Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / sound / synth / emux / emux_nrpn.c
diff --git a/kernel/sound/synth/emux/emux_nrpn.c b/kernel/sound/synth/emux/emux_nrpn.c
new file mode 100644 (file)
index 0000000..00fc005
--- /dev/null
@@ -0,0 +1,396 @@
+/*
+ *  NRPN / SYSEX callbacks for Emu8k/Emu10k1
+ *
+ *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
+ *
+ *   This program is free software; you can redistribute it and/or modify
+ *   it under the terms of the GNU General Public License as published by
+ *   the Free Software Foundation; either version 2 of the License, or
+ *   (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+ *
+ */
+
+#include "emux_voice.h"
+#include <sound/asoundef.h>
+
+/*
+ * conversion from NRPN/control parameters to Emu8000 raw parameters
+ */
+
+/* NRPN / CC -> Emu8000 parameter converter */
+struct nrpn_conv_table {
+       int control;
+       int effect;
+       int (*convert)(int val);
+};
+
+/* effect sensitivity */
+
+#define FX_CUTOFF      0
+#define FX_RESONANCE   1
+#define FX_ATTACK      2
+#define FX_RELEASE     3
+#define FX_VIBRATE     4
+#define FX_VIBDEPTH    5
+#define FX_VIBDELAY    6
+#define FX_NUMS                7
+
+/*
+ * convert NRPN/control values
+ */
+
+static int send_converted_effect(struct nrpn_conv_table *table, int num_tables,
+                                struct snd_emux_port *port,
+                                struct snd_midi_channel *chan,
+                                int type, int val, int mode)
+{
+       int i, cval;
+       for (i = 0; i < num_tables; i++) {
+               if (table[i].control == type) {
+                       cval = table[i].convert(val);
+                       snd_emux_send_effect(port, chan, table[i].effect,
+                                            cval, mode);
+                       return 1;
+               }
+       }
+       return 0;
+}
+
+#define DEF_FX_CUTOFF          170
+#define DEF_FX_RESONANCE       6
+#define DEF_FX_ATTACK          50
+#define DEF_FX_RELEASE         50
+#define DEF_FX_VIBRATE         30
+#define DEF_FX_VIBDEPTH                4
+#define DEF_FX_VIBDELAY                1500
+
+/* effect sensitivities for GS NRPN:
+ *  adjusted for chaos 8MB soundfonts
+ */
+static int gs_sense[] = 
+{
+       DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
+       DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
+};
+
+/* effect sensitivies for XG controls:
+ * adjusted for chaos 8MB soundfonts
+ */
+static int xg_sense[] = 
+{
+       DEF_FX_CUTOFF, DEF_FX_RESONANCE, DEF_FX_ATTACK, DEF_FX_RELEASE,
+       DEF_FX_VIBRATE, DEF_FX_VIBDEPTH, DEF_FX_VIBDELAY
+};
+
+
+/*
+ * AWE32 NRPN effects
+ */
+
+static int fx_delay(int val);
+static int fx_attack(int val);
+static int fx_hold(int val);
+static int fx_decay(int val);
+static int fx_the_value(int val);
+static int fx_twice_value(int val);
+static int fx_conv_pitch(int val);
+static int fx_conv_Q(int val);
+
+/* function for each NRPN */           /* [range]  units */
+#define fx_env1_delay  fx_delay        /* [0,5900] 4msec */
+#define fx_env1_attack fx_attack       /* [0,5940] 1msec */
+#define fx_env1_hold   fx_hold         /* [0,8191] 1msec */
+#define fx_env1_decay  fx_decay        /* [0,5940] 4msec */
+#define fx_env1_release        fx_decay        /* [0,5940] 4msec */
+#define fx_env1_sustain        fx_the_value    /* [0,127] 0.75dB */
+#define fx_env1_pitch  fx_the_value    /* [-127,127] 9.375cents */
+#define fx_env1_cutoff fx_the_value    /* [-127,127] 56.25cents */
+
+#define fx_env2_delay  fx_delay        /* [0,5900] 4msec */
+#define fx_env2_attack fx_attack       /* [0,5940] 1msec */
+#define fx_env2_hold   fx_hold         /* [0,8191] 1msec */
+#define fx_env2_decay  fx_decay        /* [0,5940] 4msec */
+#define fx_env2_release        fx_decay        /* [0,5940] 4msec */
+#define fx_env2_sustain        fx_the_value    /* [0,127] 0.75dB */
+
