Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / input / joystick / gamecon.c
diff --git a/kernel/drivers/input/joystick/gamecon.c b/kernel/drivers/input/joystick/gamecon.c
new file mode 100644 (file)
index 0000000..e68e497
--- /dev/null
@@ -0,0 +1,1054 @@
+/*
+ * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
+ *
+ *  Copyright (c) 1999-2004    Vojtech Pavlik <vojtech@suse.cz>
+ *  Copyright (c) 2004         Peter Nelson <rufus-kernel@hackish.org>
+ *
+ *  Based on the work of:
+ *     Andree Borrmann         John Dahlstrom
+ *     David Kuder             Nathan Hand
+ *     Raphael Assenat
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
+#include <linux/kernel.h>
+#include <linux/delay.h>
+#include <linux/module.h>
+#include <linux/init.h>
+#include <linux/parport.h>
+#include <linux/input.h>
+#include <linux/mutex.h>
+#include <linux/slab.h>
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
+MODULE_LICENSE("GPL");
+
+#define GC_MAX_PORTS           3
+#define GC_MAX_DEVICES         5
+
+struct gc_config {
+       int args[GC_MAX_DEVICES + 1];
+       unsigned int nargs;
+};
+
+static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata;
+
+module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
+MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
+module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
+MODULE_PARM_DESC(map2, "Describes second set of devices");
+module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
+MODULE_PARM_DESC(map3, "Describes third set of devices");
+
+/* see also gs_psx_delay parameter in PSX support section */
+
+enum gc_type {
+       GC_NONE = 0,
+       GC_SNES,
+       GC_NES,
+       GC_NES4,
+       GC_MULTI,
+       GC_MULTI2,
+       GC_N64,
+       GC_PSX,
+       GC_DDR,
+       GC_SNESMOUSE,
+       GC_MAX
+};
+
+#define GC_REFRESH_TIME        HZ/100
+
+struct gc_pad {
+       struct input_dev *dev;
+       enum gc_type type;
+       char phys[32];
+};
+
+struct gc {
+       struct pardevice *pd;
+       struct gc_pad pads[GC_MAX_DEVICES];
+       struct timer_list timer;
+       int pad_count[GC_MAX];
+       int used;
+       struct mutex mutex;
+};
+
+struct gc_subdev {
+       unsigned int idx;
+};
+
+static struct gc *gc_base[3];
+
+static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
+
+static const char *gc_names[] = {
+       NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
+       "Multisystem 2-button joystick", "N64 controller", "PSX controller",
+       "PSX DDR controller", "SNES mouse"
+};
+
+/*
+ * N64 support.
+ */
+
+static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
+static const short gc_n64_btn[] = {
+       BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
+       BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
+};
+
+#define GC_N64_LENGTH          32              /* N64 bit length, not including stop bit */
+#define GC_N64_STOP_LENGTH     5               /* Length of encoded stop bit */
+#define GC_N64_CMD_00          0x11111111UL
+#define GC_N64_CMD_01          0xd1111111UL
+#define GC_N64_CMD_03          0xdd111111UL
+#define GC_N64_CMD_1b          0xdd1dd111UL
+#define GC_N64_CMD_c0          0x111111ddUL
+#define GC_N64_CMD_80          0x1111111dUL
+#define GC_N64_STOP_BIT                0x1d            /* Encoded stop bit */
+#define GC_N64_REQUEST_DATA    GC_N64_CMD_01   /* the request data command */
+#define GC_N64_DELAY           133             /* delay between transmit request, and response ready (us) */
+#define GC_N64_DWS             3               /* delay between write segments (required for sound playback because of ISA DMA) */
+                                               /* GC_N64_DWS > 24 is known to fail */
+#define GC_N64_POWER_W         0xe2            /* power during write (transmit request) */
+#define GC_N64_POWER_R         0xfd            /* power during read */
+#define GC_N64_OUT             0x1d            /* output bits to the 4 pads */
+                                               /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
+                                               /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
+                                               /* than 123 us */
+#define GC_N64_CLOCK           0x02            /* clock bits for read */
+
+/*
+ * Used for rumble code.
