Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / input / serio / libps2.c
diff --git a/kernel/drivers/input/serio/libps2.c b/kernel/drivers/input/serio/libps2.c
new file mode 100644 (file)
index 0000000..7551699
--- /dev/null
@@ -0,0 +1,374 @@
+/*
+ * PS/2 driver library
+ *
+ * Copyright (c) 1999-2002 Vojtech Pavlik
+ * Copyright (c) 2004 Dmitry Torokhov
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ */
+
+#include <linux/delay.h>
+#include <linux/module.h>
+#include <linux/sched.h>
+#include <linux/interrupt.h>
+#include <linux/input.h>
+#include <linux/serio.h>
+#include <linux/i8042.h>
+#include <linux/libps2.h>
+
+#define DRIVER_DESC    "PS/2 driver library"
+
+MODULE_AUTHOR("Dmitry Torokhov <dtor@mail.ru>");
+MODULE_DESCRIPTION("PS/2 driver library");
+MODULE_LICENSE("GPL");
+
+/*
+ * ps2_sendbyte() sends a byte to the device and waits for acknowledge.
+ * It doesn't handle retransmission, though it could - because if there
+ * is a need for retransmissions device has to be replaced anyway.
+ *
+ * ps2_sendbyte() can only be called from a process context.
+ */
+
+int ps2_sendbyte(struct ps2dev *ps2dev, unsigned char byte, int timeout)
+{
+       serio_pause_rx(ps2dev->serio);
+       ps2dev->nak = 1;
+       ps2dev->flags |= PS2_FLAG_ACK;
+       serio_continue_rx(ps2dev->serio);
+
+       if (serio_write(ps2dev->serio, byte) == 0)
+               wait_event_timeout(ps2dev->wait,
+                                  !(ps2dev->flags & PS2_FLAG_ACK),
+                                  msecs_to_jiffies(timeout));
+
+       serio_pause_rx(ps2dev->serio);
+       ps2dev->flags &= ~PS2_FLAG_ACK;
+       serio_continue_rx(ps2dev->serio);
+
+       return -ps2dev->nak;
+}
+EXPORT_SYMBOL(ps2_sendbyte);
+
+void ps2_begin_command(struct ps2dev *ps2dev)
+{
+       mutex_lock(&ps2dev->cmd_mutex);
+
+       if (i8042_check_port_owner(ps2dev->serio))
+               i8042_lock_chip();
+}
+EXPORT_SYMBOL(ps2_begin_command);
+
+void ps2_end_command(struct ps2dev *ps2dev)
+{
+       if (i8042_check_port_owner(ps2dev->serio))
+               i8042_unlock_chip();
+
+       mutex_unlock(&ps2dev->cmd_mutex);
+}
+EXPORT_SYMBOL(ps2_end_command);
+
+/*
+ * ps2_drain() waits for device to transmit requested number of bytes
+ * and discards them.
+ */
+
+void ps2_drain(struct ps2dev *ps2dev, int maxbytes, int timeout)
+{
+       if (maxbytes > sizeof(ps2dev->cmdbuf)) {
+               WARN_ON(1);
+               maxbytes = sizeof(ps2dev->cmdbuf);
+       }
+
+       ps2_begin_command(ps2dev);
+
+       serio_pause_rx(ps2dev->serio);
+       ps2dev->flags = PS2_FLAG_CMD;
+       ps2dev->cmdcnt = maxbytes;
+       serio_continue_rx(ps2dev->serio);
+
+       wait_event_timeout(ps2dev->wait,
+                          !(ps2dev->flags & PS2_FLAG_CMD),
+                          msecs_to_jiffies(timeout));
+
+       ps2_end_command(ps2dev);
+}
+EXPORT_SYMBOL(ps2_drain);
+
+/*
+ * ps2_is_keyboard_id() checks received ID byte against the list of
+ * known keyboard IDs.
+ */
+
+int ps2_is_keyboard_id(char id_byte)
+{
+       static const char keyboard_ids[] = {
+               0xab,   /* Regular keyboards            */
+               0xac,   /* NCD Sun keyboard             */
+               0x2b,   /* Trust keyboard, translated   */
+               0x5d,   /* Trust keyboard               */
+               0x60,   /* NMB SGI keyboard, translated */
+               0x47,   /* NMB SGI keyboard             */
+       };
+
+       return memchr(keyboard_ids, id_byte, sizeof(keyboard_ids)) != NULL;
+}
+EXPORT_SYMBOL(ps2_is_keyboard_id);
+
+/*
+ * ps2_adjust_timeout() is called after receiving 1st byte of command
+ * response and tries to reduce remaining timeout to speed up command
+ * completion.
