These changes are the raw update to linux-4.4.6-rt14. Kernel sources
[kvmfornfv.git] / kernel / drivers / gpu / drm / virtio / virtgpu_fb.c
diff --git a/kernel/drivers/gpu/drm/virtio/virtgpu_fb.c b/kernel/drivers/gpu/drm/virtio/virtgpu_fb.c
new file mode 100644 (file)
index 0000000..6a81e08
--- /dev/null
@@ -0,0 +1,417 @@
+/*
+ * Copyright (C) 2015 Red Hat, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <drm/drmP.h>
+#include <drm/drm_fb_helper.h>
+#include "virtgpu_drv.h"
+
+#define VIRTIO_GPU_FBCON_POLL_PERIOD (HZ / 60)
+
+struct virtio_gpu_fbdev {
+       struct drm_fb_helper           helper;
+       struct virtio_gpu_framebuffer  vgfb;
+       struct list_head               fbdev_list;
+       struct virtio_gpu_device       *vgdev;
+       struct delayed_work            work;
+};
+
+static int virtio_gpu_dirty_update(struct virtio_gpu_framebuffer *fb,
+                                  bool store, int x, int y,
+                                  int width, int height)
+{
+       struct drm_device *dev = fb->base.dev;
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       bool store_for_later = false;
+       int bpp = fb->base.bits_per_pixel / 8;
+       int x2, y2;
+       unsigned long flags;
+       struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
+
+       if ((width <= 0) ||
+           (x + width > fb->base.width) ||
+           (y + height > fb->base.height)) {
+               DRM_DEBUG("values out of range %dx%d+%d+%d, fb %dx%d\n",
+                         width, height, x, y,
+                         fb->base.width, fb->base.height);
+               return -EINVAL;
+       }
+
+       /*
+        * Can be called with pretty much any context (console output
+        * path).  If we are in atomic just store the dirty rect info
+        * to send out the update later.
+        *
+        * Can't test inside spin lock.
+        */
+       if (in_atomic() || store)
+               store_for_later = true;
+
+       x2 = x + width - 1;
+       y2 = y + height - 1;
+
+       spin_lock_irqsave(&fb->dirty_lock, flags);
+
+       if (fb->y1 < y)
+               y = fb->y1;
+       if (fb->y2 > y2)
+               y2 = fb->y2;
+       if (fb->x1 < x)
+               x = fb->x1;
+       if (fb->x2 > x2)
+               x2 = fb->x2;
+
+       if (store_for_later) {
+               fb->x1 = x;
+               fb->x2 = x2;
+               fb->y1 = y;
+               fb->y2 = y2;
+               spin_unlock_irqrestore(&fb->dirty_lock, flags);
+               return 0;
+       }
+
+       fb->x1 = fb->y1 = INT_MAX;
+       fb->x2 = fb->y2 = 0;
+
+       spin_unlock_irqrestore(&fb->dirty_lock, flags);
+
+       {
+               uint32_t offset;
+               uint32_t w = x2 - x + 1;
+               uint32_t h = y2 - y + 1;
+
+               offset = (y * fb->base.pitches[0]) + x * bpp;
+
+               virtio_gpu_cmd_transfer_to_host_2d(vgdev, obj->hw_res_handle,
+                                                  offset,
+                                                  cpu_to_le32(w),
+                                                  cpu_to_le32(h),
+                                                  cpu_to_le32(x),
+                                                  cpu_to_le32(y),
+                                                  NULL);
+
+       }
+       virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
+                                     x, y, x2 - x + 1, y2 - y + 1);
+       return 0;
+}
+
+int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *vgfb,
+                            struct drm_clip_rect *clips,
+                            unsigned num_clips)
+{
+       struct virtio_gpu_device *vgdev = vgfb->base.dev->dev_private;
+       struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(vgfb->obj);
+       struct drm_clip_rect norect;
+       struct drm_clip_rect *clips_ptr;
+       int left, right, top, bottom;
+       int i;
+       int inc = 1;
+       if (!num_clips) {
+               num_clips = 1;
+               clips = &norect;
+               norect.x1 = norect.y1 = 0;
+               norect.x2 = vgfb->base.width;
+               norect.y2 = vgfb->base.height;
+       }
+       left = clips->x1;
+       right = clips->x2;
+       top = clips->y1;
+       bottom = clips->y2;
+
+       /* skip the first clip rect */
+       for (i = 1, clips_ptr = clips + inc;
+            i < num_clips; i++, clips_ptr += inc) {
+               left = min_t(int, left, (int)clips_ptr->x1);
+               right = max_t(int, right, (int)clips_ptr->x2);
+               top = min_t(int, top, (int)clips_ptr->y1);
+               bottom = max_t(int, bottom, (int)clips_ptr->y2);
+       }
+
+       if (obj->dumb)
+               return virtio_gpu_dirty_update(vgfb, false, left, top,
+                                              right - left, bottom - top);