+ */
+
+/* Send encoded command */
+static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
+                               unsigned char target)
+{
+       struct parport *port = gc->pd->port;
+       int i;
+
+       for (i = 0; i < GC_N64_LENGTH; i++) {
+               unsigned char data = (cmd >> i) & 1 ? target : 0;
+               parport_write_data(port, GC_N64_POWER_W | data);
+               udelay(GC_N64_DWS);
+       }
+}
+
+/* Send stop bit */
+static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
+{
+       struct parport *port = gc->pd->port;
+       int i;
+
+       for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
+               unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
+               parport_write_data(port, GC_N64_POWER_W | data);
+               udelay(GC_N64_DWS);
+       }
+}
+
+/*
+ * gc_n64_read_packet() reads an N64 packet.
+ * Each pad uses one bit per byte. So all pads connected to this port
+ * are read in parallel.
+ */
+
+static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
+{
+       int i;
+       unsigned long flags;
+
+/*
+ * Request the pad to transmit data
+ */
+
+       local_irq_save(flags);
+       gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
+       gc_n64_send_stop_bit(gc, GC_N64_OUT);
+       local_irq_restore(flags);
+
+/*
+ * Wait for the pad response to be loaded into the 33-bit register
+ * of the adapter.
+ */
+
+       udelay(GC_N64_DELAY);
+
+/*
+ * Grab data (ignoring the last bit, which is a stop bit)
+ */
+
+       for (i = 0; i < GC_N64_LENGTH; i++) {
+               parport_write_data(gc->pd->port, GC_N64_POWER_R);
+               udelay(2);
+               data[i] = parport_read_status(gc->pd->port);
+               parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
+        }
+
+/*
+ * We must wait 200 ms here for the controller to reinitialize before
+ * the next read request. No worries as long as gc_read is polled less
+ * frequently than this.
+ */
+
+}
+
+static void gc_n64_process_packet(struct gc *gc)
+{
+       unsigned char data[GC_N64_LENGTH];
+       struct input_dev *dev;
+       int i, j, s;
+       signed char x, y;
+
+       gc_n64_read_packet(gc, data);
+
+       for (i = 0; i < GC_MAX_DEVICES; i++) {
+
+               if (gc->pads[i].type != GC_N64)
+                       continue;
+
+               dev = gc->pads[i].dev;
+               s = gc_status_bit[i];
+
+               if (s & ~(data[8] | data[9])) {
+
+                       x = y = 0;
+
+                       for (j = 0; j < 8; j++) {
+                               if (data[23 - j] & s)
+                                       x |= 1 << j;
+                               if (data[31 - j] & s)
+                                       y |= 1 << j;
+                       }
+
+                       input_report_abs(dev, ABS_X,  x);
+                       input_report_abs(dev, ABS_Y, -y);
+
+                       input_report_abs(dev, ABS_HAT0X,
+                                        !(s & data[6]) - !(s & data[7]));
+                       input_report_abs(dev, ABS_HAT0Y,
+                                        !(s & data[4]) - !(s & data[5]));
+
+                       for (j = 0; j < 10; j++)
+                               input_report_key(dev, gc_n64_btn[j],
+                                                s & data[gc_n64_bytes[j]]);
+
+                       input_sync(dev);
+               }
+       }
+}
+
+static int gc_n64_play_effect(struct input_dev *dev, void *data,
+                             struct ff_effect *effect)
+{
+       int i;
+       unsigned long flags;
+       struct gc *gc = input_get_drvdata(dev);
+       struct gc_subdev *sdev = data;
+       unsigned char target = 1 << sdev->idx; /* select desired pin */
+
+       if (effect->type == FF_RUMBLE) {
+               struct ff_rumble_effect *rumble = &effect->u.rumble;
+               unsigned int cmd =
+                       rumble->strong_magnitude || rumble->weak_magnitude ?
