Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / sound / drivers / opl3 / opl3_midi.c
diff --git a/kernel/sound/drivers/opl3/opl3_midi.c b/kernel/sound/drivers/opl3/opl3_midi.c
new file mode 100644 (file)
index 0000000..7821b07
--- /dev/null
@@ -0,0 +1,885 @@
+/*
+ *  Copyright (c) by Uros Bizjak <uros@kss-loka.si>
+ *
+ *  Midi synth routines for OPL2/OPL3/OPL4 FM
+ *
+ *   This program is free software; you can redistribute it and/or modify
+ *   it under the terms of the GNU General Public License as published by
+ *   the Free Software Foundation; either version 2 of the License, or
+ *   (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
+ *
+ */
+
+#undef DEBUG_ALLOC
+#undef DEBUG_MIDI
+
+#include "opl3_voice.h"
+#include <sound/asoundef.h>
+
+extern char snd_opl3_regmap[MAX_OPL2_VOICES][4];
+
+extern bool use_internal_drums;
+
+static void snd_opl3_note_off_unsafe(void *p, int note, int vel,
+                                    struct snd_midi_channel *chan);
+/*
+ * The next table looks magical, but it certainly is not. Its values have
+ * been calculated as table[i]=8*log(i/64)/log(2) with an obvious exception
+ * for i=0. This log-table converts a linear volume-scaling (0..127) to a
+ * logarithmic scaling as present in the FM-synthesizer chips. so :    Volume
+ * 64 =  0 db = relative volume  0 and:    Volume 32 = -6 db = relative
+ * volume -8 it was implemented as a table because it is only 128 bytes and
+ * it saves a lot of log() calculations. (Rob Hooft <hooft@chem.ruu.nl>)
+ */
+
+static char opl3_volume_table[128] =
+{
+       -63, -48, -40, -35, -32, -29, -27, -26,
+       -24, -23, -21, -20, -19, -18, -18, -17,
+       -16, -15, -15, -14, -13, -13, -12, -12,
+       -11, -11, -10, -10, -10, -9, -9, -8,
+       -8, -8, -7, -7, -7, -6, -6, -6,
+       -5, -5, -5, -5, -4, -4, -4, -4,
+       -3, -3, -3, -3, -2, -2, -2, -2,
+       -2, -1, -1, -1, -1, 0, 0, 0,
+       0, 0, 0, 1, 1, 1, 1, 1,
+       1, 2, 2, 2, 2, 2, 2, 2,
+       3, 3, 3, 3, 3, 3, 3, 4,
+       4, 4, 4, 4, 4, 4, 4, 5,
+       5, 5, 5, 5, 5, 5, 5, 5,
+       6, 6, 6, 6, 6, 6, 6, 6,
+       6, 7, 7, 7, 7, 7, 7, 7,
+       7, 7, 7, 8, 8, 8, 8, 8
+};
+
+void snd_opl3_calc_volume(unsigned char *volbyte, int vel,
+                         struct snd_midi_channel *chan)
+{
+       int oldvol, newvol, n;
+       int volume;
+
+       volume = (vel * chan->gm_volume * chan->gm_expression) / (127*127);
+       if (volume > 127)
+               volume = 127;
+
+       oldvol = OPL3_TOTAL_LEVEL_MASK - (*volbyte & OPL3_TOTAL_LEVEL_MASK);
+
+       newvol = opl3_volume_table[volume] + oldvol;
+       if (newvol > OPL3_TOTAL_LEVEL_MASK)
+               newvol = OPL3_TOTAL_LEVEL_MASK;
+       else if (newvol < 0)
+               newvol = 0;
+
+       n = OPL3_TOTAL_LEVEL_MASK - (newvol & OPL3_TOTAL_LEVEL_MASK);
+
+       *volbyte = (*volbyte & OPL3_KSL_MASK) | (n & OPL3_TOTAL_LEVEL_MASK);
+}
+
+/*
+ * Converts the note frequency to block and fnum values for the FM chip
+ */
+static short opl3_note_table[16] =
+{
+       305, 323,       /* for pitch bending, -2 semitones */
+       343, 363, 385, 408, 432, 458, 485, 514, 544, 577, 611, 647,
+       686, 726        /* for pitch bending, +2 semitones */
+};
+
+static void snd_opl3_calc_pitch(unsigned char *fnum, unsigned char *blocknum,
+                               int note, struct snd_midi_channel *chan)
+{
+       int block = ((note / 12) & 0x07) - 1;
+       int idx = (note % 12) + 2;
