Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / net / vmw_vsock / af_vsock.c
diff --git a/kernel/net/vmw_vsock/af_vsock.c b/kernel/net/vmw_vsock/af_vsock.c
new file mode 100644 (file)
index 0000000..2ec86e6
--- /dev/null
@@ -0,0 +1,1999 @@
+/*
+ * VMware vSockets Driver
+ *
+ * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation version 2 and no later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
+ * more details.
+ */
+
+/* Implementation notes:
+ *
+ * - There are two kinds of sockets: those created by user action (such as
+ * calling socket(2)) and those created by incoming connection request packets.
+ *
+ * - There are two "global" tables, one for bound sockets (sockets that have
+ * specified an address that they are responsible for) and one for connected
+ * sockets (sockets that have established a connection with another socket).
+ * These tables are "global" in that all sockets on the system are placed
+ * within them. - Note, though, that the bound table contains an extra entry
+ * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in
+ * that list. The bound table is used solely for lookup of sockets when packets
+ * are received and that's not necessary for SOCK_DGRAM sockets since we create
+ * a datagram handle for each and need not perform a lookup.  Keeping SOCK_DGRAM
+ * sockets out of the bound hash buckets will reduce the chance of collisions
+ * when looking for SOCK_STREAM sockets and prevents us from having to check the
+ * socket type in the hash table lookups.
+ *
+ * - Sockets created by user action will either be "client" sockets that
+ * initiate a connection or "server" sockets that listen for connections; we do
+ * not support simultaneous connects (two "client" sockets connecting).
+ *
+ * - "Server" sockets are referred to as listener sockets throughout this
+ * implementation because they are in the SS_LISTEN state.  When a connection
+ * request is received (the second kind of socket mentioned above), we create a
+ * new socket and refer to it as a pending socket.  These pending sockets are
+ * placed on the pending connection list of the listener socket.  When future
+ * packets are received for the address the listener socket is bound to, we
+ * check if the source of the packet is from one that has an existing pending
+ * connection.  If it does, we process the packet for the pending socket.  When
+ * that socket reaches the connected state, it is removed from the listener
+ * socket's pending list and enqueued in the listener socket's accept queue.
+ * Callers of accept(2) will accept connected sockets from the listener socket's
+ * accept queue.  If the socket cannot be accepted for some reason then it is
+ * marked rejected.  Once the connection is accepted, it is owned by the user
+ * process and the responsibility for cleanup falls with that user process.
+ *
+ * - It is possible that these pending sockets will never reach the connected
+ * state; in fact, we may never receive another packet after the connection
+ * request.  Because of this, we must schedule a cleanup function to run in the
+ * future, after some amount of time passes where a connection should have been
+ * established.  This function ensures that the socket is off all lists so it
+ * cannot be retrieved, then drops all references to the socket so it is cleaned
+ * up (sock_put() -> sk_free() -> our sk_destruct implementation).  Note this
+ * function will also cleanup rejected sockets, those that reach the connected
+ * state but leave it before they have been accepted.
+ *
+ * - Sockets created by user action will be cleaned up when the user process
+ * calls close(2), causing our release implementation to be called. Our release
+ * implementation will perform some cleanup then drop the last reference so our
+ * sk_destruct implementation is invoked.  Our sk_destruct implementation will
+ * perform additional cleanup that's common for both types of sockets.
+ *
+ * - A socket's reference count is what ensures that the structure won't be
+ * freed.  Each entry in a list (such as the "global" bound and connected tables
+ * and the listener socket's pending list and connected queue) ensures a
+ * reference.  When we defer work until process context and pass a socket as our
+ * argument, we must ensure the reference count is increased to ensure the
+ * socket isn't freed before the function is run; the deferred function will
+ * then drop the reference.
+ */
+
+#include <linux/types.h>
+#include <linux/bitops.h>
+#include <linux/cred.h>
+#include <linux/init.h>
+#include <linux/io.h>
+#include <linux/kernel.h>
+#include <linux/kmod.h>
+#include <linux/list.h>
+#include <linux/miscdevice.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/net.h>
+#include <linux/poll.h>
+#include <linux/skbuff.h>
+#include <linux/smp.h>
+#include <linux/socket.h>
+#include <linux/stddef.h>
+#include <linux/unistd.h>
+#include <linux/wait.h>
+#include <linux/workqueue.h>
+#include <net/sock.h>
+#include <net/af_vsock.h>
+
+static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
+static void vsock_sk_destruct(struct sock *sk);
+static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
+
+/* Protocol family. */
+static struct proto vsock_proto = {
+       .name = "AF_VSOCK",
+       .owner = THIS_MODULE,
+       .obj_size = sizeof(struct vsock_sock),
+};
+
+/* The default peer timeout indicates how long we will wait for a peer response
+ * to a control message.
+ */
+#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
+
+#define SS_LISTEN 255
+
+static const struct vsock_transport *transport;
+static DEFINE_MUTEX(vsock_register_mutex);
+
+/**** EXPORTS ****/
+
+/* Get the ID of the local context.  This is transport dependent. */
+
+int vm_sockets_get_local_cid(void)
+{
+       return transport->get_local_cid();
+}
+EXPORT_SYMBOL_GPL(vm_sockets_get_local_cid);
+
+/**** UTILS ****/
+
+/* Each bound VSocket is stored in the bind hash table and each connected
+ * VSocket is stored in the connected hash table.
+ *
+ * Unbound sockets are all put on the same list attached to the end of the hash
+ * table (vsock_unbound_sockets).  Bound sockets are added to the hash table in
+ * the bucket that their local address hashes to (vsock_bound_sockets(addr)
+ * represents the list that addr hashes to).
+ *
+ * Specifically, we initialize the vsock_bind_table array to a size of
+ * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through
+ * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and
+ * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets.  The hash function
+ * mods with VSOCK_HASH_SIZE to ensure this.
