Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / sound / oss / dmasound / dmasound_atari.c
diff --git a/kernel/sound/oss/dmasound/dmasound_atari.c b/kernel/sound/oss/dmasound/dmasound_atari.c
new file mode 100644 (file)
index 0000000..1c56bf5
--- /dev/null
@@ -0,0 +1,1620 @@
+/*
+ *  linux/sound/oss/dmasound/dmasound_atari.c
+ *
+ *  Atari TT and Falcon DMA Sound Driver
+ *
+ *  See linux/sound/oss/dmasound/dmasound_core.c for copyright and credits
+ *  prior to 28/01/2001
+ *
+ *  28/01/2001 [0.1] Iain Sandoe
+ *                  - added versioning
+ *                  - put in and populated the hardware_afmts field.
+ *             [0.2] - put in SNDCTL_DSP_GETCAPS value.
+ *  01/02/2001 [0.3] - put in default hard/soft settings.
+ */
+
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/init.h>
+#include <linux/soundcard.h>
+#include <linux/mm.h>
+#include <linux/spinlock.h>
+#include <linux/interrupt.h>
+
+#include <asm/uaccess.h>
+#include <asm/atariints.h>
+#include <asm/atari_stram.h>
+
+#include "dmasound.h"
+
+#define DMASOUND_ATARI_REVISION 0
+#define DMASOUND_ATARI_EDITION 3
+
+extern void atari_microwire_cmd(int cmd);
+
+static int is_falcon;
+static int write_sq_ignore_int;        /* ++TeSche: used for Falcon */
+
+static int expand_bal; /* Balance factor for expanding (not volume!) */
+static int expand_data;        /* Data for expanding */
+
+
+/*** Translations ************************************************************/
+
+
+/* ++TeSche: radically changed for new expanding purposes...
+ *
+ * These two routines now deal with copying/expanding/translating the samples
+ * from user space into our buffer at the right frequency. They take care about
+ * how much data there's actually to read, how much buffer space there is and
+ * to convert samples into the right frequency/encoding. They will only work on
+ * complete samples so it may happen they leave some bytes in the input stream
+ * if the user didn't write a multiple of the current sample size. They both
+ * return the number of bytes they've used from both streams so you may detect
+ * such a situation. Luckily all programs should be able to cope with that.
+ *
+ * I think I've optimized anything as far as one can do in plain C, all
+ * variables should fit in registers and the loops are really short. There's
+ * one loop for every possible situation. Writing a more generalized and thus
+ * parameterized loop would only produce slower code. Feel free to optimize
+ * this in assembler if you like. :)
+ *
+ * I think these routines belong here because they're not yet really hardware
+ * independent, especially the fact that the Falcon can play 16bit samples
+ * only in stereo is hardcoded in both of them!
+ *
+ * ++geert: split in even more functions (one per format)
+ */
+
+static ssize_t ata_ct_law(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft);
+static ssize_t ata_ct_s8(const u_char __user *userPtr, size_t userCount,
+                        u_char frame[], ssize_t *frameUsed,
+                        ssize_t frameLeft);
+static ssize_t ata_ct_u8(const u_char __user *userPtr, size_t userCount,
+                        u_char frame[], ssize_t *frameUsed,
+                        ssize_t frameLeft);
+static ssize_t ata_ct_s16be(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft);
+static ssize_t ata_ct_u16be(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft);
+static ssize_t ata_ct_s16le(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft);
+static ssize_t ata_ct_u16le(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft);
+static ssize_t ata_ctx_law(const u_char __user *userPtr, size_t userCount,
+                          u_char frame[], ssize_t *frameUsed,
+                          ssize_t frameLeft);
+static ssize_t ata_ctx_s8(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft);
+static ssize_t ata_ctx_u8(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft);
+static ssize_t ata_ctx_s16be(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft);
+static ssize_t ata_ctx_u16be(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft);
+static ssize_t ata_ctx_s16le(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft);
+static ssize_t ata_ctx_u16le(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft);
+
+
+/*** Low level stuff *********************************************************/
+
+
+static void *AtaAlloc(unsigned int size, gfp_t flags);
+static void AtaFree(void *, unsigned int size);
+static int AtaIrqInit(void);
+#ifdef MODULE
+static void AtaIrqCleanUp(void);
+#endif /* MODULE */
+static int AtaSetBass(int bass);
+static int AtaSetTreble(int treble);
+static void TTSilence(void);
+static void TTInit(void);
+static int TTSetFormat(int format);
+static int TTSetVolume(int volume);
+static int TTSetGain(int gain);
+static void FalconSilence(void);
+static void FalconInit(void);
+static int FalconSetFormat(int format);
+static int FalconSetVolume(int volume);
+static void AtaPlayNextFrame(int index);
+static void AtaPlay(void);
+static irqreturn_t AtaInterrupt(int irq, void *dummy);
+
+/*** Mid level stuff *********************************************************/
+
+static void TTMixerInit(void);
+static void FalconMixerInit(void);
+static int AtaMixerIoctl(u_int cmd, u_long arg);
+static int TTMixerIoctl(u_int cmd, u_long arg);
+static int FalconMixerIoctl(u_int cmd, u_long arg);
+static int AtaWriteSqSetup(void);
+static int AtaSqOpen(fmode_t mode);
+static int TTStateInfo(char *buffer, size_t space);
+static int FalconStateInfo(char *buffer, size_t space);
+
+
+/*** Translations ************************************************************/
+
+
+static ssize_t ata_ct_law(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft)
+{
+       char *table = dmasound.soft.format == AFMT_MU_LAW ? dmasound_ulaw2dma8
+                                                         : dmasound_alaw2dma8;
+       ssize_t count, used;
+       u_char *p = &frame[*frameUsed];
+
+       count = min_t(unsigned long, userCount, frameLeft);
+       if (dmasound.soft.stereo)
+               count &= ~1;
+       used = count;
+       while (count > 0) {
+               u_char data;
+               if (get_user(data, userPtr++))
+                       return -EFAULT;
+               *p++ = table[data];
+               count--;
+       }
+       *frameUsed += used;
+       return used;
+}
+
+
+static ssize_t ata_ct_s8(const u_char __user *userPtr, size_t userCount,
+                        u_char frame[], ssize_t *frameUsed,
+                        ssize_t frameLeft)
+{
+       ssize_t count, used;
+       void *p = &frame[*frameUsed];
+
+       count = min_t(unsigned long, userCount, frameLeft);
+       if (dmasound.soft.stereo)
+               count &= ~1;
+       used = count;
+       if (copy_from_user(p, userPtr, count))
+               return -EFAULT;
+       *frameUsed += used;
+       return used;
+}
+
+
+static ssize_t ata_ct_u8(const u_char __user *userPtr, size_t userCount,
+                        u_char frame[], ssize_t *frameUsed,
+                        ssize_t frameLeft)
+{
+       ssize_t count, used;
+
+       if (!dmasound.soft.stereo) {
+               u_char *p = &frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft);
+               used = count;
+               while (count > 0) {
+                       u_char data;
+                       if (get_user(data, userPtr++))
+                               return -EFAULT;
+                       *p++ = data ^ 0x80;
+                       count--;