+       int freq;
+
+       if (chan->midi_pitchbend) {
+               int pitchbend = chan->midi_pitchbend;
+               int segment;
+
+               if (pitchbend < -0x2000)
+                       pitchbend = -0x2000;
+               if (pitchbend > 0x1FFF)
+                       pitchbend = 0x1FFF;
+
+               segment = pitchbend / 0x1000;
+               freq = opl3_note_table[idx+segment];
+               freq += ((opl3_note_table[idx+segment+1] - freq) *
+                        (pitchbend % 0x1000)) / 0x1000;
+       } else {
+               freq = opl3_note_table[idx];
+       }
+
+       *fnum = (unsigned char) freq;
+       *blocknum = ((freq >> 8) & OPL3_FNUM_HIGH_MASK) |
+               ((block << 2) & OPL3_BLOCKNUM_MASK);
+}
+
+
+#ifdef DEBUG_ALLOC
+static void debug_alloc(struct snd_opl3 *opl3, char *s, int voice) {
+       int i;
+       char *str = "x.24";
+
+       printk(KERN_DEBUG "time %.5i: %s [%.2i]: ", opl3->use_time, s, voice);
+       for (i = 0; i < opl3->max_voices; i++)
+               printk("%c", *(str + opl3->voices[i].state + 1));
+       printk("\n");
+}
+#endif
+
+/*
+ * Get a FM voice (channel) to play a note on.
+ */
+static int opl3_get_voice(struct snd_opl3 *opl3, int instr_4op,
+                         struct snd_midi_channel *chan) {
+       int chan_4op_1;         /* first voice for 4op instrument */
+       int chan_4op_2;         /* second voice for 4op instrument */
+
+       struct snd_opl3_voice *vp, *vp2;
+       unsigned int voice_time;
+       int i;
+
+#ifdef DEBUG_ALLOC
+       char *alloc_type[3] = { "FREE     ", "CHEAP    ", "EXPENSIVE" };
+#endif
+
+       /* This is our "allocation cost" table */
+       enum {
+               FREE = 0, CHEAP, EXPENSIVE, END
+       };
+
+       /* Keeps track of what we are finding */
+       struct best {
+               unsigned int time;
+               int voice;
+       } best[END];
+       struct best *bp;
+
+       for (i = 0; i < END; i++) {
+               best[i].time = (unsigned int)(-1); /* XXX MAX_?INT really */
+               best[i].voice = -1;
+       }
+
+       /* Look through all the channels for the most suitable. */
+       for (i = 0; i < opl3->max_voices; i++) {
+               vp = &opl3->voices[i];
+
+               if (vp->state == SNDRV_OPL3_ST_NOT_AVAIL)
+                 /* skip unavailable channels, allocated by
+                    drum voices or by bounded 4op voices) */
+                       continue;
+
+               voice_time = vp->time;
+               bp = best;
+
+               chan_4op_1 = ((i < 3) || (i > 8 && i < 12));
+               chan_4op_2 = ((i > 2 && i < 6) || (i > 11 && i < 15));
+               if (instr_4op) {
+                       /* allocate 4op voice */
+                       /* skip channels unavailable to 4op instrument */
+                       if (!chan_4op_1)
+                               continue;
+
+                       if (vp->state)
+                               /* kill one voice, CHEAP */
+                               bp++;
+                       /* get state of bounded 2op channel
+                          to be allocated for 4op instrument */
+                       vp2 = &opl3->voices[i + 3];
+                       if (vp2->state == SNDRV_OPL3_ST_ON_2OP) {
+                               /* kill two voices, EXPENSIVE */
+                               bp++;
+                               voice_time = (voice_time > vp->time) ?
