X-Git-Url: https://gerrit.opnfv.org/gerrit/gitweb?a=blobdiff_plain;f=qemu%2Ffpu%2Fsoftfloat.c;h=166c48e434744fda0b900c1f03a492ef9c2e42cd;hb=refs%2Fchanges%2F03%2F14303%2F1;hp=f1170fe500168a113231d0859bbefdf2b08a0b77;hpb=5bbd6fe9b8bab2a93e548c5a53b032d1939eec05;p=kvmfornfv.git diff --git a/qemu/fpu/softfloat.c b/qemu/fpu/softfloat.c index f1170fe50..166c48e43 100644 --- a/qemu/fpu/softfloat.c +++ b/qemu/fpu/softfloat.c @@ -82,12 +82,11 @@ this code that are retained. /* softfloat (and in particular the code in softfloat-specialize.h) is * target-dependent and needs the TARGET_* macros. */ -#include "config.h" +#include "qemu/osdep.h" #include "fpu/softfloat.h" /* We only need stdlib for abort() */ -#include /*---------------------------------------------------------------------------- | Primitive arithmetic functions, including multi-word arithmetic, and @@ -119,7 +118,7 @@ static inline uint32_t extractFloat16Frac(float16 a) | Returns the exponent bits of the half-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -static inline int_fast16_t extractFloat16Exp(float16 a) +static inline int extractFloat16Exp(float16 a) { return (float16_val(a) >> 10) & 0x1f; } @@ -144,11 +143,11 @@ static inline flag extractFloat16Sign(float16 a) | positive or negative integer is returned. *----------------------------------------------------------------------------*/ -static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) +static int32_t roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven; - int8 roundIncrement, roundBits; + int8_t roundIncrement, roundBits; int32_t z; roundingMode = status->float_rounding_mode; @@ -198,10 +197,10 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status) | returned. *----------------------------------------------------------------------------*/ -static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, +static int64_t roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment; int64_t z; @@ -255,10 +254,10 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1, | exception is raised and the largest unsigned integer is returned. *----------------------------------------------------------------------------*/ -static int64 roundAndPackUint64(flag zSign, uint64_t absZ0, +static int64_t roundAndPackUint64(flag zSign, uint64_t absZ0, uint64_t absZ1, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment; roundingMode = status->float_rounding_mode; @@ -315,7 +314,7 @@ static inline uint32_t extractFloat32Frac( float32 a ) | Returns the exponent bits of the single-precision floating-point value `a'. *----------------------------------------------------------------------------*/ -static inline int_fast16_t extractFloat32Exp(float32 a) +static inline int extractFloat32Exp(float32 a) { return ( float32_val(a)>>23 ) & 0xFF; @@ -356,9 +355,9 @@ float32 float32_squash_input_denormal(float32 a, float_status *status) *----------------------------------------------------------------------------*/ static void - normalizeFloat32Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, uint32_t *zSigPtr) + normalizeFloat32Subnormal(uint32_t aSig, int *zExpPtr, uint32_t *zSigPtr) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros32( aSig ) - 8; *zSigPtr = aSig<float_rounding_mode; @@ -482,10 +481,10 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, *----------------------------------------------------------------------------*/ static float32 - normalizeRoundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig, + normalizeRoundAndPackFloat32(flag zSign, int zExp, uint32_t zSig, float_status *status) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros32( zSig ) - 1; return roundAndPackFloat32(zSign, zExp - shiftCount, zSig<>52 ) & 0x7FF; @@ -549,9 +548,9 @@ float64 float64_squash_input_denormal(float64 a, float_status *status) *----------------------------------------------------------------------------*/ static void - normalizeFloat64Subnormal(uint64_t aSig, int_fast16_t *zExpPtr, uint64_t *zSigPtr) + normalizeFloat64Subnormal(uint64_t aSig, int *zExpPtr, uint64_t *zSigPtr) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros64( aSig ) - 11; *zSigPtr = aSig<float_rounding_mode; @@ -674,10 +673,10 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, *----------------------------------------------------------------------------*/ static float64 - normalizeRoundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig, + normalizeRoundAndPackFloat64(flag zSign, int zExp, uint64_t zSig, float_status *status) { - int8 shiftCount; + int8_t shiftCount; shiftCount = countLeadingZeros64( zSig ) - 1; return