Add the rt linux 4.1.3-rt3 as base
[kvmfornfv.git] / kernel / drivers / gpu / drm / msm / msm_gpu.c
diff --git a/kernel/drivers/gpu/drm/msm/msm_gpu.c b/kernel/drivers/gpu/drm/msm/msm_gpu.c
new file mode 100644 (file)
index 0000000..4a0dce5
--- /dev/null
@@ -0,0 +1,651 @@
+/*
+ * Copyright (C) 2013 Red Hat
+ * Author: Rob Clark <robdclark@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 as published by
+ * the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along with
+ * this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "msm_gpu.h"
+#include "msm_gem.h"
+#include "msm_mmu.h"
+
+
+/*
+ * Power Management:
+ */
+
+#ifdef CONFIG_MSM_BUS_SCALING
+#include <mach/board.h>
+static void bs_init(struct msm_gpu *gpu)
+{
+       if (gpu->bus_scale_table) {
+               gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
+               DBG("bus scale client: %08x", gpu->bsc);
+       }
+}
+
+static void bs_fini(struct msm_gpu *gpu)
+{
+       if (gpu->bsc) {
+               msm_bus_scale_unregister_client(gpu->bsc);
+               gpu->bsc = 0;
+       }
+}
+
+static void bs_set(struct msm_gpu *gpu, int idx)
+{
+       if (gpu->bsc) {
+               DBG("set bus scaling: %d", idx);
+               msm_bus_scale_client_update_request(gpu->bsc, idx);
+       }
+}
+#else
+static void bs_init(struct msm_gpu *gpu) {}
+static void bs_fini(struct msm_gpu *gpu) {}
+static void bs_set(struct msm_gpu *gpu, int idx) {}
+#endif
+
+static int enable_pwrrail(struct msm_gpu *gpu)
+{
+       struct drm_device *dev = gpu->dev;
+       int ret = 0;
+
+       if (gpu->gpu_reg) {
+               ret = regulator_enable(gpu->gpu_reg);
+               if (ret) {
+                       dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
+                       return ret;
+               }
+       }
+
+       if (gpu->gpu_cx) {
+               ret = regulator_enable(gpu->gpu_cx);
+               if (ret) {
+                       dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
+                       return ret;
+               }
+       }
+
+       return 0;
+}
+
+static int disable_pwrrail(struct msm_gpu *gpu)
+{
+       if (gpu->gpu_cx)
+               regulator_disable(gpu->gpu_cx);
+       if (gpu->gpu_reg)
+               regulator_disable(gpu->gpu_reg);
+       return 0;
+}
+
+static int enable_clk(struct msm_gpu *gpu)
+{
+       struct clk *rate_clk = NULL;
+       int i;
+
+       /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
+       for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
+               if (gpu->grp_clks[i]) {
+                       clk_prepare(gpu->grp_clks[i]);
+                       rate_clk = gpu->grp_clks[i];
+               }
+       }
+
+       if (rate_clk && gpu->fast_rate)
+               clk_set_rate(rate_clk, gpu->fast_rate);
+
+       for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
+               if (gpu->grp_clks[i])
+                       clk_enable(gpu->grp_clks[i]);
+
+       return 0;
+}
+
+static int disable_clk(struct msm_gpu *gpu)
+{
+       struct clk *rate_clk = NULL;
+       int i;
+
+       /* NOTE: kgsl_pwrctrl_clk() ignores grp_clks[0].. */
+       for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--) {
+               if (gpu->grp_clks[i]) {
+                       clk_disable(gpu->grp_clks[i]);
+                       rate_clk = gpu->grp_clks[i];
+               }
+       }
+
+       if (rate_clk && gpu->slow_rate)
+               clk_set_rate(rate_clk, gpu->slow_rate);
+
+       for (i = ARRAY_SIZE(gpu->grp_clks) - 1; i > 0; i--)
+               if (gpu->grp_clks[i])
+                       clk_unprepare(gpu->grp_clks[i]);
+
+       return 0;
+}
+
+static int enable_axi(struct msm_gpu *gpu)
+{
+       if (gpu->ebi1_clk)