+                                       voice_time : vp->time;
+                       }
+               } else {
+                       /* allocate 2op voice */
+                       if ((chan_4op_1) || (chan_4op_2))
+                               /* use bounded channels for 2op, CHEAP */
+                               bp++;
+                       else if (vp->state)
+                               /* kill one voice on 2op channel, CHEAP */
+                               bp++;
+                       /* raise kill cost to EXPENSIVE for all channels */
+                       if (vp->state)
+                               bp++;
+               }
+               if (voice_time < bp->time) {
+                       bp->time = voice_time;
+                       bp->voice = i;
+               }
+       }
+
+       for (i = 0; i < END; i++) {
+               if (best[i].voice >= 0) {
+#ifdef DEBUG_ALLOC
+                       printk(KERN_DEBUG "%s %iop allocation on voice %i\n",
+                              alloc_type[i], instr_4op ? 4 : 2,
+                              best[i].voice);
+#endif
+                       return best[i].voice;
+               }
+       }
+       /* not found */
+       return -1;
+}
+
+/* ------------------------------ */
+
+/*
+ * System timer interrupt function
+ */
+void snd_opl3_timer_func(unsigned long data)
+{
+
+       struct snd_opl3 *opl3 = (struct snd_opl3 *)data;
+       unsigned long flags;
+       int again = 0;
+       int i;
+
+       spin_lock_irqsave(&opl3->voice_lock, flags);
+       for (i = 0; i < opl3->max_voices; i++) {
+               struct snd_opl3_voice *vp = &opl3->voices[i];
+               if (vp->state > 0 && vp->note_off_check) {
+                       if (vp->note_off == jiffies)
+                               snd_opl3_note_off_unsafe(opl3, vp->note, 0,
+                                                        vp->chan);
+                       else
+                               again++;
+               }
+       }
+       spin_unlock_irqrestore(&opl3->voice_lock, flags);
+
+       spin_lock_irqsave(&opl3->sys_timer_lock, flags);
+       if (again)
+               mod_timer(&opl3->tlist, jiffies + 1);   /* invoke again */
+       else
+               opl3->sys_timer_status = 0;
+       spin_unlock_irqrestore(&opl3->sys_timer_lock, flags);
+}
+
+/*
+ * Start system timer
+ */
+static void snd_opl3_start_timer(struct snd_opl3 *opl3)
+{
+       unsigned long flags;
+       spin_lock_irqsave(&opl3->sys_timer_lock, flags);
+       if (! opl3->sys_timer_status) {
+               mod_timer(&opl3->tlist, jiffies + 1);
+               opl3->sys_timer_status = 1;
+       }
+       spin_unlock_irqrestore(&opl3->sys_timer_lock, flags);
+}
+
+/* ------------------------------ */
+
+
+static int snd_opl3_oss_map[MAX_OPL3_VOICES] = {
+       0, 1, 2, 9, 10, 11, 6, 7, 8, 15, 16, 17, 3, 4 ,5, 12, 13, 14
+};
+
+/*
+ * Start a note.
