Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / net / ethernet / mellanox / mlx4 / alloc.c
diff --git a/kernel/drivers/net/ethernet/mellanox/mlx4/alloc.c b/kernel/drivers/net/ethernet/mellanox/mlx4/alloc.c
new file mode 100644 (file)
index 0000000..0c51c69
--- /dev/null
@@ -0,0 +1,835 @@
+/*
+ * Copyright (c) 2006, 2007 Cisco Systems, Inc.  All rights reserved.
+ * Copyright (c) 2007, 2008 Mellanox Technologies. All rights reserved.
+ *
+ * This software is available to you under a choice of one of two
+ * licenses.  You may choose to be licensed under the terms of the GNU
+ * General Public License (GPL) Version 2, available from the file
+ * COPYING in the main directory of this source tree, or the
+ * OpenIB.org BSD license below:
+ *
+ *     Redistribution and use in source and binary forms, with or
+ *     without modification, are permitted provided that the following
+ *     conditions are met:
+ *
+ *      - Redistributions of source code must retain the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer.
+ *
+ *      - Redistributions in binary form must reproduce the above
+ *        copyright notice, this list of conditions and the following
+ *        disclaimer in the documentation and/or other materials
+ *        provided with the distribution.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <linux/errno.h>
+#include <linux/slab.h>
+#include <linux/mm.h>
+#include <linux/export.h>
+#include <linux/bitmap.h>
+#include <linux/dma-mapping.h>
+#include <linux/vmalloc.h>
+
+#include "mlx4.h"
+
+u32 mlx4_bitmap_alloc(struct mlx4_bitmap *bitmap)
+{
+       u32 obj;
+
+       spin_lock(&bitmap->lock);
+
+       obj = find_next_zero_bit(bitmap->table, bitmap->max, bitmap->last);
+       if (obj >= bitmap->max) {
+               bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+                               & bitmap->mask;
+               obj = find_first_zero_bit(bitmap->table, bitmap->max);
+       }
+
+       if (obj < bitmap->max) {
+               set_bit(obj, bitmap->table);
+               bitmap->last = (obj + 1);
+               if (bitmap->last == bitmap->max)
+                       bitmap->last = 0;
+               obj |= bitmap->top;
+       } else
+               obj = -1;
+
+       if (obj != -1)
+               --bitmap->avail;
+
+       spin_unlock(&bitmap->lock);
+
+       return obj;
+}
+
+void mlx4_bitmap_free(struct mlx4_bitmap *bitmap, u32 obj, int use_rr)
+{
+       mlx4_bitmap_free_range(bitmap, obj, 1, use_rr);
+}
+
+static unsigned long find_aligned_range(unsigned long *bitmap,
+                                       u32 start, u32 nbits,
+                                       int len, int align, u32 skip_mask)
+{
+       unsigned long end, i;
+
+again:
+       start = ALIGN(start, align);
+
+       while ((start < nbits) && (test_bit(start, bitmap) ||
+                                  (start & skip_mask)))
+               start += align;
+
+       if (start >= nbits)
+               return -1;
+
+       end = start+len;
+       if (end > nbits)
+               return -1;
+
+       for (i = start + 1; i < end; i++) {
+               if (test_bit(i, bitmap) || ((u32)i & skip_mask)) {
+                       start = i + 1;
+                       goto again;
+               }
+       }
+
+       return start;
+}
+
+u32 mlx4_bitmap_alloc_range(struct mlx4_bitmap *bitmap, int cnt,
+                           int align, u32 skip_mask)
+{
+       u32 obj;
+
+       if (likely(cnt == 1 && align == 1 && !skip_mask))
+               return mlx4_bitmap_alloc(bitmap);
+
+       spin_lock(&bitmap->lock);
+
+       obj = find_aligned_range(bitmap->table, bitmap->last,
+                                bitmap->max, cnt, align, skip_mask);
+       if (obj >= bitmap->max) {
+               bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+                               & bitmap->mask;
+               obj = find_aligned_range(bitmap->table, 0, bitmap->max,