+ */
+#define VSOCK_HASH_SIZE         251
+#define MAX_PORT_RETRIES        24
+
+#define VSOCK_HASH(addr)        ((addr)->svm_port % VSOCK_HASH_SIZE)
+#define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)])
+#define vsock_unbound_sockets     (&vsock_bind_table[VSOCK_HASH_SIZE])
+
+/* XXX This can probably be implemented in a better way. */
+#define VSOCK_CONN_HASH(src, dst)                              \
+       (((src)->svm_cid ^ (dst)->svm_port) % VSOCK_HASH_SIZE)
+#define vsock_connected_sockets(src, dst)              \
+       (&vsock_connected_table[VSOCK_CONN_HASH(src, dst)])
+#define vsock_connected_sockets_vsk(vsk)                               \
+       vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr)
+
+static struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
+static struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
+static DEFINE_SPINLOCK(vsock_table_lock);
+
+/* Autobind this socket to the local address if necessary. */
+static int vsock_auto_bind(struct vsock_sock *vsk)
+{
+       struct sock *sk = sk_vsock(vsk);
+       struct sockaddr_vm local_addr;
+
+       if (vsock_addr_bound(&vsk->local_addr))
+               return 0;
+       vsock_addr_init(&local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+       return __vsock_bind(sk, &local_addr);
+}
+
+static void vsock_init_tables(void)
+{
+       int i;
+
+       for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++)
+               INIT_LIST_HEAD(&vsock_bind_table[i]);
+
+       for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++)
+               INIT_LIST_HEAD(&vsock_connected_table[i]);
+}
+
+static void __vsock_insert_bound(struct list_head *list,
+                                struct vsock_sock *vsk)
+{
+       sock_hold(&vsk->sk);
+       list_add(&vsk->bound_table, list);
+}
+
+static void __vsock_insert_connected(struct list_head *list,
+                                    struct vsock_sock *vsk)
+{
+       sock_hold(&vsk->sk);
+       list_add(&vsk->connected_table, list);
+}
+
+static void __vsock_remove_bound(struct vsock_sock *vsk)
+{
+       list_del_init(&vsk->bound_table);
+       sock_put(&vsk->sk);
+}
+
+static void __vsock_remove_connected(struct vsock_sock *vsk)
+{
+       list_del_init(&vsk->connected_table);
+       sock_put(&vsk->sk);
+}
+
+static struct sock *__vsock_find_bound_socket(struct sockaddr_vm *addr)
+{
+       struct vsock_sock *vsk;
+
+       list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table)
+               if (addr->svm_port == vsk->local_addr.svm_port)
+                       return sk_vsock(vsk);
+
+       return NULL;
+}
+
+static struct sock *__vsock_find_connected_socket(struct sockaddr_vm *src,
+                                                 struct sockaddr_vm *dst)
+{
+       struct vsock_sock *vsk;
+
+       list_for_each_entry(vsk, vsock_connected_sockets(src, dst),
+                           connected_table) {
+               if (vsock_addr_equals_addr(src, &vsk->remote_addr) &&
+                   dst->svm_port == vsk->local_addr.svm_port) {
+                       return sk_vsock(vsk);
+               }
+       }
+
+       return NULL;
+}
+
+static bool __vsock_in_bound_table(struct vsock_sock *vsk)
+{
+       return !list_empty(&vsk->bound_table);
+}
+
+static bool __vsock_in_connected_table(struct vsock_sock *vsk)
+{
+       return !list_empty(&vsk->connected_table);
+}
+
+static void vsock_insert_unbound(struct vsock_sock *vsk)
+{
+       spin_lock_bh(&vsock_table_lock);
+       __vsock_insert_bound(vsock_unbound_sockets, vsk);
+       spin_unlock_bh(&vsock_table_lock);
+}
+
+void vsock_insert_connected(struct vsock_sock *vsk)
+{
+       struct list_head *list = vsock_connected_sockets(
+               &vsk->remote_addr, &vsk->local_addr);
+
+       spin_lock_bh(&vsock_table_lock);
+       __vsock_insert_connected(list, vsk);
+       spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_insert_connected);
+
+void vsock_remove_bound(struct vsock_sock *vsk)
+{
+       spin_lock_bh(&vsock_table_lock);
+       __vsock_remove_bound(vsk);
+       spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_bound);
+
+void vsock_remove_connected(struct vsock_sock *vsk)
+{
+       spin_lock_bh(&vsock_table_lock);
+       __vsock_remove_connected(vsk);
+       spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_connected);
+
+struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr)
+{
+       struct sock *sk;
+
+       spin_lock_bh(&vsock_table_lock);
+       sk = __vsock_find_bound_socket(addr);
+       if (sk)
+               sock_hold(sk);
+
+       spin_unlock_bh(&vsock_table_lock);
+
+       return sk;
+}
+EXPORT_SYMBOL_GPL(vsock_find_bound_socket);
+
+struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
+                                        struct sockaddr_vm *dst)
+{
+       struct sock *sk;
+
+       spin_lock_bh(&vsock_table_lock);
+       sk = __vsock_find_connected_socket(src, dst);
+       if (sk)
+               sock_hold(sk);
+
+       spin_unlock_bh(&vsock_table_lock);
+
+       return sk;
+}
+EXPORT_SYMBOL_GPL(vsock_find_connected_socket);
+
+static bool vsock_in_bound_table(struct vsock_sock *vsk)
+{
+       bool ret;
+
+       spin_lock_bh(&vsock_table_lock);
+       ret = __vsock_in_bound_table(vsk);
+       spin_unlock_bh(&vsock_table_lock);
+
+       return ret;
+}
+
+static bool vsock_in_connected_table(struct vsock_sock *vsk)
+{
+       bool ret;
+
+       spin_lock_bh(&vsock_table_lock);
+       ret = __vsock_in_connected_table(vsk);
+       spin_unlock_bh(&vsock_table_lock);
+
+       return ret;
+}
+
+void vsock_for_each_connected_socket(void (*fn)(struct sock *sk))
+{
+       int i;
+
+       spin_lock_bh(&vsock_table_lock);
+
+       for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) {
+               struct vsock_sock *vsk;
+               list_for_each_entry(vsk, &vsock_connected_table[i],
+                                   connected_table)
+                       fn(sk_vsock(vsk));
+       }
+
+       spin_unlock_bh(&vsock_table_lock);
+}
+EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket);
+
+void vsock_add_pending(struct sock *listener, struct sock *pending)
+{
+       struct vsock_sock *vlistener;
+       struct vsock_sock *vpending;
+
+       vlistener = vsock_sk(listener);
+       vpending = vsock_sk(pending);
+
+       sock_hold(pending);
+       sock_hold(listener);
+       list_add_tail(&vpending->pending_links, &vlistener->pending_links);
+}
+EXPORT_SYMBOL_GPL(vsock_add_pending);
+
+void vsock_remove_pending(struct sock *listener, struct sock *pending)
+{
+       struct vsock_sock *vpending = vsock_sk(pending);
+
+       list_del_init(&vpending->pending_links);
+       sock_put(listener);
+       sock_put(pending);
+}
+EXPORT_SYMBOL_GPL(vsock_remove_pending);
+
+void vsock_enqueue_accept(struct sock *listener, struct sock *connected)
+{
+       struct vsock_sock *vlistener;
+       struct vsock_sock *vconnected;
+
+       vlistener = vsock_sk(listener);
+       vconnected = vsock_sk(connected);
+
+       sock_hold(connected);
+       sock_hold(listener);
+       list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue);
+}
+EXPORT_SYMBOL_GPL(vsock_enqueue_accept);
+
+static struct sock *vsock_dequeue_accept(struct sock *listener)
+{
+       struct vsock_sock *vlistener;
+       struct vsock_sock *vconnected;
+
+       vlistener = vsock_sk(listener);
+
+       if (list_empty(&vlistener->accept_queue))
+               return NULL;
+
+       vconnected = list_entry(vlistener->accept_queue.next,
+                               struct vsock_sock, accept_queue);
+
+       list_del_init(&vconnected->accept_queue);
+       sock_put(listener);
+       /* The caller will need a reference on the connected socket so we let
+        * it call sock_put().
+        */
+
+       return sk_vsock(vconnected);
+}
+
+static bool vsock_is_accept_queue_empty(struct sock *sk)
+{
+       struct vsock_sock *vsk = vsock_sk(sk);
+       return list_empty(&vsk->accept_queue);
+}
+
+static bool vsock_is_pending(struct sock *sk)
+{
+       struct vsock_sock *vsk = vsock_sk(sk);
+       return !list_empty(&vsk->pending_links);
+}
+
+static int vsock_send_shutdown(struct sock *sk, int mode)
+{
+       return transport->shutdown(vsock_sk(sk), mode);
+}
+
+void vsock_pending_work(struct work_struct *work)
+{
+       struct sock *sk;
+       struct sock *listener;
+       struct vsock_sock *vsk;
+       bool cleanup;
+
+       vsk = container_of(work, struct vsock_sock, dwork.work);
+       sk = sk_vsock(vsk);
+       listener = vsk->listener;
+       cleanup = true;
+
+       lock_sock(listener);
+       lock_sock(sk);
+
+       if (vsock_is_pending(sk)) {
+               vsock_remove_pending(listener, sk);
+       } else if (!vsk->rejected) {
+               /* We are not on the pending list and accept() did not reject
+                * us, so we must have been accepted by our user process.  We
+                * just need to drop our references to the sockets and be on
+                * our way.