+ */
+void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3;
+       int instr_4op;
+
+       int voice;
+       struct snd_opl3_voice *vp, *vp2;
+       unsigned short connect_mask;
+       unsigned char connection;
+       unsigned char vol_op[4];
+
+       int extra_prg = 0;
+
+       unsigned short reg_side;
+       unsigned char op_offset;
+       unsigned char voice_offset;
+       unsigned short opl3_reg;
+       unsigned char reg_val;
+       unsigned char prg, bank;
+
+       int key = note;
+       unsigned char fnum, blocknum;
+       int i;
+
+       struct fm_patch *patch;
+       struct fm_instrument *fm;
+       unsigned long flags;
+
+       opl3 = p;
+
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "Note on, ch %i, inst %i, note %i, vel %i\n",
+                  chan->number, chan->midi_program, note, vel);
+#endif
+
+       /* in SYNTH mode, application takes care of voices */
+       /* in SEQ mode, drum voice numbers are notes on drum channel */
+       if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) {
+               if (chan->drum_channel) {
+                       /* percussion instruments are located in bank 128 */
+                       bank = 128;
+                       prg = note;
+               } else {
+                       bank = chan->gm_bank_select;
+                       prg = chan->midi_program;
+               }
+       } else {
+               /* Prepare for OSS mode */
+               if (chan->number >= MAX_OPL3_VOICES)
+                       return;
+
+               /* OSS instruments are located in bank 127 */
+               bank = 127;
+               prg = chan->midi_program;
+       }
+
+       spin_lock_irqsave(&opl3->voice_lock, flags);
+
+       if (use_internal_drums) {
+               snd_opl3_drum_switch(opl3, note, vel, 1, chan);
+               spin_unlock_irqrestore(&opl3->voice_lock, flags);
+               return;
+       }
+
+ __extra_prg:
+       patch = snd_opl3_find_patch(opl3, prg, bank, 0);
+       if (!patch) {
+               spin_unlock_irqrestore(&opl3->voice_lock, flags);
+               return;
+       }
+
+       fm = &patch->inst;
+       switch (patch->type) {
+       case FM_PATCH_OPL2:
+               instr_4op = 0;
+               break;
+       case FM_PATCH_OPL3:
+               if (opl3->hardware >= OPL3_HW_OPL3) {
+                       instr_4op = 1;
+                       break;
+               }
+       default:
+               spin_unlock_irqrestore(&opl3->voice_lock, flags);
+               return;
+       }
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "  --> OPL%i instrument: %s\n",
+                  instr_4op ? 3 : 2, patch->name);
+#endif
+       /* in SYNTH mode, application takes care of voices */
+       /* in SEQ mode, allocate voice on free OPL3 channel */
+       if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) {
+               voice = opl3_get_voice(opl3, instr_4op, chan);
+       } else {
+               /* remap OSS voice */
+               voice = snd_opl3_oss_map[chan->number];         
+       }
+
+       if (voice < 0) {
+               spin_unlock_irqrestore(&opl3->voice_lock, flags);
+               return;
+       }
+
+       if (voice < MAX_OPL2_VOICES) {
+               /* Left register block for voices 0 .. 8 */
+               reg_side = OPL3_LEFT;
+               voice_offset = voice;
+               connect_mask = (OPL3_LEFT_4OP_0 << voice_offset) & 0x07;
+       } else {
+               /* Right register block for voices 9 .. 17 */
+               reg_side = OPL3_RIGHT;
+               voice_offset = voice - MAX_OPL2_VOICES;
+               connect_mask = (OPL3_RIGHT_4OP_0 << voice_offset) & 0x38;
+       }
+
+       /* kill voice on channel */
+       vp = &opl3->voices[voice];
+       if (vp->state > 0) {
+               opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset);
+               reg_val = vp->keyon_reg & ~OPL3_KEYON_BIT;
+               opl3->command(opl3, opl3_reg, reg_val);
+       }
+       if (instr_4op) {
+               vp2 = &opl3->voices[voice + 3];
+               if (vp->state > 0) {
+                       opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK +
+                                              voice_offset + 3);
+                       reg_val = vp->keyon_reg & ~OPL3_KEYON_BIT;
+                       opl3->command(opl3, opl3_reg, reg_val);
+               }
+       }
+
+       /* set connection register */
+       if (instr_4op) {
+               if ((opl3->connection_reg ^ connect_mask) & connect_mask) {
+                       opl3->connection_reg |= connect_mask;