+                                        cnt, align, skip_mask);
+       }
+
+       if (obj < bitmap->max) {
+               bitmap_set(bitmap->table, obj, cnt);
+               if (obj == bitmap->last) {
+                       bitmap->last = (obj + cnt);
+                       if (bitmap->last >= bitmap->max)
+                               bitmap->last = 0;
+               }
+               obj |= bitmap->top;
+       } else
+               obj = -1;
+
+       if (obj != -1)
+               bitmap->avail -= cnt;
+
+       spin_unlock(&bitmap->lock);
+
+       return obj;
+}
+
+u32 mlx4_bitmap_avail(struct mlx4_bitmap *bitmap)
+{
+       return bitmap->avail;
+}
+
+static u32 mlx4_bitmap_masked_value(struct mlx4_bitmap *bitmap, u32 obj)
+{
+       return obj & (bitmap->max + bitmap->reserved_top - 1);
+}
+
+void mlx4_bitmap_free_range(struct mlx4_bitmap *bitmap, u32 obj, int cnt,
+                           int use_rr)
+{
+       obj &= bitmap->max + bitmap->reserved_top - 1;
+
+       spin_lock(&bitmap->lock);
+       if (!use_rr) {
+               bitmap->last = min(bitmap->last, obj);
+               bitmap->top = (bitmap->top + bitmap->max + bitmap->reserved_top)
+                               & bitmap->mask;
+       }
+       bitmap_clear(bitmap->table, obj, cnt);
+       bitmap->avail += cnt;
+       spin_unlock(&bitmap->lock);
+}
+
+int mlx4_bitmap_init(struct mlx4_bitmap *bitmap, u32 num, u32 mask,
+                    u32 reserved_bot, u32 reserved_top)
+{
+       /* num must be a power of 2 */
+       if (num != roundup_pow_of_two(num))
+               return -EINVAL;
+
+       bitmap->last = 0;
+       bitmap->top  = 0;
+       bitmap->max  = num - reserved_top;
+       bitmap->mask = mask;
+       bitmap->reserved_top = reserved_top;
+       bitmap->avail = num - reserved_top - reserved_bot;
+       bitmap->effective_len = bitmap->avail;
+       spin_lock_init(&bitmap->lock);
+       bitmap->table = kzalloc(BITS_TO_LONGS(bitmap->max) *
+                               sizeof (long), GFP_KERNEL);
+       if (!bitmap->table)
+               return -ENOMEM;
+
+       bitmap_set(bitmap->table, 0, reserved_bot);
+
+       return 0;
+}
+
+void mlx4_bitmap_cleanup(struct mlx4_bitmap *bitmap)
+{
+       kfree(bitmap->table);
+}
+
+struct mlx4_zone_allocator {
+       struct list_head                entries;
+       struct list_head                prios;
+       u32                             last_uid;
+       u32                             mask;
+       /* protect the zone_allocator from concurrent accesses */
+       spinlock_t                      lock;
+       enum mlx4_zone_alloc_flags      flags;
+};
+
+struct mlx4_zone_entry {
+       struct list_head                list;
+       struct list_head                prio_list;
+       u32                             uid;
+       struct mlx4_zone_allocator      *allocator;
+       struct mlx4_bitmap              *bitmap;
+       int                             use_rr;
+       int                             priority;
+       int                             offset;
+       enum mlx4_zone_flags            flags;
+};
+
+struct mlx4_zone_allocator *mlx4_zone_allocator_create(enum mlx4_zone_alloc_flags flags)
+{
+       struct mlx4_zone_allocator *zones = kmalloc(sizeof(*zones), GFP_KERNEL);
+
+       if (NULL == zones)
+               return NULL;
+
+       INIT_LIST_HEAD(&zones->entries);
+       INIT_LIST_HEAD(&zones->prios);
+       spin_lock_init(&zones->lock);
+       zones->last_uid = 0;
+       zones->mask = 0;
+       zones->flags = flags;
+
+       return zones;
+}
+
+int mlx4_zone_add_one(struct mlx4_zone_allocator *zone_alloc,
+                     struct mlx4_bitmap *bitmap,
+                     u32 flags,
+                     int priority,
+                     int offset,
+                     u32 *puid)
+{
+       u32 mask = mlx4_bitmap_masked_value(bitmap, (u32)-1);
+       struct mlx4_zone_entry *it;