+                */
+               cleanup = false;
+               goto out;
+       }
+
+       listener->sk_ack_backlog--;
+
+       /* We need to remove ourself from the global connected sockets list so
+        * incoming packets can't find this socket, and to reduce the reference
+        * count.
+        */
+       if (vsock_in_connected_table(vsk))
+               vsock_remove_connected(vsk);
+
+       sk->sk_state = SS_FREE;
+
+out:
+       release_sock(sk);
+       release_sock(listener);
+       if (cleanup)
+               sock_put(sk);
+
+       sock_put(sk);
+       sock_put(listener);
+}
+EXPORT_SYMBOL_GPL(vsock_pending_work);
+
+/**** SOCKET OPERATIONS ****/
+
+static int __vsock_bind_stream(struct vsock_sock *vsk,
+                              struct sockaddr_vm *addr)
+{
+       static u32 port = LAST_RESERVED_PORT + 1;
+       struct sockaddr_vm new_addr;
+
+       vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);
+
+       if (addr->svm_port == VMADDR_PORT_ANY) {
+               bool found = false;
+               unsigned int i;
+
+               for (i = 0; i < MAX_PORT_RETRIES; i++) {
+                       if (port <= LAST_RESERVED_PORT)
+                               port = LAST_RESERVED_PORT + 1;
+
+                       new_addr.svm_port = port++;
+
+                       if (!__vsock_find_bound_socket(&new_addr)) {
+                               found = true;
+                               break;
+                       }
+               }
+
+               if (!found)
+                       return -EADDRNOTAVAIL;
+       } else {
+               /* If port is in reserved range, ensure caller
+                * has necessary privileges.
+                */
+               if (addr->svm_port <= LAST_RESERVED_PORT &&
+                   !capable(CAP_NET_BIND_SERVICE)) {
+                       return -EACCES;
+               }
+
+               if (__vsock_find_bound_socket(&new_addr))
+                       return -EADDRINUSE;
+       }
+
+       vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);
+
+       /* Remove stream sockets from the unbound list and add them to the hash
+        * table for easy lookup by its address.  The unbound list is simply an
+        * extra entry at the end of the hash table, a trick used by AF_UNIX.
+        */
+       __vsock_remove_bound(vsk);
+       __vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk);
+
+       return 0;
+}
+
+static int __vsock_bind_dgram(struct vsock_sock *vsk,
+                             struct sockaddr_vm *addr)
+{
+       return transport->dgram_bind(vsk, addr);
+}
+
+static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr)
+{
+       struct vsock_sock *vsk = vsock_sk(sk);
+       u32 cid;
+       int retval;
+
+       /* First ensure this socket isn't already bound. */
+       if (vsock_addr_bound(&vsk->local_addr))
+               return -EINVAL;
+
+       /* Now bind to the provided address or select appropriate values if
+        * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY).  Note that
+        * like AF_INET prevents binding to a non-local IP address (in most
+        * cases), we only allow binding to the local CID.
+        */
+       cid = transport->get_local_cid();
+       if (addr->svm_cid != cid && addr->svm_cid != VMADDR_CID_ANY)
+               return -EADDRNOTAVAIL;
+
+       switch (sk->sk_socket->type) {
+       case SOCK_STREAM:
+               spin_lock_bh(&vsock_table_lock);
+               retval = __vsock_bind_stream(vsk, addr);
+               spin_unlock_bh(&vsock_table_lock);
+               break;
+
+       case SOCK_DGRAM:
+               retval = __vsock_bind_dgram(vsk, addr);
+               break;
+
+       default:
+               retval = -EINVAL;
+               break;
+       }
+
+       return retval;
+}
+
+struct sock *__vsock_create(struct net *net,
+                           struct socket *sock,
+                           struct sock *parent,
+                           gfp_t priority,
+                           unsigned short type)
+{
+       struct sock *sk;
+       struct vsock_sock *psk;
+       struct vsock_sock *vsk;
+
+       sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto);
+       if (!sk)
+               return NULL;
+
+       sock_init_data(sock, sk);
+
+       /* sk->sk_type is normally set in sock_init_data, but only if sock is
+        * non-NULL. We make sure that our sockets always have a type by
+        * setting it here if needed.
+        */
+       if (!sock)
+               sk->sk_type = type;
+
+       vsk = vsock_sk(sk);
+       vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+       vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+
+       sk->sk_destruct = vsock_sk_destruct;
+       sk->sk_backlog_rcv = vsock_queue_rcv_skb;
+       sk->sk_state = 0;
+       sock_reset_flag(sk, SOCK_DONE);
+
+       INIT_LIST_HEAD(&vsk->bound_table);
+       INIT_LIST_HEAD(&vsk->connected_table);
+       vsk->listener = NULL;
+       INIT_LIST_HEAD(&vsk->pending_links);
+       INIT_LIST_HEAD(&vsk->accept_queue);
+       vsk->rejected = false;
+       vsk->sent_request = false;
+       vsk->ignore_connecting_rst = false;
+       vsk->peer_shutdown = 0;
+
+       psk = parent ? vsock_sk(parent) : NULL;
+       if (parent) {
+               vsk->trusted = psk->trusted;
+               vsk->owner = get_cred(psk->owner);
+               vsk->connect_timeout = psk->connect_timeout;
+       } else {
+               vsk->trusted = capable(CAP_NET_ADMIN);
+               vsk->owner = get_current_cred();
+               vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT;
+       }
+
+       if (transport->init(vsk, psk) < 0) {
+               sk_free(sk);
+               return NULL;
+       }
+
+       if (sock)
+               vsock_insert_unbound(vsk);
+
+       return sk;
+}
+EXPORT_SYMBOL_GPL(__vsock_create);
+
+static void __vsock_release(struct sock *sk)
+{
+       if (sk) {
+               struct sk_buff *skb;
+               struct sock *pending;
+               struct vsock_sock *vsk;
+
+               vsk = vsock_sk(sk);
+               pending = NULL; /* Compiler warning. */
+
+               if (vsock_in_bound_table(vsk))
+                       vsock_remove_bound(vsk);
+
+               if (vsock_in_connected_table(vsk))
+                       vsock_remove_connected(vsk);
+
+               transport->release(vsk);
+
+               lock_sock(sk);
+               sock_orphan(sk);
+               sk->sk_shutdown = SHUTDOWN_MASK;
+
+               while ((skb = skb_dequeue(&sk->sk_receive_queue)))
+                       kfree_skb(skb);
+
+               /* Clean up any sockets that never were accepted. */
+               while ((pending = vsock_dequeue_accept(sk)) != NULL) {
+                       __vsock_release(pending);
+                       sock_put(pending);
+               }
+
+               release_sock(sk);
+               sock_put(sk);
+       }
+}
+
+static void vsock_sk_destruct(struct sock *sk)
+{
+       struct vsock_sock *vsk = vsock_sk(sk);
+
+       transport->destruct(vsk);
+
+       /* When clearing these addresses, there's no need to set the family and
+        * possibly register the address family with the kernel.