+                       GC_N64_CMD_01 : GC_N64_CMD_00;
+
+               local_irq_save(flags);
+
+               /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
+               gc_n64_send_command(gc, GC_N64_CMD_03, target);
+               gc_n64_send_command(gc, GC_N64_CMD_80, target);
+               gc_n64_send_command(gc, GC_N64_CMD_01, target);
+               for (i = 0; i < 32; i++)
+                       gc_n64_send_command(gc, GC_N64_CMD_80, target);
+               gc_n64_send_stop_bit(gc, target);
+
+               udelay(GC_N64_DELAY);
+
+               /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
+               gc_n64_send_command(gc, GC_N64_CMD_03, target);
+               gc_n64_send_command(gc, GC_N64_CMD_c0, target);
+               gc_n64_send_command(gc, GC_N64_CMD_1b, target);
+               for (i = 0; i < 32; i++)
+                       gc_n64_send_command(gc, cmd, target);
+               gc_n64_send_stop_bit(gc, target);
+
+               local_irq_restore(flags);
+
+       }
+
+       return 0;
+}
+
+static int __init gc_n64_init_ff(struct input_dev *dev, int i)
+{
+       struct gc_subdev *sdev;
+       int err;
+
+       sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
+       if (!sdev)
+               return -ENOMEM;
+
+       sdev->idx = i;
+
+       input_set_capability(dev, EV_FF, FF_RUMBLE);
+
+       err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
+       if (err) {
+               kfree(sdev);
+               return err;
+       }
+
+       return 0;
+}
+
+/*
+ * NES/SNES support.
+ */
+
+#define GC_NES_DELAY           6       /* Delay between bits - 6us */
+#define GC_NES_LENGTH          8       /* The NES pads use 8 bits of data */
+#define GC_SNES_LENGTH         12      /* The SNES true length is 16, but the
+                                          last 4 bits are unused */
+#define GC_SNESMOUSE_LENGTH    32      /* The SNES mouse uses 32 bits, the first
+                                          16 bits are equivalent to a gamepad */
+
+#define GC_NES_POWER   0xfc
+#define GC_NES_CLOCK   0x01
+#define GC_NES_LATCH   0x02
+
+static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
+static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
+static const short gc_snes_btn[] = {
+       BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
+};
+
+/*
+ * gc_nes_read_packet() reads a NES/SNES packet.
+ * Each pad uses one bit per byte. So all pads connected to
+ * this port are read in parallel.
+ */
+
+static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
+{
+       int i;
+
+       parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
+       udelay(GC_NES_DELAY * 2);
+       parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
+
+       for (i = 0; i < length; i++) {
+               udelay(GC_NES_DELAY);
+               parport_write_data(gc->pd->port, GC_NES_POWER);
+               data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
+               udelay(GC_NES_DELAY);
+               parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
+       }
+}
+
+static void gc_nes_process_packet(struct gc *gc)
+{
+       unsigned char data[GC_SNESMOUSE_LENGTH];
+       struct gc_pad *pad;
+       struct input_dev *dev;
+       int i, j, s, len;
+       char x_rel, y_rel;
+
+       len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
+                       (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
+
+       gc_nes_read_packet(gc, len, data);
+
+       for (i = 0; i < GC_MAX_DEVICES; i++) {
+
+               pad = &gc->pads[i];
+               dev = pad->dev;
+               s = gc_status_bit[i];
+
+               switch (pad->type) {
+
+               case GC_NES:
+
+                       input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
+                       input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
+
+                       for (j = 0; j < 4; j++)
+                               input_report_key(dev, gc_snes_btn[j],
+                                                s & data[gc_nes_bytes[j]]);
+                       input_sync(dev);
+                       break;
+
+               case GC_SNES:
+
+                       input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
+                       input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
+
+                       for (j = 0; j < 8; j++)
+                               input_report_key(dev, gc_snes_btn[j],
+                                                s & data[gc_snes_bytes[j]]);
+                       input_sync(dev);
+                       break;
+
+               case GC_SNESMOUSE:
+                       /*
+                        * The 4 unused bits from SNES controllers appear
+                        * to be ID bits so use them to make sure we are
+                        * dealing with a mouse.
+                        * gamepad is connected. This is important since
+                        * my SNES gamepad sends 1's for bits 16-31, which
+                        * cause the mouse pointer to quickly move to the
+                        * upper left corner of the screen.