+               }
+       } else {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>1;
+               used = count*2;
+               while (count > 0) {
+                       u_short data;
+                       if (get_user(data, (u_short __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 2;
+                       *p++ = data ^ 0x8080;
+                       count--;
+               }
+       }
+       *frameUsed += used;
+       return used;
+}
+
+
+static ssize_t ata_ct_s16be(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft)
+{
+       ssize_t count, used;
+
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>1;
+               used = count*2;
+               while (count > 0) {
+                       u_short data;
+                       if (get_user(data, (u_short __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 2;
+                       *p++ = data;
+                       *p++ = data;
+                       count--;
+               }
+               *frameUsed += used*2;
+       } else {
+               void *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft) & ~3;
+               used = count;
+               if (copy_from_user(p, userPtr, count))
+                       return -EFAULT;
+               *frameUsed += used;
+       }
+       return used;
+}
+
+
+static ssize_t ata_ct_u16be(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft)
+{
+       ssize_t count, used;
+
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>1;
+               used = count*2;
+               while (count > 0) {
+                       u_short data;
+                       if (get_user(data, (u_short __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 2;
+                       data ^= 0x8000;
+                       *p++ = data;
+                       *p++ = data;
+                       count--;
+               }
+               *frameUsed += used*2;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>2;
+               used = count*4;
+               while (count > 0) {
+                       u_int data;
+                       if (get_user(data, (u_int __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 4;
+                       *p++ = data ^ 0x80008000;
+                       count--;
+               }
+               *frameUsed += used;
+       }
+       return used;
+}
+
+
+static ssize_t ata_ct_s16le(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft)
+{
+       ssize_t count, used;
+
+       count = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>1;
+               used = count*2;
+               while (count > 0) {
+                       u_short data;
+                       if (get_user(data, (u_short __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 2;
+                       data = le2be16(data);
+                       *p++ = data;
+                       *p++ = data;
+                       count--;
+               }
+               *frameUsed += used*2;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>2;
+               used = count*4;
+               while (count > 0) {
+                       u_long data;
+                       if (get_user(data, (u_int __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 4;
+                       data = le2be16dbl(data);
+                       *p++ = data;
+                       count--;
+               }
+               *frameUsed += used;
+       }
+       return used;
+}
+
+
+static ssize_t ata_ct_u16le(const u_char __user *userPtr, size_t userCount,
+                           u_char frame[], ssize_t *frameUsed,
+                           ssize_t frameLeft)
+{
+       ssize_t count, used;
+
+       count = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>1;
+               used = count*2;
+               while (count > 0) {
+                       u_short data;
+                       if (get_user(data, (u_short __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 2;
+                       data = le2be16(data) ^ 0x8000;
+                       *p++ = data;
+                       *p++ = data;
+               }
+               *frameUsed += used*2;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               count = min_t(unsigned long, userCount, frameLeft)>>2;
+               used = count;
+               while (count > 0) {
+                       u_long data;
+                       if (get_user(data, (u_int __user *)userPtr))
+                               return -EFAULT;
+                       userPtr += 4;
+                       data = le2be16dbl(data) ^ 0x80008000;
+                       *p++ = data;
+                       count--;
+               }
+               *frameUsed += used;
+       }
+       return used;
+}
+
+
+static ssize_t ata_ctx_law(const u_char __user *userPtr, size_t userCount,
+                          u_char frame[], ssize_t *frameUsed,
+                          ssize_t frameLeft)
+{
+       char *table = dmasound.soft.format == AFMT_MU_LAW ? dmasound_ulaw2dma8
+                                                         : dmasound_alaw2dma8;
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_char *p = &frame[*frameUsed];
+               u_char data = expand_data;
+               while (frameLeft) {
+                       u_char c;
+                       if (bal < 0) {
+                               if (!userCount)
+                                       break;
+                               if (get_user(c, userPtr++))
+                                       return -EFAULT;
+                               data = table[c];
+                               userCount--;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft--;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 2) {
+                       u_char c;
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(c, userPtr++))
+                                       return -EFAULT;
+                               data = table[c] << 8;
+                               if (get_user(c, userPtr++))
+                                       return -EFAULT;
+                               data |= table[c];
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 2;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_s8(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_char *p = &frame[*frameUsed];
+               u_char data = expand_data;
+               while (frameLeft) {
+                       if (bal < 0) {
+                               if (!userCount)
+                                       break;
+                               if (get_user(data, userPtr++))
+                                       return -EFAULT;
+                               userCount--;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft--;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 2) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 2;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_u8(const u_char __user *userPtr, size_t userCount,
+                         u_char frame[], ssize_t *frameUsed,
+                         ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_char *p = &frame[*frameUsed];
+               u_char data = expand_data;
+               while (frameLeft) {
+                       if (bal < 0) {
+                               if (!userCount)
+                                       break;
+                               if (get_user(data, userPtr++))
+                                       return -EFAULT;
+                               data ^= 0x80;
