Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / include / uapi / drm / radeon_drm.h
diff --git a/kernel/include/uapi/drm/radeon_drm.h b/kernel/include/uapi/drm/radeon_drm.h
new file mode 100644 (file)
index 0000000..94d44ab
--- /dev/null
@@ -0,0 +1,1069 @@
+/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
+ *
+ * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
+ * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
+ * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Kevin E. Martin <martin@valinux.com>
+ *    Gareth Hughes <gareth@valinux.com>
+ *    Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef __RADEON_DRM_H__
+#define __RADEON_DRM_H__
+
+#include <drm/drm.h>
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the X server file (radeon_sarea.h)
+ */
+#ifndef __RADEON_SAREA_DEFINES__
+#define __RADEON_SAREA_DEFINES__
+
+/* Old style state flags, required for sarea interface (1.1 and 1.2
+ * clears) and 1.2 drm_vertex2 ioctl.
+ */
+#define RADEON_UPLOAD_CONTEXT          0x00000001
+#define RADEON_UPLOAD_VERTFMT          0x00000002
+#define RADEON_UPLOAD_LINE             0x00000004
+#define RADEON_UPLOAD_BUMPMAP          0x00000008
+#define RADEON_UPLOAD_MASKS            0x00000010
+#define RADEON_UPLOAD_VIEWPORT         0x00000020
+#define RADEON_UPLOAD_SETUP            0x00000040
+#define RADEON_UPLOAD_TCL              0x00000080
+#define RADEON_UPLOAD_MISC             0x00000100
+#define RADEON_UPLOAD_TEX0             0x00000200
+#define RADEON_UPLOAD_TEX1             0x00000400
+#define RADEON_UPLOAD_TEX2             0x00000800
+#define RADEON_UPLOAD_TEX0IMAGES       0x00001000
+#define RADEON_UPLOAD_TEX1IMAGES       0x00002000
+#define RADEON_UPLOAD_TEX2IMAGES       0x00004000
+#define RADEON_UPLOAD_CLIPRECTS                0x00008000      /* handled client-side */
+#define RADEON_REQUIRE_QUIESCENCE      0x00010000
+#define RADEON_UPLOAD_ZBIAS            0x00020000      /* version 1.2 and newer */
+#define RADEON_UPLOAD_ALL              0x003effff
+#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
+
+/* New style per-packet identifiers for use in cmd_buffer ioctl with
+ * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
+ * state bits and the packet size:
+ */
+#define RADEON_EMIT_PP_MISC                         0  /* context/7 */
+#define RADEON_EMIT_PP_CNTL                         1  /* context/3 */
+#define RADEON_EMIT_RB3D_COLORPITCH                 2  /* context/1 */
+#define RADEON_EMIT_RE_LINE_PATTERN                 3  /* line/2 */
+#define RADEON_EMIT_SE_LINE_WIDTH                   4  /* line/1 */
+#define RADEON_EMIT_PP_LUM_MATRIX                   5  /* bumpmap/1 */
+#define RADEON_EMIT_PP_ROT_MATRIX_0                 6  /* bumpmap/2 */
+#define RADEON_EMIT_RB3D_STENCILREFMASK             7  /* masks/3 */
+#define RADEON_EMIT_SE_VPORT_XSCALE                 8  /* viewport/6 */
+#define RADEON_EMIT_SE_CNTL                         9  /* setup/2 */
+#define RADEON_EMIT_SE_CNTL_STATUS                  10 /* setup/1 */
+#define RADEON_EMIT_RE_MISC                         11 /* misc/1 */
+#define RADEON_EMIT_PP_TXFILTER_0                   12 /* tex0/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_0               13 /* tex0/1 */
+#define RADEON_EMIT_PP_TXFILTER_1                   14 /* tex1/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_1               15 /* tex1/1 */
+#define RADEON_EMIT_PP_TXFILTER_2                   16 /* tex2/6 */
+#define RADEON_EMIT_PP_BORDER_COLOR_2               17 /* tex2/1 */
+#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18 /* zbias/2 */
+#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19 /* tcl/11 */
+#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20 /* material/17 */
+#define R200_EMIT_PP_TXCBLEND_0                     21 /* tex0/4 */
+#define R200_EMIT_PP_TXCBLEND_1                     22 /* tex1/4 */
+#define R200_EMIT_PP_TXCBLEND_2                     23 /* tex2/4 */
+#define R200_EMIT_PP_TXCBLEND_3                     24 /* tex3/4 */
+#define R200_EMIT_PP_TXCBLEND_4                     25 /* tex4/4 */
+#define R200_EMIT_PP_TXCBLEND_5                     26 /* tex5/4 */
+#define R200_EMIT_PP_TXCBLEND_6                     27 /* /4 */
+#define R200_EMIT_PP_TXCBLEND_7                     28 /* /4 */
+#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29 /* tcl/7 */
+#define R200_EMIT_TFACTOR_0                         30 /* tf/7 */
+#define R200_EMIT_VTX_FMT_0                         31 /* vtx/5 */
+#define R200_EMIT_VAP_CTL                           32 /* vap/1 */
+#define R200_EMIT_MATRIX_SELECT_0                   33 /* msl/5 */
+#define R200_EMIT_TEX_PROC_CTL_2                    34 /* tcg/5 */
+#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35 /* tcl/1 */
+#define R200_EMIT_PP_TXFILTER_0                     36 /* tex0/6 */
+#define R200_EMIT_PP_TXFILTER_1                     37 /* tex1/6 */
+#define R200_EMIT_PP_TXFILTER_2                     38 /* tex2/6 */
+#define R200_EMIT_PP_TXFILTER_3                     39 /* tex3/6 */
+#define R200_EMIT_PP_TXFILTER_4                     40 /* tex4/6 */
+#define R200_EMIT_PP_TXFILTER_5                     41 /* tex5/6 */