+                        */
+                       if (!(s & data[12]) && !(s & data[13]) &&
+                           !(s & data[14]) && (s & data[15])) {
+                               input_report_key(dev, BTN_LEFT, s & data[9]);
+                               input_report_key(dev, BTN_RIGHT, s & data[8]);
+
+                               x_rel = y_rel = 0;
+                               for (j = 0; j < 7; j++) {
+                                       x_rel <<= 1;
+                                       if (data[25 + j] & s)
+                                               x_rel |= 1;
+
+                                       y_rel <<= 1;
+                                       if (data[17 + j] & s)
+                                               y_rel |= 1;
+                               }
+
+                               if (x_rel) {
+                                       if (data[24] & s)
+                                               x_rel = -x_rel;
+                                       input_report_rel(dev, REL_X, x_rel);
+                               }
+
+                               if (y_rel) {
+                                       if (data[16] & s)
+                                               y_rel = -y_rel;
+                                       input_report_rel(dev, REL_Y, y_rel);
+                               }
+
+                               input_sync(dev);
+                       }
+                       break;
+
+               default:
+                       break;
+               }
+       }
+}
+
+/*
+ * Multisystem joystick support
+ */
+
+#define GC_MULTI_LENGTH                5       /* Multi system joystick packet length is 5 */
+#define GC_MULTI2_LENGTH       6       /* One more bit for one more button */
+
+/*
+ * gc_multi_read_packet() reads a Multisystem joystick packet.
+ */
+
+static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
+{
+       int i;
+
+       for (i = 0; i < length; i++) {
+               parport_write_data(gc->pd->port, ~(1 << i));
+               data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
+       }
+}
+
+static void gc_multi_process_packet(struct gc *gc)
+{
+       unsigned char data[GC_MULTI2_LENGTH];
+       int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
+       struct gc_pad *pad;
+       struct input_dev *dev;
+       int i, s;
+
+       gc_multi_read_packet(gc, data_len, data);
+
+       for (i = 0; i < GC_MAX_DEVICES; i++) {
+               pad = &gc->pads[i];
+               dev = pad->dev;
+               s = gc_status_bit[i];
+
+               switch (pad->type) {
+               case GC_MULTI2:
+                       input_report_key(dev, BTN_THUMB, s & data[5]);
+                       /* fall through */
+
+               case GC_MULTI:
+                       input_report_abs(dev, ABS_X,
+                                        !(s & data[2]) - !(s & data[3]));
+                       input_report_abs(dev, ABS_Y,
+                                        !(s & data[0]) - !(s & data[1]));
+                       input_report_key(dev, BTN_TRIGGER, s & data[4]);
+                       input_sync(dev);
+                       break;
+
+               default:
+                       break;
+               }
+       }
+}
+
+/*
+ * PSX support
+ *
+ * See documentation at:
+ *     http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt 
+ *     http://www.gamesx.com/controldata/psxcont/psxcont.htm
+ *
+ */
+
+#define GC_PSX_DELAY   25              /* 25 usec */
+#define GC_PSX_LENGTH  8               /* talk to the controller in bits */
+#define GC_PSX_BYTES   6               /* the maximum number of bytes to read off the controller */
+
+#define GC_PSX_MOUSE   1               /* Mouse */
+#define GC_PSX_NEGCON  2               /* NegCon */
+#define GC_PSX_NORMAL  4               /* Digital / Analog or Rumble in Digital mode  */
+#define GC_PSX_ANALOG  5               /* Analog in Analog mode / Rumble in Green mode */
+#define GC_PSX_RUMBLE  7               /* Rumble in Red mode */
+
+#define GC_PSX_CLOCK   0x04            /* Pin 4 */
+#define GC_PSX_COMMAND 0x01            /* Pin 2 */
+#define GC_PSX_POWER   0xf8            /* Pins 5-9 */
+#define GC_PSX_SELECT  0x02            /* Pin 3 */
+
+#define GC_PSX_ID(x)   ((x) >> 4)      /* High nibble is device type */
+#define GC_PSX_LEN(x)  (((x) & 0xf) << 1)      /* Low nibble is length in bytes/2 */
+
+static int gc_psx_delay = GC_PSX_DELAY;
+module_param_named(psx_delay, gc_psx_delay, uint, 0);
+MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
+
+static const short gc_psx_abs[] = {
+       ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
+};
+static const short gc_psx_btn[] = {
+       BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
+       BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
+};
+static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
+
+/*
+ * gc_psx_command() writes 8bit command and reads 8bit data from
+ * the psx pad.
+ */
+
+static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
+{
+       struct parport *port = gc->pd->port;
+       int i, j, cmd, read;
+
+       memset(data, 0, GC_MAX_DEVICES);
+
+       for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
+               cmd = (b & 1) ? GC_PSX_COMMAND : 0;
+               parport_write_data(port, cmd | GC_PSX_POWER);
+               udelay(gc_psx_delay);
+
+               read = parport_read_status(port) ^ 0x80;
+
+               for (j = 0; j < GC_MAX_DEVICES; j++) {
+                       struct gc_pad *pad = &gc->pads[j];
+
+                       if (pad->type == GC_PSX || pad->type == GC_DDR)
+                               data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
+               }
+
+               parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
+               udelay(gc_psx_delay);
+       }
+}
+
+/*
+ * gc_psx_read_packet() reads a whole psx packet and returns
+ * device identifier code.
