These changes are the raw update to linux-4.4.6-rt14. Kernel sources
[kvmfornfv.git] / kernel / drivers / gpu / drm / virtio / virtgpu_gem.c
diff --git a/kernel/drivers/gpu/drm/virtio/virtgpu_gem.c b/kernel/drivers/gpu/drm/virtio/virtgpu_gem.c
new file mode 100644 (file)
index 0000000..1feb7ce
--- /dev/null
@@ -0,0 +1,181 @@
+/*
+ * Copyright (C) 2015 Red Hat, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include "virtgpu_drv.h"
+
+void virtio_gpu_gem_free_object(struct drm_gem_object *gem_obj)
+{
+       struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(gem_obj);
+
+       if (obj)
+               virtio_gpu_object_unref(&obj);
+}
+
+struct virtio_gpu_object *virtio_gpu_alloc_object(struct drm_device *dev,
+                                                 size_t size, bool kernel,
+                                                 bool pinned)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct virtio_gpu_object *obj;
+       int ret;
+
+       ret = virtio_gpu_object_create(vgdev, size, kernel, pinned, &obj);
+       if (ret)
+               return ERR_PTR(ret);
+
+       return obj;
+}
+
+int virtio_gpu_gem_create(struct drm_file *file,
+                         struct drm_device *dev,
+                         uint64_t size,
+                         struct drm_gem_object **obj_p,
+                         uint32_t *handle_p)
+{
+       struct virtio_gpu_object *obj;
+       int ret;
+       u32 handle;
+
+       obj = virtio_gpu_alloc_object(dev, size, false, false);
+       if (IS_ERR(obj))
+               return PTR_ERR(obj);
+
+       ret = drm_gem_handle_create(file, &obj->gem_base, &handle);
+       if (ret) {
+               drm_gem_object_release(&obj->gem_base);
+               return ret;
+       }
+
+       *obj_p = &obj->gem_base;
+
+       /* drop reference from allocate - handle holds it now */
+       drm_gem_object_unreference_unlocked(&obj->gem_base);
+
+       *handle_p = handle;
+       return 0;
+}
+
+int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
+                               struct drm_device *dev,
+                               struct drm_mode_create_dumb *args)
+{
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct drm_gem_object *gobj;
+       struct virtio_gpu_object *obj;
+       int ret;
+       uint32_t pitch;
+       uint32_t resid;
+
+       pitch = args->width * ((args->bpp + 1) / 8);
+       args->size = pitch * args->height;
+       args->size = ALIGN(args->size, PAGE_SIZE);
+
+       ret = virtio_gpu_gem_create(file_priv, dev, args->size, &gobj,
+                                   &args->handle);
+       if (ret)
+               goto fail;
+
+       virtio_gpu_resource_id_get(vgdev, &resid);
+       virtio_gpu_cmd_create_resource(vgdev, resid,
+                                      2, args->width, args->height);
+
+       /* attach the object to the resource */
+       obj = gem_to_virtio_gpu_obj(gobj);
+       ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
+       if (ret)
+               goto fail;
+
+       obj->dumb = true;
+       args->pitch = pitch;
+       return ret;
+
+fail:
+       return ret;
+}
+
+int virtio_gpu_mode_dumb_destroy(struct drm_file *file_priv,
+                                struct drm_device *dev,
+                                uint32_t handle)
+{
+       return drm_gem_handle_delete(file_priv, handle);
+}
+
+int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
+                             struct drm_device *dev,
+                             uint32_t handle, uint64_t *offset_p)
+{
+       struct drm_gem_object *gobj;
+       struct virtio_gpu_object *obj;
+       BUG_ON(!offset_p);
+       gobj = drm_gem_object_lookup(dev, file_priv, handle);
+       if (gobj == NULL)
+               return -ENOENT;
+       obj = gem_to_virtio_gpu_obj(gobj);
+       *offset_p = virtio_gpu_object_mmap_offset(obj);
+       drm_gem_object_unreference_unlocked(gobj);
+       return 0;
+}
+
+int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
+                              struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = obj->dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
+       int r;
+
+       if (!vgdev->has_virgl_3d)
+               return 0;
+
+       r = virtio_gpu_object_reserve(qobj, false);
+       if (r)
+               return r;
+
+       virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
+                                              qobj->hw_res_handle);
+       virtio_gpu_object_unreserve(qobj);
+       return 0;
+}
+
+void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
+                                struct drm_file *file)
+{
+       struct virtio_gpu_device *vgdev = obj->dev->dev_private;
+       struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
+       struct virtio_gpu_object *qobj = gem_to_virtio_gpu_obj(obj);
+       int r;
+
+       if (!vgdev->has_virgl_3d)
+               return;
+
+       r = virtio_gpu_object_reserve(qobj, false);
+       if (r)
+               return;
+
+       virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
+                                               qobj->hw_res_handle);
+       virtio_gpu_object_unreserve(qobj);
+}