.h b/src/ceph/src/librbd/ManagedLock.h new file mode 100644 index 0000000..c619f48 --- /dev/null +++ b/src/ceph/src/librbd/ManagedLock.h @@ -0,0 +1,267 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab + +#ifndef CEPH_LIBRBD_MANAGED_LOCK_H +#define CEPH_LIBRBD_MANAGED_LOCK_H + +#include "include/int_types.h" +#include "include/Context.h" +#include "include/rados/librados.hpp" +#include "common/AsyncOpTracker.h" +#include "common/Mutex.h" +#include "cls/lock/cls_lock_types.h" +#include "librbd/watcher/Types.h" +#include "librbd/managed_lock/Types.h" +#include +#include +#include + +class ContextWQ; + +namespace librbd { + +struct ImageCtx; + +namespace managed_lock { struct Locker; } + +template +class ManagedLock { +private: + typedef watcher::Traits TypeTraits; + typedef typename TypeTraits::Watcher Watcher; + +public: + static ManagedLock *create(librados::IoCtx& ioctx, ContextWQ *work_queue, + const std::string& oid, Watcher *watcher, + managed_lock::Mode mode, + bool blacklist_on_break_lock, + uint32_t blacklist_expire_seconds) { + return new ManagedLock(ioctx, work_queue, oid, watcher, mode, + blacklist_on_break_lock, blacklist_expire_seconds); + } + void destroy() { + delete this; + } + + ManagedLock(librados::IoCtx& ioctx, ContextWQ *work_queue, + const std::string& oid, Watcher *watcher, + managed_lock::Mode mode, bool blacklist_on_break_lock, + uint32_t blacklist_expire_seconds); + virtual ~ManagedLock(); + + bool is_lock_owner() const; + + void shut_down(Context *on_shutdown); + void acquire_lock(Context *on_acquired); + void try_acquire_lock(Context *on_acquired); + void release_lock(Context *on_released); + void reacquire_lock(Context *on_reacquired = nullptr); + void get_locker(managed_lock::Locker *locker, Context *on_finish); + void break_lock(const managed_lock::Locker &locker, bool force_break_lock, + Context *on_finish); + + int assert_header_locked(); + + bool is_shutdown() const { + Mutex::Locker l(m_lock); + return is_state_shutdown(); + } + +protected: + mutable Mutex m_lock; + + inline void set_state_uninitialized() { + assert(m_lock.is_locked()); + assert(m_state == STATE_UNLOCKED); + m_state = STATE_UNINITIALIZED; + } + inline void set_state_initializing() { + assert(m_lock.is_locked()); + assert(m_state == STATE_UNINITIALIZED); + m_state = STATE_INITIALIZING; + } + inline void set_state_unlocked() { + assert(m_lock.is_locked()); + assert(m_state == STATE_INITIALIZING || m_state == STATE_RELEASING); + m_state = STATE_UNLOCKED; + } + inline void set_state_waiting_for_lock() { + assert(m_lock.is_locked()); + assert(m_state == STATE_ACQUIRING); + m_state = STATE_WAITING_FOR_LOCK; + } + inline void set_state_post_acquiring() { + assert(m_lock.is_locked()); + assert(m_state == STATE_ACQUIRING); + m_state = STATE_POST_ACQUIRING; + } + + bool is_state_shutdown() const; + inline bool is_state_acquiring() const { + assert(m_lock.is_locked()); + return m_state == STATE_ACQUIRING; + } + inline bool is_state_post_acquiring() const { + assert(m_lock.is_locked()); + return m_state == STATE_POST_ACQUIRING; + } + inline bool is_state_releasing() const { + assert(m_lock.is_locked()); + return m_state == STATE_RELEASING; + } + inline bool is_state_pre_releasing() const { + assert(m_lock.is_locked()); + return m_state == STATE_PRE_RELEASING; + } + inline bool is_state_locked() const { + assert(m_lock.is_locked()); + return m_state == STATE_LOCKED; + } + inline