+       struct mlx4_zone_entry *zone = kmalloc(sizeof(*zone), GFP_KERNEL);
+
+       if (NULL == zone)
+               return -ENOMEM;
+
+       zone->flags = flags;
+       zone->bitmap = bitmap;
+       zone->use_rr = (flags & MLX4_ZONE_USE_RR) ? MLX4_USE_RR : 0;
+       zone->priority = priority;
+       zone->offset = offset;
+
+       spin_lock(&zone_alloc->lock);
+
+       zone->uid = zone_alloc->last_uid++;
+       zone->allocator = zone_alloc;
+
+       if (zone_alloc->mask < mask)
+               zone_alloc->mask = mask;
+
+       list_for_each_entry(it, &zone_alloc->prios, prio_list)
+               if (it->priority >= priority)
+                       break;
+
+       if (&it->prio_list == &zone_alloc->prios || it->priority > priority)
+               list_add_tail(&zone->prio_list, &it->prio_list);
+       list_add_tail(&zone->list, &it->list);
+
+       spin_unlock(&zone_alloc->lock);
+
+       *puid = zone->uid;
+
+       return 0;
+}
+
+/* Should be called under a lock */
+static int __mlx4_zone_remove_one_entry(struct mlx4_zone_entry *entry)
+{
+       struct mlx4_zone_allocator *zone_alloc = entry->allocator;
+
+       if (!list_empty(&entry->prio_list)) {
+               /* Check if we need to add an alternative node to the prio list */
+               if (!list_is_last(&entry->list, &zone_alloc->entries)) {
+                       struct mlx4_zone_entry *next = list_first_entry(&entry->list,
+                                                                       typeof(*next),
+                                                                       list);
+
+                       if (next->priority == entry->priority)
+                               list_add_tail(&next->prio_list, &entry->prio_list);
+               }
+
+               list_del(&entry->prio_list);
+       }
+
+       list_del(&entry->list);
+
+       if (zone_alloc->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP) {
+               u32 mask = 0;
+               struct mlx4_zone_entry *it;
+
+               list_for_each_entry(it, &zone_alloc->prios, prio_list) {
+                       u32 cur_mask = mlx4_bitmap_masked_value(it->bitmap, (u32)-1);
+
+                       if (mask < cur_mask)
+                               mask = cur_mask;
+               }
+               zone_alloc->mask = mask;
+       }
+
+       return 0;
+}
+
+void mlx4_zone_allocator_destroy(struct mlx4_zone_allocator *zone_alloc)
+{
+       struct mlx4_zone_entry *zone, *tmp;
+
+       spin_lock(&zone_alloc->lock);
+
+       list_for_each_entry_safe(zone, tmp, &zone_alloc->entries, list) {
+               list_del(&zone->list);
+               list_del(&zone->prio_list);
+               kfree(zone);
+       }
+
+       spin_unlock(&zone_alloc->lock);
+       kfree(zone_alloc);
+}
+
+/* Should be called under a lock */
+static u32 __mlx4_alloc_from_zone(struct mlx4_zone_entry *zone, int count,
+                                 int align, u32 skip_mask, u32 *puid)
+{
+       u32 uid;
+       u32 res;
+       struct mlx4_zone_allocator *zone_alloc = zone->allocator;
+       struct mlx4_zone_entry *curr_node;
+
+       res = mlx4_bitmap_alloc_range(zone->bitmap, count,
+                                     align, skip_mask);
+
+       if (res != (u32)-1) {
+               res += zone->offset;
+               uid = zone->uid;
+               goto out;
+       }
+
+       list_for_each_entry(curr_node, &zone_alloc->prios, prio_list) {
+               if (unlikely(curr_node->priority == zone->priority))
+                       break;
+       }
+
+       if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_LOWER_PRIO) {
+               struct mlx4_zone_entry *it = curr_node;
+
+               list_for_each_entry_continue_reverse(it, &zone_alloc->entries, list) {
+                       res = mlx4_bitmap_alloc_range(it->bitmap, count,
+                                                     align, skip_mask);
+                       if (res != (u32)-1) {