+#define fx_lfo1_delay  fx_delay        /* [0,5900] 4msec */
+#define fx_lfo1_freq   fx_twice_value  /* [0,127] 84mHz */
+#define fx_lfo1_volume fx_twice_value  /* [0,127] 0.1875dB */
+#define fx_lfo1_pitch  fx_the_value    /* [-127,127] 9.375cents */
+#define fx_lfo1_cutoff fx_twice_value  /* [-64,63] 56.25cents */
+
+#define fx_lfo2_delay  fx_delay        /* [0,5900] 4msec */
+#define fx_lfo2_freq   fx_twice_value  /* [0,127] 84mHz */
+#define fx_lfo2_pitch  fx_the_value    /* [-127,127] 9.375cents */
+
+#define fx_init_pitch  fx_conv_pitch   /* [-8192,8192] cents */
+#define fx_chorus      fx_the_value    /* [0,255] -- */
+#define fx_reverb      fx_the_value    /* [0,255] -- */
+#define fx_cutoff      fx_twice_value  /* [0,127] 62Hz */
+#define fx_filterQ     fx_conv_Q       /* [0,127] -- */
+
+static int fx_delay(int val)
+{
+       return (unsigned short)snd_sf_calc_parm_delay(val);
+}
+
+static int fx_attack(int val)
+{
+       return (unsigned short)snd_sf_calc_parm_attack(val);
+}
+
+static int fx_hold(int val)
+{
+       return (unsigned short)snd_sf_calc_parm_hold(val);
+}
+
+static int fx_decay(int val)
+{
+       return (unsigned short)snd_sf_calc_parm_decay(val);
+}
+
+static int fx_the_value(int val)
+{
+       return (unsigned short)(val & 0xff);
+}
+
+static int fx_twice_value(int val)
+{
+       return (unsigned short)((val * 2) & 0xff);
+}
+
+static int fx_conv_pitch(int val)
+{
+       return (short)(val * 4096 / 1200);
+}
+
+static int fx_conv_Q(int val)
+{
+       return (unsigned short)((val / 8) & 0xff);
+}
+
+
+static struct nrpn_conv_table awe_effects[] =
+{
+       { 0, EMUX_FX_LFO1_DELAY,        fx_lfo1_delay},
+       { 1, EMUX_FX_LFO1_FREQ, fx_lfo1_freq},
+       { 2, EMUX_FX_LFO2_DELAY,        fx_lfo2_delay},
+       { 3, EMUX_FX_LFO2_FREQ, fx_lfo2_freq},
+
+       { 4, EMUX_FX_ENV1_DELAY,        fx_env1_delay},
+       { 5, EMUX_FX_ENV1_ATTACK,fx_env1_attack},
+       { 6, EMUX_FX_ENV1_HOLD, fx_env1_hold},
+       { 7, EMUX_FX_ENV1_DECAY,        fx_env1_decay},
+       { 8, EMUX_FX_ENV1_SUSTAIN,      fx_env1_sustain},
+       { 9, EMUX_FX_ENV1_RELEASE,      fx_env1_release},
+
+       {10, EMUX_FX_ENV2_DELAY,        fx_env2_delay},
+       {11, EMUX_FX_ENV2_ATTACK,       fx_env2_attack},
+       {12, EMUX_FX_ENV2_HOLD, fx_env2_hold},
+       {13, EMUX_FX_ENV2_DECAY,        fx_env2_decay},
+       {14, EMUX_FX_ENV2_SUSTAIN,      fx_env2_sustain},
+       {15, EMUX_FX_ENV2_RELEASE,      fx_env2_release},
+
+       {16, EMUX_FX_INIT_PITCH,        fx_init_pitch},
+       {17, EMUX_FX_LFO1_PITCH,        fx_lfo1_pitch},
+       {18, EMUX_FX_LFO2_PITCH,        fx_lfo2_pitch},
+       {19, EMUX_FX_ENV1_PITCH,        fx_env1_pitch},
+       {20, EMUX_FX_LFO1_VOLUME,       fx_lfo1_volume},
+       {21, EMUX_FX_CUTOFF,            fx_cutoff},
+       {22, EMUX_FX_FILTERQ,   fx_filterQ},
+       {23, EMUX_FX_LFO1_CUTOFF,       fx_lfo1_cutoff},
+       {24, EMUX_FX_ENV1_CUTOFF,       fx_env1_cutoff},
+       {25, EMUX_FX_CHORUS,            fx_chorus},
+       {26, EMUX_FX_REVERB,            fx_reverb},
+};
+
+
+/*
+ * GS(SC88) NRPN effects; still experimental
+ */
+
+/* cutoff: quarter semitone step, max=255 */
+static int gs_cutoff(int val)
+{
+       return (val - 64) * gs_sense[FX_CUTOFF] / 50;
+}
+
+/* resonance: 0 to 15(max) */
+static int gs_filterQ(int val)
+{
+       return (val - 64) * gs_sense[FX_RESONANCE] / 50;
+}
+
+/* attack: */
+static int gs_attack(int val)
+{
+       return -(val - 64) * gs_sense[FX_ATTACK] / 50;
+}
+
+/* decay: */
+static int gs_decay(int val)
+{
+       return -(val - 64) * gs_sense[FX_RELEASE] / 50;
+}
+
+/* release: */
+static int gs_release(int val)
+{
+       return -(val - 64) * gs_sense[FX_RELEASE] / 50;
+}
+
+/* vibrato freq: 0.042Hz step, max=255 */
+static int gs_vib_rate(int val)
+{
+       return (val - 64) * gs_sense[FX_VIBRATE] / 50;
+}
+
+/* vibrato depth: max=127, 1 octave */
+static int gs_vib_depth(int val)
+{