+                       /* set connection bit */
+                       opl3_reg = OPL3_RIGHT | OPL3_REG_CONNECTION_SELECT;
+                       opl3->command(opl3, opl3_reg, opl3->connection_reg);
+               }
+       } else {
+               if ((opl3->connection_reg ^ ~connect_mask) & connect_mask) {
+                       opl3->connection_reg &= ~connect_mask;
+                       /* clear connection bit */
+                       opl3_reg = OPL3_RIGHT | OPL3_REG_CONNECTION_SELECT;
+                       opl3->command(opl3, opl3_reg, opl3->connection_reg);
+               }
+       }
+
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "  --> setting OPL3 connection: 0x%x\n",
+                  opl3->connection_reg);
+#endif
+       /*
+        * calculate volume depending on connection
+        * between FM operators (see include/opl3.h)
+        */
+       for (i = 0; i < (instr_4op ? 4 : 2); i++)
+               vol_op[i] = fm->op[i].ksl_level;
+
+       connection = fm->feedback_connection[0] & 0x01;
+       if (instr_4op) {
+               connection <<= 1;
+               connection |= fm->feedback_connection[1] & 0x01;
+
+               snd_opl3_calc_volume(&vol_op[3], vel, chan);
+               switch (connection) {
+               case 0x03:
+                       snd_opl3_calc_volume(&vol_op[2], vel, chan);
+                       /* fallthru */
+               case 0x02:
+                       snd_opl3_calc_volume(&vol_op[0], vel, chan);
+                       break;
+               case 0x01:
+                       snd_opl3_calc_volume(&vol_op[1], vel, chan);
+               }
+       } else {
+               snd_opl3_calc_volume(&vol_op[1], vel, chan);
+               if (connection)
+                       snd_opl3_calc_volume(&vol_op[0], vel, chan);
+       }
+
+       /* Program the FM voice characteristics */
+       for (i = 0; i < (instr_4op ? 4 : 2); i++) {
+#ifdef DEBUG_MIDI
+               snd_printk(KERN_DEBUG "  --> programming operator %i\n", i);
+#endif
+               op_offset = snd_opl3_regmap[voice_offset][i];
+
+               /* Set OPL3 AM_VIB register of requested voice/operator */ 
+               reg_val = fm->op[i].am_vib;
+               opl3_reg = reg_side | (OPL3_REG_AM_VIB + op_offset);
+               opl3->command(opl3, opl3_reg, reg_val);
+
+               /* Set OPL3 KSL_LEVEL register of requested voice/operator */ 
+               reg_val = vol_op[i];
+               opl3_reg = reg_side | (OPL3_REG_KSL_LEVEL + op_offset);
+               opl3->command(opl3, opl3_reg, reg_val);
+
+               /* Set OPL3 ATTACK_DECAY register of requested voice/operator */ 
+               reg_val = fm->op[i].attack_decay;
+               opl3_reg = reg_side | (OPL3_REG_ATTACK_DECAY + op_offset);
+               opl3->command(opl3, opl3_reg, reg_val);
+
+               /* Set OPL3 SUSTAIN_RELEASE register of requested voice/operator */ 
+               reg_val = fm->op[i].sustain_release;
+               opl3_reg = reg_side | (OPL3_REG_SUSTAIN_RELEASE + op_offset);
+               opl3->command(opl3, opl3_reg, reg_val);
+
+               /* Select waveform */
+               reg_val = fm->op[i].wave_select;
+               opl3_reg = reg_side | (OPL3_REG_WAVE_SELECT + op_offset);
+               opl3->command(opl3, opl3_reg, reg_val);
+       }
+
+       /* Set operator feedback and 2op inter-operator connection */
+       reg_val = fm->feedback_connection[0];
+       /* Set output voice connection */
+       reg_val |= OPL3_STEREO_BITS;
+       if (chan->gm_pan < 43)
+               reg_val &= ~OPL3_VOICE_TO_RIGHT;
+       if (chan->gm_pan > 85)
+               reg_val &= ~OPL3_VOICE_TO_LEFT;
+       opl3_reg = reg_side | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
+       opl3->command(opl3, opl3_reg, reg_val);
+
+       if (instr_4op) {
+               /* Set 4op inter-operator connection */
+               reg_val = fm->feedback_connection[1] & OPL3_CONNECTION_BIT;
+               /* Set output voice connection */
+               reg_val |= OPL3_STEREO_BITS;
+               if (chan->gm_pan < 43)
+                       reg_val &= ~OPL3_VOICE_TO_RIGHT;
+               if (chan->gm_pan > 85)
+                       reg_val &= ~OPL3_VOICE_TO_LEFT;
+               opl3_reg = reg_side | (OPL3_REG_FEEDBACK_CONNECTION +
+                                      voice_offset + 3);
+               opl3->command(opl3, opl3_reg, reg_val);
+       }
+
+       /*
+        * Special treatment of percussion notes for fm:
+        * Requested pitch is really program, and pitch for
+        * device is whatever was specified in the patch library.
