#define DEBUG_SUBSYSTEM S_LLITE
-
#include "../include/obd.h"
#include "../include/lustre_lite.h"
struct cl_io *unused)
{
struct page *vmpage = cl2vm_page(slice);
+ struct cl_page *pg = slice->cpl_page;
LASSERT(PageLocked(vmpage));
LASSERT(!PageDirty(vmpage));
- set_page_writeback(vmpage);
+ /* ll_writepage path is not a sync write, so need to set page writeback
+ * flag */
+ if (!pg->cp_sync_io)
+ set_page_writeback(vmpage);
+
vvp_write_pending(cl2ccc(slice->cpl_obj), cl2ccc_page(slice));
return 0;
struct cl_page *pg = slice->cpl_page;
struct page *vmpage = cp->cpg_page;
- LASSERT(ergo(pg->cp_sync_io != NULL, PageLocked(vmpage)));
- LASSERT(PageWriteback(vmpage));
-
CL_PAGE_HEADER(D_PAGE, env, pg, "completing WRITE with %d\n", ioret);
/*
cp->cpg_write_queued = 0;
vvp_write_complete(cl2ccc(slice->cpl_obj), cp);
- /*
- * Only mark the page error only when it's an async write because
- * applications won't wait for IO to finish.
- */
- if (pg->cp_sync_io == NULL)
+ if (pg->cp_sync_io != NULL) {
+ LASSERT(PageLocked(vmpage));
+ LASSERT(!PageWriteback(vmpage));
+ } else {
+ LASSERT(PageWriteback(vmpage));
+ /*
+ * Only mark the page error only when it's an async write
+ * because applications won't wait for IO to finish.
+ */
vvp_vmpage_error(ccc_object_inode(pg->cp_obj), vmpage, ioret);
- end_page_writeback(vmpage);
+ end_page_writeback(vmpage);
+ }
}
/**