+#define R200_EMIT_PP_TXOFFSET_0                     42 /* tex0/1 */
+#define R200_EMIT_PP_TXOFFSET_1                     43 /* tex1/1 */
+#define R200_EMIT_PP_TXOFFSET_2                     44 /* tex2/1 */
+#define R200_EMIT_PP_TXOFFSET_3                     45 /* tex3/1 */
+#define R200_EMIT_PP_TXOFFSET_4                     46 /* tex4/1 */
+#define R200_EMIT_PP_TXOFFSET_5                     47 /* tex5/1 */
+#define R200_EMIT_VTE_CNTL                          48 /* vte/1 */
+#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49 /* vtx/1 */
+#define R200_EMIT_PP_TAM_DEBUG3                     50 /* tam/1 */
+#define R200_EMIT_PP_CNTL_X                         51 /* cst/1 */
+#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52 /* cst/1 */
+#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53 /* cst/1 */
+#define R200_EMIT_RE_SCISSOR_TL_0                   54 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_1                   55 /* cst/2 */
+#define R200_EMIT_RE_SCISSOR_TL_2                   56 /* cst/2 */
+#define R200_EMIT_SE_VAP_CNTL_STATUS                57 /* cst/1 */
+#define R200_EMIT_SE_VTX_STATE_CNTL                 58 /* cst/1 */
+#define R200_EMIT_RE_POINTSIZE                      59 /* cst/1 */
+#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60 /* cst/4 */
+#define R200_EMIT_PP_CUBIC_FACES_0                  61
+#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
+#define R200_EMIT_PP_CUBIC_FACES_1                  63
+#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
+#define R200_EMIT_PP_CUBIC_FACES_2                  65
+#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
+#define R200_EMIT_PP_CUBIC_FACES_3                  67
+#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
+#define R200_EMIT_PP_CUBIC_FACES_4                  69
+#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
+#define R200_EMIT_PP_CUBIC_FACES_5                  71
+#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
+#define RADEON_EMIT_PP_TEX_SIZE_0                   73
+#define RADEON_EMIT_PP_TEX_SIZE_1                   74
+#define RADEON_EMIT_PP_TEX_SIZE_2                   75
+#define R200_EMIT_RB3D_BLENDCOLOR                   76
+#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
+#define RADEON_EMIT_PP_CUBIC_FACES_0                78
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
+#define RADEON_EMIT_PP_CUBIC_FACES_1                80
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
+#define RADEON_EMIT_PP_CUBIC_FACES_2                82
+#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
+#define R200_EMIT_PP_TRI_PERF_CNTL                  84
+#define R200_EMIT_PP_AFS_0                          85
+#define R200_EMIT_PP_AFS_1                          86
+#define R200_EMIT_ATF_TFACTOR                       87
+#define R200_EMIT_PP_TXCTLALL_0                     88
+#define R200_EMIT_PP_TXCTLALL_1                     89
+#define R200_EMIT_PP_TXCTLALL_2                     90
+#define R200_EMIT_PP_TXCTLALL_3                     91
+#define R200_EMIT_PP_TXCTLALL_4                     92
+#define R200_EMIT_PP_TXCTLALL_5                     93
+#define R200_EMIT_VAP_PVS_CNTL                      94
+#define RADEON_MAX_STATE_PACKETS                    95
+
+/* Commands understood by cmd_buffer ioctl.  More can be added but
+ * obviously these can't be removed or changed:
+ */
+#define RADEON_CMD_PACKET      1       /* emit one of the register packets above */
+#define RADEON_CMD_SCALARS     2       /* emit scalar data */
+#define RADEON_CMD_VECTORS     3       /* emit vector data */
+#define RADEON_CMD_DMA_DISCARD 4       /* discard current dma buf */
+#define RADEON_CMD_PACKET3     5       /* emit hw packet */
+#define RADEON_CMD_PACKET3_CLIP 6      /* emit hw packet wrapped in cliprects */
+#define RADEON_CMD_SCALARS2     7      /* r200 stopgap */
+#define RADEON_CMD_WAIT         8      /* emit hw wait commands -- note:
+                                        *  doesn't make the cpu wait, just
+                                        *  the graphics hardware */
+#define RADEON_CMD_VECLINEAR   9       /* another r200 stopgap */
+
+typedef union {
+       int i;
+       struct {
+               unsigned char cmd_type, pad0, pad1, pad2;
+       } header;
+       struct {
+               unsigned char cmd_type, packet_id, pad0, pad1;
+       } packet;
+       struct {
+               unsigned char cmd_type, offset, stride, count;
+       } scalars;
+       struct {
+               unsigned char cmd_type, offset, stride, count;
+       } vectors;
+       struct {
+               unsigned char cmd_type, addr_lo, addr_hi, count;
+       } veclinear;
+       struct {
+               unsigned char cmd_type, buf_idx, pad0, pad1;
+       } dma;
+       struct {
+               unsigned char cmd_type, flags, pad0, pad1;
+       } wait;
+} drm_radeon_cmd_header_t;
+
+#define RADEON_WAIT_2D  0x1
+#define RADEON_WAIT_3D  0x2
+
+/* Allowed parameters for R300_CMD_PACKET3
+ */
+#define R300_CMD_PACKET3_CLEAR         0
+#define R300_CMD_PACKET3_RAW           1
+
+/* Commands understood by cmd_buffer ioctl for R300.