+        */
+       if (fm->fix_key)
+               note = fm->fix_key;
+       /*
+        * use transpose if defined in patch library
+        */
+       if (fm->trnsps)
+               note += (fm->trnsps - 64);
+
+       snd_opl3_calc_pitch(&fnum, &blocknum, note, chan);
+
+       /* Set OPL3 FNUM_LOW register of requested voice */
+       opl3_reg = reg_side | (OPL3_REG_FNUM_LOW + voice_offset);
+       opl3->command(opl3, opl3_reg, fnum);
+
+       opl3->voices[voice].keyon_reg = blocknum;
+
+       /* Set output sound flag */
+       blocknum |= OPL3_KEYON_BIT;
+
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "  --> trigger voice %i\n", voice);
+#endif
+       /* Set OPL3 KEYON_BLOCK register of requested voice */ 
+       opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset);
+       opl3->command(opl3, opl3_reg, blocknum);
+
+       /* kill note after fixed duration (in centiseconds) */
+       if (fm->fix_dur) {
+               opl3->voices[voice].note_off = jiffies +
+                       (fm->fix_dur * HZ) / 100;
+               snd_opl3_start_timer(opl3);
+               opl3->voices[voice].note_off_check = 1;
+       } else
+               opl3->voices[voice].note_off_check = 0;
+
+       /* get extra pgm, but avoid possible loops */
+       extra_prg = (extra_prg) ? 0 : fm->modes;
+
+       /* do the bookkeeping */
+       vp->time = opl3->use_time++;
+       vp->note = key;
+       vp->chan = chan;
+
+       if (instr_4op) {
+               vp->state = SNDRV_OPL3_ST_ON_4OP;
+
+               vp2 = &opl3->voices[voice + 3];
+               vp2->time = opl3->use_time++;
+               vp2->note = key;
+               vp2->chan = chan;
+               vp2->state = SNDRV_OPL3_ST_NOT_AVAIL;
+       } else {
+               if (vp->state == SNDRV_OPL3_ST_ON_4OP) {
+                       /* 4op killed by 2op, release bounded voice */
+                       vp2 = &opl3->voices[voice + 3];
+                       vp2->time = opl3->use_time++;
+                       vp2->state = SNDRV_OPL3_ST_OFF;
+               }
+               vp->state = SNDRV_OPL3_ST_ON_2OP;
+       }
+
+#ifdef DEBUG_ALLOC
+       debug_alloc(opl3, "note on ", voice);
+#endif
+
+       /* allocate extra program if specified in patch library */
+       if (extra_prg) {
+               if (extra_prg > 128) {
+                       bank = 128;
+                       /* percussions start at 35 */
+                       prg = extra_prg - 128 + 35 - 1;
+               } else {
+                       bank = 0;
+                       prg = extra_prg - 1;
+               }
+#ifdef DEBUG_MIDI
+               snd_printk(KERN_DEBUG " *** allocating extra program\n");
+#endif
+               goto __extra_prg;
+       }
+       spin_unlock_irqrestore(&opl3->voice_lock, flags);
+}
+
+static void snd_opl3_kill_voice(struct snd_opl3 *opl3, int voice)
+{
+       unsigned short reg_side;
+       unsigned char voice_offset;
+       unsigned short opl3_reg;
+
+       struct snd_opl3_voice *vp, *vp2;
+
+       if (snd_BUG_ON(voice >= MAX_OPL3_VOICES))
+               return;
+
+       vp = &opl3->voices[voice];
+       if (voice < MAX_OPL2_VOICES) {
+               /* Left register block for voices 0 .. 8 */
+               reg_side = OPL3_LEFT;
+               voice_offset = voice;
+       } else {
+               /* Right register block for voices 9 .. 17 */
+               reg_side = OPL3_RIGHT;
+               voice_offset = voice - MAX_OPL2_VOICES;
+       }
+
+       /* kill voice */
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "  --> kill voice %i\n", voice);
+#endif
+       opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset);
+       /* clear Key ON bit */
+       opl3->command(opl3, opl3_reg, vp->keyon_reg);
+
+       /* do the bookkeeping */
+       vp->time = opl3->use_time++;
+
+       if (vp->state == SNDRV_OPL3_ST_ON_4OP) {
+               vp2 = &opl3->voices[voice + 3];
+
+               vp2->time = opl3->use_time++;
+               vp2->state = SNDRV_OPL3_ST_OFF;
+       }
+       vp->state = SNDRV_OPL3_ST_OFF;
+#ifdef DEBUG_ALLOC
+       debug_alloc(opl3, "note off", voice);
+#endif
+
+}
+
+/*
+ * Release a note in response to a midi note off.