+       return (val - 64) * gs_sense[FX_VIBDEPTH] / 50;
+}
+
+/* vibrato delay: -0.725msec step */
+static int gs_vib_delay(int val)
+{
+       return -(val - 64) * gs_sense[FX_VIBDELAY] / 50;
+}
+
+static struct nrpn_conv_table gs_effects[] =
+{
+       {32, EMUX_FX_CUTOFF,    gs_cutoff},
+       {33, EMUX_FX_FILTERQ,   gs_filterQ},
+       {99, EMUX_FX_ENV2_ATTACK, gs_attack},
+       {100, EMUX_FX_ENV2_DECAY, gs_decay},
+       {102, EMUX_FX_ENV2_RELEASE, gs_release},
+       {8, EMUX_FX_LFO1_FREQ, gs_vib_rate},
+       {9, EMUX_FX_LFO1_VOLUME, gs_vib_depth},
+       {10, EMUX_FX_LFO1_DELAY, gs_vib_delay},
+};
+
+
+/*
+ * NRPN events
+ */
+void
+snd_emux_nrpn(void *p, struct snd_midi_channel *chan,
+             struct snd_midi_channel_set *chset)
+{
+       struct snd_emux_port *port;
+
+       port = p;
+       if (snd_BUG_ON(!port || !chan))
+               return;
+
+       if (chan->control[MIDI_CTL_NONREG_PARM_NUM_MSB] == 127 &&
+           chan->control[MIDI_CTL_NONREG_PARM_NUM_LSB] <= 26) {
+               int val;
+               /* Win/DOS AWE32 specific NRPNs */
+               /* both MSB/LSB necessary */
+               val = (chan->control[MIDI_CTL_MSB_DATA_ENTRY] << 7) |
+                       chan->control[MIDI_CTL_LSB_DATA_ENTRY]; 
+               val -= 8192;
+               send_converted_effect
+                       (awe_effects, ARRAY_SIZE(awe_effects),
+                        port, chan, chan->control[MIDI_CTL_NONREG_PARM_NUM_LSB],
+                        val, EMUX_FX_FLAG_SET);
+               return;
+       }
+
+       if (port->chset.midi_mode == SNDRV_MIDI_MODE_GS &&
+           chan->control[MIDI_CTL_NONREG_PARM_NUM_MSB] == 1) {
+               int val;
+               /* GS specific NRPNs */
+               /* only MSB is valid */
+               val = chan->control[MIDI_CTL_MSB_DATA_ENTRY];
+               send_converted_effect
+                       (gs_effects, ARRAY_SIZE(gs_effects),
+                        port, chan, chan->control[MIDI_CTL_NONREG_PARM_NUM_LSB],
+                        val, EMUX_FX_FLAG_ADD);
+               return;
+       }
+}
+
+
+/*
+ * XG control effects; still experimental
+ */
+
+/* cutoff: quarter semitone step, max=255 */
+static int xg_cutoff(int val)
+{
+       return (val - 64) * xg_sense[FX_CUTOFF] / 64;
+}
+
+/* resonance: 0(open) to 15(most nasal) */
+static int xg_filterQ(int val)
+{
+       return (val - 64) * xg_sense[FX_RESONANCE] / 64;
+}
+
+/* attack: */
+static int xg_attack(int val)
+{
+       return -(val - 64) * xg_sense[FX_ATTACK] / 64;
+}
+
+/* release: */
+static int xg_release(int val)
+{
+       return -(val - 64) * xg_sense[FX_RELEASE] / 64;
+}
+
+static struct nrpn_conv_table xg_effects[] =
+{
+       {71, EMUX_FX_CUTOFF,    xg_cutoff},
+       {74, EMUX_FX_FILTERQ,   xg_filterQ},
+       {72, EMUX_FX_ENV2_RELEASE, xg_release},
+       {73, EMUX_FX_ENV2_ATTACK, xg_attack},
+};
+
+int
+snd_emux_xg_control(struct snd_emux_port *port, struct snd_midi_channel *chan,
+                   int param)
+{
+       return send_converted_effect(xg_effects, ARRAY_SIZE(xg_effects),
+                                    port, chan, param,
+                                    chan->control[param],
+                                    EMUX_FX_FLAG_ADD);
+}
+
+/*
+ * receive sysex
+ */
+void
+snd_emux_sysex(void *p, unsigned char *buf, int len, int parsed,
+              struct snd_midi_channel_set *chset)
+{
+       struct snd_emux_port *port;
+       struct snd_emux *emu;
+
+       port = p;
+       if (snd_BUG_ON(!port || !chset))
+               return;
+       emu = port->emu;
+
+       switch (parsed) {
+       case SNDRV_MIDI_SYSEX_GS_MASTER_VOLUME:
+               snd_emux_update_port(port, SNDRV_EMUX_UPDATE_VOLUME);
+               break;
+       default:
+               if (emu->ops.sysex)
+                       emu->ops.sysex(emu, buf, len, parsed, chset);
+               break;
+       }
+}
+