+                               userCount--;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft--;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 2) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               data ^= 0x8080;
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 2;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_s16be(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               u_long data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 4)
+                                       break;
+                               if (get_user(data, (u_int __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 4;
+                               userCount -= 4;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_u16be(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               data ^= 0x8000;
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               u_long data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 4)
+                                       break;
+                               if (get_user(data, (u_int __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 4;
+                               data ^= 0x80008000;
+                               userCount -= 4;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_s16le(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               data = le2be16(data);
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               u_long data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 4)
+                                       break;
+                               if (get_user(data, (u_int __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 4;
+                               data = le2be16dbl(data);
+                               userCount -= 4;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static ssize_t ata_ctx_u16le(const u_char __user *userPtr, size_t userCount,
+                            u_char frame[], ssize_t *frameUsed,
+                            ssize_t frameLeft)
+{
+       /* this should help gcc to stuff everything into registers */
+       long bal = expand_bal;
+       long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;
+       ssize_t used, usedf;
+
+       used = userCount;
+       usedf = frameLeft;
+       if (!dmasound.soft.stereo) {
+               u_short *p = (u_short *)&frame[*frameUsed];
+               u_short data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 2)
+                                       break;
+                               if (get_user(data, (u_short __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 2;
+                               data = le2be16(data) ^ 0x8000;
+                               userCount -= 2;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       } else {
+               u_long *p = (u_long *)&frame[*frameUsed];
+               u_long data = expand_data;
+               while (frameLeft >= 4) {
+                       if (bal < 0) {
+                               if (userCount < 4)
+                                       break;
+                               if (get_user(data, (u_int __user *)userPtr))
+                                       return -EFAULT;
+                               userPtr += 4;
+                               data = le2be16dbl(data) ^ 0x80008000;
+                               userCount -= 4;
+                               bal += hSpeed;
+                       }
+                       *p++ = data;
+                       frameLeft -= 4;
+                       bal -= sSpeed;
+               }
+               expand_data = data;
+       }
+       expand_bal = bal;
+       used -= userCount;
+       *frameUsed += usedf-frameLeft;
+       return used;
+}
+
+
+static TRANS transTTNormal = {
+       .ct_ulaw        = ata_ct_law,
+       .ct_alaw        = ata_ct_law,
+       .ct_s8          = ata_ct_s8,
+       .ct_u8          = ata_ct_u8,
+};
+
+static TRANS transTTExpanding = {
+       .ct_ulaw        = ata_ctx_law,
+       .ct_alaw        = ata_ctx_law,
+       .ct_s8          = ata_ctx_s8,
+       .ct_u8          = ata_ctx_u8,
+};
+
+static TRANS transFalconNormal = {
+       .ct_ulaw        = ata_ct_law,
+       .ct_alaw        = ata_ct_law,
+       .ct_s8          = ata_ct_s8,
+       .ct_u8          = ata_ct_u8,
+       .ct_s16be       = ata_ct_s16be,
+       .ct_u16be       = ata_ct_u16be,
+       .ct_s16le       = ata_ct_s16le,
+       .ct_u16le       = ata_ct_u16le
+};
+
+static TRANS transFalconExpanding = {
+       .ct_ulaw        = ata_ctx_law,
+       .ct_alaw        = ata_ctx_law,
+       .ct_s8          = ata_ctx_s8,
+       .ct_u8          = ata_ctx_u8,
+       .ct_s16be       = ata_ctx_s16be,
+       .ct_u16be       = ata_ctx_u16be,
+       .ct_s16le       = ata_ctx_s16le,
+       .ct_u16le       = ata_ctx_u16le,
+};
+
+
+/*** Low level stuff *********************************************************/
+
+
+
+/*
+ * Atari (TT/Falcon)
+ */
+
+static void *AtaAlloc(unsigned int size, gfp_t flags)
+{
+       return atari_stram_alloc(size, "dmasound");
+}
+
+static void AtaFree(void *obj, unsigned int size)
+{
+       atari_stram_free( obj );
+}
+
+static int __init AtaIrqInit(void)
+{
+       /* Set up timer A. Timer A
+          will receive a signal upon end of playing from the sound
+          hardware. Furthermore Timer A is able to count events
+          and will cause an interrupt after a programmed number
+          of events. So all we need to keep the music playing is
+          to provide the sound hardware with new data upon
+          an interrupt from timer A. */
+       st_mfp.tim_ct_a = 0;    /* ++roman: Stop timer before programming! */
+       st_mfp.tim_dt_a = 1;    /* Cause interrupt after first event. */
+       st_mfp.tim_ct_a = 8;    /* Turn on event counting. */
+       /* Register interrupt handler. */
+       if (request_irq(IRQ_MFP_TIMA, AtaInterrupt, 0, "DMA sound",
+                       AtaInterrupt))
+               return 0;
+       st_mfp.int_en_a |= 0x20;        /* Turn interrupt on. */
+       st_mfp.int_mk_a |= 0x20;
+       return 1;
+}
+
+#ifdef MODULE
+static void AtaIrqCleanUp(void)
+{
+       st_mfp.tim_ct_a = 0;            /* stop timer */
+       st_mfp.int_en_a &= ~0x20;       /* turn interrupt off */
+       free_irq(IRQ_MFP_TIMA, AtaInterrupt);
+}
+#endif /* MODULE */
+
+
+#define TONE_VOXWARE_TO_DB(v) \
+       (((v) < 0) ? -12 : ((v) > 100) ? 12 : ((v) - 50) * 6 / 25)
+#define TONE_DB_TO_VOXWARE(v) (((v) * 25 + ((v) > 0 ? 5 : -5)) / 6 + 50)
+
+
+static int AtaSetBass(int bass)
+{
+       dmasound.bass = TONE_VOXWARE_TO_DB(bass);
+       atari_microwire_cmd(MW_LM1992_BASS(dmasound.bass));
+       return TONE_DB_TO_VOXWARE(dmasound.bass);
+}
+
+
+static int AtaSetTreble(int treble)
+{
+       dmasound.treble = TONE_VOXWARE_TO_DB(treble);
+       atari_microwire_cmd(MW_LM1992_TREBLE(dmasound.treble));
+       return TONE_DB_TO_VOXWARE(dmasound.treble);
+}
+
+
+
+/*
+ * TT
+ */
+
+
+static void TTSilence(void)
+{
+       tt_dmasnd.ctrl = DMASND_CTRL_OFF;
+       atari_microwire_cmd(MW_LM1992_PSG_HIGH); /* mix in PSG signal 1:1 */
+}
+
+
+static void TTInit(void)
+{
+       int mode, i, idx;
+       const int freq[4] = {50066, 25033, 12517, 6258};
+
+       /* search a frequency that fits into the allowed error range */
+
+       idx = -1;
+       for (i = 0; i < ARRAY_SIZE(freq); i++)
+               /* this isn't as much useful for a TT than for a Falcon, but
+                * then it doesn't hurt very much to implement it for a TT too.