+ */
+static void snd_opl3_note_off_unsafe(void *p, int note, int vel,
+                                    struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3;
+
+       int voice;
+       struct snd_opl3_voice *vp;
+
+       opl3 = p;
+
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "Note off, ch %i, inst %i, note %i\n",
+                  chan->number, chan->midi_program, note);
+#endif
+
+       if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) {
+               if (chan->drum_channel && use_internal_drums) {
+                       snd_opl3_drum_switch(opl3, note, vel, 0, chan);
+                       return;
+               }
+               /* this loop will hopefully kill all extra voices, because
+                  they are grouped by the same channel and note values */
+               for (voice = 0; voice < opl3->max_voices; voice++) {
+                       vp = &opl3->voices[voice];
+                       if (vp->state > 0 && vp->chan == chan && vp->note == note) {
+                               snd_opl3_kill_voice(opl3, voice);
+                       }
+               }
+       } else {
+               /* remap OSS voices */
+               if (chan->number < MAX_OPL3_VOICES) {
+                       voice = snd_opl3_oss_map[chan->number];         
+                       snd_opl3_kill_voice(opl3, voice);
+               }
+       }
+}
+
+void snd_opl3_note_off(void *p, int note, int vel,
+                      struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3 = p;
+       unsigned long flags;
+
+       spin_lock_irqsave(&opl3->voice_lock, flags);
+       snd_opl3_note_off_unsafe(p, note, vel, chan);
+       spin_unlock_irqrestore(&opl3->voice_lock, flags);
+}
+
+/*
+ * key pressure change
+ */
+void snd_opl3_key_press(void *p, int note, int vel, struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3;
+
+       opl3 = p;
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "Key pressure, ch#: %i, inst#: %i\n",
+                  chan->number, chan->midi_program);
+#endif
+}
+
+/*
+ * terminate note
+ */
+void snd_opl3_terminate_note(void *p, int note, struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3;
+
+       opl3 = p;
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "Terminate note, ch#: %i, inst#: %i\n",
+                  chan->number, chan->midi_program);
+#endif
+}
+
+static void snd_opl3_update_pitch(struct snd_opl3 *opl3, int voice)
+{
+       unsigned short reg_side;
+       unsigned char voice_offset;
+       unsigned short opl3_reg;
+
+       unsigned char fnum, blocknum;
+
+       struct snd_opl3_voice *vp;
+
+       if (snd_BUG_ON(voice >= MAX_OPL3_VOICES))
+               return;
+
+       vp = &opl3->voices[voice];
+       if (vp->chan == NULL)
+               return; /* not allocated? */
+
+       if (voice < MAX_OPL2_VOICES) {
+               /* Left register block for voices 0 .. 8 */
+               reg_side = OPL3_LEFT;
+               voice_offset = voice;
+       } else {
+               /* Right register block for voices 9 .. 17 */
+               reg_side = OPL3_RIGHT;
+               voice_offset = voice - MAX_OPL2_VOICES;
+       }
+
+       snd_opl3_calc_pitch(&fnum, &blocknum, vp->note, vp->chan);
+
+       /* Set OPL3 FNUM_LOW register of requested voice */
+       opl3_reg = reg_side | (OPL3_REG_FNUM_LOW + voice_offset);