+ * The interface has not been stabilized, so some of these may be removed
+ * and eventually reordered before stabilization.
+ */
+#define R300_CMD_PACKET0               1
+#define R300_CMD_VPU                   2       /* emit vertex program upload */
+#define R300_CMD_PACKET3               3       /* emit a packet3 */
+#define R300_CMD_END3D                 4       /* emit sequence ending 3d rendering */
+#define R300_CMD_CP_DELAY              5
+#define R300_CMD_DMA_DISCARD           6
+#define R300_CMD_WAIT                  7
+#      define R300_WAIT_2D             0x1
+#      define R300_WAIT_3D             0x2
+/* these two defines are DOING IT WRONG - however
+ * we have userspace which relies on using these.
+ * The wait interface is backwards compat new 
+ * code should use the NEW_WAIT defines below
+ * THESE ARE NOT BIT FIELDS
+ */
+#      define R300_WAIT_2D_CLEAN       0x3
+#      define R300_WAIT_3D_CLEAN       0x4
+
+#      define R300_NEW_WAIT_2D_3D      0x3
+#      define R300_NEW_WAIT_2D_2D_CLEAN        0x4
+#      define R300_NEW_WAIT_3D_3D_CLEAN        0x6
+#      define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN    0x8
+
+#define R300_CMD_SCRATCH               8
+#define R300_CMD_R500FP                 9
+
+typedef union {
+       unsigned int u;
+       struct {
+               unsigned char cmd_type, pad0, pad1, pad2;
+       } header;
+       struct {
+               unsigned char cmd_type, count, reglo, reghi;
+       } packet0;
+       struct {
+               unsigned char cmd_type, count, adrlo, adrhi;
+       } vpu;
+       struct {
+               unsigned char cmd_type, packet, pad0, pad1;
+       } packet3;
+       struct {
+               unsigned char cmd_type, packet;
+               unsigned short count;   /* amount of packet2 to emit */
+       } delay;
+       struct {
+               unsigned char cmd_type, buf_idx, pad0, pad1;
+       } dma;
+       struct {
+               unsigned char cmd_type, flags, pad0, pad1;
+       } wait;
+       struct {
+               unsigned char cmd_type, reg, n_bufs, flags;
+       } scratch;
+       struct {
+               unsigned char cmd_type, count, adrlo, adrhi_flags;
+       } r500fp;
+} drm_r300_cmd_header_t;
+
+#define RADEON_FRONT                   0x1
+#define RADEON_BACK                    0x2
+#define RADEON_DEPTH                   0x4
+#define RADEON_STENCIL                 0x8
+#define RADEON_CLEAR_FASTZ             0x80000000
+#define RADEON_USE_HIERZ               0x40000000
+#define RADEON_USE_COMP_ZBUF           0x20000000
+
+#define R500FP_CONSTANT_TYPE  (1 << 1)
+#define R500FP_CONSTANT_CLAMP (1 << 2)
+
+/* Primitive types
+ */
+#define RADEON_POINTS                  0x1
+#define RADEON_LINES                   0x2
+#define RADEON_LINE_STRIP              0x3
+#define RADEON_TRIANGLES               0x4
+#define RADEON_TRIANGLE_FAN            0x5
+#define RADEON_TRIANGLE_STRIP          0x6
+
+/* Vertex/indirect buffer size
+ */
+#define RADEON_BUFFER_SIZE             65536
+
+/* Byte offsets for indirect buffer data
+ */
+#define RADEON_INDEX_PRIM_OFFSET       20
+
+#define RADEON_SCRATCH_REG_OFFSET      32
+
+#define R600_SCRATCH_REG_OFFSET         256
+
+#define RADEON_NR_SAREA_CLIPRECTS      12
+
+/* There are 2 heaps (local/GART).  Each region within a heap is a
+ * minimum of 64k, and there are at most 64 of them per heap.
+ */
+#define RADEON_LOCAL_TEX_HEAP          0
+#define RADEON_GART_TEX_HEAP           1
+#define RADEON_NR_TEX_HEAPS            2
+#define RADEON_NR_TEX_REGIONS          64
+#define RADEON_LOG_TEX_GRANULARITY     16
+
+#define RADEON_MAX_TEXTURE_LEVELS      12
+#define RADEON_MAX_TEXTURE_UNITS       3
+
+#define RADEON_MAX_SURFACES            8
+
+/* Blits have strict offset rules.  All blit offset must be aligned on
+ * a 1K-byte boundary.