+               clk_prepare_enable(gpu->ebi1_clk);
+       if (gpu->bus_freq)
+               bs_set(gpu, gpu->bus_freq);
+       return 0;
+}
+
+static int disable_axi(struct msm_gpu *gpu)
+{
+       if (gpu->ebi1_clk)
+               clk_disable_unprepare(gpu->ebi1_clk);
+       if (gpu->bus_freq)
+               bs_set(gpu, 0);
+       return 0;
+}
+
+int msm_gpu_pm_resume(struct msm_gpu *gpu)
+{
+       struct drm_device *dev = gpu->dev;
+       int ret;
+
+       DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
+
+       WARN_ON(!mutex_is_locked(&dev->struct_mutex));
+
+       if (gpu->active_cnt++ > 0)
+               return 0;
+
+       if (WARN_ON(gpu->active_cnt <= 0))
+               return -EINVAL;
+
+       ret = enable_pwrrail(gpu);
+       if (ret)
+               return ret;
+
+       ret = enable_clk(gpu);
+       if (ret)
+               return ret;
+
+       ret = enable_axi(gpu);
+       if (ret)
+               return ret;
+
+       return 0;
+}
+
+int msm_gpu_pm_suspend(struct msm_gpu *gpu)
+{
+       struct drm_device *dev = gpu->dev;
+       int ret;
+
+       DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
+
+       WARN_ON(!mutex_is_locked(&dev->struct_mutex));
+
+       if (--gpu->active_cnt > 0)
+               return 0;
+
+       if (WARN_ON(gpu->active_cnt < 0))
+               return -EINVAL;
+
+       ret = disable_axi(gpu);
+       if (ret)
+               return ret;
+
+       ret = disable_clk(gpu);
+       if (ret)
+               return ret;
+
+       ret = disable_pwrrail(gpu);
+       if (ret)
+               return ret;
+
+       return 0;
+}
+
+/*
+ * Inactivity detection (for suspend):
+ */
+
+static void inactive_worker(struct work_struct *work)
+{
+       struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
+       struct drm_device *dev = gpu->dev;
+
+       if (gpu->inactive)
+               return;
+
+       DBG("%s: inactive!\n", gpu->name);
+       mutex_lock(&dev->struct_mutex);
+       if (!(msm_gpu_active(gpu) || gpu->inactive)) {
+               disable_axi(gpu);
+               disable_clk(gpu);
+               gpu->inactive = true;
+       }
+       mutex_unlock(&dev->struct_mutex);
+}
+
+static void inactive_handler(unsigned long data)
+{
+       struct msm_gpu *gpu = (struct msm_gpu *)data;
+       struct msm_drm_private *priv = gpu->dev->dev_private;
+
+       queue_work(priv->wq, &gpu->inactive_work);
+}
+
+/* cancel inactive timer and make sure we are awake: */
+static void inactive_cancel(struct msm_gpu *gpu)
+{
+       DBG("%s", gpu->name);
+       del_timer(&gpu->inactive_timer);
+       if (gpu->inactive) {
+               enable_clk(gpu);
+               enable_axi(gpu);
+               gpu->inactive = false;
+       }
+}
+
+static void inactive_start(struct msm_gpu *gpu)
+{
+       DBG("%s", gpu->name);
+       mod_timer(&gpu->inactive_timer,
+                       round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
+}
+
+/*
+ * Hangcheck detection for locked gpu:
+ */
+
+static void recover_worker(struct work_struct *work)
+{
+       struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
+       struct drm_device *dev = gpu->dev;
+
+       dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
+
+       mutex_lock(&dev->struct_mutex);
+       if (msm_gpu_active(gpu)) {
+               inactive_cancel(gpu);
+               gpu->funcs->recover(gpu);
+       }
+       mutex_unlock(&dev->struct_mutex);
+
+       msm_gpu_retire(gpu);
+}
+
+static void hangcheck_timer_reset(struct msm_gpu *gpu)
+{
+       DBG("%s", gpu->name);
+       mod_timer(&gpu->hangcheck_timer,
+                       round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
+}
+
+static void hangcheck_handler(unsigned long data)
+{