roundAndPackFloat64(zSign, zExp - shiftCount, zSig<float_rounding_mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); @@ -974,12 +973,12 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign, | normalized. *----------------------------------------------------------------------------*/ -static floatx80 normalizeRoundAndPackFloatx80(int8 roundingPrecision, - flag zSign, int32 zExp, +static floatx80 normalizeRoundAndPackFloatx80(int8_t roundingPrecision, + flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status) { - int8 shiftCount; + int8_t shiftCount; if ( zSig0 == 0 ) { zSig0 = zSig1; @@ -1023,7 +1022,7 @@ static inline uint64_t extractFloat128Frac0( float128 a ) | `a'. *----------------------------------------------------------------------------*/ -static inline int32 extractFloat128Exp( float128 a ) +static inline int32_t extractFloat128Exp( float128 a ) { return ( a.high>>48 ) & 0x7FFF; @@ -1055,12 +1054,12 @@ static void normalizeFloat128Subnormal( uint64_t aSig0, uint64_t aSig1, - int32 *zExpPtr, + int32_t *zExpPtr, uint64_t *zSig0Ptr, uint64_t *zSig1Ptr ) { - int8 shiftCount; + int8_t shiftCount; if ( aSig0 == 0 ) { shiftCount = countLeadingZeros64( aSig1 ) - 15; @@ -1096,7 +1095,7 @@ static void *----------------------------------------------------------------------------*/ static inline float128 - packFloat128( flag zSign, int32 zExp, uint64_t zSig0, uint64_t zSig1 ) + packFloat128( flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1 ) { float128 z; @@ -1127,11 +1126,11 @@ static inline float128 | overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float128 roundAndPackFloat128(flag zSign, int32 zExp, +static float128 roundAndPackFloat128(flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, uint64_t zSig2, float_status *status) { - int8 roundingMode; + int8_t roundingMode; flag roundNearestEven, increment, isTiny; roundingMode = status->float_rounding_mode; @@ -1245,11 +1244,11 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp, | point exponent. *----------------------------------------------------------------------------*/ -static float128 normalizeRoundAndPackFloat128(flag zSign, int32 zExp, +static float128 normalizeRoundAndPackFloat128(flag zSign, int32_t zExp, uint64_t zSig0, uint64_t zSig1, float_status *status) { - int8 shiftCount; + int8_t shiftCount; uint64_t zSig2; if ( zSig0 == 0 ) { @@ -1296,8 +1295,8 @@ float32 int32_to_float32(int32_t a, float_status *status) float64 int32_to_float64(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig; if ( a == 0 ) return float64_zero; @@ -1319,8 +1318,8 @@ float64 int32_to_float64(int32_t a, float_status *status) floatx80 int32_to_floatx80(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); @@ -1341,8 +1340,8 @@ floatx80 int32_to_floatx80(int32_t a, float_status *status) float128 int32_to_float128(int32_t a, float_status *status) { flag zSign; - uint32 absA; - int8 shiftCount; + uint32_t absA; + int8_t shiftCount; uint64_t zSig0; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); @@ -1363,8 +1362,8 @@ float128 int32_to_float128(int32_t a, float_status *status) float32 int64_to_float32(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; + uint64_t absA; + int8_t shiftCount; if ( a == 0 ) return float32_zero; zSign = ( a < 0 ); @@ -1414,8 +1413,8 @@ float64 int64_to_float64(int64_t a, float_status *status) floatx80 int64_to_floatx80(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; + uint64_t absA; + int8_t shiftCount; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); zSign = ( a < 0 ); @@ -1434,9 +1433,9 @@ floatx80 int64_to_floatx80(int64_t a, float_status *status) float128 int64_to_float128(int64_t a, float_status *status) { flag zSign; - uint64 absA; - int8 shiftCount; - int32 zExp; + uint64_t absA; + int8_t shiftCount; + int32_t zExp; uint64_t zSig0, zSig1; if ( a == 0 ) return packFloat128( 0, 0, 0, 0 ); @@ -1541,10 +1540,11 @@ float128 uint64_to_float128(uint64_t a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float32_to_int32(float32 a, float_status *status) +int32_t float32_to_int32(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64; @@ -1572,10 +1572,11 @@ int32 float32_to_int32(float32 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float32_to_int32_round_to_zero(float32 a, float_status *status) +int32_t float32_to_int32_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; int32_t z; a = float32_squash_input_denormal(a, status); @@ -1617,12 +1618,13 @@ int32 float32_to_int32_round_to_zero(float32 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) +int16_t float32_to_int16_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; - int32 