+        */
+       vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+       vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
+
+       put_cred(vsk->owner);
+}
+
+static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
+{
+       int err;
+
+       err = sock_queue_rcv_skb(sk, skb);
+       if (err)
+               kfree_skb(skb);
+
+       return err;
+}
+
+s64 vsock_stream_has_data(struct vsock_sock *vsk)
+{
+       return transport->stream_has_data(vsk);
+}
+EXPORT_SYMBOL_GPL(vsock_stream_has_data);
+
+s64 vsock_stream_has_space(struct vsock_sock *vsk)
+{
+       return transport->stream_has_space(vsk);
+}
+EXPORT_SYMBOL_GPL(vsock_stream_has_space);
+
+static int vsock_release(struct socket *sock)
+{
+       __vsock_release(sock->sk);
+       sock->sk = NULL;
+       sock->state = SS_FREE;
+
+       return 0;
+}
+
+static int
+vsock_bind(struct socket *sock, struct sockaddr *addr, int addr_len)
+{
+       int err;
+       struct sock *sk;
+       struct sockaddr_vm *vm_addr;
+
+       sk = sock->sk;
+
+       if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0)
+               return -EINVAL;
+
+       lock_sock(sk);
+       err = __vsock_bind(sk, vm_addr);
+       release_sock(sk);
+
+       return err;
+}
+
+static int vsock_getname(struct socket *sock,
+                        struct sockaddr *addr, int *addr_len, int peer)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       struct sockaddr_vm *vm_addr;
+
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+       err = 0;
+
+       lock_sock(sk);
+
+       if (peer) {
+               if (sock->state != SS_CONNECTED) {
+                       err = -ENOTCONN;
+                       goto out;
+               }
+               vm_addr = &vsk->remote_addr;
+       } else {
+               vm_addr = &vsk->local_addr;
+       }
+
+       if (!vm_addr) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       /* sys_getsockname() and sys_getpeername() pass us a
+        * MAX_SOCK_ADDR-sized buffer and don't set addr_len.  Unfortunately
+        * that macro is defined in socket.c instead of .h, so we hardcode its
+        * value here.
+        */
+       BUILD_BUG_ON(sizeof(*vm_addr) > 128);
+       memcpy(addr, vm_addr, sizeof(*vm_addr));
+       *addr_len = sizeof(*vm_addr);
+
+out:
+       release_sock(sk);
+       return err;
+}
+
+static int vsock_shutdown(struct socket *sock, int mode)
+{
+       int err;
+       struct sock *sk;
+
+       /* User level uses SHUT_RD (0) and SHUT_WR (1), but the kernel uses
+        * RCV_SHUTDOWN (1) and SEND_SHUTDOWN (2), so we must increment mode
+        * here like the other address families do.  Note also that the
+        * increment makes SHUT_RDWR (2) into RCV_SHUTDOWN | SEND_SHUTDOWN (3),
+        * which is what we want.
+        */
+       mode++;
+
+       if ((mode & ~SHUTDOWN_MASK) || !mode)
+               return -EINVAL;
+
+       /* If this is a STREAM socket and it is not connected then bail out
+        * immediately.  If it is a DGRAM socket then we must first kick the
+        * socket so that it wakes up from any sleeping calls, for example
+        * recv(), and then afterwards return the error.
+        */
+
+       sk = sock->sk;
+       if (sock->state == SS_UNCONNECTED) {
+               err = -ENOTCONN;
+               if (sk->sk_type == SOCK_STREAM)
+                       return err;
+       } else {
+               sock->state = SS_DISCONNECTING;
+               err = 0;
+       }
+
+       /* Receive and send shutdowns are treated alike. */
+       mode = mode & (RCV_SHUTDOWN | SEND_SHUTDOWN);
+       if (mode) {
+               lock_sock(sk);
+               sk->sk_shutdown |= mode;
+               sk->sk_state_change(sk);
+               release_sock(sk);
+
+               if (sk->sk_type == SOCK_STREAM) {
+                       sock_reset_flag(sk, SOCK_DONE);
+                       vsock_send_shutdown(sk, mode);
+               }
+       }
+
+       return err;
+}
+
+static unsigned int vsock_poll(struct file *file, struct socket *sock,
+                              poll_table *wait)
+{
+       struct sock *sk;
+       unsigned int mask;
+       struct vsock_sock *vsk;
+
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       poll_wait(file, sk_sleep(sk), wait);
+       mask = 0;
+
+       if (sk->sk_err)
+               /* Signify that there has been an error on this socket. */
+               mask |= POLLERR;
+
+       /* INET sockets treat local write shutdown and peer write shutdown as a
+        * case of POLLHUP set.
+        */
+       if ((sk->sk_shutdown == SHUTDOWN_MASK) ||
+           ((sk->sk_shutdown & SEND_SHUTDOWN) &&
+            (vsk->peer_shutdown & SEND_SHUTDOWN))) {
+               mask |= POLLHUP;
+       }
+
+       if (sk->sk_shutdown & RCV_SHUTDOWN ||
+           vsk->peer_shutdown & SEND_SHUTDOWN) {
+               mask |= POLLRDHUP;
+       }
+
+       if (sock->type == SOCK_DGRAM) {
+               /* For datagram sockets we can read if there is something in
+                * the queue and write as long as the socket isn't shutdown for
+                * sending.
+                */
+               if (!skb_queue_empty(&sk->sk_receive_queue) ||
+                   (sk->sk_shutdown & RCV_SHUTDOWN)) {
+                       mask |= POLLIN | POLLRDNORM;
+               }
+
+               if (!(sk->sk_shutdown & SEND_SHUTDOWN))
+                       mask |= POLLOUT | POLLWRNORM | POLLWRBAND;
+
+       } else if (sock->type == SOCK_STREAM) {
+               lock_sock(sk);
+
+               /* Listening sockets that have connections in their accept
+                * queue can be read.
+                */
+               if (sk->sk_state == SS_LISTEN
+                   && !vsock_is_accept_queue_empty(sk))
+                       mask |= POLLIN | POLLRDNORM;
+
+               /* If there is something in the queue then we can read. */
+               if (transport->stream_is_active(vsk) &&
+                   !(sk->sk_shutdown & RCV_SHUTDOWN)) {
+                       bool data_ready_now = false;
+                       int ret = transport->notify_poll_in(
+                                       vsk, 1, &data_ready_now);
+                       if (ret < 0) {
+                               mask |= POLLERR;
+                       } else {
+                               if (data_ready_now)
+                                       mask |= POLLIN | POLLRDNORM;
+
+                       }
+               }
+
+               /* Sockets whose connections have been closed, reset, or
+                * terminated should also be considered read, and we check the
+                * shutdown flag for that.
+                */
+               if (sk->sk_shutdown & RCV_SHUTDOWN ||
+                   vsk->peer_shutdown & SEND_SHUTDOWN) {
+                       mask |= POLLIN | POLLRDNORM;
+               }
+
+               /* Connected sockets that can produce data can be written. */
+               if (sk->sk_state == SS_CONNECTED) {
+                       if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
+                               bool space_avail_now = false;
+                               int ret = transport->notify_poll_out(
+                                               vsk, 1, &space_avail_now);
+                               if (ret < 0) {
+                                       mask |= POLLERR;
+                               } else {
+                                       if (space_avail_now)
+                                               /* Remove POLLWRBAND since INET
+                                                * sockets are not setting it.
+                                                */
+                                               mask |= POLLOUT | POLLWRNORM;
+
+                               }
+                       }
+               }
+
+               /* Simulate INET socket poll behaviors, which sets
+                * POLLOUT|POLLWRNORM when peer is closed and nothing to read,
+                * but local send is not shutdown.