+ */
+#define RADEON_OFFSET_SHIFT             10
+#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
+#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
+
+#endif                         /* __RADEON_SAREA_DEFINES__ */
+
+typedef struct {
+       unsigned int red;
+       unsigned int green;
+       unsigned int blue;
+       unsigned int alpha;
+} radeon_color_regs_t;
+
+typedef struct {
+       /* Context state */
+       unsigned int pp_misc;   /* 0x1c14 */
+       unsigned int pp_fog_color;
+       unsigned int re_solid_color;
+       unsigned int rb3d_blendcntl;
+       unsigned int rb3d_depthoffset;
+       unsigned int rb3d_depthpitch;
+       unsigned int rb3d_zstencilcntl;
+
+       unsigned int pp_cntl;   /* 0x1c38 */
+       unsigned int rb3d_cntl;
+       unsigned int rb3d_coloroffset;
+       unsigned int re_width_height;
+       unsigned int rb3d_colorpitch;
+       unsigned int se_cntl;
+
+       /* Vertex format state */
+       unsigned int se_coord_fmt;      /* 0x1c50 */
+
+       /* Line state */
+       unsigned int re_line_pattern;   /* 0x1cd0 */
+       unsigned int re_line_state;
+
+       unsigned int se_line_width;     /* 0x1db8 */
+
+       /* Bumpmap state */
+       unsigned int pp_lum_matrix;     /* 0x1d00 */
+
+       unsigned int pp_rot_matrix_0;   /* 0x1d58 */
+       unsigned int pp_rot_matrix_1;
+
+       /* Mask state */
+       unsigned int rb3d_stencilrefmask;       /* 0x1d7c */
+       unsigned int rb3d_ropcntl;
+       unsigned int rb3d_planemask;
+
+       /* Viewport state */
+       unsigned int se_vport_xscale;   /* 0x1d98 */
+       unsigned int se_vport_xoffset;
+       unsigned int se_vport_yscale;
+       unsigned int se_vport_yoffset;
+       unsigned int se_vport_zscale;
+       unsigned int se_vport_zoffset;
+
+       /* Setup state */
+       unsigned int se_cntl_status;    /* 0x2140 */
+
+       /* Misc state */
+       unsigned int re_top_left;       /* 0x26c0 */
+       unsigned int re_misc;
+} drm_radeon_context_regs_t;
+
+typedef struct {
+       /* Zbias state */
+       unsigned int se_zbias_factor;   /* 0x1dac */
+       unsigned int se_zbias_constant;
+} drm_radeon_context2_regs_t;
+
+/* Setup registers for each texture unit
+ */
+typedef struct {
+       unsigned int pp_txfilter;
+       unsigned int pp_txformat;
+       unsigned int pp_txoffset;
+       unsigned int pp_txcblend;
+       unsigned int pp_txablend;
+       unsigned int pp_tfactor;
+       unsigned int pp_border_color;
+} drm_radeon_texture_regs_t;
+
+typedef struct {
+       unsigned int start;
+       unsigned int finish;
+       unsigned int prim:8;
+       unsigned int stateidx:8;
+       unsigned int numverts:16;       /* overloaded as offset/64 for elt prims */
+       unsigned int vc_format; /* vertex format */
+} drm_radeon_prim_t;
+
+typedef struct {
+       drm_radeon_context_regs_t context;
+       drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
+       drm_radeon_context2_regs_t context2;
+       unsigned int dirty;
+} drm_radeon_state_t;
+
+typedef struct {
+       /* The channel for communication of state information to the
+        * kernel on firing a vertex buffer with either of the
+        * obsoleted vertex/index ioctls.
+        */
+       drm_radeon_context_regs_t context_state;
+       drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
+       unsigned int dirty;
+       unsigned int vertsize;
+       unsigned int vc_format;
+
+       /* The current cliprects, or a subset thereof.
+        */
+       struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
+       unsigned int nbox;
+
+       /* Counters for client-side throttling of rendering clients.
+        */
+       unsigned int last_frame;
+       unsigned int last_dispatch;
+       unsigned int last_clear;
+
+       struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
+                                                      1];
+       unsigned int tex_age[RADEON_NR_TEX_HEAPS];
+       int ctx_owner;
+       int pfState;            /* number of 3d windows (0,1,2ormore) */
+       int pfCurrentPage;      /* which buffer is being displayed? */
+       int crtc2_base;         /* CRTC2 frame offset */
+       int tiling_enabled;     /* set by drm, read by 2d + 3d clients */
+} drm_radeon_sarea_t;
+
+/* WARNING: If you change any of these defines, make sure to change the
+ * defines in the Xserver file (xf86drmRadeon.h)
+ *
+ * KW: actually it's illegal to change any of this (backwards compatibility).
+ */
+
+/* Radeon specific ioctls
+ * The device specific ioctl range is 0x40 to 0x79.