+                               res += it->offset;
+                               uid = it->uid;
+                               goto out;
+                       }
+               }
+       }
+
+       if (zone->flags & MLX4_ZONE_ALLOW_ALLOC_FROM_EQ_PRIO) {
+               struct mlx4_zone_entry *it = curr_node;
+
+               list_for_each_entry_from(it, &zone_alloc->entries, list) {
+                       if (unlikely(it == zone))
+                               continue;
+
+                       if (unlikely(it->priority != curr_node->priority))
+                               break;
+
+                       res = mlx4_bitmap_alloc_range(it->bitmap, count,
+                                                     align, skip_mask);
+                       if (res != (u32)-1) {
+                               res += it->offset;
+                               uid = it->uid;
+                               goto out;
+                       }
+               }
+       }
+
+       if (zone->flags & MLX4_ZONE_FALLBACK_TO_HIGHER_PRIO) {
+               if (list_is_last(&curr_node->prio_list, &zone_alloc->prios))
+                       goto out;
+
+               curr_node = list_first_entry(&curr_node->prio_list,
+                                            typeof(*curr_node),
+                                            prio_list);
+
+               list_for_each_entry_from(curr_node, &zone_alloc->entries, list) {
+                       res = mlx4_bitmap_alloc_range(curr_node->bitmap, count,
+                                                     align, skip_mask);
+                       if (res != (u32)-1) {
+                               res += curr_node->offset;
+                               uid = curr_node->uid;
+                               goto out;
+                       }
+               }
+       }
+
+out:
+       if (NULL != puid && res != (u32)-1)
+               *puid = uid;
+       return res;
+}
+
+/* Should be called under a lock */
+static void __mlx4_free_from_zone(struct mlx4_zone_entry *zone, u32 obj,
+                                 u32 count)
+{
+       mlx4_bitmap_free_range(zone->bitmap, obj - zone->offset, count, zone->use_rr);
+}
+
+/* Should be called under a lock */
+static struct mlx4_zone_entry *__mlx4_find_zone_by_uid(
+               struct mlx4_zone_allocator *zones, u32 uid)
+{
+       struct mlx4_zone_entry *zone;
+
+       list_for_each_entry(zone, &zones->entries, list) {
+               if (zone->uid == uid)
+                       return zone;
+       }
+
+       return NULL;
+}
+
+struct mlx4_bitmap *mlx4_zone_get_bitmap(struct mlx4_zone_allocator *zones, u32 uid)
+{
+       struct mlx4_zone_entry *zone;
+       struct mlx4_bitmap *bitmap;
+
+       spin_lock(&zones->lock);
+
+       zone = __mlx4_find_zone_by_uid(zones, uid);
+
+       bitmap = zone == NULL ? NULL : zone->bitmap;
+
+       spin_unlock(&zones->lock);
+
+       return bitmap;
+}
+
+int mlx4_zone_remove_one(struct mlx4_zone_allocator *zones, u32 uid)
+{
+       struct mlx4_zone_entry *zone;
+       int res;
+
+       spin_lock(&zones->lock);
+
+       zone = __mlx4_find_zone_by_uid(zones, uid);
+
+       if (NULL == zone) {
+               res = -1;
+               goto out;
+       }
+
+       res = __mlx4_zone_remove_one_entry(zone);
+
+out:
+       spin_unlock(&zones->lock);
+       kfree(zone);
+
+       return res;
+}
+
+/* Should be called under a lock */
+static struct mlx4_zone_entry *__mlx4_find_zone_by_uid_unique(
+               struct mlx4_zone_allocator *zones, u32 obj)
+{
+       struct mlx4_zone_entry *zone, *zone_candidate = NULL;
+       u32 dist = (u32)-1;
+
+       /* Search for the smallest zone that this obj could be
+        * allocated from. This is done in order to handle
+        * situations when small bitmaps are allocated from bigger
+        * bitmaps (and the allocated space is marked as reserved in
+        * the bigger bitmap.