z; + int32_t z; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); @@ -1666,10 +1668,11 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float32_to_int64(float32 a, float_status *status) +int64_t float32_to_int64(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64, aSigExtra; a = float32_squash_input_denormal(a, status); @@ -1705,10 +1708,11 @@ int64 float32_to_int64(float32 a, float_status *status) | raise the inexact exception flag. *----------------------------------------------------------------------------*/ -uint64 float32_to_uint64(float32 a, float_status *status) +uint64_t float32_to_uint64(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64, aSigExtra; a = float32_squash_input_denormal(a, status); @@ -1750,7 +1754,7 @@ uint64 float32_to_uint64(float32 a, float_status *status) | not round to zero will raise the inexact flag. *----------------------------------------------------------------------------*/ -uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) +uint64_t float32_to_uint64_round_to_zero(float32 a, float_status *status) { signed char current_rounding_mode = status->float_rounding_mode; set_float_rounding_mode(float_round_to_zero, status); @@ -1769,13 +1773,14 @@ uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float32_to_int64_round_to_zero(float32 a, float_status *status) +int64_t float32_to_int64_round_to_zero(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint32_t aSig; uint64_t aSig64; - int64 z; + int64_t z; a = float32_squash_input_denormal(a, status); aSig = extractFloat32Frac( a ); @@ -1818,7 +1823,7 @@ int64 float32_to_int64_round_to_zero(float32 a, float_status *status) float64 float32_to_float64(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; a = float32_squash_input_denormal(a, status); @@ -1850,7 +1855,7 @@ float64 float32_to_float64(float32 a, float_status *status) floatx80 float32_to_floatx80(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; a = float32_squash_input_denormal(a, status); @@ -1882,7 +1887,7 @@ floatx80 float32_to_floatx80(float32 a, float_status *status) float128 float32_to_float128(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; a = float32_squash_input_denormal(a, status); @@ -1914,7 +1919,7 @@ float128 float32_to_float128(float32 a, float_status *status) float32 float32_round_to_int(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t lastBitMask, roundBitsMask; uint32_t z; a = float32_squash_input_denormal(a, status); @@ -1996,9 +2001,9 @@ float32 float32_round_to_int(float32 a, float_status *status) static float32 addFloat32Sigs(float32 a, float32 b, flag zSign, float_status *status) { - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint32_t aSig, bSig, zSig; - int_fast16_t expDiff; + int expDiff; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); @@ -2082,9 +2087,9 @@ static float32 addFloat32Sigs(float32 a, float32 b, flag zSign, static float32 subFloat32Sigs(float32 a, float32 b, flag zSign, float_status *status) { - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint32_t aSig, bSig, zSig; - int_fast16_t expDiff; + int expDiff; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); @@ -2208,7 +2213,7 @@ float32 float32_sub(float32 a, float32 b, float_status *status) float32 float32_mul(float32 a, float32 b, float_status *status) { flag aSign, bSign, zSign; - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint32_t aSig, bSig; uint64_t zSig64; uint32_t zSig; @@ -2273,7 +2278,7 @@ float32 float32_mul(float32 a, float32 b, float_status *status) float32 float32_div(float32 a, float32 b, float_status *status) { flag aSign, bSign, zSign; - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint32_t aSig, bSig, zSig; a = float32_squash_input_denormal(a, status); b = float32_squash_input_denormal(b, status); @@ -2343,7 +2348,7 @@ float32 float32_div(float32 a, float32 b, float_status *status) float32 float32_rem(float32 a, float32 b, float_status *status) { flag aSign, zSign; - int_fast16_t aExp, bExp, expDiff; + int aExp, bExp, expDiff; uint32_t aSig, bSig; uint32_t q; uint64_t aSig64, bSig64, q64; @@ -2451,7 +2456,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, float_status *status) { flag aSign, bSign, cSign, zSign; - int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff; + int aExp, bExp, cExp, pExp, zExp, expDiff; uint32_t aSig, bSig, cSig; flag pInf, pZero, pSign; uint64_t pSig64, cSig64, zSig64; @@ -2671,7 +2676,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, float32 float32_sqrt(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp, zExp; + int aExp, zExp; uint32_t