--- /dev/null
+/*
+ * Access to VGA videoram
+ *
+ * (c) 1998 Martin Mares <mj@ucw.cz>
+ */
+#ifndef __ASM_GENERIC_VGA_H
+#define __ASM_GENERIC_VGA_H
+
+/*
+ * On most architectures that support VGA, we can just
+ * recalculate addresses and then access the videoram
+ * directly without any black magic.
+ *
+ * Everyone else needs to ioremap the address and use
+ * proper I/O accesses.
+ */
+#ifndef VGA_MAP_MEM
+#define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
+#endif
+
+#define vga_readb(x) (*(x))
+#define vga_writeb(x, y) (*(y) = (x))
+
+#endif /* _ASM_GENERIC_VGA_H */