+ */
+
+static int ps2_adjust_timeout(struct ps2dev *ps2dev, int command, int timeout)
+{
+       switch (command) {
+               case PS2_CMD_RESET_BAT:
+                       /*
+                        * Device has sent the first response byte after
+                        * reset command, reset is thus done, so we can
+                        * shorten the timeout.
+                        * The next byte will come soon (keyboard) or not
+                        * at all (mouse).
+                        */
+                       if (timeout > msecs_to_jiffies(100))
+                               timeout = msecs_to_jiffies(100);
+                       break;
+
+               case PS2_CMD_GETID:
+                       /*
+                        * Microsoft Natural Elite keyboard responds to
+                        * the GET ID command as it were a mouse, with
+                        * a single byte. Fail the command so atkbd will
+                        * use alternative probe to detect it.
+                        */
+                       if (ps2dev->cmdbuf[1] == 0xaa) {
+                               serio_pause_rx(ps2dev->serio);
+                               ps2dev->flags = 0;
+                               serio_continue_rx(ps2dev->serio);
+                               timeout = 0;
+                       }
+
+                       /*
+                        * If device behind the port is not a keyboard there
+                        * won't be 2nd byte of ID response.
+                        */
+                       if (!ps2_is_keyboard_id(ps2dev->cmdbuf[1])) {
+                               serio_pause_rx(ps2dev->serio);
+                               ps2dev->flags = ps2dev->cmdcnt = 0;
+                               serio_continue_rx(ps2dev->serio);
+                               timeout = 0;
+                       }
+                       break;
+
+               default:
+                       break;
+       }
+
+       return timeout;
+}
+
+/*
+ * ps2_command() sends a command and its parameters to the mouse,
+ * then waits for the response and puts it in the param array.
+ *
+ * ps2_command() can only be called from a process context
+ */
+
+int __ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
+{
+       int timeout;
+       int send = (command >> 12) & 0xf;
+       int receive = (command >> 8) & 0xf;
+       int rc = -1;
+       int i;
+
+       if (receive > sizeof(ps2dev->cmdbuf)) {
+               WARN_ON(1);
+               return -1;
+       }
+
+       if (send && !param) {
+               WARN_ON(1);
+               return -1;
+       }
+
+       serio_pause_rx(ps2dev->serio);
+       ps2dev->flags = command == PS2_CMD_GETID ? PS2_FLAG_WAITID : 0;
+       ps2dev->cmdcnt = receive;
+       if (receive && param)
+               for (i = 0; i < receive; i++)
+                       ps2dev->cmdbuf[(receive - 1) - i] = param[i];
+       serio_continue_rx(ps2dev->serio);
+
+       /*
+        * Some devices (Synaptics) peform the reset before
+        * ACKing the reset command, and so it can take a long
+        * time before the ACK arrives.
+        */
+       if (ps2_sendbyte(ps2dev, command & 0xff,
+                        command == PS2_CMD_RESET_BAT ? 1000 : 200))
+               goto out;
+
+       for (i = 0; i < send; i++)
+               if (ps2_sendbyte(ps2dev, param[i], 200))
+                       goto out;
+
+       /*
+        * The reset command takes a long time to execute.