+ */
+
+static void gc_psx_read_packet(struct gc *gc,
+                              unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
+                              unsigned char id[GC_MAX_DEVICES])
+{
+       int i, j, max_len = 0;
+       unsigned long flags;
+       unsigned char data2[GC_MAX_DEVICES];
+
+       /* Select pad */
+       parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
+       udelay(gc_psx_delay);
+       /* Deselect, begin command */
+       parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
+       udelay(gc_psx_delay);
+
+       local_irq_save(flags);
+
+       gc_psx_command(gc, 0x01, data2);        /* Access pad */
+       gc_psx_command(gc, 0x42, id);           /* Get device ids */
+       gc_psx_command(gc, 0, data2);           /* Dump status */
+
+       /* Find the longest pad */
+       for (i = 0; i < GC_MAX_DEVICES; i++) {
+               struct gc_pad *pad = &gc->pads[i];
+
+               if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
+                   GC_PSX_LEN(id[i]) > max_len &&
+                   GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
+                       max_len = GC_PSX_LEN(id[i]);
+               }
+       }
+
+       /* Read in all the data */
+       for (i = 0; i < max_len; i++) {
+               gc_psx_command(gc, 0, data2);
+               for (j = 0; j < GC_MAX_DEVICES; j++)
+                       data[j][i] = data2[j];
+       }
+
+       local_irq_restore(flags);
+
+       parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
+
+       /* Set id's to the real value */
+       for (i = 0; i < GC_MAX_DEVICES; i++)
+               id[i] = GC_PSX_ID(id[i]);
+}
+
+static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
+                             unsigned char *data)
+{
+       struct input_dev *dev = pad->dev;
+       int i;
+
+       switch (psx_type) {
+
+       case GC_PSX_RUMBLE:
+
+               input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
+               input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
+
+       case GC_PSX_NEGCON:
+       case GC_PSX_ANALOG:
+
+               if (pad->type == GC_DDR) {
+                       for (i = 0; i < 4; i++)
+                               input_report_key(dev, gc_psx_ddr_btn[i],
+                                                ~data[0] & (0x10 << i));
+               } else {
+                       for (i = 0; i < 4; i++)
+                               input_report_abs(dev, gc_psx_abs[i + 2],
+                                                data[i + 2]);
+
+                       input_report_abs(dev, ABS_X,
+                               !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+                       input_report_abs(dev, ABS_Y,
+                               !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
+               }
+
+               for (i = 0; i < 8; i++)
+                       input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
+
+               input_report_key(dev, BTN_START,  ~data[0] & 0x08);
+               input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
+
+               input_sync(dev);
+
+               break;
+
+       case GC_PSX_NORMAL:
+
+               if (pad->type == GC_DDR) {
+                       for (i = 0; i < 4; i++)
+                               input_report_key(dev, gc_psx_ddr_btn[i],
+                                                ~data[0] & (0x10 << i));
+               } else {
+                       input_report_abs(dev, ABS_X,
+                               !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
+                       input_report_abs(dev, ABS_Y,
+                               !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
+
+                       /*
+                        * For some reason if the extra axes are left unset
+                        * they drift.
+                        * for (i = 0; i < 4; i++)
+                               input_report_abs(dev, gc_psx_abs[i + 2], 128);
+                        * This needs to be debugged properly,
+                        * maybe fuzz processing needs to be done
+                        * in input_sync()
+                        *                               --vojtech
+                        */
+               }
+
+               for (i = 0; i < 8; i++)
+                       input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
+
+               input_report_key(dev, BTN_START,  ~data[0] & 0x08);
+               input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
+
+               input_sync(dev);
+
+               break;
+
+       default: /* not a pad, ignore */
+               break;
+       }
+}
+
+static void gc_psx_process_packet(struct gc *gc)
+{
+       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
+       unsigned char id[GC_MAX_DEVICES];
+       struct gc_pad *pad;
+       int i;
+
+       gc_psx_read_packet(gc, data, id);
+
+       for (i = 0; i < GC_MAX_DEVICES; i++) {
+               pad = &gc->pads[i];
+               if (pad->type == GC_PSX || pad->type == GC_DDR)
+                       gc_psx_report_one(pad, id[i], data[i]);
+       }
+}
+
+/*
+ * gc_timer() initiates reads of console pads data.