+ */
+#define DRM_RADEON_CP_INIT    0x00
+#define DRM_RADEON_CP_START   0x01
+#define DRM_RADEON_CP_STOP    0x02
+#define DRM_RADEON_CP_RESET   0x03
+#define DRM_RADEON_CP_IDLE    0x04
+#define DRM_RADEON_RESET      0x05
+#define DRM_RADEON_FULLSCREEN 0x06
+#define DRM_RADEON_SWAP       0x07
+#define DRM_RADEON_CLEAR      0x08
+#define DRM_RADEON_VERTEX     0x09
+#define DRM_RADEON_INDICES    0x0A
+#define DRM_RADEON_NOT_USED
+#define DRM_RADEON_STIPPLE    0x0C
+#define DRM_RADEON_INDIRECT   0x0D
+#define DRM_RADEON_TEXTURE    0x0E
+#define DRM_RADEON_VERTEX2    0x0F
+#define DRM_RADEON_CMDBUF     0x10
+#define DRM_RADEON_GETPARAM   0x11
+#define DRM_RADEON_FLIP       0x12
+#define DRM_RADEON_ALLOC      0x13
+#define DRM_RADEON_FREE       0x14
+#define DRM_RADEON_INIT_HEAP  0x15
+#define DRM_RADEON_IRQ_EMIT   0x16
+#define DRM_RADEON_IRQ_WAIT   0x17
+#define DRM_RADEON_CP_RESUME  0x18
+#define DRM_RADEON_SETPARAM   0x19
+#define DRM_RADEON_SURF_ALLOC 0x1a
+#define DRM_RADEON_SURF_FREE  0x1b
+/* KMS ioctl */
+#define DRM_RADEON_GEM_INFO            0x1c
+#define DRM_RADEON_GEM_CREATE          0x1d
+#define DRM_RADEON_GEM_MMAP            0x1e
+#define DRM_RADEON_GEM_PREAD           0x21
+#define DRM_RADEON_GEM_PWRITE          0x22
+#define DRM_RADEON_GEM_SET_DOMAIN      0x23
+#define DRM_RADEON_GEM_WAIT_IDLE       0x24
+#define DRM_RADEON_CS                  0x26
+#define DRM_RADEON_INFO                        0x27
+#define DRM_RADEON_GEM_SET_TILING      0x28
+#define DRM_RADEON_GEM_GET_TILING      0x29
+#define DRM_RADEON_GEM_BUSY            0x2a
+#define DRM_RADEON_GEM_VA              0x2b
+#define DRM_RADEON_GEM_OP              0x2c
+#define DRM_RADEON_GEM_USERPTR         0x2d
+
+#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
+#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
+#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
+#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
+#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
+#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
+#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
+#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
+#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
+#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
+#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
+#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
+#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
+#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
+#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
+#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
+#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
+#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
+#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
+#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
+#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
+#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
+#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
+#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
+#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
+#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
+#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
+/* KMS */
+#define DRM_IOCTL_RADEON_GEM_INFO      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
+#define DRM_IOCTL_RADEON_GEM_CREATE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
+#define DRM_IOCTL_RADEON_GEM_MMAP      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
+#define DRM_IOCTL_RADEON_GEM_PREAD     DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
+#define DRM_IOCTL_RADEON_GEM_PWRITE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
+#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN        DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
+#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
+#define DRM_IOCTL_RADEON_CS            DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
+#define DRM_IOCTL_RADEON_INFO          DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
+#define DRM_IOCTL_RADEON_GEM_SET_TILING        DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
+#define DRM_IOCTL_RADEON_GEM_GET_TILING        DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
+#define DRM_IOCTL_RADEON_GEM_BUSY      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
+#define DRM_IOCTL_RADEON_GEM_VA                DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
+#define DRM_IOCTL_RADEON_GEM_OP                DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
+#define DRM_IOCTL_RADEON_GEM_USERPTR   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
+
+typedef struct drm_radeon_init {
+       enum {
+               RADEON_INIT_CP = 0x01,
+               RADEON_CLEANUP_CP = 0x02,
+               RADEON_INIT_R200_CP = 0x03,
+               RADEON_INIT_R300_CP = 0x04,
+               RADEON_INIT_R600_CP = 0x05
+       } func;
+       unsigned long sarea_priv_offset;
+       int is_pci;
+       int cp_mode;
+       int gart_size;
+       int ring_size;
+       int usec_timeout;
+
+       unsigned int fb_bpp;
+       unsigned int front_offset, front_pitch;
+       unsigned int back_offset, back_pitch;
+       unsigned int depth_bpp;
+       unsigned int depth_offset, depth_pitch;
+
+       unsigned long fb_offset;
+       unsigned long mmio_offset;
+       unsigned long ring_offset;
+       unsigned long ring_rptr_offset;
+       unsigned long buffers_offset;
+       unsigned long gart_textures_offset;
+} drm_radeon_init_t;
+
+typedef struct drm_radeon_cp_stop {
+       int flush;
+       int idle;
+} drm_radeon_cp_stop_t;
+
+typedef struct drm_radeon_fullscreen {
+       enum {
+               RADEON_INIT_FULLSCREEN = 0x01,
+               RADEON_CLEANUP_FULLSCREEN = 0x02
+       } func;
+} drm_radeon_fullscreen_t;
+
+#define CLEAR_X1       0
+#define CLEAR_Y1       1
+#define CLEAR_X2       2
+#define CLEAR_Y2       3
+#define CLEAR_DEPTH    4
+
+typedef union drm_radeon_clear_rect {
+       float f[5];
+       unsigned int ui[5];
+} drm_radeon_clear_rect_t;
+
+typedef struct drm_radeon_clear {
+       unsigned int flags;
+       unsigned int clear_color;
+       unsigned int clear_depth;
+       unsigned int color_mask;
+       unsigned int depth_mask;        /* misnamed field:  should be stencil */
+       drm_radeon_clear_rect_t __user *depth_boxes;
+} drm_radeon_clear_t;
+
+typedef struct drm_radeon_vertex {
+       int prim;
+       int idx;                /* Index of vertex buffer */
+       int count;              /* Number of vertices in buffer */
+       int discard;            /* Client finished with buffer? */
+} drm_radeon_vertex_t;
+
+typedef struct drm_radeon_indices {
+       int prim;
+       int idx;
+       int start;
+       int end;
+       int discard;            /* Client finished with buffer? */
+} drm_radeon_indices_t;
+
+/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
+ *      - allows multiple primitives and state changes in a single ioctl
+ *      - supports driver change to emit native primitives
+ */
+typedef struct drm_radeon_vertex2 {
+       int idx;                /* Index of vertex buffer */
+       int discard;            /* Client finished with buffer? */
+       int nr_states;
+       drm_radeon_state_t __user *state;
+       int nr_prims;
+       drm_radeon_prim_t __user *prim;
+} drm_radeon_vertex2_t;
+
+/* v1.3 - obsoletes drm_radeon_vertex2
+ *      - allows arbitrarily large cliprect list
+ *      - allows updating of tcl packet, vector and scalar state
+ *      - allows memory-efficient description of state updates
+ *      - allows state to be emitted without a primitive
+ *           (for clears, ctx switches)
+ *      - allows more than one dma buffer to be referenced per ioctl
+ *      - supports tcl driver
+ *      - may be extended in future versions with new cmd types, packets
+ */
+typedef struct drm_radeon_cmd_buffer {
+       int bufsz;
+       char __user *buf;
+       int nbox;
+       struct drm_clip_rect __user *boxes;
+} drm_radeon_cmd_buffer_t;
+
+typedef struct drm_radeon_tex_image {
+       unsigned int x, y;      /* Blit coordinates */
+       unsigned int width, height;
+       const void __user *data;
+} drm_radeon_tex_image_t;
+
+typedef struct drm_radeon_texture {
+       unsigned int offset;
+       int pitch;
+       int format;
+       int width;              /* Texture image coordinates */
+       int height;
+       drm_radeon_tex_image_t __user *image;
+} drm_radeon_texture_t;
+
+typedef struct drm_radeon_stipple {
+       unsigned int __user *mask;
+} drm_radeon_stipple_t;
+
+typedef struct drm_radeon_indirect {
+       int idx;
+       int start;
+       int end;
+       int discard;
+} drm_radeon_indirect_t;
+
+/* enum for card type parameters */
+#define RADEON_CARD_PCI 0
+#define RADEON_CARD_AGP 1
+#define RADEON_CARD_PCIE 2
+
+/* 1.3: An ioctl to get parameters that aren't available to the 3d
+ * client any other way.