+                */
+               if (sk->sk_state == SS_UNCONNECTED) {
+                       if (!(sk->sk_shutdown & SEND_SHUTDOWN))
+                               mask |= POLLOUT | POLLWRNORM;
+
+               }
+
+               release_sock(sk);
+       }
+
+       return mask;
+}
+
+static int vsock_dgram_sendmsg(struct socket *sock, struct msghdr *msg,
+                              size_t len)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       struct sockaddr_vm *remote_addr;
+
+       if (msg->msg_flags & MSG_OOB)
+               return -EOPNOTSUPP;
+
+       /* For now, MSG_DONTWAIT is always assumed... */
+       err = 0;
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       lock_sock(sk);
+
+       err = vsock_auto_bind(vsk);
+       if (err)
+               goto out;
+
+
+       /* If the provided message contains an address, use that.  Otherwise
+        * fall back on the socket's remote handle (if it has been connected).
+        */
+       if (msg->msg_name &&
+           vsock_addr_cast(msg->msg_name, msg->msg_namelen,
+                           &remote_addr) == 0) {
+               /* Ensure this address is of the right type and is a valid
+                * destination.
+                */
+
+               if (remote_addr->svm_cid == VMADDR_CID_ANY)
+                       remote_addr->svm_cid = transport->get_local_cid();
+
+               if (!vsock_addr_bound(remote_addr)) {
+                       err = -EINVAL;
+                       goto out;
+               }
+       } else if (sock->state == SS_CONNECTED) {
+               remote_addr = &vsk->remote_addr;
+
+               if (remote_addr->svm_cid == VMADDR_CID_ANY)
+                       remote_addr->svm_cid = transport->get_local_cid();
+
+               /* XXX Should connect() or this function ensure remote_addr is
+                * bound?
+                */
+               if (!vsock_addr_bound(&vsk->remote_addr)) {
+                       err = -EINVAL;
+                       goto out;
+               }
+       } else {
+               err = -EINVAL;
+               goto out;
+       }
+
+       if (!transport->dgram_allow(remote_addr->svm_cid,
+                                   remote_addr->svm_port)) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       err = transport->dgram_enqueue(vsk, remote_addr, msg, len);
+
+out:
+       release_sock(sk);
+       return err;
+}
+
+static int vsock_dgram_connect(struct socket *sock,
+                              struct sockaddr *addr, int addr_len, int flags)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       struct sockaddr_vm *remote_addr;
+
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       err = vsock_addr_cast(addr, addr_len, &remote_addr);
+       if (err == -EAFNOSUPPORT && remote_addr->svm_family == AF_UNSPEC) {
+               lock_sock(sk);
+               vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY,
+                               VMADDR_PORT_ANY);
+               sock->state = SS_UNCONNECTED;
+               release_sock(sk);
+               return 0;
+       } else if (err != 0)
+               return -EINVAL;
+
+       lock_sock(sk);
+
+       err = vsock_auto_bind(vsk);
+       if (err)
+               goto out;
+
+       if (!transport->dgram_allow(remote_addr->svm_cid,
+                                   remote_addr->svm_port)) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       memcpy(&vsk->remote_addr, remote_addr, sizeof(vsk->remote_addr));
+       sock->state = SS_CONNECTED;
+
+out:
+       release_sock(sk);
+       return err;
+}
+
+static int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,
+                              size_t len, int flags)
+{
+       return transport->dgram_dequeue(vsock_sk(sock->sk), msg, len, flags);
+}
+
+static const struct proto_ops vsock_dgram_ops = {
+       .family = PF_VSOCK,
+       .owner = THIS_MODULE,
+       .release = vsock_release,
+       .bind = vsock_bind,
+       .connect = vsock_dgram_connect,
+       .socketpair = sock_no_socketpair,
+       .accept = sock_no_accept,
+       .getname = vsock_getname,
+       .poll = vsock_poll,
+       .ioctl = sock_no_ioctl,
+       .listen = sock_no_listen,
+       .shutdown = vsock_shutdown,
+       .setsockopt = sock_no_setsockopt,
+       .getsockopt = sock_no_getsockopt,
+       .sendmsg = vsock_dgram_sendmsg,
+       .recvmsg = vsock_dgram_recvmsg,
+       .mmap = sock_no_mmap,
+       .sendpage = sock_no_sendpage,
+};
+
+static void vsock_connect_timeout(struct work_struct *work)
+{
+       struct sock *sk;
+       struct vsock_sock *vsk;
+
+       vsk = container_of(work, struct vsock_sock, dwork.work);
+       sk = sk_vsock(vsk);
+
+       lock_sock(sk);
+       if (sk->sk_state == SS_CONNECTING &&
+           (sk->sk_shutdown != SHUTDOWN_MASK)) {
+               sk->sk_state = SS_UNCONNECTED;
+               sk->sk_err = ETIMEDOUT;
+               sk->sk_error_report(sk);
+       }
+       release_sock(sk);
+
+       sock_put(sk);
+}
+
+static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
+                               int addr_len, int flags)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       struct sockaddr_vm *remote_addr;
+       long timeout;
+       DEFINE_WAIT(wait);
+
+       err = 0;
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       lock_sock(sk);
+
+       /* XXX AF_UNSPEC should make us disconnect like AF_INET. */
+       switch (sock->state) {
+       case SS_CONNECTED:
+               err = -EISCONN;
+               goto out;
+       case SS_DISCONNECTING:
+               err = -EINVAL;
+               goto out;
+       case SS_CONNECTING:
+               /* This continues on so we can move sock into the SS_CONNECTED
+                * state once the connection has completed (at which point err
+                * will be set to zero also).  Otherwise, we will either wait
+                * for the connection or return -EALREADY should this be a
+                * non-blocking call.
+                */
+               err = -EALREADY;
+               break;
+       default:
+               if ((sk->sk_state == SS_LISTEN) ||
+                   vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
+                       err = -EINVAL;
+                       goto out;
+               }
+
+               /* The hypervisor and well-known contexts do not have socket
+                * endpoints.
+                */
+               if (!transport->stream_allow(remote_addr->svm_cid,
+                                            remote_addr->svm_port)) {
+                       err = -ENETUNREACH;
+                       goto out;
+               }
+
+               /* Set the remote address that we are connecting to. */
+               memcpy(&vsk->remote_addr, remote_addr,
+                      sizeof(vsk->remote_addr));
+
+               err = vsock_auto_bind(vsk);
+               if (err)
+                       goto out;
+
+               sk->sk_state = SS_CONNECTING;
+
+               err = transport->connect(vsk);
+               if (err < 0)
+                       goto out;
+
+               /* Mark sock as connecting and set the error code to in
+                * progress in case this is a non-blocking connect.
+                */
+               sock->state = SS_CONNECTING;
+               err = -EINPROGRESS;
+       }
+
+       /* The receive path will handle all communication until we are able to
+        * enter the connected state.  Here we wait for the connection to be
+        * completed or a notification of an error.
+        */
+       timeout = vsk->connect_timeout;
+       prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
+
+       while (sk->sk_state != SS_CONNECTED && sk->sk_err == 0) {
+               if (flags & O_NONBLOCK) {
+                       /* If we're not going to block, we schedule a timeout
+                        * function to generate a timeout on the connection
+                        * attempt, in case the peer doesn't respond in a
+                        * timely manner. We hold on to the socket until the
+                        * timeout fires.