+        */
+       timeout = msecs_to_jiffies(command == PS2_CMD_RESET_BAT ? 4000 : 500);
+
+       timeout = wait_event_timeout(ps2dev->wait,
+                                    !(ps2dev->flags & PS2_FLAG_CMD1), timeout);
+
+       if (ps2dev->cmdcnt && !(ps2dev->flags & PS2_FLAG_CMD1)) {
+
+               timeout = ps2_adjust_timeout(ps2dev, command, timeout);
+               wait_event_timeout(ps2dev->wait,
+                                  !(ps2dev->flags & PS2_FLAG_CMD), timeout);
+       }
+
+       if (param)
+               for (i = 0; i < receive; i++)
+                       param[i] = ps2dev->cmdbuf[(receive - 1) - i];
+
+       if (ps2dev->cmdcnt && (command != PS2_CMD_RESET_BAT || ps2dev->cmdcnt != 1))
+               goto out;
+
+       rc = 0;
+
+ out:
+       serio_pause_rx(ps2dev->serio);
+       ps2dev->flags = 0;
+       serio_continue_rx(ps2dev->serio);
+
+       return rc;
+}
+EXPORT_SYMBOL(__ps2_command);
+
+int ps2_command(struct ps2dev *ps2dev, unsigned char *param, int command)
+{
+       int rc;
+
+       ps2_begin_command(ps2dev);
+       rc = __ps2_command(ps2dev, param, command);
+       ps2_end_command(ps2dev);
+
+       return rc;
+}
+EXPORT_SYMBOL(ps2_command);
+
+/*
+ * ps2_init() initializes ps2dev structure
+ */
+
+void ps2_init(struct ps2dev *ps2dev, struct serio *serio)
+{
+       mutex_init(&ps2dev->cmd_mutex);
+       lockdep_set_subclass(&ps2dev->cmd_mutex, serio->depth);
+       init_waitqueue_head(&ps2dev->wait);
+       ps2dev->serio = serio;
+}
+EXPORT_SYMBOL(ps2_init);
+
+/*
+ * ps2_handle_ack() is supposed to be used in interrupt handler
+ * to properly process ACK/NAK of a command from a PS/2 device.
+ */
+
+int ps2_handle_ack(struct ps2dev *ps2dev, unsigned char data)
+{
+       switch (data) {
+               case PS2_RET_ACK:
+                       ps2dev->nak = 0;
+                       break;
+
+               case PS2_RET_NAK:
+                       ps2dev->flags |= PS2_FLAG_NAK;
+                       ps2dev->nak = PS2_RET_NAK;
+                       break;
+
+               case PS2_RET_ERR:
+                       if (ps2dev->flags & PS2_FLAG_NAK) {
+                               ps2dev->flags &= ~PS2_FLAG_NAK;
+                               ps2dev->nak = PS2_RET_ERR;
+                               break;
+                       }
+
+               /*
+                * Workaround for mice which don't ACK the Get ID command.
+                * These are valid mouse IDs that we recognize.
+                */
+               case 0x00:
+               case 0x03:
+               case 0x04:
+                       if (ps2dev->flags & PS2_FLAG_WAITID) {
+                               ps2dev->nak = 0;
+                               break;
+                       }
+                       /* Fall through */
+               default:
+                       return 0;
+       }
+
+
+       if (!ps2dev->nak) {
+               ps2dev->flags &= ~PS2_FLAG_NAK;
+               if (ps2dev->cmdcnt)
+                       ps2dev->flags |= PS2_FLAG_CMD | PS2_FLAG_CMD1;
+       }
+
+       ps2dev->flags &= ~PS2_FLAG_ACK;
+       wake_up(&ps2dev->wait);
+
+       if (data != PS2_RET_ACK)
+               ps2_handle_response(ps2dev, data);
+
+       return 1;
+}
+EXPORT_SYMBOL(ps2_handle_ack);
+
+/*
+ * ps2_handle_response() is supposed to be used in interrupt handler
+ * to properly store device's response to a command and notify process
+ * waiting for completion of the command.
+ */
+
+int ps2_handle_response(struct ps2dev *ps2dev, unsigned char data)
+{
+       if (ps2dev->cmdcnt)
+               ps2dev->cmdbuf[--ps2dev->cmdcnt] = data;
+
+       if (ps2dev->flags & PS2_FLAG_CMD1) {
+               ps2dev->flags &= ~PS2_FLAG_CMD1;
+               if (ps2dev->cmdcnt)
+                       wake_up(&ps2dev->wait);
+       }
+
+       if (!ps2dev->cmdcnt) {
+               ps2dev->flags &= ~PS2_FLAG_CMD;
+               wake_up(&ps2dev->wait);
+       }
+
+       return 1;
+}
+EXPORT_SYMBOL(ps2_handle_response);
+
+void ps2_cmd_aborted(struct ps2dev *ps2dev)
+{
+       if (ps2dev->flags & PS2_FLAG_ACK)
+               ps2dev->nak = 1;
+
+       if (ps2dev->flags & (PS2_FLAG_ACK | PS2_FLAG_CMD))
+               wake_up(&ps2dev->wait);
+
+       /* reset all flags except last nack */
+       ps2dev->flags &= PS2_FLAG_NAK;
+}
+EXPORT_SYMBOL(ps2_cmd_aborted);