+ */
+#define RADEON_PARAM_GART_BUFFER_OFFSET    1   /* card offset of 1st GART buffer */
+#define RADEON_PARAM_LAST_FRAME            2
+#define RADEON_PARAM_LAST_DISPATCH         3
+#define RADEON_PARAM_LAST_CLEAR            4
+/* Added with DRM version 1.6. */
+#define RADEON_PARAM_IRQ_NR                5
+#define RADEON_PARAM_GART_BASE             6   /* card offset of GART base */
+/* Added with DRM version 1.8. */
+#define RADEON_PARAM_REGISTER_HANDLE       7   /* for drmMap() */
+#define RADEON_PARAM_STATUS_HANDLE         8
+#define RADEON_PARAM_SAREA_HANDLE          9
+#define RADEON_PARAM_GART_TEX_HANDLE       10
+#define RADEON_PARAM_SCRATCH_OFFSET        11
+#define RADEON_PARAM_CARD_TYPE             12
+#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
+#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
+#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
+#define RADEON_PARAM_DEVICE_ID             16
+#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
+
+typedef struct drm_radeon_getparam {
+       int param;
+       void __user *value;
+} drm_radeon_getparam_t;
+
+/* 1.6: Set up a memory manager for regions of shared memory:
+ */
+#define RADEON_MEM_REGION_GART 1
+#define RADEON_MEM_REGION_FB   2
+
+typedef struct drm_radeon_mem_alloc {
+       int region;
+       int alignment;
+       int size;
+       int __user *region_offset;      /* offset from start of fb or GART */
+} drm_radeon_mem_alloc_t;
+
+typedef struct drm_radeon_mem_free {
+       int region;
+       int region_offset;
+} drm_radeon_mem_free_t;
+
+typedef struct drm_radeon_mem_init_heap {
+       int region;
+       int size;
+       int start;
+} drm_radeon_mem_init_heap_t;
+
+/* 1.6: Userspace can request & wait on irq's:
+ */
+typedef struct drm_radeon_irq_emit {
+       int __user *irq_seq;
+} drm_radeon_irq_emit_t;
+
+typedef struct drm_radeon_irq_wait {
+       int irq_seq;
+} drm_radeon_irq_wait_t;
+
+/* 1.10: Clients tell the DRM where they think the framebuffer is located in
+ * the card's address space, via a new generic ioctl to set parameters
+ */
+
+typedef struct drm_radeon_setparam {
+       unsigned int param;
+       __s64 value;
+} drm_radeon_setparam_t;
+
+#define RADEON_SETPARAM_FB_LOCATION    1       /* determined framebuffer location */
+#define RADEON_SETPARAM_SWITCH_TILING  2       /* enable/disable color tiling */
+#define RADEON_SETPARAM_PCIGART_LOCATION 3     /* PCI Gart Location */
+#define RADEON_SETPARAM_NEW_MEMMAP 4           /* Use new memory map */
+#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
+#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
+/* 1.14: Clients can allocate/free a surface
+ */
+typedef struct drm_radeon_surface_alloc {
+       unsigned int address;
+       unsigned int size;
+       unsigned int flags;
+} drm_radeon_surface_alloc_t;
+
+typedef struct drm_radeon_surface_free {
+       unsigned int address;
+} drm_radeon_surface_free_t;
+
+#define        DRM_RADEON_VBLANK_CRTC1         1
+#define        DRM_RADEON_VBLANK_CRTC2         2
+
+/*
+ * Kernel modesetting world below.
+ */
+#define RADEON_GEM_DOMAIN_CPU          0x1
+#define RADEON_GEM_DOMAIN_GTT          0x2
+#define RADEON_GEM_DOMAIN_VRAM         0x4
+
+struct drm_radeon_gem_info {
+       uint64_t        gart_size;
+       uint64_t        vram_size;
+       uint64_t        vram_visible;
+};
+
+#define RADEON_GEM_NO_BACKING_STORE    (1 << 0)
+#define RADEON_GEM_GTT_UC              (1 << 1)
+#define RADEON_GEM_GTT_WC              (1 << 2)
+/* BO is expected to be accessed by the CPU */
+#define RADEON_GEM_CPU_ACCESS          (1 << 3)
+/* CPU access is not expected to work for this BO */
+#define RADEON_GEM_NO_CPU_ACCESS       (1 << 4)
+
+struct drm_radeon_gem_create {
+       uint64_t        size;
+       uint64_t        alignment;
+       uint32_t        handle;
+       uint32_t        initial_domain;
+       uint32_t        flags;
+};
+
+/*
+ * This is not a reliable API and you should expect it to fail for any
+ * number of reasons and have fallback path that do not use userptr to
+ * perform any operation.