+                        */
+                       sock_hold(sk);
+                       INIT_DELAYED_WORK(&vsk->dwork,
+                                         vsock_connect_timeout);
+                       schedule_delayed_work(&vsk->dwork, timeout);
+
+                       /* Skip ahead to preserve error code set above. */
+                       goto out_wait;
+               }
+
+               release_sock(sk);
+               timeout = schedule_timeout(timeout);
+               lock_sock(sk);
+
+               if (signal_pending(current)) {
+                       err = sock_intr_errno(timeout);
+                       goto out_wait_error;
+               } else if (timeout == 0) {
+                       err = -ETIMEDOUT;
+                       goto out_wait_error;
+               }
+
+               prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
+       }
+
+       if (sk->sk_err) {
+               err = -sk->sk_err;
+               goto out_wait_error;
+       } else
+               err = 0;
+
+out_wait:
+       finish_wait(sk_sleep(sk), &wait);
+out:
+       release_sock(sk);
+       return err;
+
+out_wait_error:
+       sk->sk_state = SS_UNCONNECTED;
+       sock->state = SS_UNCONNECTED;
+       goto out_wait;
+}
+
+static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
+{
+       struct sock *listener;
+       int err;
+       struct sock *connected;
+       struct vsock_sock *vconnected;
+       long timeout;
+       DEFINE_WAIT(wait);
+
+       err = 0;
+       listener = sock->sk;
+
+       lock_sock(listener);
+
+       if (sock->type != SOCK_STREAM) {
+               err = -EOPNOTSUPP;
+               goto out;
+       }
+
+       if (listener->sk_state != SS_LISTEN) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       /* Wait for children sockets to appear; these are the new sockets
+        * created upon connection establishment.
+        */
+       timeout = sock_sndtimeo(listener, flags & O_NONBLOCK);
+       prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
+
+       while ((connected = vsock_dequeue_accept(listener)) == NULL &&
+              listener->sk_err == 0) {
+               release_sock(listener);
+               timeout = schedule_timeout(timeout);
+               lock_sock(listener);
+
+               if (signal_pending(current)) {
+                       err = sock_intr_errno(timeout);
+                       goto out_wait;
+               } else if (timeout == 0) {
+                       err = -EAGAIN;
+                       goto out_wait;
+               }
+
+               prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
+       }
+
+       if (listener->sk_err)
+               err = -listener->sk_err;
+
+       if (connected) {
+               listener->sk_ack_backlog--;
+
+               lock_sock(connected);
+               vconnected = vsock_sk(connected);
+
+               /* If the listener socket has received an error, then we should
+                * reject this socket and return.  Note that we simply mark the
+                * socket rejected, drop our reference, and let the cleanup
+                * function handle the cleanup; the fact that we found it in
+                * the listener's accept queue guarantees that the cleanup
+                * function hasn't run yet.
+                */
+               if (err) {
+                       vconnected->rejected = true;
+                       release_sock(connected);
+                       sock_put(connected);
+                       goto out_wait;
+               }
+
+               newsock->state = SS_CONNECTED;
+               sock_graft(connected, newsock);
+               release_sock(connected);
+               sock_put(connected);
+       }
+
+out_wait:
+       finish_wait(sk_sleep(listener), &wait);
+out:
+       release_sock(listener);
+       return err;
+}
+
+static int vsock_listen(struct socket *sock, int backlog)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+
+       sk = sock->sk;
+
+       lock_sock(sk);
+
+       if (sock->type != SOCK_STREAM) {
+               err = -EOPNOTSUPP;
+               goto out;
+       }
+
+       if (sock->state != SS_UNCONNECTED) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       vsk = vsock_sk(sk);
+
+       if (!vsock_addr_bound(&vsk->local_addr)) {
+               err = -EINVAL;
+               goto out;
+       }
+
+       sk->sk_max_ack_backlog = backlog;
+       sk->sk_state = SS_LISTEN;
+
+       err = 0;
+
+out:
+       release_sock(sk);
+       return err;
+}
+
+static int vsock_stream_setsockopt(struct socket *sock,
+                                  int level,
+                                  int optname,
+                                  char __user *optval,
+                                  unsigned int optlen)
+{
+       int err;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       u64 val;
+
+       if (level != AF_VSOCK)
+               return -ENOPROTOOPT;
+
+#define COPY_IN(_v)                                       \
+       do {                                              \
+               if (optlen < sizeof(_v)) {                \
+                       err = -EINVAL;                    \
+                       goto exit;                        \
+               }                                         \
+               if (copy_from_user(&_v, optval, sizeof(_v)) != 0) {     \
+                       err = -EFAULT;                                  \
+                       goto exit;                                      \
+               }                                                       \
+       } while (0)
+
+       err = 0;
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       lock_sock(sk);
+
+       switch (optname) {
+       case SO_VM_SOCKETS_BUFFER_SIZE:
+               COPY_IN(val);
+               transport->set_buffer_size(vsk, val);
+               break;
+
+       case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
+               COPY_IN(val);
+               transport->set_max_buffer_size(vsk, val);
+               break;
+
+       case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
+               COPY_IN(val);
+               transport->set_min_buffer_size(vsk, val);
+               break;
+
+       case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
+               struct timeval tv;
+               COPY_IN(tv);
+               if (tv.tv_sec >= 0 && tv.tv_usec < USEC_PER_SEC &&
+                   tv.tv_sec < (MAX_SCHEDULE_TIMEOUT / HZ - 1)) {
+                       vsk->connect_timeout = tv.tv_sec * HZ +
+                           DIV_ROUND_UP(tv.tv_usec, (1000000 / HZ));
+                       if (vsk->connect_timeout == 0)
+                               vsk->connect_timeout =
+                                   VSOCK_DEFAULT_CONNECT_TIMEOUT;
+
+               } else {
+                       err = -ERANGE;
+               }
+               break;
+       }
+
+       default:
+               err = -ENOPROTOOPT;
+               break;
+       }
+
+#undef COPY_IN
+
+exit:
+       release_sock(sk);
+       return err;
+}
+
+static int vsock_stream_getsockopt(struct socket *sock,
+                                  int level, int optname,
+                                  char __user *optval,
+                                  int __user *optlen)
+{
+       int err;
+       int len;
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       u64 val;
+
+       if (level != AF_VSOCK)
+               return -ENOPROTOOPT;
+
+       err = get_user(len, optlen);
+       if (err != 0)
+               return err;
+
+#define COPY_OUT(_v)                            \
+       do {                                    \
+               if (len < sizeof(_v))           \
+                       return -EINVAL;         \
+                                               \
+               len = sizeof(_v);               \
+               if (copy_to_user(optval, &_v, len) != 0)        \
+                       return -EFAULT;                         \
+                                                               \
+       } while (0)
+
+       err = 0;
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+
+       switch (optname) {
+       case SO_VM_SOCKETS_BUFFER_SIZE:
+               val = transport->get_buffer_size(vsk);
+               COPY_OUT(val);
+               break;
+
+       case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
+               val = transport->get_max_buffer_size(vsk);
+               COPY_OUT(val);
+               break;
+
+       case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
+               val = transport->get_min_buffer_size(vsk);
+               COPY_OUT(val);
+               break;
+
+       case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
+               struct timeval tv;
+               tv.tv_sec = vsk->connect_timeout / HZ;
+               tv.tv_usec =
+                   (vsk->connect_timeout -
+                    tv.tv_sec * HZ) * (1000000 / HZ);
+               COPY_OUT(tv);
+               break;
+       }
+       default:
+               return -ENOPROTOOPT;
+       }
+
+       err = put_user(len, optlen);
+       if (err != 0)
+               return -EFAULT;
+
+#undef COPY_OUT
+
+       return 0;
+}
+
+static int vsock_stream_sendmsg(struct socket *sock, struct msghdr *msg,
+                               size_t len)
+{
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       ssize_t total_written;
+       long timeout;
+       int err;
+       struct vsock_transport_send_notify_data send_data;
+
+       DEFINE_WAIT(wait);
+
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+       total_written = 0;
+       err = 0;
+
+       if (msg->msg_flags & MSG_OOB)
+               return -EOPNOTSUPP;
+
+       lock_sock(sk);
+
+       /* Callers should not provide a destination with stream sockets. */
+       if (msg->msg_namelen) {
+               err = sk->sk_state == SS_CONNECTED ? -EISCONN : -EOPNOTSUPP;
+               goto out;
+       }
+
+       /* Send data only if both sides are not shutdown in the direction. */
+       if (sk->sk_shutdown & SEND_SHUTDOWN ||
+           vsk->peer_shutdown & RCV_SHUTDOWN) {
+               err = -EPIPE;
+               goto out;
+       }
+
+       if (sk->sk_state != SS_CONNECTED ||
+           !vsock_addr_bound(&vsk->local_addr)) {
+               err = -ENOTCONN;
+               goto out;
+       }
+
+       if (!vsock_addr_bound(&vsk->remote_addr)) {
+               err = -EDESTADDRREQ;
+               goto out;
+       }
+
+       /* Wait for room in the produce queue to enqueue our user's data. */
+       timeout = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
+
+       err = transport->notify_send_init(vsk, &send_data);
+       if (err < 0)
+               goto out;
+
+       prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
+
+       while (total_written < len) {
+               ssize_t written;
+
+               while (vsock_stream_has_space(vsk) == 0 &&
+                      sk->sk_err == 0 &&
+                      !(sk->sk_shutdown & SEND_SHUTDOWN) &&
+                      !(vsk->peer_shutdown & RCV_SHUTDOWN)) {
+
+                       /* Don't wait for non-blocking sockets. */
+                       if (timeout == 0) {
+                               err = -EAGAIN;
+                               goto out_wait;
+                       }
+
+                       err = transport->notify_send_pre_block(vsk, &send_data);
+                       if (err < 0)
+                               goto out_wait;
+
+                       release_sock(sk);
+                       timeout = schedule_timeout(timeout);
+                       lock_sock(sk);
+                       if (signal_pending(current)) {
+                               err = sock_intr_errno(timeout);
+                               goto out_wait;
+                       } else if (timeout == 0) {
+                               err = -EAGAIN;
+                               goto out_wait;
+                       }
+
+                       prepare_to_wait(sk_sleep(sk), &wait,
+                                       TASK_INTERRUPTIBLE);
+               }
+
+               /* These checks occur both as part of and after the loop
+                * conditional since we need to check before and after
+                * sleeping.
+                */
+               if (sk->sk_err) {
+                       err = -sk->sk_err;
+                       goto out_wait;
+               } else if ((sk->sk_shutdown & SEND_SHUTDOWN) ||
+                          (vsk->peer_shutdown & RCV_SHUTDOWN)) {
+                       err = -EPIPE;
+                       goto out_wait;
+               }
+
+               err = transport->notify_send_pre_enqueue(vsk, &send_data);
+               if (err < 0)
+                       goto out_wait;
+
+               /* Note that enqueue will only write as many bytes as are free
+                * in the produce queue, so we don't need to ensure len is
+                * smaller than the queue size.  It is the caller's
+                * responsibility to check how many bytes we were able to send.
+                */
+
+               written = transport->stream_enqueue(
+                               vsk, msg,
+                               len - total_written);
+               if (written < 0) {
+                       err = -ENOMEM;
+                       goto out_wait;
+               }
+
+               total_written += written;
+
+               err = transport->notify_send_post_enqueue(
+                               vsk, written, &send_data);
+               if (err < 0)
+                       goto out_wait;
+
+       }
+
+out_wait:
+       if (total_written > 0)
+               err = total_written;
+       finish_wait(sk_sleep(sk), &wait);
+out:
+       release_sock(sk);
+       return err;
+}
+
+
+static int
+vsock_stream_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
+                    int flags)
+{
+       struct sock *sk;
+       struct vsock_sock *vsk;
+       int err;
+       size_t target;
+       ssize_t copied;
+       long timeout;
+       struct vsock_transport_recv_notify_data recv_data;
+
+       DEFINE_WAIT(wait);
+
+       sk = sock->sk;
+       vsk = vsock_sk(sk);
+       err = 0;
+
+       lock_sock(sk);
+
+       if (sk->sk_state != SS_CONNECTED) {
+               /* Recvmsg is supposed to return 0 if a peer performs an
+                * orderly shutdown. Differentiate between that case and when a
+                * peer has not connected or a local shutdown occured with the
+                * SOCK_DONE flag.
+                */
+               if (sock_flag(sk, SOCK_DONE))
+                       err = 0;
+               else
+                       err = -ENOTCONN;
+
+               goto out;
+       }
+
+       if (flags & MSG_OOB) {
+               err = -EOPNOTSUPP;
+               goto out;
+       }
+
+       /* We don't check peer_shutdown flag here since peer may actually shut
+        * down, but there can be data in the queue that a local socket can
+        * receive.
+        */
+       if (sk->sk_shutdown & RCV_SHUTDOWN) {
+               err = 0;
+               goto out;
+       }
+
+       /* It is valid on Linux to pass in a zero-length receive buffer.  This
+        * is not an error.  We may as well bail out now.
+        */
+       if (!len) {
+               err = 0;
+               goto out;
+       }
+
+       /* We must not copy less than target bytes into the user's buffer
+        * before returning successfully, so we wait for the consume queue to
+        * have that much data to consume before dequeueing.  Note that this
+        * makes it impossible to handle cases where target is greater than the
+        * queue size.
+        */
+       target = sock_rcvlowat(sk, flags & MSG_WAITALL, len);
+       if (target >= transport->stream_rcvhiwat(vsk)) {
+               err = -ENOMEM;
+               goto out;
+       }
+       timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
+       copied = 0;
+
+       err = transport->notify_recv_init(vsk, target, &recv_data);
+       if (err < 0)
+               goto out;
+
+       prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
+
+       while (1) {
+               s64 ready = vsock_stream_has_data(vsk);
+
+               if (ready < 0) {
+                       /* Invalid queue pair content. XXX This should be
+                        * changed to a connection reset in a later change.