aSig, zSig; uint64_t rem, term; a = float32_squash_input_denormal(a, status); @@ -2759,7 +2764,7 @@ static const float64 float32_exp2_coefficients[15] = float32 float32_exp2(float32 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; float64 r, x, xn; int i; @@ -2809,7 +2814,7 @@ float32 float32_exp2(float32 a, float_status *status) float32 float32_log2(float32 a, float_status *status) { flag aSign, zSign; - int_fast16_t aExp; + int aExp; uint32_t aSig, zSig, i; a = float32_squash_input_denormal(a, status); @@ -3073,10 +3078,11 @@ int float32_unordered_quiet(float32 a, float32 b, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float64_to_int32(float64 a, float_status *status) +int32_t float64_to_int32(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig; a = float64_squash_input_denormal(a, status); @@ -3101,10 +3107,11 @@ int32 float64_to_int32(float64 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float64_to_int32_round_to_zero(float64 a, float_status *status) +int32_t float64_to_int32_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig, savedASig; int32_t z; a = float64_squash_input_denormal(a, status); @@ -3150,12 +3157,13 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) +int16_t float64_to_int16_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig, savedASig; - int32 z; + int32_t z; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); @@ -3201,10 +3209,11 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float64_to_int64(float64 a, float_status *status) +int64_t float64_to_int64(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig, aSigExtra; a = float64_squash_input_denormal(a, status); @@ -3244,12 +3253,13 @@ int64 float64_to_int64(float64 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float64_to_int64_round_to_zero(float64 a, float_status *status) +int64_t float64_to_int64_round_to_zero(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig; - int64 z; + int64_t z; a = float64_squash_input_denormal(a, status); aSig = extractFloat64Frac( a ); @@ -3299,7 +3309,7 @@ int64 float64_to_int64_round_to_zero(float64 a, float_status *status) float32 float64_to_float32(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t aSig; uint32_t zSig; a = float64_squash_input_denormal(a, status); @@ -3334,7 +3344,7 @@ float32 float64_to_float32(float64 a, float_status *status) | than the desired result exponent whenever `zSig' is a complete, normalized | significand. *----------------------------------------------------------------------------*/ -static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig) +static float16 packFloat16(flag zSign, int zExp, uint16_t zSig) { return make_float16( (((uint32_t)zSign) << 15) + (((uint32_t)zExp) << 10) + zSig); @@ -3368,7 +3378,7 @@ static float16 packFloat16(flag zSign, int_fast16_t zExp, uint16_t zSig) | Binary Floating-Point Arithmetic. *----------------------------------------------------------------------------*/ -static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, +static float16 roundAndPackFloat16(flag zSign, int zExp, uint32_t zSig, flag ieee, float_status *status) { @@ -3455,7 +3465,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp, return packFloat16(zSign, zExp, zSig >> 13); } -static void normalizeFloat16Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, +static void normalizeFloat16Subnormal(uint32_t aSig, int *zExpPtr, uint32_t *zSigPtr) { int8_t shiftCount = countLeadingZeros32(aSig) - 21; @@ -3469,7 +3479,7 @@ static void normalizeFloat16Subnormal(uint32_t aSig, int_fast16_t *zExpPtr, float32 float16_to_float32(float16 a, flag ieee, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; aSign = extractFloat16Sign(a); @@ -3496,7 +3506,7 @@ float32 float16_to_float32(float16 a, flag ieee, float_status *status) float16 float32_to_float16(float32 a, flag ieee, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; a = float32_squash_input_denormal(a, status); @@ -3540,7 +3550,7 @@ float16 float32_to_float16(float32 a, flag ieee, float_status *status) float64 float16_to_float64(float16 a, flag ieee, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint32_t aSig; aSign = extractFloat16Sign(a); @@ -3568,7 +3578,7 @@ float64 float16_to_float64(float16 a, flag ieee, float_status *status) float16 float64_to_float16(float64 a, flag ieee, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t aSig; uint32_t zSig; @@ -3622,7 +3632,7 @@ float16 float64_to_float16(float64 a, flag ieee, float_status *status) floatx80 float64_to_floatx80(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t aSig; a = float64_squash_input_denormal(a, status); @@ -3655,7 +3665,7 @@ floatx80 float64_to_floatx80(float64 a, float_status *status) float128 float64_to_float128(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t aSig, zSig0, zSig1; a = float64_squash_input_denormal(a, status); @@ -3688,7 +3698,7 @@ float128 float64_to_float128(float64 a, float_status *status) float64 float64_round_to_int(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t lastBitMask, roundBitsMask; uint64_t z; a = float64_squash_input_denormal(a, status); @@ -3782,9 +3792,9 @@ float64 float64_trunc_to_int(float64 a, float_status *status) static float64 addFloat64Sigs(float64 a, float64 b, flag zSign, float_status *status) { - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint64_t aSig, bSig, zSig; - int_fast16_t expDiff; + int expDiff; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); @@ -3868,9 +3878,9 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign, static float64 subFloat64Sigs(float64 a, float64 b, flag zSign, float_status *status) { - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint64_t aSig, bSig, zSig; - int_fast16_t expDiff; + int expDiff; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); @@ -3994,7 +4004,7 @@ float64 float64_sub(float64 a, float64 b, float_status *status) float64 float64_mul(float64 a, float64 b, float_status *status) { flag aSign, bSign, zSign; - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; a = float64_squash_input_denormal(a, status); @@ -4057,7 +4067,7 @@ float64 float64_mul(float64 a, float64 b, float_status *status) float64 float64_div(float64 a, float64 b, float_status *status) { flag aSign, bSign, zSign; - int_fast16_t aExp, bExp, zExp; + int aExp, bExp, zExp; uint64_t aSig, bSig, zSig; uint64_t rem0, rem1; uint64_t term0, term1; @@ -4135,7 +4145,7 @@ float64 float64_div(float64 a, float64 b, float_status *status) float64 float64_rem(float64 a, float64 b, float_status *status) { flag aSign, zSign; - int_fast16_t aExp, bExp, expDiff; + int aExp, bExp, expDiff; uint64_t aSig, bSig; uint64_t q, alternateASig; int64_t sigMean; @@ -4229,7 +4239,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, float_status *status) { flag aSign, bSign, cSign, zSign; - int_fast16_t aExp, bExp, cExp, pExp, zExp, expDiff; + int aExp, bExp, cExp, pExp, zExp, expDiff; uint64_t aSig, bSig, cSig; flag pInf, pZero, pSign; uint64_t pSig0, pSig1, cSig0, cSig1, zSig0, zSig1; @@ -4470,7 +4480,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, float64 float64_sqrt(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, zExp; + int aExp, zExp; uint64_t aSig, zSig, doubleZSig; uint64_t rem0, rem1, term0, term1; a = float64_squash_input_denormal(a, status); @@ -4523,7 +4533,7 @@ float64 float64_sqrt(float64 a, float_status *status) float64 float64_log2(float64 a, float_status *status) { flag aSign, zSign; - int_fast16_t aExp; + int aExp; uint64_t aSig, aSig0, aSig1, zSig, i; a = float64_squash_input_denormal(a, status); @@ -4790,10 +4800,10 @@ int float64_unordered_quiet(float64 a, float64 b, float_status *status) | overflows, the largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 floatx80_to_int32(floatx80 a, float_status *status) +int32_t floatx80_to_int32(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig; aSig = extractFloatx80Frac( a ); @@ -4817,10 +4827,10 @@ int32 floatx80_to_int32(floatx80 a, float_status *status) | sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) +int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig, savedASig; int32_t z; @@ -4864,10 +4874,10 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status) | overflows, the largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 floatx80_to_int64(floatx80 a, float_status *status) +int64_t floatx80_to_int64(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig, aSigExtra; aSig = extractFloatx80Frac( a ); @@ -4904,12 +4914,12 @@ int64 floatx80_to_int64(floatx80 a, float_status *status) | sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) +int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig; - int64 z; + int64_t z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); @@ -4950,7 +4960,7 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status) float32 floatx80_to_float32(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig; aSig = extractFloatx80Frac( a ); @@ -4978,7 +4988,7 @@ float32 floatx80_to_float32(floatx80 a, float_status *status) float64 floatx80_to_float64(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig, zSig; aSig = extractFloatx80Frac( a ); @@ -5006,7 +5016,7 @@ float64 floatx80_to_float64(floatx80 a, float_status *status) float128 floatx80_to_float128(floatx80 