+                */
+               if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius)
+                       idx = i;
+       if (idx > -1) {
+               dmasound.soft.speed = freq[idx];
+               dmasound.trans_write = &transTTNormal;
+       } else
+               dmasound.trans_write = &transTTExpanding;
+
+       TTSilence();
+       dmasound.hard = dmasound.soft;
+
+       if (dmasound.hard.speed > 50066) {
+               /* we would need to squeeze the sound, but we won't do that */
+               dmasound.hard.speed = 50066;
+               mode = DMASND_MODE_50KHZ;
+               dmasound.trans_write = &transTTNormal;
+       } else if (dmasound.hard.speed > 25033) {
+               dmasound.hard.speed = 50066;
+               mode = DMASND_MODE_50KHZ;
+       } else if (dmasound.hard.speed > 12517) {
+               dmasound.hard.speed = 25033;
+               mode = DMASND_MODE_25KHZ;
+       } else if (dmasound.hard.speed > 6258) {
+               dmasound.hard.speed = 12517;
+               mode = DMASND_MODE_12KHZ;
+       } else {
+               dmasound.hard.speed = 6258;
+               mode = DMASND_MODE_6KHZ;
+       }
+
+       tt_dmasnd.mode = (dmasound.hard.stereo ?
+                         DMASND_MODE_STEREO : DMASND_MODE_MONO) |
+               DMASND_MODE_8BIT | mode;
+
+       expand_bal = -dmasound.soft.speed;
+}
+
+
+static int TTSetFormat(int format)
+{
+       /* TT sound DMA supports only 8bit modes */
+
+       switch (format) {
+       case AFMT_QUERY:
+               return dmasound.soft.format;
+       case AFMT_MU_LAW:
+       case AFMT_A_LAW:
+       case AFMT_S8:
+       case AFMT_U8:
+               break;
+       default:
+               format = AFMT_S8;
+       }
+
+       dmasound.soft.format = format;
+       dmasound.soft.size = 8;
+       if (dmasound.minDev == SND_DEV_DSP) {
+               dmasound.dsp.format = format;
+               dmasound.dsp.size = 8;
+       }
+       TTInit();
+
+       return format;
+}
+
+
+#define VOLUME_VOXWARE_TO_DB(v) \
+       (((v) < 0) ? -40 : ((v) > 100) ? 0 : ((v) * 2) / 5 - 40)
+#define VOLUME_DB_TO_VOXWARE(v) ((((v) + 40) * 5 + 1) / 2)
+
+
+static int TTSetVolume(int volume)
+{
+       dmasound.volume_left = VOLUME_VOXWARE_TO_DB(volume & 0xff);
+       atari_microwire_cmd(MW_LM1992_BALLEFT(dmasound.volume_left));
+       dmasound.volume_right = VOLUME_VOXWARE_TO_DB((volume & 0xff00) >> 8);
+       atari_microwire_cmd(MW_LM1992_BALRIGHT(dmasound.volume_right));
+       return VOLUME_DB_TO_VOXWARE(dmasound.volume_left) |
+              (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8);
+}
+
+
+#define GAIN_VOXWARE_TO_DB(v) \
+       (((v) < 0) ? -80 : ((v) > 100) ? 0 : ((v) * 4) / 5 - 80)
+#define GAIN_DB_TO_VOXWARE(v) ((((v) + 80) * 5 + 1) / 4)
+
+static int TTSetGain(int gain)
+{
+       dmasound.gain = GAIN_VOXWARE_TO_DB(gain);
+       atari_microwire_cmd(MW_LM1992_VOLUME(dmasound.gain));
+       return GAIN_DB_TO_VOXWARE(dmasound.gain);
+}
+
+
+
+/*
+ * Falcon
+ */
+
+
+static void FalconSilence(void)
+{
+       /* stop playback, set sample rate 50kHz for PSG sound */
+       tt_dmasnd.ctrl = DMASND_CTRL_OFF;
+       tt_dmasnd.mode = DMASND_MODE_50KHZ | DMASND_MODE_STEREO | DMASND_MODE_8BIT;
+       tt_dmasnd.int_div = 0; /* STE compatible divider */
+       tt_dmasnd.int_ctrl = 0x0;
+       tt_dmasnd.cbar_src = 0x0000; /* no matrix inputs */
+       tt_dmasnd.cbar_dst = 0x0000; /* no matrix outputs */
+       tt_dmasnd.dac_src = 1; /* connect ADC to DAC, disconnect matrix */
+       tt_dmasnd.adc_src = 3; /* ADC Input = PSG */
+}
+
+
+static void FalconInit(void)
+{
+       int divider, i, idx;
+       const int freq[8] = {49170, 32780, 24585, 19668, 16390, 12292, 9834, 8195};
+
+       /* search a frequency that fits into the allowed error range */
+
+       idx = -1;
+       for (i = 0; i < ARRAY_SIZE(freq); i++)
+               /* if we will tolerate 3% error 8000Hz->8195Hz (2.38%) would
+                * be playable without expanding, but that now a kernel runtime
+                * option
+                */
+               if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius)
+                       idx = i;
+       if (idx > -1) {