+        */
+       list_for_each_entry(zone, &zones->entries, list) {
+               if (obj >= zone->offset) {
+                       u32 mobj = (obj - zone->offset) & zones->mask;
+
+                       if (mobj < zone->bitmap->max) {
+                               u32 curr_dist = zone->bitmap->effective_len;
+
+                               if (curr_dist < dist) {
+                                       dist = curr_dist;
+                                       zone_candidate = zone;
+                               }
+                       }
+               }
+       }
+
+       return zone_candidate;
+}
+
+u32 mlx4_zone_alloc_entries(struct mlx4_zone_allocator *zones, u32 uid, int count,
+                           int align, u32 skip_mask, u32 *puid)
+{
+       struct mlx4_zone_entry *zone;
+       int res = -1;
+
+       spin_lock(&zones->lock);
+
+       zone = __mlx4_find_zone_by_uid(zones, uid);
+
+       if (NULL == zone)
+               goto out;
+
+       res = __mlx4_alloc_from_zone(zone, count, align, skip_mask, puid);
+
+out:
+       spin_unlock(&zones->lock);
+
+       return res;
+}
+
+u32 mlx4_zone_free_entries(struct mlx4_zone_allocator *zones, u32 uid, u32 obj, u32 count)
+{
+       struct mlx4_zone_entry *zone;
+       int res = 0;
+
+       spin_lock(&zones->lock);
+
+       zone = __mlx4_find_zone_by_uid(zones, uid);
+
+       if (NULL == zone) {
+               res = -1;
+               goto out;
+       }
+
+       __mlx4_free_from_zone(zone, obj, count);
+
+out:
+       spin_unlock(&zones->lock);
+
+       return res;
+}
+
+u32 mlx4_zone_free_entries_unique(struct mlx4_zone_allocator *zones, u32 obj, u32 count)
+{
+       struct mlx4_zone_entry *zone;
+       int res;
+
+       if (!(zones->flags & MLX4_ZONE_ALLOC_FLAGS_NO_OVERLAP))
+               return -EFAULT;
+
+       spin_lock(&zones->lock);
+
+       zone = __mlx4_find_zone_by_uid_unique(zones, obj);
+
+       if (NULL == zone) {
+               res = -1;
+               goto out;
+       }
+
+       __mlx4_free_from_zone(zone, obj, count);
+       res = 0;
+
+out:
+       spin_unlock(&zones->lock);
+
+       return res;
+}
+/*
+ * Handling for queue buffers -- we allocate a bunch of memory and
+ * register it in a memory region at HCA virtual address 0.  If the
+ * requested size is > max_direct, we split the allocation into
+ * multiple pages, so we don't require too much contiguous memory.