a, float_status *status) { flag aSign; - int_fast16_t aExp; + int aExp; uint64_t aSig, zSig0, zSig1; aSig = extractFloatx80Frac( a ); @@ -5030,7 +5040,7 @@ float128 floatx80_to_float128(floatx80 a, float_status *status) floatx80 floatx80_round_to_int(floatx80 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t lastBitMask, roundBitsMask; floatx80 z; @@ -5125,9 +5135,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status) static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); @@ -5194,9 +5204,9 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; floatx80 z; aSig = extractFloatx80Frac( a ); @@ -5305,7 +5315,7 @@ floatx80 floatx80_sub(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; floatx80 z; @@ -5364,7 +5374,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig, bSig, zSig0, zSig1; uint64_t rem0, rem1, rem2, term0, term1, term2; floatx80 z; @@ -5448,7 +5458,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) { flag aSign, zSign; - int32 aExp, bExp, expDiff; + int32_t aExp, bExp, expDiff; uint64_t aSig0, aSig1, bSig; uint64_t q, term0, term1, alternateASig0, alternateASig1; floatx80 z; @@ -5546,7 +5556,7 @@ floatx80 floatx80_rem(floatx80 a, floatx80 b, float_status *status) floatx80 floatx80_sqrt(floatx80 a, float_status *status) { flag aSign; - int32 aExp, zExp; + int32_t aExp, zExp; uint64_t aSig0, aSig1, zSig0, zSig1, doubleZSig0; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; floatx80 z; @@ -5854,10 +5864,10 @@ int floatx80_unordered_quiet(floatx80 a, floatx80 b, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int32 float128_to_int32(float128 a, float_status *status) +int32_t float128_to_int32(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -5883,10 +5893,10 @@ int32 float128_to_int32(float128 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int32 float128_to_int32_round_to_zero(float128 a, float_status *status) +int32_t float128_to_int32_round_to_zero(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1, savedASig; int32_t z; @@ -5933,10 +5943,10 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status) | largest integer with the same sign as `a' is returned. *----------------------------------------------------------------------------*/ -int64 float128_to_int64(float128 a, float_status *status) +int64_t float128_to_int64(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -5976,12 +5986,12 @@ int64 float128_to_int64(float128 a, float_status *status) | returned. *----------------------------------------------------------------------------*/ -int64 float128_to_int64_round_to_zero(float128 a, float_status *status) +int64_t float128_to_int64_round_to_zero(float128 a, float_status *status) { flag aSign; - int32 aExp, shiftCount; + int32_t aExp, shiftCount; uint64_t aSig0, aSig1; - int64 z; + int64_t z; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -6039,7 +6049,7 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status) float32 float128_to_float32(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; uint32_t zSig; @@ -6074,7 +6084,7 @@ float32 float128_to_float32(float128 a, float_status *status) float64 float128_to_float64(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -6107,7 +6117,7 @@ float64 float128_to_float64(float128 a, float_status *status) floatx80 float128_to_floatx80(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t aSig0, aSig1; aSig1 = extractFloat128Frac1( a ); @@ -6142,7 +6152,7 @@ floatx80 float128_to_floatx80(float128 a, float_status *status) float128 float128_round_to_int(float128 a, float_status *status) { flag aSign; - int32 aExp; + int32_t aExp; uint64_t lastBitMask, roundBitsMask; float128 z; @@ -6281,9 +6291,9 @@ float128 float128_round_to_int(float128 a, float_status *status) static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; - int32 expDiff; + int32_t expDiff; aSig1 = extractFloat128Frac1( a ); aSig0 = extractFloat128Frac0( a ); @@ -6372,9 +6382,9 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign, static float128 subFloat128Sigs(float128 a, float128 b, flag zSign, float_status *status) { - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1; - int32 expDiff; + int32_t expDiff; float128 z; aSig1 = extractFloat128Frac1( a ); @@ -6503,7 +6513,7 @@ float128 float128_sub(float128 a, float128 b, float_status *status) float128 float128_mul(float128 a, float128 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2, zSig3; float128 z; @@ -6569,7 +6579,7 @@ float128 float128_mul(float128 a, float128 b, float_status *status) float128 float128_div(float128 a, float128 b, float_status *status) { flag aSign, bSign, zSign; - int32 