+       struct msm_gpu *gpu = (struct msm_gpu *)data;
+       struct drm_device *dev = gpu->dev;
+       struct msm_drm_private *priv = dev->dev_private;
+       uint32_t fence = gpu->funcs->last_fence(gpu);
+
+       if (fence != gpu->hangcheck_fence) {
+               /* some progress has been made.. ya! */
+               gpu->hangcheck_fence = fence;
+       } else if (fence < gpu->submitted_fence) {
+               /* no progress and not done.. hung! */
+               gpu->hangcheck_fence = fence;
+               dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
+                               gpu->name);
+               dev_err(dev->dev, "%s:     completed fence: %u\n",
+                               gpu->name, fence);
+               dev_err(dev->dev, "%s:     submitted fence: %u\n",
+                               gpu->name, gpu->submitted_fence);
+               queue_work(priv->wq, &gpu->recover_work);
+       }
+
+       /* if still more pending work, reset the hangcheck timer: */
+       if (gpu->submitted_fence > gpu->hangcheck_fence)
+               hangcheck_timer_reset(gpu);
+
+       /* workaround for missing irq: */
+       queue_work(priv->wq, &gpu->retire_work);
+}
+
+/*
+ * Performance Counters:
+ */
+
+/* called under perf_lock */
+static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
+{
+       uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
+       int i, n = min(ncntrs, gpu->num_perfcntrs);
+
+       /* read current values: */
+       for (i = 0; i < gpu->num_perfcntrs; i++)
+               current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
+
+       /* update cntrs: */
+       for (i = 0; i < n; i++)
+               cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
+
+       /* save current values: */
+       for (i = 0; i < gpu->num_perfcntrs; i++)
+               gpu->last_cntrs[i] = current_cntrs[i];
+
+       return n;
+}
+
+static void update_sw_cntrs(struct msm_gpu *gpu)
+{
+       ktime_t time;
+       uint32_t elapsed;
+       unsigned long flags;
+
+       spin_lock_irqsave(&gpu->perf_lock, flags);
+       if (!gpu->perfcntr_active)
+               goto out;
+
+       time = ktime_get();
+       elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
+
+       gpu->totaltime += elapsed;
+       if (gpu->last_sample.active)
+               gpu->activetime += elapsed;
+
+       gpu->last_sample.active = msm_gpu_active(gpu);
+       gpu->last_sample.time = time;
+
+out:
+       spin_unlock_irqrestore(&gpu->perf_lock, flags);
+}
+
+void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
+{
+       unsigned long flags;
+
+       spin_lock_irqsave(&gpu->perf_lock, flags);
+       /* we could dynamically enable/disable perfcntr registers too.. */
+       gpu->last_sample.active = msm_gpu_active(gpu);
+       gpu->last_sample.time = ktime_get();
+       gpu->activetime = gpu->totaltime = 0;
+       gpu->perfcntr_active = true;
+       update_hw_cntrs(gpu, 0, NULL);
+       spin_unlock_irqrestore(&gpu->perf_lock, flags);
+}
+
+void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
+{
+       gpu->perfcntr_active = false;
+}
+
+/* returns -errno or # of cntrs sampled */
+int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
+               uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
+{
+       unsigned long flags;
+       int ret;
+
+       spin_lock_irqsave(&gpu->perf_lock, flags);
+
+       if (!gpu->perfcntr_active) {
+               ret = -EINVAL;
+               goto out;
+       }
+
+       *activetime = gpu->activetime;
+       *totaltime = gpu->totaltime;
+
+       gpu->activetime = gpu->totaltime = 0;
+
+       ret = update_hw_cntrs(gpu, ncntrs, cntrs);
+
+out:
+       spin_unlock_irqrestore(&gpu->perf_lock, flags);
+