+ */
+#define RADEON_GEM_USERPTR_READONLY    (1 << 0)
+#define RADEON_GEM_USERPTR_ANONONLY    (1 << 1)
+#define RADEON_GEM_USERPTR_VALIDATE    (1 << 2)
+#define RADEON_GEM_USERPTR_REGISTER    (1 << 3)
+
+struct drm_radeon_gem_userptr {
+       uint64_t                addr;
+       uint64_t                size;
+       uint32_t                flags;
+       uint32_t                handle;
+};
+
+#define RADEON_TILING_MACRO                            0x1
+#define RADEON_TILING_MICRO                            0x2
+#define RADEON_TILING_SWAP_16BIT                       0x4
+#define RADEON_TILING_SWAP_32BIT                       0x8
+/* this object requires a surface when mapped - i.e. front buffer */
+#define RADEON_TILING_SURFACE                          0x10
+#define RADEON_TILING_MICRO_SQUARE                     0x20
+#define RADEON_TILING_EG_BANKW_SHIFT                   8
+#define RADEON_TILING_EG_BANKW_MASK                    0xf
+#define RADEON_TILING_EG_BANKH_SHIFT                   12
+#define RADEON_TILING_EG_BANKH_MASK                    0xf
+#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT       16
+#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK                0xf
+#define RADEON_TILING_EG_TILE_SPLIT_SHIFT              24
+#define RADEON_TILING_EG_TILE_SPLIT_MASK               0xf
+#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT      28
+#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK       0xf
+
+struct drm_radeon_gem_set_tiling {
+       uint32_t        handle;
+       uint32_t        tiling_flags;
+       uint32_t        pitch;
+};
+
+struct drm_radeon_gem_get_tiling {
+       uint32_t        handle;
+       uint32_t        tiling_flags;
+       uint32_t        pitch;
+};
+
+struct drm_radeon_gem_mmap {
+       uint32_t        handle;
+       uint32_t        pad;
+       uint64_t        offset;
+       uint64_t        size;
+       uint64_t        addr_ptr;
+};
+
+struct drm_radeon_gem_set_domain {
+       uint32_t        handle;
+       uint32_t        read_domains;
+       uint32_t        write_domain;
+};
+
+struct drm_radeon_gem_wait_idle {
+       uint32_t        handle;
+       uint32_t        pad;
+};
+
+struct drm_radeon_gem_busy {
+       uint32_t        handle;
+       uint32_t        domain;
+};
+
+struct drm_radeon_gem_pread {
+       /** Handle for the object being read. */
+       uint32_t handle;
+       uint32_t pad;
+       /** Offset into the object to read from */
+       uint64_t offset;
+       /** Length of data to read */
+       uint64_t size;
+       /** Pointer to write the data into. */
+       /* void *, but pointers are not 32/64 compatible */
+       uint64_t data_ptr;
+};
+
+struct drm_radeon_gem_pwrite {
+       /** Handle for the object being written to. */
+       uint32_t handle;
+       uint32_t pad;
+       /** Offset into the object to write to */
+       uint64_t offset;
+       /** Length of data to write */
+       uint64_t size;
+       /** Pointer to read the data from. */
+       /* void *, but pointers are not 32/64 compatible */
+       uint64_t data_ptr;
+};
+
+/* Sets or returns a value associated with a buffer. */
+struct drm_radeon_gem_op {
+       uint32_t        handle; /* buffer */
+       uint32_t        op;     /* RADEON_GEM_OP_* */
+       uint64_t        value;  /* input or return value */
+};
+
+#define RADEON_GEM_OP_GET_INITIAL_DOMAIN       0
+#define RADEON_GEM_OP_SET_INITIAL_DOMAIN       1
+
+#define RADEON_VA_MAP                  1
+#define RADEON_VA_UNMAP                        2
+
+#define RADEON_VA_RESULT_OK            0
+#define RADEON_VA_RESULT_ERROR         1
+#define RADEON_VA_RESULT_VA_EXIST      2
+
+#define RADEON_VM_PAGE_VALID           (1 << 0)
+#define RADEON_VM_PAGE_READABLE                (1 << 1)
+#define RADEON_VM_PAGE_WRITEABLE       (1 << 2)
+#define RADEON_VM_PAGE_SYSTEM          (1 << 3)
+#define RADEON_VM_PAGE_SNOOPED         (1 << 4)
+
+struct drm_radeon_gem_va {
+       uint32_t                handle;
+       uint32_t                operation;
+       uint32_t                vm_id;
+       uint32_t                flags;
+       uint64_t                offset;
+};
+
+#define RADEON_CHUNK_ID_RELOCS 0x01
+#define RADEON_CHUNK_ID_IB     0x02
+#define RADEON_CHUNK_ID_FLAGS  0x03
+#define RADEON_CHUNK_ID_CONST_IB       0x04
+
+/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
+#define RADEON_CS_KEEP_TILING_FLAGS 0x01
+#define RADEON_CS_USE_VM            0x02
+#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
+/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
+#define RADEON_CS_RING_GFX          0
+#define RADEON_CS_RING_COMPUTE      1
+#define RADEON_CS_RING_DMA          2
+#define RADEON_CS_RING_UVD          3