bool is_state_waiting_for_lock() const { + assert(m_lock.is_locked()); + return m_state == STATE_WAITING_FOR_LOCK; + } + + inline bool is_action_acquire_lock() const { + assert(m_lock.is_locked()); + return get_active_action() == ACTION_ACQUIRE_LOCK; + } + + virtual void shutdown_handler(int r, Context *on_finish); + virtual void pre_acquire_lock_handler(Context *on_finish); + virtual void post_acquire_lock_handler(int r, Context *on_finish); + virtual void pre_release_lock_handler(bool shutting_down, + Context *on_finish); + virtual void post_release_lock_handler(bool shutting_down, int r, + Context *on_finish); + virtual void post_reacquire_lock_handler(int r, Context *on_finish); + + void execute_next_action(); + +private: + /** + * @verbatim + * + * + * | + * | + * v (acquire_lock) + * UNLOCKED -----------------------------------------> ACQUIRING + * ^ | + * | | + * RELEASING | + * | | + * | | + * | (release_lock) v + * PRE_RELEASING <----------------------------------------- LOCKED + * + * + * | + * v + * REACQUIRING -------------------------------------> + * . ^ + * . | + * . . . > ---> ---/ + * + * + * | + * | + * v + * PRE_SHUTTING_DOWN ---> SHUTTING_DOWN ---> SHUTDOWN ---> + * + * @endverbatim + */ + enum State { + STATE_UNINITIALIZED, + STATE_INITIALIZING, + STATE_UNLOCKED, + STATE_LOCKED, + STATE_ACQUIRING, + STATE_POST_ACQUIRING, + STATE_WAITING_FOR_REGISTER, + STATE_WAITING_FOR_LOCK, + STATE_REACQUIRING, + STATE_PRE_RELEASING, + STATE_RELEASING, + STATE_PRE_SHUTTING_DOWN, + STATE_SHUTTING_DOWN, + STATE_SHUTDOWN, + }; + + enum Action { + ACTION_TRY_LOCK, + ACTION_ACQUIRE_LOCK, + ACTION_REACQUIRE_LOCK, + ACTION_RELEASE_LOCK, + ACTION_SHUT_DOWN + }; + + typedef std::list Contexts; + typedef std::pair ActionContexts; + typedef std::list ActionsContexts; + + struct C_ShutDownRelease : public Context { + ManagedLock *lock; + C_ShutDownRelease(ManagedLock *lock) + : lock(lock) { + } + void finish(int r) override { + lock->send_shutdown_release(); + } + }; + + librados::IoCtx& m_ioctx; + CephContext *m_cct; + ContextWQ *m_work_queue; + std::string m_oid; + Watcher *m_watcher; + managed_lock::Mode m_mode; + bool m_blacklist_on_break_lock; + uint32_t m_blacklist_expire_seconds; + + std::string m_cookie; + std::string m_new_cookie; + + State m_state; + State m_post_next_state; + + ActionsContexts m_actions_contexts; + AsyncOpTracker m_async_op_tracker; + + bool is_lock_owner(Mutex &lock) const; + bool is_transition_state() const; + + void append_context(Action action, Context *ctx); + void execute_action(Action action, Context *ctx); + + Action get_active_action() const; + void complete_active_action(State next_state, int r); + + void send_acquire_lock(); + void handle_pre_acquire_lock(int r); + void handle_acquire_lock(int r); + void handle_post_acquire_lock(int r); + void revert_to_unlock_state(int r); + + void send_reacquire_lock(); + void handle_reacquire_lock(int r); + + void send_release_lock(); + void handle_pre_release_lock(int r); + void handle_release_lock(int r); + void handle_post_release_lock(int r); + + void send_shutdown(); + void handle_shutdown(int r); + void send_shutdown_release(); + void handle_shutdown_pre_release(int r); + void handle_shutdown_post_release(int r); + void wait_for_tracked_ops(int r); + void complete_shutdown(int r); +}; + +} // namespace librbd + +extern template class librbd::ManagedLock; + +#endif // CEPH_LIBRBD_MANAGED_LOCK_H