+       return ret;
+}
+
+/*
+ * Cmdstream submission/retirement:
+ */
+
+static void retire_worker(struct work_struct *work)
+{
+       struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
+       struct drm_device *dev = gpu->dev;
+       uint32_t fence = gpu->funcs->last_fence(gpu);
+
+       msm_update_fence(gpu->dev, fence);
+
+       mutex_lock(&dev->struct_mutex);
+
+       while (!list_empty(&gpu->active_list)) {
+               struct msm_gem_object *obj;
+
+               obj = list_first_entry(&gpu->active_list,
+                               struct msm_gem_object, mm_list);
+
+               if ((obj->read_fence <= fence) &&
+                               (obj->write_fence <= fence)) {
+                       /* move to inactive: */
+                       msm_gem_move_to_inactive(&obj->base);
+                       msm_gem_put_iova(&obj->base, gpu->id);
+                       drm_gem_object_unreference(&obj->base);
+               } else {
+                       break;
+               }
+       }
+
+       mutex_unlock(&dev->struct_mutex);
+
+       if (!msm_gpu_active(gpu))
+               inactive_start(gpu);
+}
+
+/* call from irq handler to schedule work to retire bo's */
+void msm_gpu_retire(struct msm_gpu *gpu)
+{
+       struct msm_drm_private *priv = gpu->dev->dev_private;
+       queue_work(priv->wq, &gpu->retire_work);
+       update_sw_cntrs(gpu);
+}
+
+/* add bo's to gpu's ring, and kick gpu: */
+int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
+               struct msm_file_private *ctx)
+{
+       struct drm_device *dev = gpu->dev;
+       struct msm_drm_private *priv = dev->dev_private;
+       int i, ret;
+
+       submit->fence = ++priv->next_fence;
+
+       gpu->submitted_fence = submit->fence;
+
+       inactive_cancel(gpu);
+
+       msm_rd_dump_submit(submit);
+
+       gpu->submitted_fence = submit->fence;
+
+       update_sw_cntrs(gpu);
+
+       ret = gpu->funcs->submit(gpu, submit, ctx);
+       priv->lastctx = ctx;
+
+       for (i = 0; i < submit->nr_bos; i++) {
+               struct msm_gem_object *msm_obj = submit->bos[i].obj;
+
+               /* can't happen yet.. but when we add 2d support we'll have
+                * to deal w/ cross-ring synchronization:
+                */
+               WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
+
+               if (!is_active(msm_obj)) {
+                       uint32_t iova;
+
+                       /* ring takes a reference to the bo and iova: */
+                       drm_gem_object_reference(&msm_obj->base);
+                       msm_gem_get_iova_locked(&msm_obj->base,
+                                       submit->gpu->id, &iova);
+               }
+
+               if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
+                       msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
+
+               if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
+                       msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
+       }
+       hangcheck_timer_reset(gpu);
+
+       return ret;
+}
+
+/*
+ * Init/Cleanup:
+ */
+
+static irqreturn_t irq_handler(int irq, void *data)
+{
+       struct msm_gpu *gpu = data;
+       return gpu->funcs->irq(gpu);
+}
+
+static const char *clk_names[] = {
+               "src_clk", "core_clk", "iface_clk", "mem_clk", "mem_iface_clk",
+};
+
+int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
+               struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
+               const char *name, const char *ioname, const char *irqname, int ringsz)
+{
+       struct iommu_domain *iommu;
+       int i, ret;
+
+       if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
+               gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