+ */
+
+static void gc_timer(unsigned long private)
+{
+       struct gc *gc = (void *) private;
+
+/*
+ * N64 pads - must be read first, any read confuses them for 200 us
+ */
+
+       if (gc->pad_count[GC_N64])
+               gc_n64_process_packet(gc);
+
+/*
+ * NES and SNES pads or mouse
+ */
+
+       if (gc->pad_count[GC_NES] ||
+           gc->pad_count[GC_SNES] ||
+           gc->pad_count[GC_SNESMOUSE]) {
+               gc_nes_process_packet(gc);
+       }
+
+/*
+ * Multi and Multi2 joysticks
+ */
+
+       if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
+               gc_multi_process_packet(gc);
+
+/*
+ * PSX controllers
+ */
+
+       if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
+               gc_psx_process_packet(gc);
+
+       mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
+}
+
+static int gc_open(struct input_dev *dev)
+{
+       struct gc *gc = input_get_drvdata(dev);
+       int err;
+
+       err = mutex_lock_interruptible(&gc->mutex);
+       if (err)
+               return err;
+
+       if (!gc->used++) {
+               parport_claim(gc->pd);
+               parport_write_control(gc->pd->port, 0x04);
+               mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
+       }
+
+       mutex_unlock(&gc->mutex);
+       return 0;
+}
+
+static void gc_close(struct input_dev *dev)
+{
+       struct gc *gc = input_get_drvdata(dev);
+
+       mutex_lock(&gc->mutex);
+       if (!--gc->used) {
+               del_timer_sync(&gc->timer);
+               parport_write_control(gc->pd->port, 0x00);
+               parport_release(gc->pd);
+       }
+       mutex_unlock(&gc->mutex);
+}
+
+static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
+{
+       struct gc_pad *pad = &gc->pads[idx];
+       struct input_dev *input_dev;
+       int i;
+       int err;
+
+       if (pad_type < 1 || pad_type >= GC_MAX) {
+               pr_err("Pad type %d unknown\n", pad_type);
+               return -EINVAL;
+       }
+
+       pad->dev = input_dev = input_allocate_device();
+       if (!input_dev) {
+               pr_err("Not enough memory for input device\n");
+               return -ENOMEM;
+       }
+
+       pad->type = pad_type;
+
+       snprintf(pad->phys, sizeof(pad->phys),
+                "%s/input%d", gc->pd->port->name, idx);
+
+       input_dev->name = gc_names[pad_type];
+       input_dev->phys = pad->phys;
+       input_dev->id.bustype = BUS_PARPORT;
+       input_dev->id.vendor = 0x0001;
+       input_dev->id.product = pad_type;
+       input_dev->id.version = 0x0100;
+
+       input_set_drvdata(input_dev, gc);
+
+       input_dev->open = gc_open;
+       input_dev->close = gc_close;
+
+       if (pad_type != GC_SNESMOUSE) {
+               input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+
+               for (i = 0; i < 2; i++)
+                       input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
+       } else
+               input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
+
+       gc->pad_count[pad_type]++;
+
+       switch (pad_type) {
+
+       case GC_N64:
+               for (i = 0; i < 10; i++)
+                       __set_bit(gc_n64_btn[i], input_dev->keybit);
+
+               for (i = 0; i < 2; i++) {
+                       input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
+                       input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
+               }
+
+               err = gc_n64_init_ff(input_dev, idx);
+               if (err) {
+                       pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
+                       goto err_free_dev;
+               }
+
+               break;
+
+       case GC_SNESMOUSE:
+               __set_bit(BTN_LEFT, input_dev->keybit);
+               __set_bit(BTN_RIGHT, input_dev->keybit);
+               __set_bit(REL_X, input_dev->relbit);
+               __set_bit(REL_Y, input_dev->relbit);
+               break;
+
+       case GC_SNES:
+               for (i = 4; i < 8; i++)
+                       __set_bit(gc_snes_btn[i], input_dev->keybit);
+       case GC_NES:
+               for (i = 0; i < 4; i++)
+                       __set_bit(gc_snes_btn[i], input_dev->keybit);
+               break;
+
+       case GC_MULTI2:
+               __set_bit(BTN_THUMB, input_dev->keybit);
+       case GC_MULTI:
+               __set_bit(BTN_TRIGGER, input_dev->keybit);
+               break;
+
+       case GC_PSX:
+               for (i = 0; i < 6; i++)
+                       input_set_abs_params(input_dev,
+                                            gc_psx_abs[i], 4, 252, 0, 2);
+               for (i = 0; i < 12; i++)
+                       __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+               break;
+
+       case GC_DDR:
+               for (i = 0; i < 4; i++)
+                       __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
+               for (i = 0; i < 12; i++)
+                       __set_bit(gc_psx_btn[i], input_dev->keybit);
+
+               break;
+       }
+
+       err = input_register_device(pad->dev);
+       if (err)
+               goto err_free_dev;
+
+       return 0;
+
+err_free_dev:
+       input_free_device(pad->dev);
+       pad->dev = NULL;
+       return err;
+}
+
+static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
+{
+       struct gc *gc;
+       struct parport *pp;
+       struct pardevice *pd;
+       int i;
+       int count = 0;
+       int err;
+
+       pp = parport_find_number(parport);
+       if (!pp) {
+               pr_err("no such parport %d\n", parport);
+               err = -EINVAL;
+               goto err_out;
+       }
+
+       pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
+       if (!pd) {
+               pr_err("parport busy already - lp.o loaded?\n");
+               err = -EBUSY;
+               goto err_put_pp;
+       }
+
+       gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
+       if (!gc) {
+               pr_err("Not enough memory\n");
+               err = -ENOMEM;
+               goto err_unreg_pardev;
+       }
+
+       mutex_init(&gc->mutex);
+       gc->pd = pd;
+       setup_timer(&gc->timer, gc_timer, (long) gc);
+
+       for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
+               if (!pads[i])
+                       continue;
+
+               err = gc_setup_pad(gc, i, pads[i]);
+               if (err)
+                       goto err_unreg_devs;
+
+               count++;
+       }
+
+       if (count == 0) {
+               pr_err("No valid devices specified\n");
+               err = -EINVAL;
+               goto err_free_gc;
+       }
+
+       parport_put_port(pp);
+       return gc;
+
+ err_unreg_devs:
+       while (--i >= 0)
+               if (gc->pads[i].dev)
+                       input_unregister_device(gc->pads[i].dev);
+ err_free_gc:
+       kfree(gc);
+ err_unreg_pardev:
+       parport_unregister_device(pd);
+ err_put_pp:
+       parport_put_port(pp);
+ err_out:
+       return ERR_PTR(err);
+}
+
+static void gc_remove(struct gc *gc)
+{
+       int i;
+
+       for (i = 0; i < GC_MAX_DEVICES; i++)
+               if (gc->pads[i].dev)
+                       input_unregister_device(gc->pads[i].dev);
+       parport_unregister_device(gc->pd);
+       kfree(gc);
+}
+
+static int __init gc_init(void)
+{
+       int i;
+       int have_dev = 0;
+       int err = 0;
+
+       for (i = 0; i < GC_MAX_PORTS; i++) {
+               if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
+                       continue;
+
+               if (gc_cfg[i].nargs < 2) {
+                       pr_err("at least one device must be specified\n");
+                       err = -EINVAL;
+                       break;
+               }
+
+               gc_base[i] = gc_probe(gc_cfg[i].args[0],
+                                     gc_cfg[i].args + 1, gc_cfg[i].nargs - 1);
+               if (IS_ERR(gc_base[i])) {
+                       err = PTR_ERR(gc_base[i]);
+                       break;
+               }
+
+               have_dev = 1;
+       }
+
+       if (err) {
+               while (--i >= 0)
+                       if (gc_base[i])
+                               gc_remove(gc_base[i]);
+               return err;
+       }
+
+       return have_dev ? 0 : -ENODEV;
+}
+
+static void __exit gc_exit(void)
+{
+       int i;
+
+       for (i = 0; i < GC_MAX_PORTS; i++)
+               if (gc_base[i])
+                       gc_remove(gc_base[i]);
+}
+
+module_init(gc_init);
+module_exit(gc_exit);