+                        */
+
+                       err = -ENOMEM;
+                       goto out_wait;
+               } else if (ready > 0) {
+                       ssize_t read;
+
+                       err = transport->notify_recv_pre_dequeue(
+                                       vsk, target, &recv_data);
+                       if (err < 0)
+                               break;
+
+                       read = transport->stream_dequeue(
+                                       vsk, msg,
+                                       len - copied, flags);
+                       if (read < 0) {
+                               err = -ENOMEM;
+                               break;
+                       }
+
+                       copied += read;
+
+                       err = transport->notify_recv_post_dequeue(
+                                       vsk, target, read,
+                                       !(flags & MSG_PEEK), &recv_data);
+                       if (err < 0)
+                               goto out_wait;
+
+                       if (read >= target || flags & MSG_PEEK)
+                               break;
+
+                       target -= read;
+               } else {
+                       if (sk->sk_err != 0 || (sk->sk_shutdown & RCV_SHUTDOWN)
+                           || (vsk->peer_shutdown & SEND_SHUTDOWN)) {
+                               break;
+                       }
+                       /* Don't wait for non-blocking sockets. */
+                       if (timeout == 0) {
+                               err = -EAGAIN;
+                               break;
+                       }
+
+                       err = transport->notify_recv_pre_block(
+                                       vsk, target, &recv_data);
+                       if (err < 0)
+                               break;
+
+                       release_sock(sk);
+                       timeout = schedule_timeout(timeout);
+                       lock_sock(sk);
+
+                       if (signal_pending(current)) {
+                               err = sock_intr_errno(timeout);
+                               break;
+                       } else if (timeout == 0) {
+                               err = -EAGAIN;
+                               break;
+                       }
+
+                       prepare_to_wait(sk_sleep(sk), &wait,
+                                       TASK_INTERRUPTIBLE);
+               }
+       }
+
+       if (sk->sk_err)
+               err = -sk->sk_err;
+       else if (sk->sk_shutdown & RCV_SHUTDOWN)
+               err = 0;
+
+       if (copied > 0) {
+               /* We only do these additional bookkeeping/notification steps
+                * if we actually copied something out of the queue pair
+                * instead of just peeking ahead.
+                */
+
+               if (!(flags & MSG_PEEK)) {
+                       /* If the other side has shutdown for sending and there
+                        * is nothing more to read, then modify the socket
+                        * state.
+                        */
+                       if (vsk->peer_shutdown & SEND_SHUTDOWN) {
+                               if (vsock_stream_has_data(vsk) <= 0) {
+                                       sk->sk_state = SS_UNCONNECTED;
+                                       sock_set_flag(sk, SOCK_DONE);
+                                       sk->sk_state_change(sk);
+                               }
+                       }
+               }
+               err = copied;
+       }
+
+out_wait:
+       finish_wait(sk_sleep(sk), &wait);
+out:
+       release_sock(sk);
+       return err;
+}
+
+static const struct proto_ops vsock_stream_ops = {
+       .family = PF_VSOCK,
+       .owner = THIS_MODULE,
+       .release = vsock_release,
+       .bind = vsock_bind,
+       .connect = vsock_stream_connect,
+       .socketpair = sock_no_socketpair,
+       .accept = vsock_accept,
+       .getname = vsock_getname,
+       .poll = vsock_poll,
+       .ioctl = sock_no_ioctl,
+       .listen = vsock_listen,
+       .shutdown = vsock_shutdown,
+       .setsockopt = vsock_stream_setsockopt,
+       .getsockopt = vsock_stream_getsockopt,
+       .sendmsg = vsock_stream_sendmsg,
+       .recvmsg = vsock_stream_recvmsg,
+       .mmap = sock_no_mmap,
+       .sendpage = sock_no_sendpage,
+};
+
+static int vsock_create(struct net *net, struct socket *sock,
+                       int protocol, int kern)
+{
+       if (!sock)
+               return -EINVAL;
+
+       if (protocol && protocol != PF_VSOCK)
+               return -EPROTONOSUPPORT;
+
+       switch (sock->type) {
+       case SOCK_DGRAM:
+               sock->ops = &vsock_dgram_ops;
+               break;
+       case SOCK_STREAM:
+               sock->ops = &vsock_stream_ops;
+               break;
+       default:
+               return -ESOCKTNOSUPPORT;
+       }
+
+       sock->state = SS_UNCONNECTED;
+
+       return __vsock_create(net, sock, NULL, GFP_KERNEL, 0) ? 0 : -ENOMEM;
+}
+
+static const struct net_proto_family vsock_family_ops = {
+       .family = AF_VSOCK,
+       .create = vsock_create,
+       .owner = THIS_MODULE,
+};
+
+static long vsock_dev_do_ioctl(struct file *filp,
+                              unsigned int cmd, void __user *ptr)
+{
+       u32 __user *p = ptr;
+       int retval = 0;
+
+       switch (cmd) {
+       case IOCTL_VM_SOCKETS_GET_LOCAL_CID:
+               if (put_user(transport->get_local_cid(), p) != 0)
+                       retval = -EFAULT;
+               break;
+
+       default:
+               pr_err("Unknown ioctl %d\n", cmd);
+               retval = -EINVAL;
+       }
+
+       return retval;
+}
+
+static long vsock_dev_ioctl(struct file *filp,
+                           unsigned int cmd, unsigned long arg)
+{
+       return vsock_dev_do_ioctl(filp, cmd, (void __user *)arg);
+}
+
+#ifdef CONFIG_COMPAT
+static long vsock_dev_compat_ioctl(struct file *filp,
+                                  unsigned int cmd, unsigned long arg)
+{
+       return vsock_dev_do_ioctl(filp, cmd, compat_ptr(arg));
+}
+#endif
+
+static const struct file_operations vsock_device_ops = {
+       .owner          = THIS_MODULE,
+       .unlocked_ioctl = vsock_dev_ioctl,
+#ifdef CONFIG_COMPAT
+       .compat_ioctl   = vsock_dev_compat_ioctl,
+#endif
+       .open           = nonseekable_open,
+};
+
+static struct miscdevice vsock_device = {
+       .name           = "vsock",
+       .fops           = &vsock_device_ops,
+};
+
+int __vsock_core_init(const struct vsock_transport *t, struct module *owner)
+{
+       int err = mutex_lock_interruptible(&vsock_register_mutex);
+
+       if (err)
+               return err;
+
+       if (transport) {
+               err = -EBUSY;
+               goto err_busy;
+       }
+
+       /* Transport must be the owner of the protocol so that it can't
+        * unload while there are open sockets.
+        */
+       vsock_proto.owner = owner;
+       transport = t;
+
+       vsock_init_tables();
+
+       vsock_device.minor = MISC_DYNAMIC_MINOR;
+       err = misc_register(&vsock_device);
+       if (err) {
+               pr_err("Failed to register misc device\n");
+               return -ENOENT;
+       }
+
+       err = proto_register(&vsock_proto, 1);  /* we want our slab */
+       if (err) {
+               pr_err("Cannot register vsock protocol\n");
+               goto err_misc_deregister;
+       }
+
+       err = sock_register(&vsock_family_ops);
+       if (err) {
+               pr_err("could not register af_vsock (%d) address family: %d\n",
+                      AF_VSOCK, err);
+               goto err_unregister_proto;
+       }
+
+       mutex_unlock(&vsock_register_mutex);
+       return 0;
+
+err_unregister_proto:
+       proto_unregister(&vsock_proto);
+err_misc_deregister:
+       misc_deregister(&vsock_device);
+       transport = NULL;
+err_busy:
+       mutex_unlock(&vsock_register_mutex);
+       return err;
+}
+EXPORT_SYMBOL_GPL(__vsock_core_init);
+
+void vsock_core_exit(void)
+{
+       mutex_lock(&vsock_register_mutex);
+
+       misc_deregister(&vsock_device);
+       sock_unregister(AF_VSOCK);
+       proto_unregister(&vsock_proto);
+
+       /* We do not want the assignment below re-ordered. */
+       mb();
+       transport = NULL;
+
+       mutex_unlock(&vsock_register_mutex);
+}
+EXPORT_SYMBOL_GPL(vsock_core_exit);
+
+MODULE_AUTHOR("VMware, Inc.");
+MODULE_DESCRIPTION("VMware Virtual Socket Family");
+MODULE_VERSION("1.0.1.0-k");
+MODULE_LICENSE("GPL v2");