+ */
+
+int mlx4_buf_alloc(struct mlx4_dev *dev, int size, int max_direct,
+                  struct mlx4_buf *buf, gfp_t gfp)
+{
+       dma_addr_t t;
+
+       if (size <= max_direct) {
+               buf->nbufs        = 1;
+               buf->npages       = 1;
+               buf->page_shift   = get_order(size) + PAGE_SHIFT;
+               buf->direct.buf   = dma_alloc_coherent(&dev->persist->pdev->dev,
+                                                      size, &t, gfp);
+               if (!buf->direct.buf)
+                       return -ENOMEM;
+
+               buf->direct.map = t;
+
+               while (t & ((1 << buf->page_shift) - 1)) {
+                       --buf->page_shift;
+                       buf->npages *= 2;
+               }
+
+               memset(buf->direct.buf, 0, size);
+       } else {
+               int i;
+
+               buf->direct.buf  = NULL;
+               buf->nbufs       = (size + PAGE_SIZE - 1) / PAGE_SIZE;
+               buf->npages      = buf->nbufs;
+               buf->page_shift  = PAGE_SHIFT;
+               buf->page_list   = kcalloc(buf->nbufs, sizeof(*buf->page_list),
+                                          gfp);
+               if (!buf->page_list)
+                       return -ENOMEM;
+
+               for (i = 0; i < buf->nbufs; ++i) {
+                       buf->page_list[i].buf =
+                               dma_alloc_coherent(&dev->persist->pdev->dev,
+                                                  PAGE_SIZE,
+                                                  &t, gfp);
+                       if (!buf->page_list[i].buf)
+                               goto err_free;
+
+                       buf->page_list[i].map = t;
+
+                       memset(buf->page_list[i].buf, 0, PAGE_SIZE);
+               }
+
+               if (BITS_PER_LONG == 64) {
+                       struct page **pages;
+                       pages = kmalloc(sizeof *pages * buf->nbufs, gfp);
+                       if (!pages)
+                               goto err_free;
+                       for (i = 0; i < buf->nbufs; ++i)
+                               pages[i] = virt_to_page(buf->page_list[i].buf);
+                       buf->direct.buf = vmap(pages, buf->nbufs, VM_MAP, PAGE_KERNEL);
+                       kfree(pages);
+                       if (!buf->direct.buf)
+                               goto err_free;
+               }
+       }
+
+       return 0;
+
+err_free:
+       mlx4_buf_free(dev, size, buf);
+
+       return -ENOMEM;
+}
+EXPORT_SYMBOL_GPL(mlx4_buf_alloc);
+
+void mlx4_buf_free(struct mlx4_dev *dev, int size, struct mlx4_buf *buf)
+{
+       int i;
+
+       if (buf->nbufs == 1)
+               dma_free_coherent(&dev->persist->pdev->dev, size,
+                                 buf->direct.buf,
+                                 buf->direct.map);
+       else {
+               if (BITS_PER_LONG == 64)
+                       vunmap(buf->direct.buf);
+
+               for (i = 0; i < buf->nbufs; ++i)
+                       if (buf->page_list[i].buf)
+                               dma_free_coherent(&dev->persist->pdev->dev,
+                                                 PAGE_SIZE,
+                                                 buf->page_list[i].buf,
+                                                 buf->page_list[i].map);
+               kfree(buf->page_list);
+       }
+}
+EXPORT_SYMBOL_GPL(mlx4_buf_free);
+
+static struct mlx4_db_pgdir *mlx4_alloc_db_pgdir(struct device *dma_device,
+                                                gfp_t gfp)
+{
+       struct mlx4_db_pgdir *pgdir;
+
+       pgdir = kzalloc(sizeof *pgdir, gfp);
+       if (!pgdir)
+               return NULL;
+
+       bitmap_fill(pgdir->order1, MLX4_DB_PER_PAGE / 2);
+       pgdir->bits[0] = pgdir->order0;
+       pgdir->bits[1] = pgdir->order1;
+       pgdir->db_page = dma_alloc_coherent(dma_device, PAGE_SIZE,