aExp, bExp, zExp; + int32_t aExp, bExp, zExp; uint64_t aSig0, aSig1, bSig0, bSig1, zSig0, zSig1, zSig2; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; @@ -6659,7 +6669,7 @@ float128 float128_div(float128 a, float128 b, float_status *status) float128 float128_rem(float128 a, float128 b, float_status *status) { flag aSign, zSign; - int32 aExp, bExp, expDiff; + int32_t aExp, bExp, expDiff; uint64_t aSig0, aSig1, bSig0, bSig1, q, term0, term1, term2; uint64_t allZero, alternateASig0, alternateASig1, sigMean1; int64_t sigMean0; @@ -6769,7 +6779,7 @@ float128 float128_rem(float128 a, float128 b, float_status *status) float128 float128_sqrt(float128 a, float_status *status) { flag aSign; - int32 aExp, zExp; + int32_t aExp, zExp; uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; float128 z; @@ -7080,10 +7090,10 @@ float64 uint32_to_float64(uint32_t a, float_status *status) return int64_to_float64(a, status); } -uint32 float32_to_uint32(float32 a, float_status *status) +uint32_t float32_to_uint32(float32 a, float_status *status) { int64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int64(a, status); @@ -7099,10 +7109,10 @@ uint32 float32_to_uint32(float32 a, float_status *status) return res; } -uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status) +uint32_t float32_to_uint32_round_to_zero(float32 a, float_status *status) { int64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int64_round_to_zero(a, status); @@ -7118,10 +7128,10 @@ uint32 float32_to_uint32_round_to_zero(float32 a, float_status *status) return res; } -int_fast16_t float32_to_int16(float32 a, float_status *status) +int16_t float32_to_int16(float32 a, float_status *status) { int32_t v; - int_fast16_t res; + int16_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int32(a, status); @@ -7138,10 +7148,10 @@ int_fast16_t float32_to_int16(float32 a, float_status *status) return res; } -uint_fast16_t float32_to_uint16(float32 a, float_status *status) +uint16_t float32_to_uint16(float32 a, float_status *status) { int32_t v; - uint_fast16_t res; + uint16_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int32(a, status); @@ -7158,10 +7168,10 @@ uint_fast16_t float32_to_uint16(float32 a, float_status *status) return res; } -uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status) +uint16_t float32_to_uint16_round_to_zero(float32 a, float_status *status) { int64_t v; - uint_fast16_t res; + uint16_t res; int old_exc_flags = get_float_exception_flags(status); v = float32_to_int64_round_to_zero(a, status); @@ -7177,10 +7187,10 @@ uint_fast16_t float32_to_uint16_round_to_zero(float32 a, float_status *status) return res; } -uint32 float64_to_uint32(float64 a, float_status *status) +uint32_t float64_to_uint32(float64 a, float_status *status) { uint64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_uint64(a, status); @@ -7194,10 +7204,10 @@ uint32 float64_to_uint32(float64 a, float_status *status) return res; } -uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status) +uint32_t float64_to_uint32_round_to_zero(float64 a, float_status *status) { uint64_t v; - uint32 res; + uint32_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_uint64_round_to_zero(a, status); @@ -7211,10 +7221,10 @@ uint32 float64_to_uint32_round_to_zero(float64 a, float_status *status) return res; } -int_fast16_t float64_to_int16(float64 a, float_status *status) +int16_t float64_to_int16(float64 a, float_status *status) { int64_t v; - int_fast16_t res; + int16_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_int32(a, status); @@ -7231,10 +7241,10 @@ int_fast16_t float64_to_int16(float64 a, float_status *status) return res; } -uint_fast16_t float64_to_uint16(float64 a, float_status *status) +uint16_t float64_to_uint16(float64 a, float_status *status) { int64_t v; - uint_fast16_t res; + uint16_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_int32(a, status); @@ -7251,10 +7261,10 @@ uint_fast16_t float64_to_uint16(float64 a, float_status *status) return res; } -uint_fast16_t float64_to_uint16_round_to_zero(float64 a, float_status *status) +uint16_t float64_to_uint16_round_to_zero(float64 a, float_status *status) { int64_t v; - uint_fast16_t res; + uint16_t res; int old_exc_flags = get_float_exception_flags(status); v = float64_to_int64_round_to_zero(a, status); @@ -7285,7 +7295,8 @@ uint_fast16_t float64_to_uint16_round_to_zero(float64 a, float_status *status) uint64_t float64_to_uint64(float64 a, float_status *status) { flag aSign; - int_fast16_t aExp, shiftCount; + int aExp; + int shiftCount; uint64_t aSig, aSigExtra; a = float64_squash_input_denormal(a, status);