+               dmasound.soft.speed = freq[idx];
+               dmasound.trans_write = &transFalconNormal;
+       } else
+               dmasound.trans_write = &transFalconExpanding;
+
+       FalconSilence();
+       dmasound.hard = dmasound.soft;
+
+       if (dmasound.hard.size == 16) {
+               /* the Falcon can play 16bit samples only in stereo */
+               dmasound.hard.stereo = 1;
+       }
+
+       if (dmasound.hard.speed > 49170) {
+               /* we would need to squeeze the sound, but we won't do that */
+               dmasound.hard.speed = 49170;
+               divider = 1;
+               dmasound.trans_write = &transFalconNormal;
+       } else if (dmasound.hard.speed > 32780) {
+               dmasound.hard.speed = 49170;
+               divider = 1;
+       } else if (dmasound.hard.speed > 24585) {
+               dmasound.hard.speed = 32780;
+               divider = 2;
+       } else if (dmasound.hard.speed > 19668) {
+               dmasound.hard.speed = 24585;
+               divider = 3;
+       } else if (dmasound.hard.speed > 16390) {
+               dmasound.hard.speed = 19668;
+               divider = 4;
+       } else if (dmasound.hard.speed > 12292) {
+               dmasound.hard.speed = 16390;
+               divider = 5;
+       } else if (dmasound.hard.speed > 9834) {
+               dmasound.hard.speed = 12292;
+               divider = 7;
+       } else if (dmasound.hard.speed > 8195) {
+               dmasound.hard.speed = 9834;
+               divider = 9;
+       } else {
+               dmasound.hard.speed = 8195;
+               divider = 11;
+       }
+       tt_dmasnd.int_div = divider;
+
+       /* Setup Falcon sound DMA for playback */
+       tt_dmasnd.int_ctrl = 0x4; /* Timer A int at play end */
+       tt_dmasnd.track_select = 0x0; /* play 1 track, track 1 */
+       tt_dmasnd.cbar_src = 0x0001; /* DMA(25MHz) --> DAC */
+       tt_dmasnd.cbar_dst = 0x0000;
+       tt_dmasnd.rec_track_select = 0;
+       tt_dmasnd.dac_src = 2; /* connect matrix to DAC */
+       tt_dmasnd.adc_src = 0; /* ADC Input = Mic */
+
+       tt_dmasnd.mode = (dmasound.hard.stereo ?
+                         DMASND_MODE_STEREO : DMASND_MODE_MONO) |
+               ((dmasound.hard.size == 8) ?
+                DMASND_MODE_8BIT : DMASND_MODE_16BIT) |
+               DMASND_MODE_6KHZ;
+
+       expand_bal = -dmasound.soft.speed;
+}
+
+
+static int FalconSetFormat(int format)
+{
+       int size;
+       /* Falcon sound DMA supports 8bit and 16bit modes */
+
+       switch (format) {
+       case AFMT_QUERY:
+               return dmasound.soft.format;
+       case AFMT_MU_LAW:
+       case AFMT_A_LAW:
+       case AFMT_U8:
+       case AFMT_S8:
+               size = 8;
+               break;
+       case AFMT_S16_BE:
+       case AFMT_U16_BE:
+       case AFMT_S16_LE:
+       case AFMT_U16_LE:
+               size = 16;
+               break;
+       default: /* :-) */
+               size = 8;
+               format = AFMT_S8;
+       }
+
+       dmasound.soft.format = format;
+       dmasound.soft.size = size;
+       if (dmasound.minDev == SND_DEV_DSP) {
+               dmasound.dsp.format = format;
+               dmasound.dsp.size = dmasound.soft.size;
+       }
+
+       FalconInit();
+
+       return format;
+}
+
+
+/* This is for the Falcon output *attenuation* in 1.5dB steps,
+ * i.e. output level from 0 to -22.5dB in -1.5dB steps.
+ */
+#define VOLUME_VOXWARE_TO_ATT(v) \
+       ((v) < 0 ? 15 : (v) > 100 ? 0 : 15 - (v) * 3 / 20)
+#define VOLUME_ATT_TO_VOXWARE(v) (100 - (v) * 20 / 3)
+
+
+static int FalconSetVolume(int volume)
+{
+       dmasound.volume_left = VOLUME_VOXWARE_TO_ATT(volume & 0xff);
+       dmasound.volume_right = VOLUME_VOXWARE_TO_ATT((volume & 0xff00) >> 8);
+       tt_dmasnd.output_atten = dmasound.volume_left << 8 | dmasound.volume_right << 4;
+       return VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) |
+              VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8;
+}
+
+
+static void AtaPlayNextFrame(int index)
+{
+       char *start, *end;
+
+       /* used by AtaPlay() if all doubts whether there really is something
+        * to be played are already wiped out.