+                                           &pgdir->db_dma, gfp);
+       if (!pgdir->db_page) {
+               kfree(pgdir);
+               return NULL;
+       }
+
+       return pgdir;
+}
+
+static int mlx4_alloc_db_from_pgdir(struct mlx4_db_pgdir *pgdir,
+                                   struct mlx4_db *db, int order)
+{
+       int o;
+       int i;
+
+       for (o = order; o <= 1; ++o) {
+               i = find_first_bit(pgdir->bits[o], MLX4_DB_PER_PAGE >> o);
+               if (i < MLX4_DB_PER_PAGE >> o)
+                       goto found;
+       }
+
+       return -ENOMEM;
+
+found:
+       clear_bit(i, pgdir->bits[o]);
+
+       i <<= o;
+
+       if (o > order)
+               set_bit(i ^ 1, pgdir->bits[order]);
+
+       db->u.pgdir = pgdir;
+       db->index   = i;
+       db->db      = pgdir->db_page + db->index;
+       db->dma     = pgdir->db_dma  + db->index * 4;
+       db->order   = order;
+
+       return 0;
+}
+
+int mlx4_db_alloc(struct mlx4_dev *dev, struct mlx4_db *db, int order, gfp_t gfp)
+{
+       struct mlx4_priv *priv = mlx4_priv(dev);
+       struct mlx4_db_pgdir *pgdir;
+       int ret = 0;
+
+       mutex_lock(&priv->pgdir_mutex);
+
+       list_for_each_entry(pgdir, &priv->pgdir_list, list)
+               if (!mlx4_alloc_db_from_pgdir(pgdir, db, order))
+                       goto out;
+
+       pgdir = mlx4_alloc_db_pgdir(&dev->persist->pdev->dev, gfp);
+       if (!pgdir) {
+               ret = -ENOMEM;
+               goto out;
+       }
+
+       list_add(&pgdir->list, &priv->pgdir_list);
+
+       /* This should never fail -- we just allocated an empty page: */
+       WARN_ON(mlx4_alloc_db_from_pgdir(pgdir, db, order));
+
+out:
+       mutex_unlock(&priv->pgdir_mutex);
+
+       return ret;
+}
+EXPORT_SYMBOL_GPL(mlx4_db_alloc);
+
+void mlx4_db_free(struct mlx4_dev *dev, struct mlx4_db *db)
+{
+       struct mlx4_priv *priv = mlx4_priv(dev);
+       int o;
+       int i;
+
+       mutex_lock(&priv->pgdir_mutex);
+
+       o = db->order;
+       i = db->index;
+
+       if (db->order == 0 && test_bit(i ^ 1, db->u.pgdir->order0)) {
+               clear_bit(i ^ 1, db->u.pgdir->order0);
+               ++o;
+       }
+       i >>= o;
+       set_bit(i, db->u.pgdir->bits[o]);
+
+       if (bitmap_full(db->u.pgdir->order1, MLX4_DB_PER_PAGE / 2)) {
+               dma_free_coherent(&dev->persist->pdev->dev, PAGE_SIZE,
+                                 db->u.pgdir->db_page, db->u.pgdir->db_dma);
+               list_del(&db->u.pgdir->list);
+               kfree(db->u.pgdir);
+       }
+
+       mutex_unlock(&priv->pgdir_mutex);
+}
+EXPORT_SYMBOL_GPL(mlx4_db_free);
+
+int mlx4_alloc_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
+                      int size, int max_direct)
+{
+       int err;
+
+       err = mlx4_db_alloc(dev, &wqres->db, 1, GFP_KERNEL);
+       if (err)
+               return err;
+
+       *wqres->db.db = 0;
+
+       err = mlx4_buf_alloc(dev, size, max_direct, &wqres->buf, GFP_KERNEL);
+       if (err)
+               goto err_db;
+
+       err = mlx4_mtt_init(dev, wqres->buf.npages, wqres->buf.page_shift,
+                           &wqres->mtt);
+       if (err)
+               goto err_buf;
+
+       err = mlx4_buf_write_mtt(dev, &wqres->mtt, &wqres->buf, GFP_KERNEL);
+       if (err)
+               goto err_mtt;
+
+       return 0;
+
+err_mtt:
+       mlx4_mtt_cleanup(dev, &wqres->mtt);
+err_buf:
+       mlx4_buf_free(dev, size, &wqres->buf);
+err_db:
+       mlx4_db_free(dev, &wqres->db);
+
+       return err;
+}
+EXPORT_SYMBOL_GPL(mlx4_alloc_hwq_res);
+
+void mlx4_free_hwq_res(struct mlx4_dev *dev, struct mlx4_hwq_resources *wqres,
+                      int size)
+{
+       mlx4_mtt_cleanup(dev, &wqres->mtt);
+       mlx4_buf_free(dev, size, &wqres->buf);
+       mlx4_db_free(dev, &wqres->db);
+}
+EXPORT_SYMBOL_GPL(mlx4_free_hwq_res);