+       opl3->command(opl3, opl3_reg, fnum);
+
+       vp->keyon_reg = blocknum;
+
+       /* Set output sound flag */
+       blocknum |= OPL3_KEYON_BIT;
+
+       /* Set OPL3 KEYON_BLOCK register of requested voice */ 
+       opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset);
+       opl3->command(opl3, opl3_reg, blocknum);
+
+       vp->time = opl3->use_time++;
+}
+
+/*
+ * Update voice pitch controller
+ */
+static void snd_opl3_pitch_ctrl(struct snd_opl3 *opl3, struct snd_midi_channel *chan)
+{
+       int voice;
+       struct snd_opl3_voice *vp;
+
+       unsigned long flags;
+
+       spin_lock_irqsave(&opl3->voice_lock, flags);
+
+       if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) {
+               for (voice = 0; voice < opl3->max_voices; voice++) {
+                       vp = &opl3->voices[voice];
+                       if (vp->state > 0 && vp->chan == chan) {
+                               snd_opl3_update_pitch(opl3, voice);
+                       }
+               }
+       } else {
+               /* remap OSS voices */
+               if (chan->number < MAX_OPL3_VOICES) {
+                       voice = snd_opl3_oss_map[chan->number];         
+                       snd_opl3_update_pitch(opl3, voice);
+               }
+       }
+       spin_unlock_irqrestore(&opl3->voice_lock, flags);
+}
+
+/*
+ * Deal with a controller type event.  This includes all types of
+ * control events, not just the midi controllers
+ */
+void snd_opl3_control(void *p, int type, struct snd_midi_channel *chan)
+{
+       struct snd_opl3 *opl3;
+
+       opl3 = p;
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "Controller, TYPE = %i, ch#: %i, inst#: %i\n",
+                  type, chan->number, chan->midi_program);
+#endif
+
+       switch (type) {
+       case MIDI_CTL_MSB_MODWHEEL:
+               if (chan->control[MIDI_CTL_MSB_MODWHEEL] > 63)
+                       opl3->drum_reg |= OPL3_VIBRATO_DEPTH;
+               else 
+                       opl3->drum_reg &= ~OPL3_VIBRATO_DEPTH;
+               opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
+                                opl3->drum_reg);
+               break;
+       case MIDI_CTL_E2_TREMOLO_DEPTH:
+               if (chan->control[MIDI_CTL_E2_TREMOLO_DEPTH] > 63)
+                       opl3->drum_reg |= OPL3_TREMOLO_DEPTH;
+               else 
+                       opl3->drum_reg &= ~OPL3_TREMOLO_DEPTH;
+               opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
+                                opl3->drum_reg);
+               break;
+       case MIDI_CTL_PITCHBEND:
+               snd_opl3_pitch_ctrl(opl3, chan);
+               break;
+       }
+}
+
+/*
+ * NRPN events
+ */
+void snd_opl3_nrpn(void *p, struct snd_midi_channel *chan,
+                  struct snd_midi_channel_set *chset)
+{
+       struct snd_opl3 *opl3;
+
+       opl3 = p;
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "NRPN, ch#: %i, inst#: %i\n",
+                  chan->number, chan->midi_program);
+#endif
+}
+
+/*
+ * receive sysex
+ */
+void snd_opl3_sysex(void *p, unsigned char *buf, int len,
+                   int parsed, struct snd_midi_channel_set *chset)
+{
+       struct snd_opl3 *opl3;
+
+       opl3 = p;
+#ifdef DEBUG_MIDI
+       snd_printk(KERN_DEBUG "SYSEX\n");
+#endif
+}