+#define RADEON_CS_RING_VCE          4
+/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
+/* 0 = normal, + = higher priority, - = lower priority */
+
+struct drm_radeon_cs_chunk {
+       uint32_t                chunk_id;
+       uint32_t                length_dw;
+       uint64_t                chunk_data;
+};
+
+/* drm_radeon_cs_reloc.flags */
+#define RADEON_RELOC_PRIO_MASK         (0xf << 0)
+
+struct drm_radeon_cs_reloc {
+       uint32_t                handle;
+       uint32_t                read_domains;
+       uint32_t                write_domain;
+       uint32_t                flags;
+};
+
+struct drm_radeon_cs {
+       uint32_t                num_chunks;
+       uint32_t                cs_id;
+       /* this points to uint64_t * which point to cs chunks */
+       uint64_t                chunks;
+       /* updates to the limits after this CS ioctl */
+       uint64_t                gart_limit;
+       uint64_t                vram_limit;
+};
+
+#define RADEON_INFO_DEVICE_ID          0x00
+#define RADEON_INFO_NUM_GB_PIPES       0x01
+#define RADEON_INFO_NUM_Z_PIPES        0x02
+#define RADEON_INFO_ACCEL_WORKING      0x03
+#define RADEON_INFO_CRTC_FROM_ID       0x04
+#define RADEON_INFO_ACCEL_WORKING2     0x05
+#define RADEON_INFO_TILING_CONFIG      0x06
+#define RADEON_INFO_WANT_HYPERZ                0x07
+#define RADEON_INFO_WANT_CMASK         0x08 /* get access to CMASK on r300 */
+#define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
+#define RADEON_INFO_NUM_BACKENDS       0x0a /* DB/backends for r600+ - need for OQ */
+#define RADEON_INFO_NUM_TILE_PIPES     0x0b /* tile pipes for r600+ */
+#define RADEON_INFO_FUSION_GART_WORKING        0x0c /* fusion writes to GTT were broken before this */
+#define RADEON_INFO_BACKEND_MAP                0x0d /* pipe to backend map, needed by mesa */
+/* virtual address start, va < start are reserved by the kernel */
+#define RADEON_INFO_VA_START           0x0e
+/* maximum size of ib using the virtual memory cs */
+#define RADEON_INFO_IB_VM_MAX_SIZE     0x0f
+/* max pipes - needed for compute shaders */
+#define RADEON_INFO_MAX_PIPES          0x10
+/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
+#define RADEON_INFO_TIMESTAMP          0x11
+/* max shader engines (SE) - needed for geometry shaders, etc. */
+#define RADEON_INFO_MAX_SE             0x12
+/* max SH per SE */
+#define RADEON_INFO_MAX_SH_PER_SE      0x13
+/* fast fb access is enabled */
+#define RADEON_INFO_FASTFB_WORKING     0x14
+/* query if a RADEON_CS_RING_* submission is supported */
+#define RADEON_INFO_RING_WORKING       0x15
+/* SI tile mode array */
+#define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
+/* query if CP DMA is supported on the compute ring */
+#define RADEON_INFO_SI_CP_DMA_COMPUTE  0x17
+/* CIK macrotile mode array */
+#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY   0x18
+/* query the number of render backends */
+#define RADEON_INFO_SI_BACKEND_ENABLED_MASK    0x19
+/* max engine clock - needed for OpenCL */
+#define RADEON_INFO_MAX_SCLK           0x1a
+/* version of VCE firmware */
+#define RADEON_INFO_VCE_FW_VERSION     0x1b
+/* version of VCE feedback */
+#define RADEON_INFO_VCE_FB_VERSION     0x1c
+#define RADEON_INFO_NUM_BYTES_MOVED    0x1d
+#define RADEON_INFO_VRAM_USAGE         0x1e
+#define RADEON_INFO_GTT_USAGE          0x1f
+#define RADEON_INFO_ACTIVE_CU_COUNT    0x20
+#define RADEON_INFO_CURRENT_GPU_TEMP   0x21
+#define RADEON_INFO_CURRENT_GPU_SCLK   0x22
+#define RADEON_INFO_CURRENT_GPU_MCLK   0x23
+#define RADEON_INFO_READ_REG           0x24
+#define RADEON_INFO_VA_UNMAP_WORKING   0x25
+
+struct drm_radeon_info {
+       uint32_t                request;
+       uint32_t                pad;
+       uint64_t                value;
+};
+
+/* Those correspond to the tile index to use, this is to explicitly state
+ * the API that is implicitly defined by the tile mode array.
+ */
+#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED      8
+#define SI_TILE_MODE_COLOR_1D                  13
+#define SI_TILE_MODE_COLOR_1D_SCANOUT          9
+#define SI_TILE_MODE_COLOR_2D_8BPP             14
+#define SI_TILE_MODE_COLOR_2D_16BPP            15
+#define SI_TILE_MODE_COLOR_2D_32BPP            16
+#define SI_TILE_MODE_COLOR_2D_64BPP            17
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP    11
+#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP    12
+#define SI_TILE_MODE_DEPTH_STENCIL_1D          4
+#define SI_TILE_MODE_DEPTH_STENCIL_2D          0
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA      3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA      3
+#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA      2
+
+#define CIK_TILE_MODE_DEPTH_STENCIL_1D         5
+
+#endif