+
+       virtio_gpu_cmd_resource_flush(vgdev, obj->hw_res_handle,
+                                     left, top, right - left, bottom - top);
+       return 0;
+}
+
+static void virtio_gpu_fb_dirty_work(struct work_struct *work)
+{
+       struct delayed_work *delayed_work = to_delayed_work(work);
+       struct virtio_gpu_fbdev *vfbdev =
+               container_of(delayed_work, struct virtio_gpu_fbdev, work);
+       struct virtio_gpu_framebuffer *vgfb = &vfbdev->vgfb;
+
+       virtio_gpu_dirty_update(&vfbdev->vgfb, false, vgfb->x1, vgfb->y1,
+                               vgfb->x2 - vgfb->x1, vgfb->y2 - vgfb->y1);
+}
+
+static void virtio_gpu_3d_fillrect(struct fb_info *info,
+                                  const struct fb_fillrect *rect)
+{
+       struct virtio_gpu_fbdev *vfbdev = info->par;
+       drm_fb_helper_sys_fillrect(info, rect);
+       virtio_gpu_dirty_update(&vfbdev->vgfb, true, rect->dx, rect->dy,
+                            rect->width, rect->height);
+       schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
+}
+
+static void virtio_gpu_3d_copyarea(struct fb_info *info,
+                                  const struct fb_copyarea *area)
+{
+       struct virtio_gpu_fbdev *vfbdev = info->par;
+       drm_fb_helper_sys_copyarea(info, area);
+       virtio_gpu_dirty_update(&vfbdev->vgfb, true, area->dx, area->dy,
+                          area->width, area->height);
+       schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
+}
+
+static void virtio_gpu_3d_imageblit(struct fb_info *info,
+                                   const struct fb_image *image)
+{
+       struct virtio_gpu_fbdev *vfbdev = info->par;
+       drm_fb_helper_sys_imageblit(info, image);
+       virtio_gpu_dirty_update(&vfbdev->vgfb, true, image->dx, image->dy,
+                            image->width, image->height);
+       schedule_delayed_work(&vfbdev->work, VIRTIO_GPU_FBCON_POLL_PERIOD);
+}
+
+static struct fb_ops virtio_gpufb_ops = {
+       .owner = THIS_MODULE,
+       .fb_check_var = drm_fb_helper_check_var,
+       .fb_set_par = drm_fb_helper_set_par, /* TODO: copy vmwgfx */
+       .fb_fillrect = virtio_gpu_3d_fillrect,
+       .fb_copyarea = virtio_gpu_3d_copyarea,
+       .fb_imageblit = virtio_gpu_3d_imageblit,
+       .fb_pan_display = drm_fb_helper_pan_display,
+       .fb_blank = drm_fb_helper_blank,
+       .fb_setcmap = drm_fb_helper_setcmap,
+       .fb_debug_enter = drm_fb_helper_debug_enter,
+       .fb_debug_leave = drm_fb_helper_debug_leave,
+};
+
+static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
+                             struct virtio_gpu_object *obj)
+{
+       return virtio_gpu_object_kmap(obj, NULL);
+}
+
+static int virtio_gpufb_create(struct drm_fb_helper *helper,
+                              struct drm_fb_helper_surface_size *sizes)
+{
+       struct virtio_gpu_fbdev *vfbdev =
+               container_of(helper, struct virtio_gpu_fbdev, helper);
+       struct drm_device *dev = helper->dev;
+       struct virtio_gpu_device *vgdev = dev->dev_private;
+       struct fb_info *info;
+       struct drm_framebuffer *fb;
+       struct drm_mode_fb_cmd2 mode_cmd = {};
+       struct virtio_gpu_object *obj;
+       uint32_t resid, format, size;
+       int ret;
+
+       mode_cmd.width = sizes->surface_width;
+       mode_cmd.height = sizes->surface_height;
+       mode_cmd.pitches[0] = mode_cmd.width * 4;
+       mode_cmd.pixel_format = drm_mode_legacy_fb_format(32, 24);
+
+       switch (mode_cmd.pixel_format) {
+#ifdef __BIG_ENDIAN
+       case DRM_FORMAT_XRGB8888:
+               format = VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM;
+               break;
+       case DRM_FORMAT_ARGB8888:
+               format = VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM;
+               break;
+       case DRM_FORMAT_BGRX8888:
+               format = VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM;
+               break;
+       case DRM_FORMAT_BGRA8888:
+               format = VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM;
+               break;
+       case DRM_FORMAT_RGBX8888:
+               format = VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM;
+               break;
+       case DRM_FORMAT_RGBA8888:
+               format = VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM;
+               break;
+       case DRM_FORMAT_XBGR8888:
+               format = VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM;
+               break;
+       case DRM_FORMAT_ABGR8888:
+               format = VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM;
+               break;
+#else
+       case DRM_FORMAT_XRGB8888:
+               format = VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM;
+               break;
+       case DRM_FORMAT_ARGB8888:
+               format = VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM;
+               break;
+       case DRM_FORMAT_BGRX8888:
+               format = VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM;
+               break;
+       case DRM_FORMAT_BGRA8888:
+               format = VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM;
+               break;
+       case DRM_FORMAT_RGBX8888:
+               format = VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM;
+               break;
+       case DRM_FORMAT_RGBA8888:
+               format = VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM;
+               break;
+       case DRM_FORMAT_XBGR8888:
+               format = VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM;
+               break;
+       case DRM_FORMAT_ABGR8888:
+               format = VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM;
+               break;
+#endif
+       default:
+               DRM_ERROR("failed to find virtio gpu format for %d\n",
+                         mode_cmd.pixel_format);
+               return -EINVAL;
+       }
+
+       size = mode_cmd.pitches[0] * mode_cmd.height;
+       obj = virtio_gpu_alloc_object(dev, size, false, true);
+       if (IS_ERR(obj))
+               return PTR_ERR(obj);
+
+       virtio_gpu_resource_id_get(vgdev, &resid);
+       virtio_gpu_cmd_create_resource(vgdev, resid, format,
+                                      mode_cmd.width, mode_cmd.height);
+
+       ret = virtio_gpu_vmap_fb(vgdev, obj);
+       if (ret) {
+               DRM_ERROR("failed to vmap fb %d\n", ret);
+               goto err_obj_vmap;
+       }
+
+       /* attach the object to the resource */
+       ret = virtio_gpu_object_attach(vgdev, obj, resid, NULL);
+       if (ret)
+               goto err_obj_attach;
+
+       info = drm_fb_helper_alloc_fbi(helper);
+       if (IS_ERR(info)) {
+               ret = PTR_ERR(info);
+               goto err_fb_alloc;
+       }
+
+       info->par = helper;
+
+       ret = virtio_gpu_framebuffer_init(dev, &vfbdev->vgfb,
+                                         &mode_cmd, &obj->gem_base);
+       if (ret)
+               goto err_fb_init;
+
+       fb = &vfbdev->vgfb.base;
+
+       vfbdev->helper.fb = fb;
+
+       strcpy(info->fix.id, "virtiodrmfb");
+       info->flags = FBINFO_DEFAULT;
+       info->fbops = &virtio_gpufb_ops;
+       info->pixmap.flags = FB_PIXMAP_SYSTEM;
+
+       info->screen_base = obj->vmap;
+       info->screen_size = obj->gem_base.size;
+       drm_fb_helper_fill_fix(info, fb->pitches[0], fb->depth);
+       drm_fb_helper_fill_var(info, &vfbdev->helper,
+                              sizes->fb_width, sizes->fb_height);
+
+       info->fix.mmio_start = 0;
+       info->fix.mmio_len = 0;
+       return 0;
+
+err_fb_init:
+       drm_fb_helper_release_fbi(helper);
+err_fb_alloc:
+       virtio_gpu_cmd_resource_inval_backing(vgdev, resid);
+err_obj_attach:
+err_obj_vmap:
+       virtio_gpu_gem_free_object(&obj->gem_base);
+       return ret;
+}
+
+static int virtio_gpu_fbdev_destroy(struct drm_device *dev,
+                                   struct virtio_gpu_fbdev *vgfbdev)
+{
+       struct virtio_gpu_framebuffer *vgfb = &vgfbdev->vgfb;
+
+       drm_fb_helper_unregister_fbi(&vgfbdev->helper);
+       drm_fb_helper_release_fbi(&vgfbdev->helper);
+
+       if (vgfb->obj)
+               vgfb->obj = NULL;
+       drm_fb_helper_fini(&vgfbdev->helper);
+       drm_framebuffer_cleanup(&vgfb->base);
+
+       return 0;
+}
+static struct drm_fb_helper_funcs virtio_gpu_fb_helper_funcs = {
+       .fb_probe = virtio_gpufb_create,
+};
+
+int virtio_gpu_fbdev_init(struct virtio_gpu_device *vgdev)
+{
+       struct virtio_gpu_fbdev *vgfbdev;
+       int bpp_sel = 32; /* TODO: parameter from somewhere? */
+       int ret;
+
+       vgfbdev = kzalloc(sizeof(struct virtio_gpu_fbdev), GFP_KERNEL);
+       if (!vgfbdev)
+               return -ENOMEM;
+
+       vgfbdev->vgdev = vgdev;
+       vgdev->vgfbdev = vgfbdev;
+       INIT_DELAYED_WORK(&vgfbdev->work, virtio_gpu_fb_dirty_work);
+
+       drm_fb_helper_prepare(vgdev->ddev, &vgfbdev->helper,
+                             &virtio_gpu_fb_helper_funcs);
+       ret = drm_fb_helper_init(vgdev->ddev, &vgfbdev->helper,
+                                vgdev->num_scanouts,
+                                VIRTIO_GPUFB_CONN_LIMIT);
+       if (ret) {
+               kfree(vgfbdev);
+               return ret;
+       }
+
+       drm_fb_helper_single_add_all_connectors(&vgfbdev->helper);
+       drm_fb_helper_initial_config(&vgfbdev->helper, bpp_sel);
+       return 0;
+}
+
+void virtio_gpu_fbdev_fini(struct virtio_gpu_device *vgdev)
+{
+       if (!vgdev->vgfbdev)
+               return;
+
+       virtio_gpu_fbdev_destroy(vgdev->ddev, vgdev->vgfbdev);
+       kfree(vgdev->vgfbdev);
+       vgdev->vgfbdev = NULL;
+}