+        */
+       start = write_sq.buffers[write_sq.front];
+       end = start+((write_sq.count == index) ? write_sq.rear_size
+                                              : write_sq.block_size);
+       /* end might not be a legal virtual address. */
+       DMASNDSetEnd(virt_to_phys(end - 1) + 1);
+       DMASNDSetBase(virt_to_phys(start));
+       /* Since only an even number of samples per frame can
+          be played, we might lose one byte here. (TO DO) */
+       write_sq.front = (write_sq.front+1) % write_sq.max_count;
+       write_sq.active++;
+       tt_dmasnd.ctrl = DMASND_CTRL_ON | DMASND_CTRL_REPEAT;
+}
+
+
+static void AtaPlay(void)
+{
+       /* ++TeSche: Note that write_sq.active is no longer just a flag but
+        * holds the number of frames the DMA is currently programmed for
+        * instead, may be 0, 1 (currently being played) or 2 (pre-programmed).
+        *
+        * Changes done to write_sq.count and write_sq.active are a bit more
+        * subtle again so now I must admit I also prefer disabling the irq
+        * here rather than considering all possible situations. But the point
+        * is that disabling the irq doesn't have any bad influence on this
+        * version of the driver as we benefit from having pre-programmed the
+        * DMA wherever possible: There's no need to reload the DMA at the
+        * exact time of an interrupt but only at some time while the
+        * pre-programmed frame is playing!
+        */
+       atari_disable_irq(IRQ_MFP_TIMA);
+
+       if (write_sq.active == 2 ||     /* DMA is 'full' */
+           write_sq.count <= 0) {      /* nothing to do */
+               atari_enable_irq(IRQ_MFP_TIMA);
+               return;
+       }
+
+       if (write_sq.active == 0) {
+               /* looks like there's nothing 'in' the DMA yet, so try
+                * to put two frames into it (at least one is available).
+                */
+               if (write_sq.count == 1 &&
+                   write_sq.rear_size < write_sq.block_size &&
+                   !write_sq.syncing) {
+                       /* hmmm, the only existing frame is not
+                        * yet filled and we're not syncing?
+                        */
+                       atari_enable_irq(IRQ_MFP_TIMA);
+                       return;
+               }
+               AtaPlayNextFrame(1);
+               if (write_sq.count == 1) {
+                       /* no more frames */
+                       atari_enable_irq(IRQ_MFP_TIMA);
+                       return;
+               }
+               if (write_sq.count == 2 &&
+                   write_sq.rear_size < write_sq.block_size &&
+                   !write_sq.syncing) {
+                       /* hmmm, there were two frames, but the second
+                        * one is not yet filled and we're not syncing?
+                        */
+                       atari_enable_irq(IRQ_MFP_TIMA);
+                       return;
+               }
+               AtaPlayNextFrame(2);
+       } else {
+               /* there's already a frame being played so we may only stuff
+                * one new into the DMA, but even if this may be the last
+                * frame existing the previous one is still on write_sq.count.
+                */
+               if (write_sq.count == 2 &&
+                   write_sq.rear_size < write_sq.block_size &&
+                   !write_sq.syncing) {
+                       /* hmmm, the only existing frame is not
+                        * yet filled and we're not syncing?
+                        */
+                       atari_enable_irq(IRQ_MFP_TIMA);
+                       return;
+               }
+               AtaPlayNextFrame(2);
+       }
+       atari_enable_irq(IRQ_MFP_TIMA);
+}
+
+
+static irqreturn_t AtaInterrupt(int irq, void *dummy)
+{
+#if 0
+       /* ++TeSche: if you should want to test this... */
+       static int cnt;
+       if (write_sq.active == 2)
+               if (++cnt == 10) {
+                       /* simulate losing an interrupt */
+                       cnt = 0;
+                       return IRQ_HANDLED;
+               }
+#endif
+       spin_lock(&dmasound.lock);
+       if (write_sq_ignore_int && is_falcon) {
+               /* ++TeSche: Falcon only: ignore first irq because it comes
+                * immediately after starting a frame. after that, irqs come
+                * (almost) like on the TT.
+                */
+               write_sq_ignore_int = 0;
+               goto out;
+       }
+
+       if (!write_sq.active) {
+               /* playing was interrupted and sq_reset() has already cleared
+                * the sq variables, so better don't do anything here.
+                */
+               WAKE_UP(write_sq.sync_queue);
+               goto out;
+       }
+
+       /* Probably ;) one frame is finished. Well, in fact it may be that a
+        * pre-programmed one is also finished because there has been a long
+        * delay in interrupt delivery and we've completely lost one, but
+        * there's no way to detect such a situation. In such a case the last
+        * frame will be played more than once and the situation will recover
+        * as soon as the irq gets through.
+        */
+       write_sq.count--;
+       write_sq.active--;
+
+       if (!write_sq.active) {
+               tt_dmasnd.ctrl = DMASND_CTRL_OFF;
+               write_sq_ignore_int = 1;
+       }
+
+       WAKE_UP(write_sq.action_queue);
+       /* At least one block of the queue is free now
+          so wake up a writing process blocked because
+          of a full queue. */
+
+       if ((write_sq.active != 1) || (write_sq.count != 1))
+               /* We must be a bit carefully here: write_sq.count indicates the
+                * number of buffers used and not the number of frames to be
+                * played. If write_sq.count==1 and write_sq.active==1 that
+                * means the only remaining frame was already programmed
+                * earlier (and is currently running) so we mustn't call
+                * AtaPlay() here, otherwise we'll play one frame too much.