+
+       gpu->dev = drm;
+       gpu->funcs = funcs;
+       gpu->name = name;
+       gpu->inactive = true;
+
+       INIT_LIST_HEAD(&gpu->active_list);
+       INIT_WORK(&gpu->retire_work, retire_worker);
+       INIT_WORK(&gpu->inactive_work, inactive_worker);
+       INIT_WORK(&gpu->recover_work, recover_worker);
+
+       setup_timer(&gpu->inactive_timer, inactive_handler,
+                       (unsigned long)gpu);
+       setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
+                       (unsigned long)gpu);
+
+       spin_lock_init(&gpu->perf_lock);
+
+       BUG_ON(ARRAY_SIZE(clk_names) != ARRAY_SIZE(gpu->grp_clks));
+
+       /* Map registers: */
+       gpu->mmio = msm_ioremap(pdev, ioname, name);
+       if (IS_ERR(gpu->mmio)) {
+               ret = PTR_ERR(gpu->mmio);
+               goto fail;
+       }
+
+       /* Get Interrupt: */
+       gpu->irq = platform_get_irq_byname(pdev, irqname);
+       if (gpu->irq < 0) {
+               ret = gpu->irq;
+               dev_err(drm->dev, "failed to get irq: %d\n", ret);
+               goto fail;
+       }
+
+       ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
+                       IRQF_TRIGGER_HIGH, gpu->name, gpu);
+       if (ret) {
+               dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
+               goto fail;
+       }
+
+       /* Acquire clocks: */
+       for (i = 0; i < ARRAY_SIZE(clk_names); i++) {
+               gpu->grp_clks[i] = devm_clk_get(&pdev->dev, clk_names[i]);
+               DBG("grp_clks[%s]: %p", clk_names[i], gpu->grp_clks[i]);
+               if (IS_ERR(gpu->grp_clks[i]))
+                       gpu->grp_clks[i] = NULL;
+       }
+
+       gpu->ebi1_clk = devm_clk_get(&pdev->dev, "bus_clk");
+       DBG("ebi1_clk: %p", gpu->ebi1_clk);
+       if (IS_ERR(gpu->ebi1_clk))
+               gpu->ebi1_clk = NULL;
+
+       /* Acquire regulators: */
+       gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
+       DBG("gpu_reg: %p", gpu->gpu_reg);
+       if (IS_ERR(gpu->gpu_reg))
+               gpu->gpu_reg = NULL;
+
+       gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
+       DBG("gpu_cx: %p", gpu->gpu_cx);
+       if (IS_ERR(gpu->gpu_cx))
+               gpu->gpu_cx = NULL;
+
+       /* Setup IOMMU.. eventually we will (I think) do this once per context
+        * and have separate page tables per context.  For now, to keep things
+        * simple and to get something working, just use a single address space:
+        */
+       iommu = iommu_domain_alloc(&platform_bus_type);
+       if (iommu) {
+               dev_info(drm->dev, "%s: using IOMMU\n", name);
+               gpu->mmu = msm_iommu_new(&pdev->dev, iommu);
+       } else {
+               dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
+       }
+       gpu->id = msm_register_mmu(drm, gpu->mmu);
+
+
+       /* Create ringbuffer: */
+       mutex_lock(&drm->struct_mutex);
+       gpu->rb = msm_ringbuffer_new(gpu, ringsz);
+       mutex_unlock(&drm->struct_mutex);
+       if (IS_ERR(gpu->rb)) {
+               ret = PTR_ERR(gpu->rb);
+               gpu->rb = NULL;
+               dev_err(drm->dev, "could not create ringbuffer: %d\n", ret);
+               goto fail;
+       }
+
+       bs_init(gpu);
+
+       return 0;
+
+fail:
+       return ret;
+}
+
+void msm_gpu_cleanup(struct msm_gpu *gpu)
+{
+       DBG("%s", gpu->name);
+
+       WARN_ON(!list_empty(&gpu->active_list));
+
+       bs_fini(gpu);
+
+       if (gpu->rb) {
+               if (gpu->rb_iova)
+                       msm_gem_put_iova(gpu->rb->bo, gpu->id);
+               msm_ringbuffer_destroy(gpu->rb);
+       }
+
+       if (gpu->mmu)
+               gpu->mmu->funcs->destroy(gpu->mmu);
+}