#if TCG_TARGET_REG_BITS == 64
#define TCG_TARGET_HAS_add2_i32 0
#define TCG_TARGET_HAS_sub2_i32 0
-#define TCG_TARGET_HAS_trunc_shr_i32 0
+#define TCG_TARGET_HAS_extrl_i64_i32 0
+#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_HAS_div_i64 1
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_rot_i64 1