+                */
+               AtaPlay();
+
+       if (!write_sq.active) WAKE_UP(write_sq.sync_queue);
+       /* We are not playing after AtaPlay(), so there
+          is nothing to play any more. Wake up a process
+          waiting for audio output to drain. */
+out:
+       spin_unlock(&dmasound.lock);
+       return IRQ_HANDLED;
+}
+
+
+/*** Mid level stuff *********************************************************/
+
+
+/*
+ * /dev/mixer abstraction
+ */
+
+#define RECLEVEL_VOXWARE_TO_GAIN(v)    \
+       ((v) < 0 ? 0 : (v) > 100 ? 15 : (v) * 3 / 20)
+#define RECLEVEL_GAIN_TO_VOXWARE(v)    (((v) * 20 + 2) / 3)
+
+
+static void __init TTMixerInit(void)
+{
+       atari_microwire_cmd(MW_LM1992_VOLUME(0));
+       dmasound.volume_left = 0;
+       atari_microwire_cmd(MW_LM1992_BALLEFT(0));
+       dmasound.volume_right = 0;
+       atari_microwire_cmd(MW_LM1992_BALRIGHT(0));
+       atari_microwire_cmd(MW_LM1992_TREBLE(0));
+       atari_microwire_cmd(MW_LM1992_BASS(0));
+}
+
+static void __init FalconMixerInit(void)
+{
+       dmasound.volume_left = (tt_dmasnd.output_atten & 0xf00) >> 8;
+       dmasound.volume_right = (tt_dmasnd.output_atten & 0xf0) >> 4;
+}
+
+static int AtaMixerIoctl(u_int cmd, u_long arg)
+{
+       int data;
+       unsigned long flags;
+       switch (cmd) {
+           case SOUND_MIXER_READ_SPEAKER:
+                   if (is_falcon || MACH_IS_TT) {
+                           int porta;
+                           spin_lock_irqsave(&dmasound.lock, flags);
+                           sound_ym.rd_data_reg_sel = 14;
+                           porta = sound_ym.rd_data_reg_sel;
+                           spin_unlock_irqrestore(&dmasound.lock, flags);
+                           return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100);
+                   }
+                   break;
+           case SOUND_MIXER_WRITE_VOLUME:
+                   IOCTL_IN(arg, data);
+                   return IOCTL_OUT(arg, dmasound_set_volume(data));
+           case SOUND_MIXER_WRITE_SPEAKER:
+                   if (is_falcon || MACH_IS_TT) {
+                           int porta;
+                           IOCTL_IN(arg, data);
+                           spin_lock_irqsave(&dmasound.lock, flags);
+                           sound_ym.rd_data_reg_sel = 14;
+                           porta = (sound_ym.rd_data_reg_sel & ~0x40) |
+                                   (data < 50 ? 0x40 : 0);
+                           sound_ym.wd_data = porta;
+                           spin_unlock_irqrestore(&dmasound.lock, flags);
+                           return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100);
+                   }
+       }
+       return -EINVAL;
+}
+
+
+static int TTMixerIoctl(u_int cmd, u_long arg)
+{
+       int data;
+       switch (cmd) {
+           case SOUND_MIXER_READ_RECMASK:
+               return IOCTL_OUT(arg, 0);
+           case SOUND_MIXER_READ_DEVMASK:
+               return IOCTL_OUT(arg,
+                                SOUND_MASK_VOLUME | SOUND_MASK_TREBLE | SOUND_MASK_BASS |
+                                (MACH_IS_TT ? SOUND_MASK_SPEAKER : 0));
+           case SOUND_MIXER_READ_STEREODEVS:
+               return IOCTL_OUT(arg, SOUND_MASK_VOLUME);
+           case SOUND_MIXER_READ_VOLUME:
+               return IOCTL_OUT(arg,
+                                VOLUME_DB_TO_VOXWARE(dmasound.volume_left) |
+                                (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8));
+           case SOUND_MIXER_READ_BASS:
+               return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.bass));
+           case SOUND_MIXER_READ_TREBLE:
+               return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.treble));
+           case SOUND_MIXER_READ_OGAIN:
+               return IOCTL_OUT(arg, GAIN_DB_TO_VOXWARE(dmasound.gain));
+           case SOUND_MIXER_WRITE_BASS:
+               IOCTL_IN(arg, data);
+               return IOCTL_OUT(arg, dmasound_set_bass(data));
+           case SOUND_MIXER_WRITE_TREBLE:
+               IOCTL_IN(arg, data);
+               return IOCTL_OUT(arg, dmasound_set_treble(data));
+           case SOUND_MIXER_WRITE_OGAIN:
+               IOCTL_IN(arg, data);
+               return IOCTL_OUT(arg, dmasound_set_gain(data));
+       }
+       return AtaMixerIoctl(cmd, arg);
+}
+
+static int FalconMixerIoctl(u_int cmd, u_long arg)
+{
+       int data;
+       switch (cmd) {
+           case SOUND_MIXER_READ_RECMASK:
+               return IOCTL_OUT(arg, SOUND_MASK_MIC);
+           case SOUND_MIXER_READ_DEVMASK:
+               return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC | SOUND_MASK_SPEAKER);
+           case SOUND_MIXER_READ_STEREODEVS:
+               return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC);
+           case SOUND_MIXER_READ_VOLUME:
+               return IOCTL_OUT(arg,
+                       VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) |
+                       VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8);
+           case SOUND_MIXER_READ_CAPS:
+               return IOCTL_OUT(arg, SOUND_CAP_EXCL_INPUT);
+           case SOUND_MIXER_WRITE_MIC:
+               IOCTL_IN(arg, data);
+               tt_dmasnd.input_gain =
+                       RECLEVEL_VOXWARE_TO_GAIN(data & 0xff) << 4 |
+                       RECLEVEL_VOXWARE_TO_GAIN(data >> 8 & 0xff);
+               /* fall thru, return set value */
+           case SOUND_MIXER_READ_MIC:
+               return IOCTL_OUT(arg,
+                       RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain >> 4 & 0xf) |
+                       RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain & 0xf) << 8);
+       }
+       return AtaMixerIoctl(cmd, arg);
+}
+
+static int AtaWriteSqSetup(void)
+{
+       write_sq_ignore_int = 0;
+       return 0 ;
+}
+
+static int AtaSqOpen(fmode_t mode)
+{
+       write_sq_ignore_int = 1;
+       return 0 ;
+}
+
+static int TTStateInfo(char *buffer, size_t space)
+{
+       int len = 0;
+       len += sprintf(buffer+len, "\tvol left  %ddB [-40...  0]\n",
+                      dmasound.volume_left);
+       len += sprintf(buffer+len, "\tvol right %ddB [-40...  0]\n",
+                      dmasound.volume_right);
+       len += sprintf(buffer+len, "\tbass      %ddB [-12...+12]\n",
+                      dmasound.bass);
+       len += sprintf(buffer+len, "\ttreble    %ddB [-12...+12]\n",
+                      dmasound.treble);
+       if (len >= space) {
+               printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ;
+               len = space ;
+       }
+       return len;
+}
+
+static int FalconStateInfo(char *buffer, size_t space)
+{
+       int len = 0;
+       len += sprintf(buffer+len, "\tvol left  %ddB [-22.5 ... 0]\n",
+                      dmasound.volume_left);
+       len += sprintf(buffer+len, "\tvol right %ddB [-22.5 ... 0]\n",
+                      dmasound.volume_right);
+       if (len >= space) {
+               printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ;
+               len = space ;
+       }
+       return len;
+}
+
+
+/*** Machine definitions *****************************************************/
+
+static SETTINGS def_hard_falcon = {
+       .format         = AFMT_S8,
+       .stereo         = 0,
+       .size           = 8,
+       .speed          = 8195
+} ;
+
+static SETTINGS def_hard_tt = {
+       .format = AFMT_S8,
+       .stereo = 0,
+       .size   = 8,
+       .speed  = 12517
+} ;
+
+static SETTINGS def_soft = {
+       .format = AFMT_U8,
+       .stereo = 0,
+       .size   = 8,
+       .speed  = 8000
+} ;
+
+static __initdata MACHINE machTT = {
+       .name           = "Atari",
+       .name2          = "TT",
+       .owner          = THIS_MODULE,
+       .dma_alloc      = AtaAlloc,
+       .dma_free       = AtaFree,
+       .irqinit        = AtaIrqInit,
+#ifdef MODULE
+       .irqcleanup     = AtaIrqCleanUp,
+#endif /* MODULE */
+       .init           = TTInit,
+       .silence        = TTSilence,
+       .setFormat      = TTSetFormat,
+       .setVolume      = TTSetVolume,
+       .setBass        = AtaSetBass,
+       .setTreble      = AtaSetTreble,
+       .setGain        = TTSetGain,
+       .play           = AtaPlay,
+       .mixer_init     = TTMixerInit,
+       .mixer_ioctl    = TTMixerIoctl,
+       .write_sq_setup = AtaWriteSqSetup,
+       .sq_open        = AtaSqOpen,
+       .state_info     = TTStateInfo,
+       .min_dsp_speed  = 6258,
+       .version        = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION),
+       .hardware_afmts = AFMT_S8,  /* h'ware-supported formats *only* here */
+       .capabilities   =  DSP_CAP_BATCH        /* As per SNDCTL_DSP_GETCAPS */
+};
+
+static __initdata MACHINE machFalcon = {
+       .name           = "Atari",
+       .name2          = "FALCON",
+       .dma_alloc      = AtaAlloc,
+       .dma_free       = AtaFree,
+       .irqinit        = AtaIrqInit,
+#ifdef MODULE
+       .irqcleanup     = AtaIrqCleanUp,
+#endif /* MODULE */
+       .init           = FalconInit,
+       .silence        = FalconSilence,
+       .setFormat      = FalconSetFormat,
+       .setVolume      = FalconSetVolume,
+       .setBass        = AtaSetBass,
+       .setTreble      = AtaSetTreble,
+       .play           = AtaPlay,
+       .mixer_init     = FalconMixerInit,
+       .mixer_ioctl    = FalconMixerIoctl,
+       .write_sq_setup = AtaWriteSqSetup,
+       .sq_open        = AtaSqOpen,
+       .state_info     = FalconStateInfo,
+       .min_dsp_speed  = 8195,
+       .version        = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION),
+       .hardware_afmts = (AFMT_S8 | AFMT_S16_BE), /* h'ware-supported formats *only* here */
+       .capabilities   =  DSP_CAP_BATCH        /* As per SNDCTL_DSP_GETCAPS */
+};
+
+
+/*** Config & Setup **********************************************************/
+
+
+static int __init dmasound_atari_init(void)
+{
+       if (MACH_IS_ATARI && ATARIHW_PRESENT(PCM_8BIT)) {
+           if (ATARIHW_PRESENT(CODEC)) {
+               dmasound.mach = machFalcon;
+               dmasound.mach.default_soft = def_soft ;
+               dmasound.mach.default_hard = def_hard_falcon ;
+               is_falcon = 1;
+           } else if (ATARIHW_PRESENT(MICROWIRE)) {
+               dmasound.mach = machTT;
+               dmasound.mach.default_soft = def_soft ;
+               dmasound.mach.default_hard = def_hard_tt ;
+               is_falcon = 0;
+           } else
+               return -ENODEV;
+           if ((st_mfp.int_en_a & st_mfp.int_mk_a & 0x20) == 0)
+               return dmasound_init();
+           else {
+               printk("DMA sound driver: Timer A interrupt already in use\n");
+               return -EBUSY;
+           }
+       }
+       return -ENODEV;
+}
+
+static void __exit dmasound_atari_cleanup(void)
+{
+       dmasound_deinit();
+}
+
+module_init(dmasound_atari_init);
+module_exit(dmasound_atari_cleanup);
+MODULE_LICENSE("GPL");